Wojtek Figat
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a8eca76cd1
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Fix sampling Multi Blend 1D animation at out of bounds to the right point
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2025-03-31 20:52:08 +02:00 |
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Wojtek Figat
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5202d11af4
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Fix looping animations with different speed in blend space
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2025-03-31 20:31:20 +02:00 |
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Wojtek Figat
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e0251afe79
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Fix last frame importing from animations to correctly loop
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2025-03-31 13:38:13 +02:00 |
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Wojtek Figat
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4c133fb6ff
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Add minor improvement to anim graph editing
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2025-03-29 22:33:31 +01:00 |
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Wojtek Figat
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5bee99cb93
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Add ArrayExtensions::First and fix usage for object pointers
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2025-03-28 15:36:03 +01:00 |
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Wojtek Figat
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54f73fe35a
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Fix regression in new triplanar to still support scale as Float3 for per-axis scaling
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2025-03-28 11:15:14 +01:00 |
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Wojtek Figat
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5017bdd470
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Fix parsing floating point values with . separator instead of ,
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2025-03-28 10:50:06 +01:00 |
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Wojtek Figat
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62273db725
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Fix bone socket update on load while in game
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2025-03-28 10:49:40 +01:00 |
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Wojtek Figat
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e468a77a22
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Add HighestSetBit and LowestSetBit utilities
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2025-03-28 10:49:23 +01:00 |
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Wojtek Figat
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cc32af3919
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Add utility operators for LayersMask bit operations
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2025-03-28 10:48:41 +01:00 |
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Wojtek Figat
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0041a17b7d
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Add Script::IsEnabledInHierarchy
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2025-03-27 21:05:32 +01:00 |
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Wojtek Figat
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98834131f1
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Add smooth shadows blending between directional light cascades
It was deprecated in 1.9 in favor for dithering between cascades. Bing back that option for games that don't use TAA.
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2025-03-27 10:48:35 +01:00 |
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Wojtek Figat
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fa1469514b
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Fix binding missing vertex buffer slots to zero data on D3D11 and D3D12
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2025-03-26 22:54:00 +01:00 |
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Wojtek Figat
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f94543aac8
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Flax.flaxproj
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2025-03-26 19:48:47 +01:00 |
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Wojtek Figat
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bf2974b6cc
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Fix reading Variant Type in C#
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2025-03-26 19:47:39 +01:00 |
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Wojtek Figat
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faa3f62813
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Fix crash when using different values in various math nodes in Visject
#3315
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2025-03-26 18:20:09 +01:00 |
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Wojtek Figat
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e67b9a2e05
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Merge branch 'ModelToolSliders' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ModelToolSliders
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2025-03-26 15:59:23 +01:00 |
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Wojtek Figat
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45ec633fec
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Merge branch 'compilationFailedMessage' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-compilationFailedMessage
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2025-03-26 15:58:16 +01:00 |
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Wojtek Figat
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38c3d88a8a
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Fix crash on incorrect MultiBlend2D triangles memory
#3302
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2025-03-25 17:12:14 +01:00 |
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Wojtek Figat
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7e145c56fd
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Editor/Windows/Profiler/Memory.cs
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2025-03-25 13:37:15 +01:00 |
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Wojtek Figat
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9cf7046a5b
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Add leaderboards to Online interface
https://github.com/FlaxEngine/OnlinePlatformSteam/issues/2
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2025-03-25 13:35:50 +01:00 |
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xxSeys1
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bde4aec113
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make script compilation failed warning a bit nicer
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2025-03-24 19:12:16 +01:00 |
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xxSeys1
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82bdc5d869
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adjust sensitivity of some sliders in Model Tool
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2025-03-24 18:14:54 +01:00 |
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Wojtek Figat
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9459eff58c
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Fix regression in game viewport DPI scale usage
#2976 809fd2653a
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2025-03-18 20:07:30 +01:00 |
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Wojtek Figat
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d123dd3eb4
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Use limited attempts for assembly context reload and dont use Debug Log for warning
#2469
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2025-03-18 17:42:21 +01:00 |
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Wojtek Figat
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abe5b14f72
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Merge branch 'unload_alc_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unload_alc_fix
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2025-03-18 14:20:20 +01:00 |
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Wojtek Figat
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68967de1f5
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Fix custom GUI material writing depth when it's not needed
#3294
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2025-03-18 10:57:12 +01:00 |
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Wojtek Figat
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e25efa8c6f
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Fix naming convention
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2025-03-18 09:09:06 +01:00 |
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Wojtek Figat
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80df074b5f
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Minor fixes
|
2025-03-17 16:37:28 +01:00 |
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Wojtek Figat
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7ee2e66881
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Fix Rich Text Box ascender usage in line breaks for correct images placement
#3292
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2025-03-17 16:37:15 +01:00 |
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Wojtek Figat
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7144e9352d
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Optimize image size access
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2025-03-17 15:19:53 +01:00 |
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Wojtek Figat
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b338244c51
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One more default value
#3289
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2025-03-17 12:08:35 +01:00 |
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Wojtek Figat
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4b1f8efba0
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Merge branch 'fix-fmod' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-fmod
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2025-03-17 12:07:31 +01:00 |
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Wojtek Figat
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17e30ff904
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Merge remote-tracking branch 'origin/master'
# Conflicts:
# Source/Editor/Viewport/MainEditorGizmoViewport.cs
|
2025-03-16 23:21:32 +01:00 |
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Wojtek Figat
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81f24ca914
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Refactor UI Control initialization to keep layout locked while loading hierarchy
#3031
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2025-03-16 23:10:30 +01:00 |
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Wojtek Figat
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54050685d7
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Optimize UI code
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2025-03-16 23:07:56 +01:00 |
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Wojtek Figat
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a4082934b8
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Update Editor UI to use empty Pivot after fa68a5f572
#3031
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2025-03-16 23:06:08 +01:00 |
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Wojtek Figat
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fa68a5f572
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Fix UI Controls layout auto-resizing to always use pivot-relative logic
#3031
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2025-03-16 22:57:18 +01:00 |
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Wojtek Figat
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05e3149ef4
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Add preserving existing Model Prefab objects when reimporting asset
#3122
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2025-03-16 12:33:23 +01:00 |
|
Chandler Cox
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c26c217bf7
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Fix fmod to use default box value.
|
2025-03-15 15:43:41 -05:00 |
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Wojtek Figat
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87e423ed48
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Fix regression in C++ objects created from C# code to link managed instance properly
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2025-03-13 22:31:01 +01:00 |
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Wojtek Figat
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5d3da8a8d0
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Editor/SceneGraph/Actors/StaticModelNode.cs
# Source/Engine/Graphics/Models/Mesh.cs
# Source/Engine/Graphics/Models/ModelData.h
|
2025-03-13 11:23:01 +01:00 |
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Wojtek Figat
|
5d32bb962f
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Add warning when cloth paint is incorrect size
|
2025-03-11 23:09:47 +01:00 |
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Wojtek Figat
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e7824d6d9b
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Merge branch 'local-origin-multi-mesh' of https://github.com/Tryibion/FlaxEngine into Tryibion-local-origin-multi-mesh
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2025-03-11 22:28:48 +01:00 |
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Wojtek Figat
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f5751254d6
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Merge branch 'TypoFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-TypoFix
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2025-03-11 22:12:43 +01:00 |
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Wojtek Figat
|
f11349f16c
|
Fix compilation
|
2025-03-11 22:09:19 +01:00 |
|
xxSeys1
|
862c2db11a
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fix some typos
|
2025-03-11 21:18:23 +01:00 |
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Wojtek Figat
|
2af6bdc283
|
Fix audio artifacts when importing 32-bit IEE wav files
|
2025-03-11 18:46:25 +01:00 |
|
Wojtek Figat
|
3c303514a4
|
Fix crash when using audio playback and playing editor meanwhile
|
2025-03-11 18:10:48 +01:00 |
|
Wojtek Figat
|
a3cc3c79e2
|
Another fix for spatial and non-spatial, mono and multi-channel audio sourcs playback on OpenAL
#3206
|
2025-03-11 18:10:19 +01:00 |
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