Commit Graph

25 Commits

Author SHA1 Message Date
Wojtek Figat
ab8612a914 Add profiler events to editor gizmo 2025-07-14 22:24:27 +02:00
Wojtek Figat
9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
Wojtek Figat
c60244878d Add **UI Control gizmo for editing UIs** 2024-03-16 22:00:40 +01:00
Norite SC
33bd6a56ce vertex snapping refactor corrections 2024-03-04 19:15:15 +01:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
8bcf4fdaf0 Cleanup and improve #2045 2024-02-24 12:53:33 +01:00
NoriteSC
8c1f727d9b Merge branch 'FlaxEngine:master' into GizmoSnaping 2023-12-20 23:15:18 +01:00
NoriteSC
4fb2d3f7f3 sync 2023-12-07 23:55:10 +01:00
Wojtek Figat
7a7a43b897 Fix selecting prefab object when object from prefab is already selected 2023-12-06 11:20:01 +01:00
Wojtek Figat
d01990e3bb Fix deadlock in editor when using snap to the group with actor that has empty bounds
#1971
2023-11-21 12:34:06 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojtek Figat
9ff0ad4734 Fix order of Large Worlds Real using 2022-07-18 20:20:12 +02:00
Wojtek Figat
63c9cdfc31 Fix snapping object to the group in Editor to skip trigger volumes
#522
2022-07-18 20:14:40 +02:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojciech Figat
d11166082c Add improvements for objects spawning and snapping in Editor to include object bounds 2022-01-10 17:46:53 +01:00
Wojtek Figat
7862fe9c38 Add physics colliders selecting in PhysicsColliders debug view 2021-10-27 12:14:32 +02:00
Wojtek Figat
c3b9f61b9f Fix snap to the ground to use scene graph query instead of physics only raycast 2021-08-12 13:59:30 +02:00
Wojtek Figat
851fd1a6d0 Tweaks for prefabs first selection 2021-03-21 14:00:23 +01:00
honzapatCZ
f70b116fcb renamed 2021-03-18 19:18:59 +01:00
honzapatCZ
f688cd0c69 prefab first 2021-03-18 18:23:17 +01:00
Wojtek Figat
6d7bd78816 Optimize automatic navmesh rebuild in editor for navmesh relevant actors only 2021-02-19 13:02:27 +01:00
Wojtek Figat
53601d8a85 Optimize and improve ActorChildNodes handling 2021-01-27 12:11:59 +01:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
Wojtek Figat
6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00