Wojtek Figat
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ab8612a914
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Add profiler events to editor gizmo
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2025-07-14 22:24:27 +02:00 |
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Wojtek Figat
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9c3fd052cd
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Remove copyright year from source files and update to 2025
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2025-04-07 19:22:21 +02:00 |
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Wojtek Figat
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c60244878d
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Add **UI Control gizmo for editing UIs**
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2024-03-16 22:00:40 +01:00 |
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Norite SC
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33bd6a56ce
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vertex snapping refactor corrections
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2024-03-04 19:15:15 +01:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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8bcf4fdaf0
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Cleanup and improve #2045
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2024-02-24 12:53:33 +01:00 |
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NoriteSC
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8c1f727d9b
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Merge branch 'FlaxEngine:master' into GizmoSnaping
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2023-12-20 23:15:18 +01:00 |
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NoriteSC
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4fb2d3f7f3
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sync
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2023-12-07 23:55:10 +01:00 |
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Wojtek Figat
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7a7a43b897
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Fix selecting prefab object when object from prefab is already selected
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2023-12-06 11:20:01 +01:00 |
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Wojtek Figat
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d01990e3bb
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Fix deadlock in editor when using snap to the group with actor that has empty bounds
#1971
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2023-11-21 12:34:06 +01:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojtek Figat
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9ff0ad4734
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Fix order of Large Worlds Real using
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2022-07-18 20:20:12 +02:00 |
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Wojtek Figat
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63c9cdfc31
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Fix snapping object to the group in Editor to skip trigger volumes
#522
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2022-07-18 20:14:40 +02:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojciech Figat
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d11166082c
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Add improvements for objects spawning and snapping in Editor to include object bounds
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2022-01-10 17:46:53 +01:00 |
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Wojtek Figat
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7862fe9c38
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Add physics colliders selecting in PhysicsColliders debug view
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2021-10-27 12:14:32 +02:00 |
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Wojtek Figat
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c3b9f61b9f
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Fix snap to the ground to use scene graph query instead of physics only raycast
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2021-08-12 13:59:30 +02:00 |
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Wojtek Figat
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851fd1a6d0
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Tweaks for prefabs first selection
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2021-03-21 14:00:23 +01:00 |
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honzapatCZ
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f70b116fcb
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renamed
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2021-03-18 19:18:59 +01:00 |
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honzapatCZ
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f688cd0c69
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prefab first
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2021-03-18 18:23:17 +01:00 |
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Wojtek Figat
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6d7bd78816
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Optimize automatic navmesh rebuild in editor for navmesh relevant actors only
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2021-02-19 13:02:27 +01:00 |
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Wojtek Figat
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53601d8a85
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Optimize and improve ActorChildNodes handling
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2021-01-27 12:11:59 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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