Commit Graph

340 Commits

Author SHA1 Message Date
Wojtek Figat
8b88def9d0 Revert some changes from #3389 that are not relevant for world units 2025-06-03 17:43:01 +02:00
Wojtek Figat
fa97229830 Merge branch 'float_equality' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-float_equality 2025-06-03 17:26:12 +02:00
xxSeys1
66add1f3bd fix missing whitespaces 2025-06-01 16:01:55 +02:00
8986290b12 Use exact component value equality checks in equality comparisons
(cherry picked from commit 2cddf3de97943844512b2d84aa6be122c6f0d409)
2025-05-02 14:19:54 +03:00
02c333c720 Use double vector types in camera view matrix calculations 2025-04-19 02:39:23 +03:00
Wojtek Figat
aea6f43519 Add Half to bindings (as typedef) 2025-04-12 22:09:32 +02:00
Wojtek Figat
9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
Wojtek Figat
e0251afe79 Fix last frame importing from animations to correctly loop 2025-03-31 13:38:13 +02:00
Wojtek Figat
a6fb651ff4 Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Engine/Graphics/Materials/MaterialShader.h
2025-02-18 09:19:59 +01:00
Wojtek Figat
aa8add7b38 Fix large worlds rendering of meshes
Add `Double4x4` for higher precision matrices operations

#2985
2025-02-11 13:01:48 +01:00
Wojtek Figat
4baa38c0cc Add explicit cast to in vector in C# api 2025-02-11 00:32:20 +01:00
Wojtek Figat
da513972e8 Simplify message to be single-line with less text
#2990
2025-02-01 15:26:13 +01:00
Wojtek Figat
be293a957a Merge branch 'BetterRayNormAssert' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-BetterRayNormAssert 2025-02-01 15:24:44 +01:00
Wojtek Figat
4057dc189d Fix SnapToGrid to skip when grid component is 0 2025-01-30 17:26:34 +01:00
Wojtek Figat
d501018feb Add improved GPU crashes reporting 2025-01-24 22:56:52 +01:00
Wojtek Figat
db4d7d2a05 **Refactor meshes format to support custom vertex layouts and new flexible api to access mesh data**
#3044 #2667
2025-01-06 22:47:19 +01:00
Wojtek Figat
35e9e048f2 Merge remote-tracking branch 'origin/master' into 1.10 2024-12-10 11:07:31 +01:00
Wojtek Figat
e2ed618056 Fix regression from 07aafea5af 2024-11-27 23:28:22 +01:00
Wojtek Figat
07aafea5af Fix Forward and Backward in Matrix and Matrix3x3
#3078
2024-11-26 14:54:11 +01:00
Wojtek Figat
f8f4edfa76 Fix variious issues 2024-11-21 23:42:05 +01:00
Wojtek Figat
c1bd42ff7e Add Vector3.SignedAngle utility method 2024-10-29 23:55:42 +01:00
Wojtek Figat
b1a54d2967 Missing change in 072f7c7e45 2024-10-29 23:34:10 +01:00
Wojtek Figat
072f7c7e45 Fix C++ Vector3::Angle to return value in degrees just like C# API (instead of radians) 2024-10-29 20:36:01 +01:00
xxSeys1
703e83cd48 improve ray direction not normalized assertion message 2024-10-15 21:25:30 +02:00
Wojtek Figat
a6f1dbbf32 Fix Quaternion error tolerance to be more reasonable due to math optimization enabled in compiler 2024-10-14 22:16:08 +02:00
Wojtek Figat
a72e8f2f65 Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Engine/Platform/StringUtils.h
2024-10-11 18:07:41 +02:00
Wojtek Figat
9694446fca Optimize Color32 to use packed bits for quick comparisons 2024-10-08 12:15:01 +02:00
Wojtek Figat
1161a4114d Minor tweaks to simd codebase 2024-09-26 18:56:22 +02:00
Wojtek Figat
da203352fd Refactor old code documentation 2024-09-24 18:20:12 +02:00
Wojtek Figat
18dc475f40 Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Source/Engine/UI/GUI/Common/Button.cs
2024-09-23 14:11:05 +02:00
Wojtek Figat
ba701eb4d3 Fix compilation warnings on large worlds 2024-09-19 17:04:31 +02:00
Wojtek Figat
9daddccbed Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Source/Editor/Modules/ContentDatabaseModule.cs
#	Source/Editor/Surface/SurfaceUtils.cs
#	Source/Editor/Windows/Assets/MaterialInstanceWindow.cs
#	Source/Engine/Foliage/Foliage.cpp
#	Source/Engine/Graphics/Models/MeshBase.h
#	Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Textures.cpp
2024-09-12 13:38:20 +02:00
Wojtek Figat
c26a806a35 Code cleanup
#1456
2024-09-11 19:57:57 +02:00
Wojtek Figat
653aaecaec Postmerge cleanup
#2391
2024-08-30 14:48:06 +02:00
Wojtek Figat
3b9cca30bb Merge branch 'Math' of https://github.com/cNori/FlaxEngineFork into cNori-Math 2024-08-30 13:23:43 +02:00
Wojtek Figat
21b4c7c916 Merge remote-tracking branch 'origin/master' into 1.9 2024-08-16 14:52:57 +02:00
Wojtek Figat
b551610604 Merge branch 'isnormalized_checks' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-isnormalized_checks 2024-08-15 15:21:58 +02:00
Wojtek Figat
45e83d6d15 Add feedback from PVS (static code analyzer)
https://pvs-studio.com/en/blog/posts/cpp/1153/
2024-08-15 13:01:40 +02:00
ddbdf479ae Add assertion check for normalized rections to C# Ray constructor 2024-08-07 21:18:12 +03:00
f759f94cfa Use CHECK_DEBUG over ASSERT in normalized direction checks 2024-08-07 21:18:09 +03:00
Wojtek Figat
bc313c8630 Merge remote-tracking branch 'origin/master' into 1.9 2024-08-05 20:00:39 +02:00
387e8d1dd9 Use larger epsilon in Vector IsNormalized checks 2024-08-05 18:41:41 +03:00
Wojtek Figat
e44e44d317 Merge remote-tracking branch 'origin/master' into 1.9 2024-08-05 11:08:51 +02:00
Wojtek Figat
7a635e2896 Merge branch 'assert_directions' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-assert_directions 2024-07-25 09:16:16 +02:00
Wojtek Figat
5ddf24381b Merge branch 'deprecation_messages' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-deprecation_messages 2024-07-24 16:41:49 +02:00
8b22ffe007 Fix warnings about upcoming C# reserved keywords 2024-07-20 20:46:32 +03:00
55d55212c3 Add assertions for checking against un-normalized direction vectors 2024-07-20 15:34:11 +03:00
Wojtek Figat
b33c2b4f36 Merge remote-tracking branch 'origin/master' into 1.9 2024-07-19 00:32:54 +02:00
Zode
e1cf41b94b Fix Quaternion.FromDirection giving bogus output when fed a perfect down vector 2024-07-17 01:12:17 +03:00
Wojtek Figat
559cd74647 Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Source/Engine/Audio/Audio.cpp
2024-07-05 22:18:40 +02:00