Wojtek Figat
1bb68f2c0c
Merge remote-tracking branch 'origin/master' into 1.8
2023-11-16 10:31:13 +01:00
Wojtek Figat
640f380237
Add OutputName to Build Settings for game output exe/package renaming
...
#1174
2023-11-16 10:29:58 +01:00
Wojtek Figat
6af6edb4fe
Add engine lib to codesign on windows and disable perf event spam in deployment build
2023-11-15 23:39:52 +01:00
Wojtek Figat
6cad1e3309
Add better win32 resource file injection to be done during linker call
2023-11-15 23:22:26 +01:00
Wojtek Figat
ee6a311406
Add support for building engine target as shared library on all platforms
2023-11-15 22:56:23 +01:00
Mr. Capybara
6aea001e94
Remove unnecessary check
2023-11-15 12:49:20 -03:00
Wojtek Figat
3a59cfcf20
Change Globals.BuildErrors into BuildException #1673
2023-11-15 11:57:53 +01:00
Wojtek Figat
e7ef3ebef2
Merge branch 'csharp_vs_build' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-csharp_vs_build
2023-11-15 11:44:42 +01:00
Wojtek Figat
2555b07edf
Merge branch 'dotnet8_rollforward_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet8_rollforward_fix
2023-11-15 11:44:21 +01:00
Wojtek Figat
80a30f504a
Add initial support for Precompiled Header Files (PCH) in MSVC compilation
2023-11-15 10:30:59 +01:00
Mr. Capybara
d533cf554a
Avoid crash when try build navmesh with null scene
2023-11-14 14:47:35 -04:00
Wojtek Figat
bc3107d1db
Fix build warnings on the latest XCode
2023-11-14 19:03:46 +01:00
3f5c92e2fa
Improve .NET 8 runtime and SDK detection
...
Setting the environment variable `DOTNET_ROLL_FORWARD_TO_PRERELEASE=1`
is required to enable runtime support for release candidate builds of
future major .NET releases.
2023-11-14 17:00:51 +02:00
Wojtek Figat
8d3cb8953c
Add casting to variant in large worlds build
2023-11-14 12:41:59 +01:00
Wojtek Figat
3904756e26
Merge remote-tracking branch 'origin/master' into 1.8
...
# Conflicts:
# Flax.flaxproj
2023-11-14 12:20:26 +01:00
Wojtek Figat
6fd34bf5cc
Fix compilation regression
2023-11-14 12:15:51 +01:00
Wojtek Figat
0360f7786d
Fix crash hen readingBehaviorKnowledgeSelector value in C# when type doesn't match exactly
2023-11-14 11:47:44 +01:00
Wojtek Figat
3320c76e14
Add soft check for null managed object value for unboxing
2023-11-14 11:23:15 +01:00
Wojtek Figat
e0de6744e2
Add better errors logging to BT nodes in case of issues
2023-11-14 11:22:41 +01:00
Wojtek Figat
7c53b1e99a
Add clearing BT memory in non-release builds to make issues spotting easier
2023-11-14 11:22:17 +01:00
Wojtek Figat
0d8868e5bb
Merge branch 'freetype_fontstyle' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-freetype_fontstyle
2023-11-14 10:39:01 +01:00
Wojtek Figat
c0f0bd87aa
Fix error in Tabs.SelectedTab
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#1932
2023-11-14 10:33:40 +01:00
Wojtek Figat
f7fb366233
Minor doc updates
2023-11-14 10:31:11 +01:00
Wojtek Figat
b848c12802
Merge branch 'limit-cloth-brush' of https://github.com/Tryibion/FlaxEngine into Tryibion-limit-cloth-brush
2023-11-14 10:30:27 +01:00
Wojtek Figat
a42d54e401
Merge branch 'WakeUp-Rigidboies' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-WakeUp-Rigidboies
2023-11-14 10:20:43 +01:00
Chandler Cox
ab5534da7f
Add limits to cloth brush values.
2023-11-13 20:38:04 -06:00
Mr. Capybara
05ea803582
add check for GetStartAwake
2023-11-13 20:05:05 -04:00
Wojtek Figat
eaafb72ca9
Optimize some includes and use automatic serializers for platform settings
2023-11-13 23:54:07 +01:00
Mr. Capybara
4ceed361e2
small fix
2023-11-13 14:28:16 -04:00
Mr. Capybara
a9e1568edc
Auto WakeUp rigidbodies when set "isKinematic" to false
2023-11-13 14:26:42 -04:00
Wojtek Figat
618273977c
Minor improvements to code style #1541
2023-11-13 17:17:05 +01:00
Wojtek Figat
13881c7d97
Merge branch 'LightThemeTweaks' of https://github.com/Radiangames/FlaxEngine into Radiangames-LightThemeTweaks
2023-11-13 17:02:12 +01:00
Wojtek Figat
97a28d4431
Add security lockers for managed typeinfo access
2023-11-13 15:48:12 +01:00
Wojtek Figat
46f82aabcd
Fix ui navigation regression from 2f9343c236
2023-11-13 14:48:40 +01:00
Wojtek Figat
422fb34c69
Rename NumberOfItemsToShow to ShowMaxItemsCount #1826
2023-11-13 14:41:33 +01:00
Wojtek Figat
c7eaed6c65
Merge branch 'dropdown-improvements' of https://github.com/Tryibion/FlaxEngine into Tryibion-dropdown-improvements
2023-11-13 14:36:18 +01:00
Wojtek Figat
418918920e
Add GetSplineSegmentLength to get spline segment length
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#1879
2023-11-13 11:38:37 +01:00
Wojtek Figat
930b1b978c
Fix incorrect spline length calculation if first point is not at spline origin
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#1876
2023-11-13 10:25:46 +01:00
Wojtek Figat
0f14672e3b
Codestyle formatting and fixes for #1888
2023-11-13 09:45:33 +01:00
Wojtek Figat
0fe9f6f439
Merge branch 'Flax-SSDev' of https://github.com/SinnersSum/FlaxEngine into SinnersSum-Flax-SSDev
2023-11-12 21:47:45 +01:00
Wojtek Figat
31ce41c5a4
Fix marking scene as dirty when creating prefab from existing actor
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#1916
2023-11-11 17:57:54 +01:00
Wojtek Figat
5df1d3ddfd
Merge branch 'patch-14' of https://github.com/stefnotch/FlaxEngine into stefnotch-patch-14
2023-11-11 17:52:21 +01:00
Wojtek Figat
be90f47585
Documentation improvements from https://github.com/FlaxEngine/FlaxDocs/pull/125
2023-11-11 15:37:12 +01:00
Wojtek Figat
ddaa5f9161
Fix regression in Custom Editor UI from 74bcf7d9e5
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#1616 #1911
2023-11-11 14:47:20 +01:00
dc7170c51e
Expose Freetype font style flags in FontAsset
2023-11-10 21:32:50 +02:00
Menotdan
96ba3832d6
Re-add change allowing you to drag anywhere on the node.
2023-11-10 10:53:14 -05:00
Menotdan
14d14dd6f3
Merge branch 'master' into visject_grid_snap
...
Merged master.
2023-11-10 10:44:59 -05:00
Wojtek Figat
252bb680fa
Merge branch 'fix-rider-detection' of https://github.com/MineBill/FlaxEngine into MineBill-fix-rider-detection
2023-11-10 16:14:38 +01:00
Wojtek Figat
c2c0ad8067
Merge branch 'rebuild-navigation' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-rebuild-navigation
2023-11-10 15:08:55 +01:00
Wojtek Figat
057d1fbcc6
Fix unpacking Float3 and other inbuilt Variant types via Unpack node in Visual Script
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#1903
2023-11-10 15:07:37 +01:00