Wojtek Figat
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9c3fd052cd
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Remove copyright year from source files and update to 2025
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2025-04-07 19:22:21 +02:00 |
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Wojtek Figat
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68967de1f5
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Fix custom GUI material writing depth when it's not needed
#3294
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2025-03-18 10:57:12 +01:00 |
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Wojtek Figat
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09414f9002
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Add blend space drawing in Multi Blend 2D editor
#1980
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2024-12-10 10:42:40 +01:00 |
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Wojtek Figat
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57628c3d5f
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Refactor Bezier splines drawing and editing to property evaluate value and match curve evaluation
#3051
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2024-12-02 19:10:28 +01:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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a2b8312fba
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Cleanup stuff in #2019
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2024-02-18 19:48:43 +01:00 |
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ExMatics HydrogenC
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6ab1663a14
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Add missing xml annotations
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2023-12-03 15:18:27 +08:00 |
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ExMatics HydrogenC
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23b71e7d3e
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Make font fallbacking the default option
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2023-12-03 15:11:47 +08:00 |
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ExMatics HydrogenC
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29eb3954c5
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Create global settings for font fallback
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2023-12-02 17:48:51 +08:00 |
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ExMatics HydrogenC
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d3840bb1f3
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Refractor C++ code structure
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2023-11-30 16:25:32 +08:00 |
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ExMatics HydrogenC
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41bbce56f6
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Add multifont rendering to editor
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2023-11-30 13:41:45 +08:00 |
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ExMatics HydrogenC
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47a25c7828
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Add font fallback
Note: All the `First()` in the code are temperary workarounds to make it work and require refractoring
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2023-11-28 07:17:46 +08:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojciech Figat
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044e141848
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Add Render2D.DrawTexturedTriangles with index buffer
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2022-10-25 15:06:52 +02:00 |
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Wojtek Figat
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7c923198e0
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Minor tweaks to #716
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2022-06-14 19:56:58 +02:00 |
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b89e3bb0ff
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Add "View Size" node for GUI materials
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2022-06-13 22:25:55 +03:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojtek Figat
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7ed3c61b53
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Tweaks
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2021-09-01 16:04:10 +02:00 |
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Jean-Baptiste Perrier
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ad0c39e4ac
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Typo
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2021-09-01 08:58:15 +02:00 |
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Jean-Baptiste Perrier
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19ee939c5d
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Add Render2D::DrawTexturedTriangles variations
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2021-09-01 06:57:41 +02:00 |
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Wojtek Figat
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44433bf3b4
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Add 9-slicking support for UI to draw sprites and textures
#155
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2021-05-29 13:48:00 +02:00 |
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Wojtek Figat
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489e8ddc42
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Format code
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2021-03-01 11:55:31 +01:00 |
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Jean-Baptiste Perrier
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a1e8056070
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Missing empty line.
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2021-02-28 00:41:38 +01:00 |
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Jean-Baptiste Perrier
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86ce671c0d
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Add doc.
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2021-02-28 00:40:41 +01:00 |
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Jean-Baptiste Perrier
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16056a00e0
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Add inherit param.
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2021-02-28 00:37:30 +01:00 |
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Jean-Baptiste Perrier
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ab77e5ef31
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Add Tint to Render2D.
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2021-02-27 18:14:20 +01:00 |
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Jean-Baptiste Perrier
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9144f6dcc9
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Remove Array include.
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2021-02-16 16:08:20 +01:00 |
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Jean-Baptiste Perrier
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653e9609e4
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Span + Naming
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2021-02-16 10:14:42 +01:00 |
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Jean-Baptiste Perrier
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b1f867f107
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Add DrawVertices & FillTriangle funcs.
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2021-02-15 19:33:25 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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