Commit Graph

380 Commits

Author SHA1 Message Date
Wojtek Figat
a001a5fbdc Remove mutex usage since scenes are loaded in sync for now 2023-10-01 13:17:37 +02:00
Wojtek Figat
d10d52ec0c Add thread-safety to various scripting methods 2023-10-01 10:57:51 +02:00
Wojtek Figat
075f40b93a Minor fixes 2023-10-01 10:56:30 +02:00
Wojtek Figat
b960600102 Optimize scenes loading with Job System 2023-10-01 10:55:01 +02:00
Wojtek Figat
f77198c7ca Fixes for iOS #1312 2023-09-29 00:00:21 +02:00
Wojtek Figat
58b9d76d24 Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
#	Source/Editor/Viewport/PrefabWindowViewport.cs
#	Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp
2023-09-28 20:42:54 +02:00
Wojtek Figat
82b2f46b48 Post-merge tweaks for #1312 2023-09-28 19:21:06 +02:00
Wojtek Figat
279528a30d Merge branch 'marshalling_scriptingobject_changes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-marshalling_scriptingobject_changes
# Conflicts:
#	Source/Engine/Engine/NativeInterop.Unmanaged.cs
#	Source/Engine/Scripting/Runtime/DotNet.cpp
2023-09-28 18:41:20 +02:00
Wojtek Figat
15377acc25 Merge remote-tracking branch 'origin/master' into 1.7 2023-09-28 12:01:34 +02:00
bcccb71373 Show full exception message in error message box for managed exceptions 2023-09-28 00:25:26 +03:00
Wojtek Figat
2f9c601678 Merge remote-tracking branch 'origin/master' into 1.7 2023-09-27 17:32:47 +02:00
e8088f42ac Fix string use-after-free while loading managed assemblies 2023-09-26 17:37:53 +03:00
stefnotch
1bc7ad5e9d Update SerializeAttribute.cs 2023-09-26 10:30:57 +02:00
Wojtek Figat
c374127de1 Fix error when loading project on non-ASCII path
#1439
2023-09-25 16:34:01 +02:00
Wojtek Figat
96b6313acb Fix crash when loading C# assembly from non-ASNSI path
#1439
2023-09-25 16:30:24 +02:00
Wojtek Figat
9f97787099 Merge remote-tracking branch 'origin/master' into 1.7 2023-09-20 16:02:48 +02:00
Wojtek Figat
8bd6649510 Refactor managed array unboxing to handle case of C# array passes as object
#1415
2023-09-20 14:17:11 +02:00
Wojtek Figat
a71de7357c Merge remote-tracking branch 'origin/master' into 1.7 2023-09-19 21:42:53 +02:00
Wojtek Figat
0083ebd887 Fix missing C# static fields in native scripting api 2023-09-19 09:32:37 +02:00
Wojtek Figat
3381751c54 Merge branch 'hostfxr_msg' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-hostfxr_msg 2023-09-18 17:24:57 +02:00
Wojtek Figat
502af0b67a Merge branch 'editor_module_lookup_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-editor_module_lookup_fix 2023-09-18 15:16:07 +02:00
Wojtek Figat
79bf226fe1 Codestyle fix 2023-09-18 12:11:28 +02:00
Andrew Spiering
3ac00b1e4e Fixing a crash when generic classes spanned across different assemblies
This code attempts to resolve an issue where if you had a class in Assembly A and it was generic and you had a class that inherited from it in Assembly B it would not properly resolve these classes, also added an error check for if I was not able to find the TypeIndex then log it and return thus also preventing a crash when it goes to resolve the NativeType
2023-09-17 20:37:37 -07:00
Andrew Spiering
bdd182f3da Fixing x64 editor/runtime on arm64 macs
* This allows for a much more broader check for the dotnet sdk runtime to support running x64 binaries on arm64
2023-09-16 18:23:27 -07:00
f114301e97 Improve hostfxr error messages 2023-09-16 15:03:09 +03:00
2d2bfd9cd1 Include EditorModules in Assembly lookup paths 2023-09-16 14:15:09 +03:00
Wojtek Figat
38f7606923 Merge branch 'delegate_mutex' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-delegate_mutex 2023-09-13 10:57:34 +02:00
Wojtek Figat
fb488cbaf7 Merge remote-tracking branch 'origin/master' into 1.7 2023-09-11 22:43:46 +02:00
Wojtek Figat
48d4a51c1b Fix crash when boxing native array to managed value 2023-09-11 15:06:26 +02:00
Wojtek Figat
1134cfa6a6 Fix using ManagedDictionary when item value type is array
#1305
2023-09-11 15:05:46 +02:00
afec6afe4c Fix managed UTF-8 string allocation not using correct encoding 2023-09-03 14:05:21 +03:00
4ffec5e09a Use HashSet as backing storage for bound Delegate functions 2023-09-02 23:14:38 +03:00
42ab218a8e Merge branch 'master' into marshalling_scriptingobject_changes
# Conflicts:
#	Source/Engine/Engine/NativeInterop.Invoker.cs
#	Source/Engine/Engine/NativeInterop.Unmanaged.cs
2023-08-20 20:24:41 +03:00
Wojtek Figat
3498806588 Add support for accessing scripting properties via ManagedBinaryModule fields API 2023-08-19 17:45:42 +02:00
Wojtek Figat
f088f2b61d Merge remote-tracking branch 'origin/master' into 1.7 2023-08-18 10:33:51 +02:00
Wojtek Figat
de270d7478 Merge branch 'manageddict_cache' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-manageddict_cache 2023-08-18 00:25:07 +02:00
Wojtek Figat
0e2d1b6ad2 Merge remote-tracking branch 'origin/master' into 1.7 2023-08-14 18:14:59 +02:00
Wojtek Figat
3197479cc0 Merge branch 'object_destroynow_csharp' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-object_destroynow_csharp 2023-08-14 15:51:45 +02:00
53b1d0dd85 Optimize ScriptingObject managed initialization 2023-08-13 23:56:27 +03:00
cd56101aa3 Expose Object::DeleteObjectNow as Object.DestroyNow in managed scripting 2023-08-13 23:46:38 +03:00
0008123e76 Cache ManagedDictionary types and helper method thunks 2023-08-13 23:15:06 +03:00
27e1401fc7 Slightly improve MClass::GetMethod method iteration
Check the number of parameters first before expensive string comparison
2023-08-13 21:54:44 +03:00
Wojtek Figat
e27f1a8a41 Merge remote-tracking branch 'origin/master' into 1.7 2023-08-10 18:34:27 +02:00
9d8105e3f3 Separate managed assembly unloading and scripting ALC reinitialization
Fixes an issue with multiple managed assemblies unloading and releasing
all cached data before native resources were fully released in other
assemblies.
2023-08-08 17:39:31 +03:00
Wojtek Figat
b5fa5fa68e Add SerializableScriptingObject for easier serialization of scripting objects in gameplay or content 2023-08-04 10:11:58 +02:00
Wojtek Figat
869649e5ed Merge remote-tracking branch 'origin/master' into 1.7 2023-08-01 14:05:49 +02:00
Wojtek Figat
8d48b27608 Merge branch 'dotnet_defines' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_defines 2023-07-31 17:13:52 +02:00
3ba05f52df Add common .NET SDK preprocessor definitions 2023-07-30 21:57:44 +03:00
bf351f71bf Guard generic AssetReferenceAttribute to work only in .NET 7 2023-07-30 20:48:36 +03:00
06250fcb6d Implement a generic version of AssetReferenceAttribute 2023-07-30 20:40:30 +03:00