Wojtek Figat
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c75b33eb7d
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Fix scripts reload to auto-save any modified assets in editor windows
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2025-04-08 22:34:45 +02:00 |
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Wojtek Figat
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938d23ce0d
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Fix editor icons to draw over grid
#3348
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2025-04-07 23:33:04 +02:00 |
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Wojtek Figat
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9c3fd052cd
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Remove copyright year from source files and update to 2025
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2025-04-07 19:22:21 +02:00 |
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Wojtek Figat
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f94543aac8
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Flax.flaxproj
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2025-03-26 19:48:47 +01:00 |
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Wojtek Figat
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df6cf13b98
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Fix rubber band selection with large worlds
#3305
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2025-03-26 15:57:58 +01:00 |
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Wojtek Figat
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7e145c56fd
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Editor/Windows/Profiler/Memory.cs
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2025-03-25 13:37:15 +01:00 |
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Wojtek Figat
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2c8f2b6e92
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Fix potential crash
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2025-03-19 16:56:08 +01:00 |
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Wojtek Figat
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17e30ff904
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Merge remote-tracking branch 'origin/master'
# Conflicts:
# Source/Editor/Viewport/MainEditorGizmoViewport.cs
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2025-03-16 23:21:32 +01:00 |
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Wojtek Figat
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cd4ace3f49
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Fix regression bugs in new rubber band when using different gizmos
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2025-03-16 23:06:33 +01:00 |
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Wojtek Figat
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56a8bb777b
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Fix rubber band drawing to respect DPI scale (eg. on macOS)
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2025-03-16 11:38:17 +01:00 |
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Wojtek Figat
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5d3da8a8d0
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Editor/SceneGraph/Actors/StaticModelNode.cs
# Source/Engine/Graphics/Models/Mesh.cs
# Source/Engine/Graphics/Models/ModelData.h
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2025-03-13 11:23:01 +01:00 |
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Wojtek Figat
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9d46626641
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Fix new rubberband selection when using arc cam via alt key
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2025-03-11 22:58:01 +01:00 |
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Wojtek Figat
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21c07b7bf3
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Fix regression from f256b0670f
#3277
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2025-03-11 16:41:27 +01:00 |
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Wojtek Figat
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9c15094855
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Minor tweaks
#2722
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2025-03-11 14:05:18 +01:00 |
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Wojtek Figat
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9e9b255c00
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Merge branch 'absolutesnap' of https://github.com/Zode/FlaxEngine into Zode-absolutesnap
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2025-03-11 13:28:01 +01:00 |
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Wojtek Figat
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f256b0670f
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Add mouse capture usage for new rubber band selection
#3151
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2025-03-11 13:07:53 +01:00 |
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Wojtek Figat
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a54299a560
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Optimize ViewportRubberBandSelector
#3151
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2025-03-11 13:05:15 +01:00 |
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Wojtek Figat
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273b366f44
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Merge branch 'scene-actor-multi-select' of https://github.com/Tryibion/FlaxEngine into Tryibion-scene-actor-multi-select
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2025-03-11 10:24:00 +01:00 |
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Chandler Cox
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5ea6e7b49d
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Refactor to ViewportRubberBandSelector class and use actor node virtual methods.
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2025-03-08 09:38:01 -06:00 |
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Wojtek Figat
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5bdbbb6d38
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Merge remote-tracking branch 'origin/master' into 1.10
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2025-03-07 23:41:02 +01:00 |
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Wojtek Figat
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819ce2222d
|
Refactor ISceneContextWindow into ISceneEditingContext with more utilities
#3257
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2025-03-03 23:32:27 +01:00 |
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Wojtek Figat
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47b22b305d
|
Add conditional showing of Clear Debug Draw buttons only if there is anything to clear
#2989
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2025-03-03 09:51:05 +01:00 |
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Wojtek Figat
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6ad20b222d
|
Merge branch 'DebugDrawClearInEditor' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-DebugDrawClearInEditor
# Conflicts:
# Source/Editor/Windows/GameWindow.cs
|
2025-03-03 09:40:01 +01:00 |
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Wojtek Figat
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a6fb651ff4
|
Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Engine/Graphics/Materials/MaterialShader.h
|
2025-02-18 09:19:59 +01:00 |
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Wojtek Figat
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bbbc0c9d50
|
Merge branch 'prefab-ui-mode' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-ui-mode
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2025-02-16 20:35:00 +01:00 |
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Chandler Cox
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45a24a05c5
|
Add check for if static model has a model.
|
2025-01-28 16:22:02 -06:00 |
|
Chandler Cox
|
16ed7272a7
|
Skip not active actors.
|
2025-01-28 16:05:19 -06:00 |
|
Chandler Cox
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6461ffbd0d
|
Skip selecting scene actor.
|
2025-01-28 15:58:18 -06:00 |
|
Chandler Cox
|
abe2482a01
|
Use mesh collision proxy if available.
|
2025-01-27 18:28:06 -06:00 |
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Chandler Cox
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9c065d55e0
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Change to use view CM and set inital ui mode to use if the prefab has ui.
|
2025-01-27 18:02:54 -06:00 |
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Chandler Cox
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fc4c2c53fc
|
select parent of prefab if it has a prefab link.
|
2025-01-26 13:50:07 -06:00 |
|
Chandler Cox
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fa06a8cc16
|
Fix rubberband taking over when tyring to move objects. Move rubberband out of update method.
|
2025-01-26 13:45:31 -06:00 |
|
Chandler Cox
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4d4c046556
|
small cleanup with uicanvas searching.
|
2025-01-25 15:35:07 -06:00 |
|
Chandler Cox
|
4598cdb2d0
|
Fix check for control parent.
|
2025-01-25 15:32:18 -06:00 |
|
Chandler Cox
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eb43d4813d
|
Faster selection, select while dragging, only select if actor box is in rect.
|
2025-01-25 15:30:22 -06:00 |
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Wojtek Figat
|
275ca296fa
|
Fix editor orthographic viewport in top or bottom view
#3169
|
2025-01-25 00:38:51 +01:00 |
|
Chandler Cox
|
3b7cb00af2
|
Add shift to continue selection
|
2025-01-12 21:41:24 -06:00 |
|
Chandler Cox
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d0d5ad4657
|
Add rubber band select to scene editor viewport for selecting multiple actors.
|
2025-01-12 21:33:01 -06:00 |
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Wojtek Figat
|
d751c6a6c6
|
Add PackNormal/UnpackNormal and GetInt/SetInt to MeshAccessor
|
2025-01-12 21:22:35 +01:00 |
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Wojtek Figat
|
db4d7d2a05
|
**Refactor meshes format to support custom vertex layouts and new flexible api to access mesh data**
#3044 #2667
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2025-01-06 22:47:19 +01:00 |
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Wojtek Figat
|
e7132086a5
|
Add displaying asset failed text if it occurs
|
2024-12-29 23:01:25 +01:00 |
|
Chandler Cox
|
0991628a78
|
Add UImode switch to prefab window.
|
2024-11-29 16:47:07 -06:00 |
|
Wojtek Figat
|
e7051824b7
|
Fix crash on leftover UI Canvas linked in Prefab window after reload
#3079
|
2024-11-26 23:13:43 +01:00 |
|
xxSeys1
|
7e1d6679ce
|
add debug draw clear to game and editor panel
|
2024-10-15 19:43:08 +02:00 |
|
Wojtek Figat
|
d9aa123bce
|
Add custom grid snapping value for translation
#1823
|
2024-09-20 18:33:08 +02:00 |
|
Wojtek Figat
|
7311522328
|
Fix compile regression with large worlds
|
2024-09-11 13:39:15 +02:00 |
|
Wojtek Figat
|
c1a5db616e
|
Add ProjectPoint for Editor Viewport
#2814
|
2024-09-10 11:10:15 +02:00 |
|
envision3d
|
25aa5bee85
|
fix crash with prefab window open on script reload
|
2024-09-09 06:13:56 +02:00 |
|
Wojtek Figat
|
e6745e43ec
|
Fix drawing physics colliders in debug view mode
#2622 #2833
|
2024-08-21 23:28:44 +02:00 |
|
Wojtek Figat
|
dfde648e79
|
Merge branch 'invert-y-rot' of https://github.com/Tryibion/FlaxEngine into Tryibion-invert-y-rot
|
2024-08-21 22:37:02 +02:00 |
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