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0f135597fa
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Merge remote-tracking branch 'origin/master' into sdl_platform
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2025-10-12 11:18:28 +03:00 |
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Saas
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c4c7ee941f
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add industry standard shortcut for editor settings
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2025-10-03 14:46:43 +02:00 |
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Wojtek Figat
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60c19303f6
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Fix duplicating splines with parents
#3531
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2025-10-02 23:31:03 +02:00 |
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Wojtek Figat
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3fcc9ed01f
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Merge branch 'feature/create_project' of https://github.com/IceReaper/FlaxEngine into IceReaper-feature/create_project
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2025-09-22 22:32:43 +02:00 |
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Wojtek Figat
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9749487e24
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Move prefab and game UI size context menu to shared UI Module
#3571
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2025-09-14 23:59:40 +02:00 |
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Wojtek Figat
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55968a8ddc
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Merge branch 'prefab-viewport-scaling' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-viewport-scaling
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2025-09-14 23:11:59 +02:00 |
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f0dea9d528
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Add support for Visual Studio 2026 and v145 MSVC toolset
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2025-09-10 20:05:56 +03:00 |
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b443b74d18
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Merge branch 'master' into sdl_platform
# Conflicts:
# Source/Editor/GUI/Docking/DockHintWindow.cs
# Source/Editor/Options/InterfaceOptions.cs
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2025-09-07 19:02:09 +03:00 |
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Wojtek Figat
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1042ad4e7d
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Fix object ids remapping inside nested prefabs
#3255
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2025-09-02 21:41:36 +02:00 |
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Wojtek Figat
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f3d375e356
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Fix prefab root name and transform being changed when applying local changes of sub-object
#3235
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2025-08-28 22:26:50 +02:00 |
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aab0d772a4
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Implement client-side window decorations for Editor windows
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2025-07-03 22:02:36 +03:00 |
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Chandler Cox
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53d4ea51af
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Add prefab UI viewport scaling.
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2025-06-27 21:18:53 -05:00 |
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4654117d5e
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Merge remote-tracking branch 'origin/master' into sdl_platform
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2025-06-16 17:09:22 +03:00 |
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Wojtek Figat
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90b6293bc2
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Add OnPlayEnding to editor modules and windows
#3514
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2025-06-16 14:56:35 +02:00 |
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6ff260d052
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Merge remote-tracking branch 'origin/master' into sdl_platform
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2025-06-16 14:09:29 +03:00 |
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Wojtek Figat
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496856d12e
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Add shader header proxy for easy .hlsl files creation within Editor
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2025-06-04 00:12:43 +02:00 |
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b1fd86e6b5
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Merge remote-tracking branch 'origin/master' into sdl_platform
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2025-06-02 18:15:16 +03:00 |
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Wojtek Figat
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5b3ed1fbc3
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Merge branch 'fix-unpause-no-game-win' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-unpause-no-game-win
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2025-06-02 14:05:19 +02:00 |
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Wojtek Figat
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3bd6160c3b
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Merge branch 'skip-setting-prefab-root-name' of https://github.com/Tryibion/FlaxEngine into Tryibion-skip-setting-prefab-root-name
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2025-06-02 14:03:47 +02:00 |
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Wojtek Figat
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2996e0c53c
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Merge branch 'WindowShortcuts' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-WindowShortcuts
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2025-06-01 23:26:46 +02:00 |
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Chandler Cox
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9753e579c1
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Check for Game window before usage to avoid errors in trying to unplay.
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2025-05-23 18:16:48 -05:00 |
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Chandler Cox
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4649298605
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Dont allow setting prefab root name from scene instance.
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2025-05-23 14:06:21 -05:00 |
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xxSeys1
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08a86066d0
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add window shortcuts
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2025-05-05 13:24:01 +02:00 |
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Chandler Cox
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2a5aed6c15
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Fix trying to add scene to actor group.
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2025-05-02 21:58:02 -05:00 |
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a1ccbbb5b9
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Use sensible window minimum size limits in editor windows
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2025-04-19 21:14:09 +03:00 |
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13ddd15b44
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Focus viewports earlier to fix CursorLockMode not always activating
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2025-04-19 21:14:06 +03:00 |
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d115d22ee6
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Implement new window dragging system
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2025-04-19 21:13:52 +03:00 |
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592215dd30
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Support compiling third party library C files as C code
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2025-04-19 21:13:50 +03:00 |
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94d6f213a0
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Enable native windowing system settings with SDL platform
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2025-04-19 21:13:33 +03:00 |
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Wojtek Figat
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414b229b27
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Fix capturing empty project icon when Editor viewport was never rendered
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2025-04-17 10:49:44 +02:00 |
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Wojtek Figat
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df1313af33
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Merge branch 'add-order-in-spawn' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-order-in-spawn
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2025-04-08 12:57:29 +02:00 |
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Wojtek Figat
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46f842a555
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Add option to quickly create box, sphere, convex or triangle mesh collider for the selected static model
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2025-04-08 12:47:27 +02:00 |
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Chandler Cox
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2452face38
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Add set order in parent for spawning actor with a parent in editor.
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2025-04-07 21:10:36 -05:00 |
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5fa54fd0d0
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Fix docked asset windows not getting restored after scripts compilation
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2025-04-07 22:37:45 +03:00 |
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99682ea9b2
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Fix restored docked window layout being misaligned
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2025-04-07 22:22:15 +03:00 |
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Wojtek Figat
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9c3fd052cd
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Remove copyright year from source files and update to 2025
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2025-04-07 19:22:21 +02:00 |
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Andre Mohren
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0b7550e5ca
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Implement creation of new projects from within the editor gui.
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2025-04-02 15:10:11 +02:00 |
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Wojtek Figat
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968044a6c7
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Minor fixes
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2025-03-31 22:59:15 +02:00 |
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Wojtek Figat
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3b518cdf2c
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Merge remote-tracking branch 'origin/master' into 1.10
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2025-03-31 16:58:25 +02:00 |
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Wojtek Figat
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bf849c860a
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Fix loading windows layout with assets due to content database load order change
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2025-03-31 15:19:23 +02:00 |
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Wojtek Figat
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c00876fa94
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Fix showing Content Search window to properly use context window
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2025-03-31 14:12:03 +02:00 |
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bada6b8886
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Fix AssetEditorWindows not getting restored after script recompilation
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2025-03-28 23:06:30 +02:00 |
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Wojtek Figat
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1c64845169
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Fix loading windows layout with assets due to content database load order change
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2025-03-27 20:47:47 +01:00 |
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Wojtek Figat
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7e145c56fd
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Editor/Windows/Profiler/Memory.cs
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2025-03-25 13:37:15 +01:00 |
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Wojtek Figat
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abe5b14f72
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Merge branch 'unload_alc_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unload_alc_fix
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2025-03-18 14:20:20 +01:00 |
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Wojtek Figat
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5bdbbb6d38
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Merge remote-tracking branch 'origin/master' into 1.10
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2025-03-07 23:41:02 +01:00 |
|
Wojtek Figat
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668511a727
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Fix error in XML docs processing
#2724
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2025-03-04 22:37:05 +01:00 |
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Wojtek Figat
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819ce2222d
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Refactor ISceneContextWindow into ISceneEditingContext with more utilities
#3257
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2025-03-03 23:32:27 +01:00 |
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Wojtek Figat
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56b2c96b3b
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Fix missing content database load when opening project without code compilation
#2469
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2025-02-26 20:29:44 +02:00 |
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Wojtek Figat
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5c06d413b0
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Add code sharing
#2469
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2025-02-26 20:29:36 +02:00 |
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