Wojtek Figat
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1c20398d8c
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Merge remote-tracking branch 'origin/master' into 1.7
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2023-09-22 22:43:29 +02:00 |
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Wojtek Figat
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a0de513a43
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Optimize updating scripts tick arrays
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2023-09-22 12:37:35 +02:00 |
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Wojtek Figat
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9f97787099
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Merge remote-tracking branch 'origin/master' into 1.7
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2023-09-20 16:02:48 +02:00 |
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Wojtek Figat
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8cd8ae93c3
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Add ObjectRadius to DrawCall to properly cull local lights and env probes in Forward Shading
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2023-09-20 15:01:02 +02:00 |
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Wojtek Figat
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6bdbaecc18
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Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp
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2023-09-13 10:29:28 +02:00 |
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Wojtek Figat
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2a8e35d1ff
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Format code #1292
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2023-09-12 14:38:23 +02:00 |
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Wojtek Figat
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44eba3fdae
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Fix missing xml comment line from #1291
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2023-09-12 13:54:01 +02:00 |
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Wojtek Figat
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4cae6e50d5
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Merge branch 'layeraddition' of https://github.com/Withaust/FlaxEngine into Withaust-layeraddition
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2023-09-12 13:52:23 +02:00 |
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Wojtek Figat
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fb488cbaf7
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Merge remote-tracking branch 'origin/master' into 1.7
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2023-09-11 22:43:46 +02:00 |
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Wojtek Figat
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716e643f2a
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Fix applying prefab changes to nesting prefab instances
#1256
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2023-09-10 21:07:41 +02:00 |
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Wiktor Kocielski
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8008f05d64
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Merge branch 'master' into layeraddition
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2023-09-10 13:39:31 +03:00 |
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Wiktor Kocielski
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d9a1eb349d
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Implement tags recursive addition
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2023-09-06 05:43:27 +03:00 |
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Wiktor Kocielski
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7c9959bca5
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Merge branch 'FlaxEngine:master' into layeraddition
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2023-09-06 05:19:55 +03:00 |
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Chandler Cox
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5b5c298a96
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Add remove tag method to actor.
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2023-09-01 06:35:52 -05:00 |
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Wojtek Figat
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8906453b15
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Merge remote-tracking branch 'origin/master' into 1.7
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2023-08-28 09:11:29 +02:00 |
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Wojtek Figat
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fa77a52a2c
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Fix prefab apply bug when one of the prefabs in project is broken
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2023-08-27 20:08:27 +02:00 |
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Wiktor Kocielski
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7b44075ac8
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Add recursive methods for layers
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2023-08-25 00:01:31 +03:00 |
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Wojtek Figat
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869649e5ed
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Merge remote-tracking branch 'origin/master' into 1.7
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2023-08-01 14:05:49 +02:00 |
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Wojtek Figat
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cfab58ccc6
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Fix some actor assets into soft checks
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2023-08-01 09:57:38 +02:00 |
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Wojtek Figat
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e39a56fc4e
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Merge remote-tracking branch 'origin/master' into 1.7
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2023-07-18 11:47:39 +02:00 |
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Wojtek Figat
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338499536f
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Add ModelInstanceActor::GetMaterialSlots
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2023-07-18 10:55:00 +02:00 |
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Wojtek Figat
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1af076f180
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Add distance-based and frustum-based culling to cloth
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2023-07-17 11:16:01 +02:00 |
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Wojtek Figat
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3141b4fb04
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Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Source/Engine/Level/Actors/SplineModel.cpp
# Source/Engine/Level/Actors/SplineModel.h
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2023-07-14 14:10:21 +02:00 |
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Wojtek Figat
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a6924d37c1
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Add ModelInstanceActor::GetMaterial to get actual material used to render certain entries
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2023-07-14 11:58:51 +02:00 |
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Wojtek Figat
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159beae8ae
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Merge remote-tracking branch 'origin/master' into 1.7
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2023-07-12 12:24:24 +02:00 |
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Wojtek Figat
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6ae77d0c17
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Merge remote-tracking branch 'origin/1.6' into 1.7
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2023-07-09 11:55:50 +02:00 |
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Chandler Cox
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0a57cbbecf
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Add not showing lights debug based on other light flags as well.
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2023-07-07 17:48:16 -05:00 |
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Chandler Cox
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a0bb3f2995
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Add light debug view flag to draw light shapes
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2023-07-07 17:32:46 -05:00 |
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Chandler Cox
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d88b93d56b
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Add find actor by type and tag to level and actor classes. Move find actor by tag code to be by other find actor methods.
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2023-07-05 14:00:07 -05:00 |
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Wojtek Figat
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bd0bc42adc
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Fix regressionn from d7dc0b76e5
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2023-07-05 12:18:03 +02:00 |
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Wojtek Figat
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d7dc0b76e5
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Softly handle invalid scene rendering key to prevent crashes on scene unload
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2023-07-04 13:32:51 +02:00 |
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Wojtek Figat
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e4c3461053
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Merge remote-tracking branch 'origin/master' into 1.7
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2023-07-03 22:01:50 +02:00 |
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Wojtek Figat
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9a1fd12a85
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Fix sizeof struct within generic type instance
#1219
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2023-07-03 11:42:15 +02:00 |
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Wojtek Figat
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f81989a171
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Add **Cloth** simulation with physics
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2023-07-03 10:38:36 +02:00 |
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Wojtek Figat
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99ee0b1bfe
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Add MeshDeformation utility for generic meshes vertices morphing (eg. via Blend Shapes or Cloth)
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2023-07-03 09:49:23 +02:00 |
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Wojtek Figat
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5079ddd20a
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Merge branch 'patch-1' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-patch-1
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2023-06-30 11:03:15 +02:00 |
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Wojtek Figat
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2bd2bd5081
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Fix crash when modifying animated model skeleton pose from gameplay code during update event
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2023-06-30 11:02:58 +02:00 |
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ExMatics HydrogenC
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804826fbc7
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Fix multiplication mistake
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2023-06-30 14:06:52 +08:00 |
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ExMatics HydrogenC
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0498f1488e
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Fix space conversion issue
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2023-06-30 12:25:58 +08:00 |
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Wojtek Figat
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e3cbe1458d
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Add MeshReference to ModelInstanceActor for easy mesh referencing and its data access interface
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2023-06-29 16:50:00 +02:00 |
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Ruan Lucas
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072d70722c
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add optional parameter to find only active actors on Level.FindActorsByParentTag
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2023-06-21 21:38:22 -04:00 |
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Ruan Lucas
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875dd30d57
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add optional parameter to find only active actors on Level.FinActors(tag)
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2023-06-21 21:27:38 -04:00 |
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Wojtek Figat
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b13139c6cc
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Fix check from compilation errors
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2023-06-15 12:14:35 +02:00 |
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Wojtek Figat
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8f7da81621
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Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Flax.flaxproj
# Source/Editor/Content/Items/AssetItem.cs
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2023-06-13 15:41:07 +02:00 |
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Wojtek Figat
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f1c98320fc
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Refactor vehicles to use Z axis as forward instead of X
#1050
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2023-06-13 14:56:03 +02:00 |
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Wojtek Figat
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bdb65857bc
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Fix prefab data build number when loading objects from prefab
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2023-06-13 12:12:59 +02:00 |
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Wojtek Figat
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7140c4a2d8
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Merge remote-tracking branch 'origin/master' into 1.6
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2023-06-11 21:38:20 +02:00 |
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Wojtek Figat
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958c7b2181
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Fix spawning nested prefab with different root actor
#1138
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2023-06-11 20:43:31 +02:00 |
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Wojtek Figat
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f552dd0c28
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Merge remote-tracking branch 'origin/master' into 1.6
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2023-06-10 23:29:22 +02:00 |
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Wojtek Figat
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b299ed3246
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Add more assertions to tests build
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2023-06-09 23:34:55 +02:00 |
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