Wojtek Figat
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f127bbebe1
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Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
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2023-01-15 12:44:39 +01:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojciech Figat
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d4601ecb44
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Add memory usage query for various asset types
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2022-12-09 15:48:43 +01:00 |
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Wojtek Figat
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8e52e2fb10
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Merge branch 'master' into 1.5
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2022-11-27 12:11:50 +01:00 |
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Wojtek Figat
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76c1045444
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Code cleanup after #823
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2022-11-23 19:18:30 +01:00 |
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Wojtek Figat
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93c0dd704e
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Merge branch 'master' into 1.5
# Conflicts:
# Source/Engine/Serialization/Stream.cpp
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2022-11-21 15:51:57 +01:00 |
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Chandler Cox
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de6cd88870
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Changed names of a couple base types to match before change
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2022-11-11 17:08:07 -06:00 |
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Chandler Cox
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4515844219
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changed how the actor toolbox is created. Allows fo user to enter their own tabs and actors with an attribute
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2022-11-11 16:37:45 -06:00 |
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Chandler Cox
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1af0188a3c
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changed how actor context menus are created.
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2022-10-31 19:18:43 -05:00 |
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Wojciech Figat
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32e052a87b
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Refactor native Stream serialization to new API
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2022-10-20 17:28:12 +02:00 |
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Wojciech Figat
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ff34c7cc9b
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Refactor raw data ReadSttream and WriteStream to have easier to use API with more features
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2022-10-12 11:22:20 +02:00 |
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Wojtek Figat
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8694bd6af9
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Fix crash on root motion extraction if source animation has no valid root node animated
#746
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2022-09-12 14:48:43 +02:00 |
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Wojtek Figat
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c62efdc44a
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Fix crash on root motion extraction if source animation has no valid root node animated
#746
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2022-09-12 14:48:08 +02:00 |
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Wojtek Figat
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3b52914416
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Add **Nested Animations** for compositing animation clips
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2022-07-31 15:53:09 +02:00 |
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Wojtek Figat
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3a39dad30f
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Fix invoking anim events for multi blend animations
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2022-07-29 20:25:13 +02:00 |
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Wojtek Figat
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47b255ed3e
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Remove warning on missing initial entry state for Anim Graph state machine
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2022-07-23 16:49:40 +02:00 |
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Wojciech Figat
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7de42c1681
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Fix sampling Curves with keyframes that have negative time value
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2022-07-19 12:47:31 +02:00 |
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Wojtek Figat
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3925c6221c
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Fix Multi Blend 2D node if all blend points are on the same line
#719
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2022-06-14 20:46:55 +02:00 |
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Wojtek Figat
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b49e5e9984
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Format more engine code
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2022-06-14 20:17:00 +02:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojtek Figat
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991abb1cf8
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Add loopCount to PlaySlotAnimation for looping slot animation
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2022-04-14 23:18:37 +02:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojtek Figat
|
82a43dea28
|
Add **Animation Events**
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2022-01-08 15:06:25 +01:00 |
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Wojtek Figat
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bbfe0446f0
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Tweaks and fixes
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2022-01-08 15:06:21 +01:00 |
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Wojtek Figat
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779e41a686
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Add static assert for curve keyframes data raw serialization
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2022-01-08 15:06:21 +01:00 |
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Wojtek Figat
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fa83869430
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Add minor changes
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2022-01-08 15:06:18 +01:00 |
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Wojtek Figat
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3c3f2ae075
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Add **Animation Slot** node for playing animations from code in Anim Graph
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2021-12-16 18:57:33 +01:00 |
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Wojtek Figat
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f71dce08fc
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Fix scene animation warning due to missing object to be fired once per-track without a spam
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2021-12-11 17:28:22 +01:00 |
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Wojtek Figat
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a9aaed6f33
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Add support for PrefabObject tracks and automated animation instancing with UsePrefabObjects enabled
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2021-12-11 17:28:21 +01:00 |
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Wojciech Figat
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c23ec9935f
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Fix Multi Blend 1D/2D root motion extraction with blending
#678
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2021-12-10 12:48:37 +01:00 |
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Wojciech Figat
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2b1e5e4958
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Fix various issues with Multi Blend 2D node
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2021-12-09 17:09:31 +01:00 |
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Wojciech Figat
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af2c5b3429
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Add batching the same function inputs in Anim Graph for better usability
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2021-12-03 15:38:21 +01:00 |
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Wojciech Figat
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583b39fe6b
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Optimize Anim Graph state machine transition rule evaluation to happen before state evaluation for early rejection
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2021-12-03 15:37:33 +01:00 |
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Wojciech Figat
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136b1fc421
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Fix anim graph crash regression
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2021-11-23 17:25:40 +01:00 |
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Wojciech Figat
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cdcb2f8f7a
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Fixes and improvements
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2021-11-18 16:35:46 +01:00 |
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Wojtek Figat
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f6e8596e91
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Add support for overriding Anim Graph output for Animated Model
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2021-11-03 12:25:31 +01:00 |
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Wojtek Figat
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254ebd1e7f
|
Tweaks
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2021-11-03 10:45:00 +01:00 |
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Wojtek Figat
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8938f13a0b
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Add support for compiling and running engine without C# scripting
(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
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2021-10-23 16:43:15 +02:00 |
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Wojtek Figat
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bbe64a517c
|
Tweaks
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2021-09-24 09:23:36 +02:00 |
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Wojtek Figat
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8e6c7a6194
|
Add live-preview option for editing scene animation
#519
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2021-09-22 17:09:36 +02:00 |
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Wojtek Figat
|
53022ff013
|
Fix code quality issues detected by PVS-Studio
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2021-09-21 18:23:31 +02:00 |
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Wojtek Figat
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0ec16de569
|
Add support for multiple media events on audio, postfx and camera tracks in Scene Animations
#519
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2021-09-21 17:21:39 +02:00 |
|
Wojtek Figat
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628456bcc6
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Fix crash with nested scene animation playback
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2021-09-03 14:38:57 +02:00 |
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Wojtek Figat
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d19d0ef0e5
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Add keyframes editor to proxy keyframes from subtracks on object track
#519
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2021-09-03 12:32:33 +02:00 |
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Wojtek Figat
|
86c7ad2b2c
|
Fix Tracy even regression crash on anim graph tick
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2021-09-01 14:43:51 +02:00 |
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Wojtek Figat
|
47e5be4103
|
Fix typo regression from e284a88da4
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2021-08-31 12:06:25 +02:00 |
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Wojtek Figat
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e284a88da4
|
Optimize utilities in AnimationUtils
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2021-08-30 20:30:22 +02:00 |
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Wojtek Figat
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2e5491604b
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Add more profiler events and naming for particles/animations jobs events
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2021-08-30 20:24:38 +02:00 |
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Wojtek Figat
|
7689db49ff
|
Fix issue with MapTrack for actors
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2021-08-26 12:40:37 +02:00 |
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