Wojtek Figat
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0bf4ab9cb6
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Merge branch 'ui-fixes' of git://github.com/stefnotch/FlaxEngine into stefnotch-ui-fixes
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2021-03-08 22:36:46 +01:00 |
|
Wojtek Figat
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84265322d5
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Post merge fixes, tweaks, cleanup and improvements
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2021-03-08 22:30:49 +01:00 |
|
Wojtek Figat
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d06433deed
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Merge branch 'better-uicontrol-editor' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-better-uicontrol-editor
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2021-03-08 22:01:30 +01:00 |
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Wojtek Figat
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81f3a65a5f
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Merge branch 'fix-per-window-dpi' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-per-window-dpi
# Conflicts:
# Source/Editor/Utilities/Utils.cs
# Source/Editor/Windows/Assets/MaterialWindow.cs
# Source/Editor/Windows/Assets/ParticleEmitterWindow.cs
# Source/Engine/Platform/Linux/LinuxWindow.cpp
# Source/Engine/Platform/Windows/WindowsWindow.cpp
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2021-03-08 20:50:31 +01:00 |
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Wojtek Figat
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77b21de534
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Fix UTF-8 and UTF-16 encoding support usage in Json resources
Closes #310
Closes #27
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2021-03-07 21:30:01 +01:00 |
|
Wojtek Figat
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7cb0ac3603
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Fix marking asset as edited when using Multi Blend node positions in Anim Graph
Closes #251
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2021-03-07 10:31:31 +01:00 |
|
honzapatCZ
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2e687edd99
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ui editor
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2021-03-06 15:09:45 +01:00 |
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Wojtek Figat
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28fea66282
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Merge branch 'elementContainers' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-elementContainers
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2021-03-05 19:06:28 +01:00 |
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Wojtek Figat
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268db124d9
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Fix crash if actor in ViewportIconsRenderer::DrawIcons is null
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2021-03-05 19:00:45 +01:00 |
|
Wojtek Figat
|
dd1dd2ef8a
|
Add Particle Radius to in-built particle attributes
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2021-03-05 14:33:31 +01:00 |
|
Wojtek Figat
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9f4c916016
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Merge branch 'vscode_solution_files' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vscode_solution_files
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2021-03-05 14:19:16 +01:00 |
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Wojtek Figat
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1dee615d6e
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Add Volumetric Fog support for particles to modify local fog
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2021-03-05 13:58:15 +01:00 |
|
honzapatCZ
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06f3d68716
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sub folder for element containers + horizontal panel + shorthands for horizontal and vertical panel
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2021-03-04 23:39:38 +01:00 |
|
GoaLitiuM
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9f1c55edce
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Generate Visual Studio solution files for VSCode solutions
|
2021-03-02 18:38:05 +02:00 |
|
Wojtek Figat
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9c80354acf
|
Fix dock window icon rectangle calculation if icon is used
|
2021-03-02 13:44:16 +01:00 |
|
Wojtek Figat
|
835cb93261
|
Add integration with Rider IDE
|
2021-03-02 13:43:50 +01:00 |
|
Wojtek Figat
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d6b566a3fe
|
Add support for accessing Game Settings and related assets in C# API in game build
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2021-03-01 16:17:01 +01:00 |
|
Wojtek Figat
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21d96c6baf
|
Fix loading game assets in cooked build via path relative to the project folder
|
2021-03-01 13:00:07 +01:00 |
|
Wojtek Figat
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db921bad10
|
Merge branch 'patch-1' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-1
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2021-03-01 11:50:54 +01:00 |
|
Wojtek Figat
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e0c6f7e8b2
|
Fix placement and usage of the new instance creation button in GenericEditor
|
2021-03-01 11:44:18 +01:00 |
|
Wojtek Figat
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b4e09a9d55
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Fix adding items in Array/List editors if element type is reference (eg. class)
|
2021-03-01 11:43:46 +01:00 |
|
Wojtek Figat
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98a753267f
|
Linux support improvements
|
2021-02-28 14:56:57 +01:00 |
|
Nejcraft
|
a1e7f4f689
|
some quotes from discord
|
2021-02-28 09:26:54 +01:00 |
|
Wojtek Figat
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af792ff677
|
Merge branch 'orientation' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-orientation
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2021-02-27 20:51:31 +01:00 |
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Wojtek Figat
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fbecd01435
|
Merge branch 'visject-improvements-6' of git://github.com/stefnotch/FlaxEngine into stefnotch-visject-improvements-6
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2021-02-27 20:44:29 +01:00 |
|
Jean-Baptiste Perrier
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20edcdc64b
|
Merge branch '1.1' of https://github.com/FlaxEngine/FlaxEngine into orientation
|
2021-02-27 17:02:42 +01:00 |
|
Jean-Baptiste Perrier
|
1d5f98a730
|
Fix camera orientations.
|
2021-02-27 15:39:26 +01:00 |
|
stefnotch
|
f3c608f2f3
|
Improve arrow key navigation
|
2021-02-26 19:09:59 +01:00 |
|
stefnotch
|
09f8ad948a
|
Prevent multiple connections on reroute node
|
2021-02-26 19:08:25 +01:00 |
|
Wojtek Figat
|
e1497bcfe2
|
Optimize DebugLog stack trace formatting
|
2021-02-26 14:08:53 +01:00 |
|
Wojtek Figat
|
ff70c16051
|
Add support for capturing stack trace of called DebugLog from C++
|
2021-02-26 13:58:42 +01:00 |
|
stefnotch
|
ebfa3822ef
|
Fixes for the reroute node
|
2021-02-26 13:19:53 +01:00 |
|
stefnotch
|
0334329c50
|
Handle lost connections in reroute nodes
An alternative solution to that problem
|
2021-02-26 12:55:32 +01:00 |
|
Wojtek Figat
|
e1387e92a3
|
Fix Debug Log stack trace collecting in Editor
Fixes #51
|
2021-02-26 12:49:33 +01:00 |
|
stefnotch
|
70b0aa25b6
|
Undo-able reroute node adding
|
2021-02-26 11:14:22 +01:00 |
|
stefnotch
|
69162ad8d9
|
Fix visject connections redo
Previously, it would create double connections
|
2021-02-26 10:43:31 +01:00 |
|
stefnotch
|
9265f23681
|
Basic reroute nodes
|
2021-02-25 20:22:54 +01:00 |
|
Wojtek Figat
|
27d53b69dc
|
Fix some minor issues with materials previews in Editor
|
2021-02-25 16:38:08 +01:00 |
|
Wojtek Figat
|
4d73b271b8
|
Fix some minor issues with materials previews in Editor
|
2021-02-25 16:38:05 +01:00 |
|
Wojtek Figat
|
5d2fe5908b
|
Add editor window outline color to match the status bar color
|
2021-02-25 14:46:17 +01:00 |
|
Wojtek Figat
|
b193a7abc4
|
Add support for binary modules with native-code only
|
2021-02-25 13:01:15 +01:00 |
|
stefnotch
|
bcc036f808
|
Hover over connections
|
2021-02-25 09:55:17 +01:00 |
|
stefnotch
|
1dbbbeced1
|
Specialized Visject Connection Broadphase Intersection
|
2021-02-24 21:05:10 +01:00 |
|
Wojtek Figat
|
5a9ca6f130
|
Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/BoundingSphere.cs
# Source/Engine/Debug/DebugDraw.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
# Source/Engine/Platform/Win32/Win32Platform.h
|
2021-02-23 22:32:17 +01:00 |
|
Wojtek Figat
|
cf3ac7a26e
|
Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/Color.cs
# Source/Engine/Navigation/Navigation.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
|
2021-02-23 22:29:07 +01:00 |
|
Wojtek Figat
|
e160d719a9
|
Add support for C++ scripting on platforms that don't support referencing executable file when linking shared library (eg. Linux)
|
2021-02-23 22:23:03 +01:00 |
|
Wojtek Figat
|
24d31d024d
|
Add Mask ZW node to all Visject surfaces
|
2021-02-23 13:57:34 +01:00 |
|
Wojtek Figat
|
19c83e3b6e
|
Add Sprite Render actor for sprites drawing
|
2021-02-23 13:23:22 +01:00 |
|
stefnotch
|
81fa876940
|
Drop unused boxes in Visject serialization
|
2021-02-23 11:33:51 +01:00 |
|
stefnotch
|
a2f01ba638
|
Add more descriptive "no scene" message
This is worthwhile, since this is one of the first messages a newcomer will see
|
2021-02-22 19:27:16 +01:00 |
|