Commit Graph

96 Commits

Author SHA1 Message Date
Wojtek Figat
f127bbebe1 Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
2023-01-15 12:44:39 +01:00
Wojciech Figat
a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojciech Figat
d4601ecb44 Add memory usage query for various asset types 2022-12-09 15:48:43 +01:00
Wojtek Figat
8e52e2fb10 Merge branch 'master' into 1.5 2022-11-27 12:11:50 +01:00
Wojtek Figat
76c1045444 Code cleanup after #823 2022-11-23 19:18:30 +01:00
Wojtek Figat
93c0dd704e Merge branch 'master' into 1.5
# Conflicts:
#	Source/Engine/Serialization/Stream.cpp
2022-11-21 15:51:57 +01:00
Chandler Cox
de6cd88870 Changed names of a couple base types to match before change 2022-11-11 17:08:07 -06:00
Chandler Cox
4515844219 changed how the actor toolbox is created. Allows fo user to enter their own tabs and actors with an attribute 2022-11-11 16:37:45 -06:00
Chandler Cox
1af0188a3c changed how actor context menus are created. 2022-10-31 19:18:43 -05:00
Wojciech Figat
32e052a87b Refactor native Stream serialization to new API 2022-10-20 17:28:12 +02:00
Wojciech Figat
ff34c7cc9b Refactor raw data ReadSttream and WriteStream to have easier to use API with more features 2022-10-12 11:22:20 +02:00
Wojtek Figat
8694bd6af9 Fix crash on root motion extraction if source animation has no valid root node animated
#746
2022-09-12 14:48:43 +02:00
Wojtek Figat
c62efdc44a Fix crash on root motion extraction if source animation has no valid root node animated
#746
2022-09-12 14:48:08 +02:00
Wojtek Figat
3b52914416 Add **Nested Animations** for compositing animation clips 2022-07-31 15:53:09 +02:00
Wojtek Figat
3a39dad30f Fix invoking anim events for multi blend animations 2022-07-29 20:25:13 +02:00
Wojtek Figat
47b255ed3e Remove warning on missing initial entry state for Anim Graph state machine 2022-07-23 16:49:40 +02:00
Wojciech Figat
7de42c1681 Fix sampling Curves with keyframes that have negative time value 2022-07-19 12:47:31 +02:00
Wojtek Figat
3925c6221c Fix Multi Blend 2D node if all blend points are on the same line
#719
2022-06-14 20:46:55 +02:00
Wojtek Figat
b49e5e9984 Format more engine code 2022-06-14 20:17:00 +02:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
Wojtek Figat
991abb1cf8 Add loopCount to PlaySlotAnimation for looping slot animation 2022-04-14 23:18:37 +02:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojtek Figat
82a43dea28 Add **Animation Events** 2022-01-08 15:06:25 +01:00
Wojtek Figat
bbfe0446f0 Tweaks and fixes 2022-01-08 15:06:21 +01:00
Wojtek Figat
779e41a686 Add static assert for curve keyframes data raw serialization 2022-01-08 15:06:21 +01:00
Wojtek Figat
fa83869430 Add minor changes 2022-01-08 15:06:18 +01:00
Wojtek Figat
3c3f2ae075 Add **Animation Slot** node for playing animations from code in Anim Graph 2021-12-16 18:57:33 +01:00
Wojtek Figat
f71dce08fc Fix scene animation warning due to missing object to be fired once per-track without a spam 2021-12-11 17:28:22 +01:00
Wojtek Figat
a9aaed6f33 Add support for PrefabObject tracks and automated animation instancing with UsePrefabObjects enabled 2021-12-11 17:28:21 +01:00
Wojciech Figat
c23ec9935f Fix Multi Blend 1D/2D root motion extraction with blending
#678
2021-12-10 12:48:37 +01:00
Wojciech Figat
2b1e5e4958 Fix various issues with Multi Blend 2D node 2021-12-09 17:09:31 +01:00
Wojciech Figat
af2c5b3429 Add batching the same function inputs in Anim Graph for better usability 2021-12-03 15:38:21 +01:00
Wojciech Figat
583b39fe6b Optimize Anim Graph state machine transition rule evaluation to happen before state evaluation for early rejection 2021-12-03 15:37:33 +01:00
Wojciech Figat
136b1fc421 Fix anim graph crash regression 2021-11-23 17:25:40 +01:00
Wojciech Figat
cdcb2f8f7a Fixes and improvements 2021-11-18 16:35:46 +01:00
Wojtek Figat
f6e8596e91 Add support for overriding Anim Graph output for Animated Model 2021-11-03 12:25:31 +01:00
Wojtek Figat
254ebd1e7f Tweaks 2021-11-03 10:45:00 +01:00
Wojtek Figat
8938f13a0b Add support for compiling and running engine without C# scripting
(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
2021-10-23 16:43:15 +02:00
Wojtek Figat
bbe64a517c Tweaks 2021-09-24 09:23:36 +02:00
Wojtek Figat
8e6c7a6194 Add live-preview option for editing scene animation
#519
2021-09-22 17:09:36 +02:00
Wojtek Figat
53022ff013 Fix code quality issues detected by PVS-Studio 2021-09-21 18:23:31 +02:00
Wojtek Figat
0ec16de569 Add support for multiple media events on audio, postfx and camera tracks in Scene Animations
#519
2021-09-21 17:21:39 +02:00
Wojtek Figat
628456bcc6 Fix crash with nested scene animation playback 2021-09-03 14:38:57 +02:00
Wojtek Figat
d19d0ef0e5 Add keyframes editor to proxy keyframes from subtracks on object track
#519
2021-09-03 12:32:33 +02:00
Wojtek Figat
86c7ad2b2c Fix Tracy even regression crash on anim graph tick 2021-09-01 14:43:51 +02:00
Wojtek Figat
47e5be4103 Fix typo regression from e284a88da4 2021-08-31 12:06:25 +02:00
Wojtek Figat
e284a88da4 Optimize utilities in AnimationUtils 2021-08-30 20:30:22 +02:00
Wojtek Figat
2e5491604b Add more profiler events and naming for particles/animations jobs events 2021-08-30 20:24:38 +02:00
Wojtek Figat
7689db49ff Fix issue with MapTrack for actors 2021-08-26 12:40:37 +02:00