Commit Graph

4077 Commits

Author SHA1 Message Date
55747edaae Cleanup 2022-12-21 00:40:38 +02:00
15af6502a0 Log error whenever build tool fails to run 2022-12-21 00:40:38 +02:00
8c4771a738 Fix SEH exceptions not handled properly when debugger is attached 2022-12-21 00:40:37 +02:00
Wojtek Figat
cbef100a17 Add FindActor/FindActors with Tag to Level 2022-12-20 23:01:53 +01:00
Wojtek Figat
e6900d9a17 Minor adjustments to tags 2022-12-20 22:39:20 +01:00
Wojtek Figat
2f6e793df4 Add utility api for Tags usage 2022-12-20 22:39:11 +01:00
Wojtek Figat
0dd79fe10a Fix sub-context menu child popup still being open when parent context menu gets focused again by the user 2022-12-20 21:11:41 +01:00
Wojtek Figat
84f2e652e4 Fix comparison operator on Array and BitArray 2022-12-20 21:11:40 +01:00
Wojtek Figat
757728c96c Add option to override Custom Editor for array of type 2022-12-20 21:11:39 +01:00
Wojtek Figat
a570d6d178 Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting 2022-12-20 21:11:38 +01:00
Wojciech Figat
2fee75517d Updates for vs2022 2022-12-20 18:23:20 +01:00
Wojciech Figat
580f4120dc Update nunit for Unit Tests running with .net7 2022-12-20 18:21:45 +01:00
Wojciech Figat
f874a0ad57 Update csprojects to the latest NetCore7 2022-12-19 17:39:39 +01:00
Wojciech Figat
a56090e70f Update deprecated WebClient into HttpClient in Flax.Build files download utility 2022-12-19 11:17:09 +01:00
Wojciech Figat
eae38fa0c6 Merge branch 'dotnet7' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet7 2022-12-19 10:10:34 +01:00
Wojciech Figat
93f0b0e2e8 Fix type usage 2022-12-19 10:10:26 +01:00
Wojciech Figat
979f8bcfee Remove Flax.Stats project 2022-12-19 10:10:12 +01:00
b9f11298e8 Avoid pre-allocating custom attributes for managed types 2022-12-17 15:39:04 +02:00
84f8e3a4b4 Fix crash when releasing scripting assembly 2022-12-17 15:39:00 +02:00
551c58db4f Fix incorrect array marshalling in few Editor methods 2022-12-17 15:38:55 +02:00
ff438a6219 Set default culture to InvariantCulture
Fixes issues such as wrong decimal separator in floating point strings when used with parameterless .ToString()
2022-12-17 15:38:52 +02:00
Wojciech Figat
84a68c5977 Update Newtonsoft.Json to 13.0.2 and .Net 7 2022-12-17 13:38:30 +01:00
Wojciech Figat
889eb7d846 Revert "Implement JSON difference serialization"
This reverts commit 6bfb0205fd.
2022-12-17 13:06:16 +01:00
Wojciech Figat
6eaecc8793 Fix VisualStudioInstance.GetInstances() to be sorted from newest to oldest 2022-12-17 12:58:58 +01:00
Wojciech Figat
df6bf1e04d Disable UWP platform from build 2022-12-16 15:19:03 +01:00
Wojciech Figat
ff1ccdb7ee Improvements for Flax.Build setup 2022-12-16 15:18:45 +01:00
Chandler Cox
e725533ba7 Changed all search boxes to new class. 2022-12-15 21:18:49 -06:00
Chandler Cox
a468053f46 Added hover begin and end event to button 2022-12-15 21:09:34 -06:00
Chandler Cox
1c85b30e9f Change color of button on hover. 2022-12-15 20:53:47 -06:00
Chandler Cox
1b919b9fae Created new SearchBox class with button to clear the search. 2022-12-15 20:45:51 -06:00
Wojciech Figat
1cf6c5233e Refactor DDGI probes to use variable ray count depending on the probe location relative to the view frustum 2022-12-15 17:33:44 +01:00
Wojciech Figat
3fcbcacd43 Fix empty draw call submitting 2022-12-15 17:33:14 +01:00
Chandler Cox
6677177534 Removed variable MClass 2022-12-15 08:52:37 -06:00
Chandler Cox
c3f23d1390 Added abstract check to spawning actor 2022-12-15 08:49:52 -06:00
Chandler Cox
af5f3cbd95 Return null if type is abstract but trying to be added as an actor or script 2022-12-15 08:18:09 -06:00
Chandler Cox
86be1acd7a Cached sate of anchor drop down closed. 2022-12-15 07:45:08 -06:00
Wojciech Figat
b9244df8f7 Fix temporal anti-aliasing to provide better quality output 2022-12-15 12:40:21 +01:00
Wojciech Figat
63e7fb85ec Fix GetNativePtr on Vulkan 2022-12-14 16:16:43 +01:00
Wojciech Figat
79f4dfcaab Add GetNativePtr to GPUAdapter 2022-12-14 16:16:25 +01:00
Wojciech Figat
713aa3e0f9 Add SetResourceState and ForceRebindDescriptors to GPUContext for integration with external rendering libraries 2022-12-14 16:16:02 +01:00
Chandler Cox
de79e43fb1 Code Style Fix 2022-12-14 08:30:44 -06:00
Wojciech Figat
c38eda5799 Fixes for compilation 2022-12-14 14:04:14 +01:00
Wojciech Figat
188428a7a9 Add RenderSetup and allow customizing it by gameplay and postfx 2022-12-14 14:03:59 +01:00
Wojciech Figat
c17477abff Add RenderingUpscaleLocation for customizing upscaler location in render pipeline 2022-12-13 11:52:52 +01:00
Wojciech Figat
ee019510ca Remove old RT1_FloatRGB and RT2_FloatRGB in favor pooled render targets 2022-12-13 11:52:51 +01:00
Chandler Cox
7eab3fe5b3 Added back sorting sub project directories. 2022-12-12 18:18:48 -06:00
Chandler Cox
8d9e3ded74 Remove sorting children in convtent view treeand make it so the game is on top, plugins in the middle, and engine at the bottom of the tree. This is for better UX. 2022-12-12 16:55:12 -06:00
Wojtek Figat
48b88af88a Fix deadlock in GPUDevice caused by f2c594569d 2022-12-12 20:16:11 +01:00
Wojciech Figat
516e3fbc65 Fix Visject surface input box color for missing connection type but with type hint 2022-12-12 12:17:30 +01:00
Wojciech Figat
359e7d68d4 Add simplified collider for in-built primitive meshes 2022-12-12 11:22:15 +01:00