Jean-Baptiste Perrier
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b3388d6fc7
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Replace error code by error strings.
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2021-01-23 21:17:14 +01:00 |
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Jean-Baptiste Perrier
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c9bab2c521
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Remove issue comment, resolved by commit #c9655ee.
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2021-01-23 21:07:19 +01:00 |
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Jean-Baptiste Perrier
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4a71fe6727
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Fix crash.
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2021-01-23 20:21:58 +01:00 |
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Jean-Baptiste Perrier
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3250ca9fad
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Add error code to logs.
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2021-01-23 20:21:44 +01:00 |
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Jean-Baptiste Perrier
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c9655eee8f
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Add bindable argument.
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2021-01-23 20:21:06 +01:00 |
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Jean-Baptiste Perrier
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54da2c8de0
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Fix type.
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2021-01-23 20:19:21 +01:00 |
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Jean-Baptiste Perrier
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3c1a69eb6f
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Replace old getaddrinfo by unicode one.
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2021-01-23 20:15:13 +01:00 |
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Jean-Baptiste Perrier
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a60e1ab8bb
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Place holder for other platforms.
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2021-01-23 17:37:43 +01:00 |
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W2.Wizard
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bf147ba13a
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Sentence restructuring
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2021-01-23 17:15:46 +01:00 |
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TalkingWallnut
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9674f276d3
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Fixed the issue when slope limit was set to 90 degrees flax crashed.
I fixed the issue when slope limit was set to 90 degrees flax would commit suicide (crash) (: . I just changed the clamp limit from 90 to 89 degrees.
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2021-01-23 15:56:18 +01:00 |
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Jean-Baptiste Perrier
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c53fe681f5
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Add network header.
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2021-01-23 15:36:02 +01:00 |
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Jean-Baptiste Perrier
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125b4347da
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Add windows typedef.
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2021-01-23 15:35:41 +01:00 |
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Jean-Baptiste Perrier
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aa97296123
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Add windows implementation.
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2021-01-23 15:35:22 +01:00 |
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Jean-Baptiste Perrier
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d76c167ad9
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Add NetworkBase.
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2021-01-23 15:34:40 +01:00 |
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Richard
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71110c9f29
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Fixed issue High DPI Issue
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2021-01-23 23:39:24 +11:00 |
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intolerantape
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54e544a0f2
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In CollisionsHelper, added versions of functions with output parameters that return the outputs as said.
Also added a 3D version of ClosestPointPointLine() because why wasn't that a thing?
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2021-01-23 03:47:01 -08:00 |
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intolerantape
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f3f25836e2
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Added 3D version of CollisionsHelper::ClosestPointPointLine().
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2021-01-23 03:46:34 -08:00 |
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GoaLitiuM
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1a51752ca4
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Disable whole program optimization and enable incremental linking in development builds
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2021-01-23 12:40:54 +02:00 |
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GoaLitiuM
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8c6dbf2e30
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Disable linker optimizations with incremental linking
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2021-01-23 12:40:53 +02:00 |
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GoaLitiuM
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d901c11570
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Add compile flag for whole program optimization
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2021-01-23 12:40:53 +02:00 |
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stefnotch
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b208b7066b
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Fix fade distance (use input box as well)
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2021-01-23 11:35:50 +01:00 |
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W2.Wizard
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83ceb31967
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Added contribution guidelines
Since there were no set out guidelines for contributing, I decided to add them.
The guidelines overall are very straightforward.
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2021-01-23 01:37:46 +01:00 |
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Wojtek Figat
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049450e31b
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Fix node widths for anim nodes
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2021-01-22 23:45:19 +01:00 |
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Wojtek Figat
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e4fced44a9
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Merge branch 'W2Wizard-AnimationArchetypeFix'
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2021-01-22 23:42:11 +01:00 |
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Wojtek Figat
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19c65bec33
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Merge branch 'AnimationArchetypeFix' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-AnimationArchetypeFix
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2021-01-22 23:42:08 +01:00 |
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Wojtek Figat
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0db0fb24c9
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Merge branch 'stefnotch-visject-improvements-5'
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2021-01-22 23:35:13 +01:00 |
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Wojtek Figat
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704d42869d
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Merge branch 'visject-improvements-5' of git://github.com/stefnotch/FlaxEngine into stefnotch-visject-improvements-5
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2021-01-22 23:35:09 +01:00 |
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W2.Wizard
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236a5a2f6f
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Update Animation.cs
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2021-01-22 14:13:45 +01:00 |
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Wojtek Figat
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6cbeac6537
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Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
# Source/Engine/Navigation/NavMesh.cpp
# Source/Engine/Navigation/NavMeshBuilder.cpp
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2021-01-22 11:31:22 +01:00 |
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Wojtek Figat
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cbbfb16628
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Add scripting API events in Visual Script
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2021-01-22 10:55:13 +01:00 |
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Wojtek Figat
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4042d466d3
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Add support for Events in Scripting API reflection in Editor
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2021-01-21 14:40:53 +01:00 |
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Wojtek Figat
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c2f745397a
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Fix ResizeAuto in SurfaceNode to include custom controls
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2021-01-21 14:28:44 +01:00 |
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Wojtek Figat
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a4763f630e
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Fix right-click context menu for Visject Nodes
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2021-01-21 14:28:02 +01:00 |
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Wojtek Figat
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178f0b9e3a
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Fix Dictionary to call ctor/dtor for Buckets when needed
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2021-01-21 14:27:26 +01:00 |
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Wojtek Figat
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d93a2803cc
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Fix MAssembly classes dictionary cache allocation to be during assembly load
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2021-01-21 14:26:52 +01:00 |
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Wojtek Figat
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57d7508e25
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Fix some editor UI controls visible in Visual Scripting
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2021-01-21 14:26:22 +01:00 |
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Wojtek Figat
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8680aba897
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Fix missing public empty constructor for UICanvas
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2021-01-20 13:45:49 +01:00 |
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Wojtek Figat
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8dce3c0fb7
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Fix missing animated model parameter error
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2021-01-20 13:38:42 +01:00 |
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Wojtek Figat
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f236338311
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Merge branch 'stefnotch-patch-1'
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2021-01-20 13:19:55 +01:00 |
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Wojtek Figat
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0b1ac3d0fe
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Merge branch 'patch-1' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-1
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2021-01-20 13:19:52 +01:00 |
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Wojtek Figat
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ec4ccaeba5
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Merge branch 'intolerantape-bugfixes'
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2021-01-20 13:18:49 +01:00 |
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Wojtek Figat
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214ae3c440
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Merge branch 'bugfixes' of git://github.com/intolerantape/FlaxEngine into intolerantape-bugfixes
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2021-01-20 13:18:46 +01:00 |
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Wojtek Figat
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ef5e98efaa
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Fix assertion during engine shutdown after crash during rendering
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2021-01-20 13:12:11 +01:00 |
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Wojtek Figat
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ea489fbf2a
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Fix crash in motion blur tile size calculation
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2021-01-20 13:11:45 +01:00 |
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Wojtek Figat
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9ae79b8307
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Add IFunctionDependantNode for Visject nodes
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2021-01-20 11:13:09 +01:00 |
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Wojtek Figat
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f8bf87e0b1
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Fixes
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2021-01-20 09:14:30 +01:00 |
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intolerantape
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75d197cb84
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Spelling fixes.
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2021-01-19 23:02:33 -08:00 |
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Wojtek Figat
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6b5ce8c6e2
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Merge branch 'stefnotch-patch-2'
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2021-01-19 21:53:10 +01:00 |
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Wojtek Figat
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db6a02e20f
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Merge branch 'patch-2' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-2
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2021-01-19 21:53:07 +01:00 |
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Wojtek Figat
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0a0c856a64
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Add more splash screen quotes
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2021-01-19 21:10:45 +01:00 |
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