Wojtek Figat
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3622b77034
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Merge branch 'master' of https://github.com/Withaust/FlaxEngine into Withaust-master
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2023-01-15 13:38:10 +01:00 |
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Wojtek Figat
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50fb39d238
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Merge remote-tracking branch 'origin/master' into 1.5
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2023-01-15 12:44:45 +01:00 |
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Wojtek Figat
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f127bbebe1
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Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
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2023-01-15 12:44:39 +01:00 |
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1a1fadcc2f
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Fix incorrect marshalling of TextureImportEntry fields
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2023-01-14 17:50:25 +02:00 |
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Wojciech Figat
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986fa13585
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Reuse texture sampling code for procedural sampling node #872
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2023-01-13 11:37:53 +01:00 |
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Wojciech Figat
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2d44ae3a4d
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Merge branch 'stochastic-sampling-node' of https://github.com/Swiggies/FlaxEngine into Swiggies-stochastic-sampling-node
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2023-01-13 10:40:16 +01:00 |
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Wojciech Figat
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59ba9102a6
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Merge branch 'dotnet7' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet7
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2023-01-12 15:15:40 +01:00 |
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Wojciech Figat
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daa92db25c
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Add support for using managed method thunks on dotnet7 in all cases
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2023-01-12 15:14:43 +01:00 |
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Wojciech Figat
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824ce1cacf
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Run native tests on Windows CI
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2023-01-11 16:25:29 +01:00 |
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Wojciech Figat
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474ce10e7e
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Update test projects to properly build and run under dotnet7
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2023-01-11 14:27:17 +01:00 |
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Wojciech Figat
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3c40c22049
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Tweaks to tests
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2023-01-11 11:06:10 +01:00 |
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Wojciech Figat
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45a557f9c0
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Minor tweaks
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2023-01-10 16:50:52 +01:00 |
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Wojciech Figat
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7698e79143
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Fix dotnet7 method runtime invoke to match return value boxing
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2023-01-10 16:47:02 +01:00 |
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Wojciech Figat
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1c584e937a
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Fix mono_class_get_interfaces on dotnet7 to match mono behavior
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2023-01-10 16:39:48 +01:00 |
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Wojciech Figat
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6ef5c76e1a
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Fix regression from recent scripting fixes/features on 1.5
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2023-01-10 16:13:53 +01:00 |
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Wojciech Figat
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eebc4951de
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Merge branch '1.5' into dotnet7
# Conflicts:
# Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
# Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.dll
# Source/Platforms/DotNet/NUnit/nunit3-console.exe
# Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
# Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
# Source/Tools/Flax.Build/Deps/Downloader.cs
# Source/Tools/Flax.Stats/CodeFrame.cs
# Source/Tools/Flax.Stats/CodeFrameNode.cs
# Source/Tools/Flax.Stats/Flax.Stats.Build.cs
# Source/Tools/Flax.Stats/Languages.cs
# Source/Tools/Flax.Stats/Program.cs
# Source/Tools/Flax.Stats/TaskType.cs
# Source/Tools/Flax.Stats/Tools.cs
# Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
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2023-01-10 15:49:44 +01:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojtek Figat
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a74b847e65
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Fix ScriptingObject::FromInterface to return object if the pointer is already valid object
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2023-01-10 11:45:23 +01:00 |
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Wojciech Figat
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0595f38fe4
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Fix threading issues with GPU buffers mapping
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2023-01-09 22:41:06 +01:00 |
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Wojciech Figat
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67c63f1410
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Optimize GPU Resource name to prevent memory allocs when changing name frequently
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2023-01-09 22:40:26 +01:00 |
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Wojciech Figat
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70cce0e1ee
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Fix regression crash when using DoF, optimize DoF usage of GPU memory
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2023-01-09 16:06:47 +01:00 |
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9f76e9e230
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Hide types in unloaded scripting assemblies
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2023-01-09 15:20:24 +02:00 |
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Wojtek Figat
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4e4f4e700b
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Updates for dev with dotnet on linux
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2023-01-08 20:27:28 +01:00 |
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Wojtek Figat
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c53af39c92
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Merge remote-tracking branch 'origin/1.5' into dotnet7
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2023-01-08 15:05:56 +01:00 |
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Wojtek Figat
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cfcf29a62e
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Fixes for passing new unit tests with edge cases of scripting bindigns usage
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2023-01-08 00:34:33 +01:00 |
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Wojtek Figat
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064994eb1a
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Add more test cases for various scripting bindings features
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2023-01-08 00:34:32 +01:00 |
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Wojciech Figat
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c011e8af62
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Add support for CanRender in postFx to depend on specific render setup
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2023-01-06 13:45:36 +01:00 |
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Wojciech Figat
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b753b18682
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Add profiler events for plugins init/deinit
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2023-01-06 13:36:12 +01:00 |
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Wojciech Figat
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1e046c0033
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Optimize GPU Resource name to prevent memory allocs when changing name frequently
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2023-01-06 08:56:03 +01:00 |
|
Wojciech Figat
|
34cc546f00
|
Minor tweaks
|
2023-01-05 11:32:25 +01:00 |
|
Wojciech Figat
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b21aeedae2
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Fix build
|
2023-01-05 09:38:46 +01:00 |
|
Wojtek Figat
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63d3c9b1e0
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Fix build on Linux
|
2023-01-04 19:00:06 +01:00 |
|
Wojciech Figat
|
88bd5b2534
|
Fix threading issues with GPU buffers mapping
|
2023-01-04 12:06:56 +01:00 |
|
Wojciech Figat
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0b8d4850f0
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Use manual pdb file loading for debug symbols in C#
|
2023-01-04 09:56:58 +01:00 |
|
Wojtek Figat
|
4012434102
|
Fix test
|
2023-01-03 23:04:09 +01:00 |
|
Wojciech Figat
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26f8e5aa9e
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Use embedded debug information for C# dll to have proper stack trace information on game scripts exceptions
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2023-01-03 18:38:44 +01:00 |
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Wojciech Figat
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06b2bf0094
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Add logging native exception stack trace on Windows when debugger is attached before going back to the crash location
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2023-01-03 15:58:02 +01:00 |
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Wojciech Figat
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e596d48729
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Merge remote-tracking branch 'origin/1.5' into dotnet7
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2023-01-03 14:34:20 +01:00 |
|
Wojciech Figat
|
ceacdc8d08
|
Fixes for dotnet7 bindings to pass unit tests
|
2023-01-03 14:34:16 +01:00 |
|
Wojtek Figat
|
9ffeb8031b
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Fix tests regression
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2023-01-02 21:45:51 +01:00 |
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Wojciech Figat
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dea307179f
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Merge branch 'dotnet7' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet7
# Conflicts:
# Source/Engine/Engine/NativeInterop.cs
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2023-01-02 11:04:36 +01:00 |
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Wojciech Figat
|
d3cdca6b33
|
Merge remote-tracking branch 'origin/1.5' into dotnet7
|
2023-01-02 10:37:04 +01:00 |
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Wojciech Figat
|
e48b642101
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Minor code cleanup
|
2023-01-02 10:36:57 +01:00 |
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Wojciech Figat
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00d960d61e
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Refactor abstract classes handling for scripting types creation (eg. Script or GPUResource) under dotnet7
|
2023-01-02 10:35:39 +01:00 |
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|
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5b4e209816
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Fix creating delegates to scripting methods after script reload
|
2023-01-01 22:06:00 +02:00 |
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Wojtek Figat
|
4afa59a783
|
Fix missing scripting and serialization extensions for SceneReference usage in scripts
|
2023-01-01 19:15:59 +01:00 |
|
Wojtek Figat
|
084fe6f063
|
Add UseAssetImportPathRelative to Editor options and use it by default to store imported asset path relative to the project folder
|
2023-01-01 18:55:09 +01:00 |
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Wojtek Figat
|
2df3574cfa
|
Refactor new tags system to use uint for tag index (0 is invalid tag)
|
2023-01-01 16:39:34 +01:00 |
|
Wojtek Figat
|
c976d190a5
|
Add Tag to PhysicalMaterial for physical surfaces tagging
|
2023-01-01 16:38:50 +01:00 |
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