Commit Graph

7860 Commits

Author SHA1 Message Date
8f613774cb Expose GPUTexture::DownloadData to Scripting API 2024-05-01 18:43:45 +03:00
c5c440469e Increase Editor profiler depth 2024-05-01 18:43:32 +03:00
1e6ed32c63 Update to enet 2.3.6 2024-05-01 18:43:31 +03:00
3ee6bffef7 Always run fixed update ticks at fixed deltatime
The random variance in fixed updates makes it impossible to do anything deterministic during physics ticks.
2024-05-01 18:43:31 +03:00
6105323ecc Update Transform component separately when applying Gizmo transform 2024-05-01 18:43:31 +03:00
761c8415dc Merge branch 'master' into signalgame
# Conflicts:
#	Flax.flaxproj
2024-05-01 18:42:14 +03:00
Chandler Cox
026b69c544 Merge branch 'master' into controls-toolbox 2024-04-29 11:34:03 -05:00
Wojtek Figat
12344cf725 Merge branch 'watermark-attribute' of https://github.com/Tryibion/FlaxEngine into Tryibion-watermark-attribute 2024-04-29 12:23:01 +02:00
Wojtek Figat
5f9d0140c7 Merge branch 'fix-caret' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-caret 2024-04-29 12:21:49 +02:00
Wojtek Figat
452e12db45 Merge branch 'focus-window-on-spawn' of https://github.com/Tryibion/FlaxEngine into Tryibion-focus-window-on-spawn 2024-04-29 10:44:09 +02:00
Wojtek Figat
88acc772b3 Merge branch 'fix-actortype-drag-spawn' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-actortype-drag-spawn 2024-04-29 10:42:31 +02:00
Wojtek Figat
fbec80c801 Fix error when using undo after removing Multi Blend node 2024-04-29 10:35:32 +02:00
Wojtek Figat
1ef487a5cc Add removing selected blend space point with Delete key
#2505
2024-04-29 10:35:07 +02:00
Wojtek Figat
07733a4efb Merge branch 'win-layout-name' of https://github.com/Tryibion/FlaxEngine into Tryibion-win-layout-name 2024-04-29 10:19:38 +02:00
Wojtek Figat
7040da9a44 Merge branch 'fix_treenode_rendering' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_treenode_rendering 2024-04-29 10:17:58 +02:00
a8a621df3b Fix TreeNode not rendering all nodes properly with invisible children 2024-04-28 20:30:41 +03:00
Chandler Cox
18660140b0 Add controls to the ActorToolbox in the GUI tab. Add dragging and dropping controls from toolbox into scene and prefab trees. 2024-04-27 15:55:25 -05:00
Chandler Cox
58cc53b44d Remove unused include 2024-04-27 11:10:27 -05:00
Chandler Cox
d8bb831dd9 Add watermark attribute to add watermark to string fields in editor. Have watermark show even when textbox is focused . 2024-04-27 11:07:20 -05:00
Chandler Cox
0d770e3909 Focus prefab window on item spawn. 2024-04-27 09:56:51 -05:00
Chandler Cox
3641886ebf Fix textbox caret showing on empty string. 2024-04-27 09:16:03 -05:00
Chandler Cox
611dd7bad1 Change "Apply window layouts" to "Window layouts" 2024-04-27 09:01:46 -05:00
Chandler Cox
7db20e0411 Fix actor type drag spawn to correctly assign parent. 2024-04-27 08:44:20 -05:00
Wojtek Figat
e835b25637 Fix wired Vulkan validation cache errors on Linux
#2201 #1825
2024-04-26 21:47:51 +02:00
Wojtek Figat
4414398f09 Fix crash when accessing physics objects state in OnLateFixedUpdate
#2494
2024-04-26 19:08:25 +02:00
Wojtek Figat
5e5497ff18 Add Tags.Find utility
#2492
2024-04-26 19:06:39 +02:00
Wojtek Figat
b134a5567d Format comments 2024-04-25 19:30:12 +02:00
Wojtek Figat
75e25bf1f7 Merge branch 'bug/issue-2476' of https://github.com/duarteroso/FlaxEngine into duarteroso-bug/issue-2476 2024-04-25 19:27:11 +02:00
Wojtek Figat
4dbfc01715 Merge branch 'bug/issue-2477' of https://github.com/duarteroso/FlaxEngine into duarteroso-bug/issue-2477 2024-04-25 19:25:50 +02:00
Wojtek Figat
723423a3fa Merge branch 'bug/issue-2475' of https://github.com/duarteroso/FlaxEngine into duarteroso-bug/issue-2475 2024-04-25 18:02:46 +02:00
Wojtek Figat
16f1e8a3e1 Merge branch 'release_prefab_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-release_prefab_fix 2024-04-25 18:01:57 +02:00
Wojtek Figat
2c1b2d2b7c Optimize ActorTreeNode reparent when it's not collapsed but one of the parents is 2024-04-25 18:01:06 +02:00
Wojtek Figat
3641e156ee Merge branch 'treenode_optimize' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-treenode_optimize 2024-04-25 17:18:54 +02:00
8c2e7bccaa Delete Prefab default instance when scripting unloads 2024-04-23 22:14:06 +03:00
3e7ac04a88 Fix freeze when selecting ModelPrefab referencing a removed asset 2024-04-23 20:55:20 +03:00
Duarte Roso
9bc9d95a22 Revert "Add android settings"
This reverts commit b6692b4747.
2024-04-23 16:10:08 +02:00
Duarte Roso
b6e36c0014 Add android settings
Added:
- version code
- minimum Sdk version
- target Sdk version
2024-04-23 16:09:10 +02:00
Duarte Roso
b6692b4747 Add android settings
Added:
- version code
- minimum Sdk version
- target Sdk version
2024-04-23 15:58:36 +02:00
Duarte Roso
62c2e3b8f0 Add exported property to the activity element 2024-04-23 15:30:36 +02:00
Duarte Roso
d4774a2bfe Change screen orientation enum 2024-04-23 15:13:04 +02:00
Wojtek Figat
cdeb9a3b15 Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Content/Editor/Camera/M_Camera.flax
#	Content/Editor/CubeTexturePreviewMaterial.flax
#	Content/Editor/DebugMaterials/DDGIDebugProbes.flax
#	Content/Editor/DebugMaterials/SingleColor/Decal.flax
#	Content/Editor/DebugMaterials/SingleColor/Particle.flax
#	Content/Editor/DebugMaterials/SingleColor/Surface.flax
#	Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
#	Content/Editor/DebugMaterials/SingleColor/Terrain.flax
#	Content/Editor/DefaultFontMaterial.flax
#	Content/Editor/Gizmo/FoliageBrushMaterial.flax
#	Content/Editor/Gizmo/Material.flax
#	Content/Editor/Gizmo/MaterialWire.flax
#	Content/Editor/Gizmo/SelectionOutlineMaterial.flax
#	Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
#	Content/Editor/Highlight Material.flax
#	Content/Editor/Icons/IconsMaterial.flax
#	Content/Editor/IesProfilePreviewMaterial.flax
#	Content/Editor/Particles/Particle Material Color.flax
#	Content/Editor/Particles/Smoke Material.flax
#	Content/Editor/SpriteMaterial.flax
#	Content/Editor/Terrain/Circle Brush Material.flax
#	Content/Editor/Terrain/Highlight Terrain Material.flax
#	Content/Editor/TexturePreviewMaterial.flax
#	Content/Editor/Wires Debug Material.flax
#	Content/Engine/DefaultDeformableMaterial.flax
#	Content/Engine/DefaultMaterial.flax
#	Content/Engine/DefaultTerrainMaterial.flax
#	Content/Engine/SingleColorMaterial.flax
#	Content/Engine/SkyboxMaterial.flax
#	Source/Engine/Graphics/Materials/MaterialShader.h
2024-04-23 10:30:01 +02:00
Wojtek Figat
705856da24 Fix crash when resizing window on Vulkan
Regression from 8488a8d387
#2356
2024-04-23 10:08:16 +02:00
Wojtek Figat
ab9cc16529 Fix EyeAdaptation bug to flash on play mode start in Editor when time gets reset 2024-04-23 00:03:21 +02:00
Wojtek Figat
203f03a597 Add Write/Read methods to NetworkStream for INetworkSerializable sending in C# api 2024-04-22 23:25:19 +02:00
Wojtek Figat
4fbe210730 Fix heightfield not saved when editing splatmap of terrain with physical materials in use
#2262
2024-04-22 23:20:44 +02:00
Wojtek Figat
6eb431d12c Fix rare error on drag&drop in Editor 2024-04-22 23:17:56 +02:00
Wojtek Figat
890569ea3b Add logging and cleaning up leaked scene objects after play mode in Editor 2024-04-22 22:59:38 +02:00
Wojtek Figat
d8a1de64d1 Fix surface node moving regression from f19977a956
#2466
2024-04-22 22:56:01 +02:00
Wojtek Figat
b92fbcb3bc Add more const correctness
#2467
2024-04-22 22:53:27 +02:00
Wojtek Figat
515ee96a31 Fix compilation regression 2024-04-22 19:10:06 +02:00