Commit Graph

57 Commits

Author SHA1 Message Date
Wojtek Figat
c09afe55a3 Merge branch 'fix-audio-settings' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-fix-audio-settings 2023-02-05 12:49:15 +01:00
PrecisionRender
0461a78cdb Fix audio settings not applying doppler factor 2023-01-24 22:14:45 -06:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Preben Eriksen
de2374ad40 Merge commit 'b02020f8017bb4f3f22440bc39b60857ab364179' into PE-1.4-5
* commit 'b02020f8017bb4f3f22440bc39b60857ab364179':
  PE: AudioSource - Stop() folowed by Play() now act like a restart.
2022-11-28 12:56:30 +01:00
Wojtek Figat
76c1045444 Code cleanup after #823 2022-11-23 19:18:30 +01:00
Chandler Cox
4515844219 changed how the actor toolbox is created. Allows fo user to enter their own tabs and actors with an attribute 2022-11-11 16:37:45 -06:00
Preben Eriksen
b02020f801 PE: AudioSource - Stop() folowed by Play() now act like a restart. 2022-11-10 10:51:20 +01:00
Wojtek Figat
e98621b887 Code style fix
#814
2022-11-06 23:05:36 +01:00
Chandler Cox
1af0188a3c changed how actor context menus are created. 2022-10-31 19:18:43 -05:00
Wojtek Figat
57e812d336 Fix audio clips streaming to be thread-safe when audio sources play
#786
2022-10-29 18:57:57 +02:00
Wojtek Figat
4ba93d9d86 Code cleanup #765 2022-10-29 12:04:42 +02:00
Preben Eriksen
fd831f569c PE: Fix - Streaming audio could not loop. ( https://github.com/FlaxEngine/FlaxEngine/issues/786 ) 2022-10-26 09:54:10 +02:00
Wojciech Figat
9d26004864 Fix looping streamable audio clips with multiple chunks 2022-07-26 14:36:50 +02:00
Wojciech Figat
3dbff3cab7 Fix crash when closing handles to asset file while any asset streaming task is active for asset from that file 2022-07-18 13:02:34 +02:00
Wojciech Figat
92eb19291d Fix crash when using ogg audio bit depth higher than 16 2022-07-13 10:04:55 +02:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
Wojciech Figat
5e9dac49a8 Remove breakpoint on OpenAL error 2022-02-01 17:38:55 +01:00
Wojciech Figat
26191935a7 Fix issues with OpenAL audio backend 2022-02-01 17:34:46 +01:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojtek Figat
c4b6865659 Merge branch 'master' into mac 2022-01-09 19:15:15 +01:00
Wojtek Figat
192af7ec14 Refactor native core objects to simplify usage for newcomers 2022-01-08 15:06:23 +01:00
Wojtek Figat
dd569b9f1e Add audio support for Mac (via OpenAL soft) 2022-01-05 11:09:36 +01:00
Wojciech Figat
d017dd14ca Add Mac platform 2021-12-27 14:04:16 +01:00
Wojtek Figat
224b9b8930 Fix mono audio playback with XAudio2 2021-12-12 12:51:08 +01:00
Wojtek Figat
83046494a5 Fix crash 2021-12-11 23:03:37 +01:00
Wojciech Figat
660c8ef95c Fix audio volume and stereo on XAudio backend
#675
2021-12-07 18:23:05 +01:00
Wojciech Figat
1b34b3b63a Fix audio playback issues in some cases with XAudio backend
#675
2021-12-07 18:23:04 +01:00
Wojtek Figat
48a867ef16 Add PS5 platform defines and types 2021-10-08 16:25:16 +02:00
Wojtek Figat
8e6c7a6194 Add live-preview option for editing scene animation
#519
2021-09-22 17:09:36 +02:00
Wojtek Figat
d9410f9cdd Post merge fixes and cleanup
#571
2021-08-26 17:27:38 +02:00
Wojtek Figat
f5e5686853 Optimize includes in ThreadLocal.h 2021-07-08 00:34:49 +02:00
Wojtek Figat
2865cecca9 Fix crash if audio gets disposed before content 2021-07-07 12:02:29 +02:00
Damian Korczowski
98d29ff5dc Fix Switch audio setup 2021-07-03 19:12:40 +02:00
Wojtek Figat
3b31fd7c71 Add support for editing texture group in editor (without reimporting) 2021-06-18 10:49:04 +02:00
Wojtek Figat
99012725dc Adjust includes 2021-06-17 14:15:19 +02:00
Wojtek Figat
cdc85a1961 Add profiler entry for Audio Source update 2021-06-12 23:20:04 +02:00
Wojtek Figat
d111b2ba03 Tweaks 2021-06-01 21:20:00 +02:00
Wojtek Figat
bcca8c9291 Add printing full object path for some warning logs 2021-06-01 14:57:32 +02:00
Wojtek Figat
0e75dba142 Optimize C++ compilation time 2021-04-30 16:27:57 +02:00
Wojtek Figat
ac1eb8d58d Merge branch 'master' into 1.2 2021-04-13 09:52:03 +02:00
Tayler Mauk
a7e29c5784 Fix 3D audio placement for XAudio2 and OpenAL
Corrected inverted x-axis for XAudio2
Corrected inverted z-axis for OpenAL
2021-04-12 22:06:01 -07:00
Wojtek Figat
40c537d114 Merge branch 'master' into 1.2
# Conflicts:
#	Source/Engine/Platform/Network.h
2021-03-22 11:26:36 +01:00
Wojtek Figat
8ef8b89fd5 Add constructor to BoundingBox for single point empty box construction 2021-03-18 21:50:05 +01:00
Wojtek Figat
de02131d0a Update 2021-03-16 16:07:08 +01:00
Wojtek Figat
e09f4eb6dc Switch impl progress 2021-03-09 19:18:40 +01:00
Wojtek Figat
cc201e198d Add Switch platform 2021-03-09 14:26:30 +01:00
Wojtek Figat
d88335c51f Add support for audio clip playback preview in editor window 2021-02-17 12:31:30 +01:00
Wojtek Figat
80e2aee92b Fixes and tweaks 2021-02-12 10:57:45 +01:00
Wojtek Figat
6cbeac6537 Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
#	Source/Engine/Navigation/NavMesh.cpp
#	Source/Engine/Navigation/NavMeshBuilder.cpp
2021-01-22 11:31:22 +01:00
Wojtek Figat
6252c111b4 Tweak BatteryInfo 2021-01-11 16:38:12 +01:00