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55747edaae
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Cleanup
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2022-12-21 00:40:38 +02:00 |
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15af6502a0
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Log error whenever build tool fails to run
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2022-12-21 00:40:38 +02:00 |
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8c4771a738
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Fix SEH exceptions not handled properly when debugger is attached
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2022-12-21 00:40:37 +02:00 |
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Wojtek Figat
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cbef100a17
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Add FindActor/FindActors with Tag to Level
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2022-12-20 23:01:53 +01:00 |
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Wojtek Figat
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e6900d9a17
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Minor adjustments to tags
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2022-12-20 22:39:20 +01:00 |
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Wojtek Figat
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2f6e793df4
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Add utility api for Tags usage
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2022-12-20 22:39:11 +01:00 |
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Wojtek Figat
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0dd79fe10a
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Fix sub-context menu child popup still being open when parent context menu gets focused again by the user
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2022-12-20 21:11:41 +01:00 |
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Wojtek Figat
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84f2e652e4
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Fix comparison operator on Array and BitArray
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2022-12-20 21:11:40 +01:00 |
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Wojtek Figat
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757728c96c
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Add option to override Custom Editor for array of type
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2022-12-20 21:11:39 +01:00 |
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Wojtek Figat
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a570d6d178
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Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting
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2022-12-20 21:11:38 +01:00 |
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Wojciech Figat
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2fee75517d
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Updates for vs2022
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2022-12-20 18:23:20 +01:00 |
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Wojciech Figat
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580f4120dc
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Update nunit for Unit Tests running with .net7
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2022-12-20 18:21:45 +01:00 |
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Wojciech Figat
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f874a0ad57
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Update csprojects to the latest NetCore7
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2022-12-19 17:39:39 +01:00 |
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Wojciech Figat
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a56090e70f
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Update deprecated WebClient into HttpClient in Flax.Build files download utility
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2022-12-19 11:17:09 +01:00 |
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Wojciech Figat
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eae38fa0c6
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Merge branch 'dotnet7' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet7
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2022-12-19 10:10:34 +01:00 |
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Wojciech Figat
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93f0b0e2e8
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Fix type usage
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2022-12-19 10:10:26 +01:00 |
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Wojciech Figat
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979f8bcfee
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Remove Flax.Stats project
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2022-12-19 10:10:12 +01:00 |
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b9f11298e8
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Avoid pre-allocating custom attributes for managed types
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2022-12-17 15:39:04 +02:00 |
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84f8e3a4b4
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Fix crash when releasing scripting assembly
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2022-12-17 15:39:00 +02:00 |
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551c58db4f
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Fix incorrect array marshalling in few Editor methods
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2022-12-17 15:38:55 +02:00 |
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ff438a6219
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Set default culture to InvariantCulture
Fixes issues such as wrong decimal separator in floating point strings when used with parameterless .ToString()
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2022-12-17 15:38:52 +02:00 |
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Wojciech Figat
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84a68c5977
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Update Newtonsoft.Json to 13.0.2 and .Net 7
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2022-12-17 13:38:30 +01:00 |
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Wojciech Figat
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889eb7d846
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Revert "Implement JSON difference serialization"
This reverts commit 6bfb0205fd.
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2022-12-17 13:06:16 +01:00 |
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Wojciech Figat
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6eaecc8793
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Fix VisualStudioInstance.GetInstances() to be sorted from newest to oldest
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2022-12-17 12:58:58 +01:00 |
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Wojciech Figat
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df6bf1e04d
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Disable UWP platform from build
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2022-12-16 15:19:03 +01:00 |
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Wojciech Figat
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ff1ccdb7ee
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Improvements for Flax.Build setup
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2022-12-16 15:18:45 +01:00 |
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Chandler Cox
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e725533ba7
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Changed all search boxes to new class.
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2022-12-15 21:18:49 -06:00 |
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Chandler Cox
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a468053f46
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Added hover begin and end event to button
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2022-12-15 21:09:34 -06:00 |
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Chandler Cox
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1c85b30e9f
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Change color of button on hover.
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2022-12-15 20:53:47 -06:00 |
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Chandler Cox
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1b919b9fae
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Created new SearchBox class with button to clear the search.
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2022-12-15 20:45:51 -06:00 |
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Wojciech Figat
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1cf6c5233e
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Refactor DDGI probes to use variable ray count depending on the probe location relative to the view frustum
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2022-12-15 17:33:44 +01:00 |
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Wojciech Figat
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3fcbcacd43
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Fix empty draw call submitting
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2022-12-15 17:33:14 +01:00 |
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Chandler Cox
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6677177534
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Removed variable MClass
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2022-12-15 08:52:37 -06:00 |
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Chandler Cox
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c3f23d1390
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Added abstract check to spawning actor
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2022-12-15 08:49:52 -06:00 |
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Chandler Cox
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af5f3cbd95
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Return null if type is abstract but trying to be added as an actor or script
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2022-12-15 08:18:09 -06:00 |
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Chandler Cox
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86be1acd7a
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Cached sate of anchor drop down closed.
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2022-12-15 07:45:08 -06:00 |
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Wojciech Figat
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b9244df8f7
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Fix temporal anti-aliasing to provide better quality output
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2022-12-15 12:40:21 +01:00 |
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Wojciech Figat
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63e7fb85ec
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Fix GetNativePtr on Vulkan
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2022-12-14 16:16:43 +01:00 |
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Wojciech Figat
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79f4dfcaab
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Add GetNativePtr to GPUAdapter
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2022-12-14 16:16:25 +01:00 |
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Wojciech Figat
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713aa3e0f9
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Add SetResourceState and ForceRebindDescriptors to GPUContext for integration with external rendering libraries
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2022-12-14 16:16:02 +01:00 |
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Chandler Cox
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de79e43fb1
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Code Style Fix
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2022-12-14 08:30:44 -06:00 |
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Wojciech Figat
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c38eda5799
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Fixes for compilation
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2022-12-14 14:04:14 +01:00 |
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Wojciech Figat
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188428a7a9
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Add RenderSetup and allow customizing it by gameplay and postfx
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2022-12-14 14:03:59 +01:00 |
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Wojciech Figat
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c17477abff
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Add RenderingUpscaleLocation for customizing upscaler location in render pipeline
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2022-12-13 11:52:52 +01:00 |
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Wojciech Figat
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ee019510ca
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Remove old RT1_FloatRGB and RT2_FloatRGB in favor pooled render targets
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2022-12-13 11:52:51 +01:00 |
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Chandler Cox
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7eab3fe5b3
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Added back sorting sub project directories.
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2022-12-12 18:18:48 -06:00 |
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Chandler Cox
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8d9e3ded74
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Remove sorting children in convtent view treeand make it so the game is on top, plugins in the middle, and engine at the bottom of the tree. This is for better UX.
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2022-12-12 16:55:12 -06:00 |
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Wojtek Figat
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48b88af88a
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Fix deadlock in GPUDevice caused by f2c594569d
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2022-12-12 20:16:11 +01:00 |
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Wojciech Figat
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516e3fbc65
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Fix Visject surface input box color for missing connection type but with type hint
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2022-12-12 12:17:30 +01:00 |
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Wojciech Figat
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359e7d68d4
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Add simplified collider for in-built primitive meshes
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2022-12-12 11:22:15 +01:00 |
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