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dedb3d57fd
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Fix Variant getters returning already freed managed handles
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2024-06-01 20:22:16 +03:00 |
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Chandler Cox
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e10ee3e55a
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Force camera model to load in prefabs.
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2024-05-16 16:49:56 -05:00 |
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Wojtek Figat
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ab5bb79754
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Fix regression in collections editing after improving ReadOnly option
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2024-05-16 10:34:57 +02:00 |
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Wojtek Figat
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2edb9cc4d8
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Fix compilation warnings when using 64-bit coords
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2024-05-08 23:24:23 +02:00 |
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Wojtek Figat
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7018666a8c
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Add layer masking for PostFxVolume against Camera's RenderLayersMask
#2573
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2024-05-08 22:42:35 +02:00 |
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Wojtek Figat
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568a69081d
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Fix animated model skinning precision issues
#2460
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2024-04-22 13:18:52 +02:00 |
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Wojtek Figat
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1072b90c5b
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Fix blend shapes normals usage
#2459
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2024-04-20 16:52:07 +02:00 |
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Wojtek Figat
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5e086809ae
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Fix crash on prefab preview with lightmap in use
#2454
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2024-04-20 15:51:20 +02:00 |
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Wojtek Figat
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e53ab10145
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Add Engine::UpdateCount to sync gameplay logic updates with game loop rather than draw frames
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2024-04-17 13:31:12 +02:00 |
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Wojtek Figat
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26c2b33fc0
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Fix large world compile
|
2024-04-16 16:34:38 +02:00 |
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Wojtek Figat
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ce67c3a98d
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Add ShowDebugDrawSkeleton to preview Animated Model skeleton via Debug Draw
#2443
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2024-04-16 12:00:05 +02:00 |
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Wojtek Figat
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37a02e3a7e
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Minor tweaks
|
2024-04-15 14:35:35 +02:00 |
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Wojtek Figat
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a3c088bb05
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Fix Bone Socket transform when Animated Model pose is not yet evaluated
#2341
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2024-03-20 17:41:25 +01:00 |
|
Wojtek Figat
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9e54827cb3
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Cleanup code #2213
|
2024-03-19 20:13:41 +01:00 |
|
Wojtek Figat
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e12919da98
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Fix crash in StaticModel::GetMaterial when model is not loaded or has invalid entries count
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2024-03-12 13:05:02 +01:00 |
|
Wojtek Figat
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859c420d76
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Update year in copyright note
|
2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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9a21cfd092
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Fix transform scaling applying to nested objects when drawing
#1796 #1350
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2024-02-20 23:55:06 +01:00 |
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Wojtek Figat
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6d58883454
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Add events tracing feature to Animated Model for animation playback insights
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2024-01-05 21:42:28 +01:00 |
|
Wojtek Figat
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b6337c748c
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Fix stopping slot animations and playing the same frame
#1927
|
2024-01-05 17:11:41 +01:00 |
|
Menotdan
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bf6cb90a78
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Expose partition mode, and cascade spacing.
|
2023-12-31 15:09:07 -05:00 |
|
Wojtek Figat
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83ef9791d4
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Fix missing bounds update on SkyLight radius modification
|
2023-12-07 11:44:05 +01:00 |
|
ExMatics HydrogenC
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5b7a3f9700
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Show skeleton when entering skeleton tab
|
2023-11-22 21:52:07 +08:00 |
|
Wojtek Figat
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5fb82dd290
|
Merge branch 'master' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-master
|
2023-11-21 11:27:18 +01:00 |
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Wojtek Figat
|
98012eb192
|
Minor improvements
|
2023-11-20 11:07:45 +01:00 |
|
ExMatics HydrogenC
|
ddcb792767
|
Improve documentation
|
2023-11-19 17:07:42 +08:00 |
|
ExMatics HydrogenC
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8bcb984180
|
Implement SetNodeTransform
|
2023-11-19 17:02:07 +08:00 |
|
Wojtek Figat
|
d33bf2fa6a
|
Update docs comments based on https://github.com/FlaxEngine/FlaxDocs/pull/127
|
2023-11-16 13:55:45 +01:00 |
|
Wojtek Figat
|
f7fb366233
|
Minor doc updates
|
2023-11-14 10:31:11 +01:00 |
|
Wojtek Figat
|
418918920e
|
Add GetSplineSegmentLength to get spline segment length
#1879
|
2023-11-13 11:38:37 +01:00 |
|
Wojtek Figat
|
930b1b978c
|
Fix incorrect spline length calculation if first point is not at spline origin
#1876
|
2023-11-13 10:25:46 +01:00 |
|
Wojtek Figat
|
6648481d12
|
Improve various doc comments to be more usable as tooltips in Editor
|
2023-11-07 00:57:18 +01:00 |
|
Wojtek Figat
|
4fdeb773a5
|
Add hidding Camera properties based on UsePerspective option
#1858
|
2023-11-07 00:29:29 +01:00 |
|
Wojtek Figat
|
4b2595e904
|
Remove tooltips from Camera and use automatic ones from xml comments
|
2023-11-07 00:19:02 +01:00 |
|
Wojtek Figat
|
30d510f073
|
Fix models in toolbox
|
2023-10-16 16:34:55 +02:00 |
|
Wojtek Figat
|
887d2b2115
|
Fix incorrect animated model bounds update
|
2023-10-13 23:32:44 +02:00 |
|
Wojtek Figat
|
09f2be907e
|
Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Flax.flaxproj
|
2023-10-09 12:40:47 +02:00 |
|
|
|
2eb49dba59
|
Move Use Inverse Squared Falloff above Falloff Exponent in lights
Prevents the checkbox in UI from moving around when toggling the value.
|
2023-10-07 14:38:58 +03:00 |
|
Wojtek Figat
|
2cac149741
|
Code cleanup for #1377
|
2023-10-06 15:58:23 +02:00 |
|
Wojtek Figat
|
58552afc40
|
Merge branch 'viewlayer' of https://github.com/Withaust/FlaxEngine into Withaust-viewlayer
|
2023-10-06 15:26:15 +02:00 |
|
Wojtek Figat
|
e6c45fccb3
|
Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Source/Engine/Level/Actors/AnimatedModel.cpp
|
2023-10-05 10:44:03 +02:00 |
|
Chandler Cox
|
b948152a41
|
Simplify
|
2023-10-03 09:40:46 -05:00 |
|
Chandler Cox
|
9fbc51a22a
|
Add back in fixed margin code.
|
2023-10-03 09:21:27 -05:00 |
|
Chandler Cox
|
d6861696a5
|
Simplify.
|
2023-10-03 09:17:52 -05:00 |
|
Chandler Cox
|
60ac0a8196
|
Fix box changes from animations.
|
2023-10-03 08:25:05 -05:00 |
|
Chandler Cox
|
7bb3ddefeb
|
Fix AnimatedModel box.
|
2023-10-03 07:51:15 -05:00 |
|
Wojtek Figat
|
d71c171412
|
Cleanup code in #1367 and fix api compatibility, revert joint changes
|
2023-09-28 13:10:58 +02:00 |
|
Wojtek Figat
|
98d5769558
|
Fix performance bug in Development/Release builds due to incorrect draw calls batching (uninitialized memory)
|
2023-09-28 10:59:09 +02:00 |
|
Wojtek Figat
|
9f97787099
|
Merge remote-tracking branch 'origin/master' into 1.7
|
2023-09-20 16:02:48 +02:00 |
|
Wojtek Figat
|
8cd8ae93c3
|
Add ObjectRadius to DrawCall to properly cull local lights and env probes in Forward Shading
|
2023-09-20 15:01:02 +02:00 |
|
Wiktor Kocielski
|
d389348260
|
Add View Layers button & Reset/Disable/Copy/Paste buttons to View Flags/Debug View & Camera RenderFlags/RenderView addition
|
2023-09-13 12:17:34 +03:00 |
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