Wojtek Figat
|
c09afe55a3
|
Merge branch 'fix-audio-settings' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-fix-audio-settings
|
2023-02-05 12:49:15 +01:00 |
|
PrecisionRender
|
0461a78cdb
|
Fix audio settings not applying doppler factor
|
2023-01-24 22:14:45 -06:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Preben Eriksen
|
de2374ad40
|
Merge commit 'b02020f8017bb4f3f22440bc39b60857ab364179' into PE-1.4-5
* commit 'b02020f8017bb4f3f22440bc39b60857ab364179':
PE: AudioSource - Stop() folowed by Play() now act like a restart.
|
2022-11-28 12:56:30 +01:00 |
|
Wojtek Figat
|
76c1045444
|
Code cleanup after #823
|
2022-11-23 19:18:30 +01:00 |
|
Chandler Cox
|
4515844219
|
changed how the actor toolbox is created. Allows fo user to enter their own tabs and actors with an attribute
|
2022-11-11 16:37:45 -06:00 |
|
Preben Eriksen
|
b02020f801
|
PE: AudioSource - Stop() folowed by Play() now act like a restart.
|
2022-11-10 10:51:20 +01:00 |
|
Wojtek Figat
|
e98621b887
|
Code style fix
#814
|
2022-11-06 23:05:36 +01:00 |
|
Chandler Cox
|
1af0188a3c
|
changed how actor context menus are created.
|
2022-10-31 19:18:43 -05:00 |
|
Wojtek Figat
|
57e812d336
|
Fix audio clips streaming to be thread-safe when audio sources play
#786
|
2022-10-29 18:57:57 +02:00 |
|
Wojtek Figat
|
4ba93d9d86
|
Code cleanup #765
|
2022-10-29 12:04:42 +02:00 |
|
Preben Eriksen
|
fd831f569c
|
PE: Fix - Streaming audio could not loop. ( https://github.com/FlaxEngine/FlaxEngine/issues/786 )
|
2022-10-26 09:54:10 +02:00 |
|
Wojciech Figat
|
9d26004864
|
Fix looping streamable audio clips with multiple chunks
|
2022-07-26 14:36:50 +02:00 |
|
Wojciech Figat
|
3dbff3cab7
|
Fix crash when closing handles to asset file while any asset streaming task is active for asset from that file
|
2022-07-18 13:02:34 +02:00 |
|
Wojciech Figat
|
92eb19291d
|
Fix crash when using ogg audio bit depth higher than 16
|
2022-07-13 10:04:55 +02:00 |
|
Wojtek Figat
|
a881c90b2e
|
Refactor engine to support double-precision vectors
|
2022-06-13 00:40:32 +02:00 |
|
Wojciech Figat
|
5e9dac49a8
|
Remove breakpoint on OpenAL error
|
2022-02-01 17:38:55 +01:00 |
|
Wojciech Figat
|
26191935a7
|
Fix issues with OpenAL audio backend
|
2022-02-01 17:34:46 +01:00 |
|
Wojciech Figat
|
8c2241c6dc
|
Update copyright year
|
2022-01-14 13:31:12 +01:00 |
|
Wojtek Figat
|
c4b6865659
|
Merge branch 'master' into mac
|
2022-01-09 19:15:15 +01:00 |
|
Wojtek Figat
|
192af7ec14
|
Refactor native core objects to simplify usage for newcomers
|
2022-01-08 15:06:23 +01:00 |
|
Wojtek Figat
|
dd569b9f1e
|
Add audio support for Mac (via OpenAL soft)
|
2022-01-05 11:09:36 +01:00 |
|
Wojciech Figat
|
d017dd14ca
|
Add Mac platform
|
2021-12-27 14:04:16 +01:00 |
|
Wojtek Figat
|
224b9b8930
|
Fix mono audio playback with XAudio2
|
2021-12-12 12:51:08 +01:00 |
|
Wojtek Figat
|
83046494a5
|
Fix crash
|
2021-12-11 23:03:37 +01:00 |
|
Wojciech Figat
|
660c8ef95c
|
Fix audio volume and stereo on XAudio backend
#675
|
2021-12-07 18:23:05 +01:00 |
|
Wojciech Figat
|
1b34b3b63a
|
Fix audio playback issues in some cases with XAudio backend
#675
|
2021-12-07 18:23:04 +01:00 |
|
Wojtek Figat
|
48a867ef16
|
Add PS5 platform defines and types
|
2021-10-08 16:25:16 +02:00 |
|
Wojtek Figat
|
8e6c7a6194
|
Add live-preview option for editing scene animation
#519
|
2021-09-22 17:09:36 +02:00 |
|
Wojtek Figat
|
d9410f9cdd
|
Post merge fixes and cleanup
#571
|
2021-08-26 17:27:38 +02:00 |
|
Wojtek Figat
|
f5e5686853
|
Optimize includes in ThreadLocal.h
|
2021-07-08 00:34:49 +02:00 |
|
Wojtek Figat
|
2865cecca9
|
Fix crash if audio gets disposed before content
|
2021-07-07 12:02:29 +02:00 |
|
Damian Korczowski
|
98d29ff5dc
|
Fix Switch audio setup
|
2021-07-03 19:12:40 +02:00 |
|
Wojtek Figat
|
3b31fd7c71
|
Add support for editing texture group in editor (without reimporting)
|
2021-06-18 10:49:04 +02:00 |
|
Wojtek Figat
|
99012725dc
|
Adjust includes
|
2021-06-17 14:15:19 +02:00 |
|
Wojtek Figat
|
cdc85a1961
|
Add profiler entry for Audio Source update
|
2021-06-12 23:20:04 +02:00 |
|
Wojtek Figat
|
d111b2ba03
|
Tweaks
|
2021-06-01 21:20:00 +02:00 |
|
Wojtek Figat
|
bcca8c9291
|
Add printing full object path for some warning logs
|
2021-06-01 14:57:32 +02:00 |
|
Wojtek Figat
|
0e75dba142
|
Optimize C++ compilation time
|
2021-04-30 16:27:57 +02:00 |
|
Wojtek Figat
|
ac1eb8d58d
|
Merge branch 'master' into 1.2
|
2021-04-13 09:52:03 +02:00 |
|
Tayler Mauk
|
a7e29c5784
|
Fix 3D audio placement for XAudio2 and OpenAL
Corrected inverted x-axis for XAudio2
Corrected inverted z-axis for OpenAL
|
2021-04-12 22:06:01 -07:00 |
|
Wojtek Figat
|
40c537d114
|
Merge branch 'master' into 1.2
# Conflicts:
# Source/Engine/Platform/Network.h
|
2021-03-22 11:26:36 +01:00 |
|
Wojtek Figat
|
8ef8b89fd5
|
Add constructor to BoundingBox for single point empty box construction
|
2021-03-18 21:50:05 +01:00 |
|
Wojtek Figat
|
de02131d0a
|
Update
|
2021-03-16 16:07:08 +01:00 |
|
Wojtek Figat
|
e09f4eb6dc
|
Switch impl progress
|
2021-03-09 19:18:40 +01:00 |
|
Wojtek Figat
|
cc201e198d
|
Add Switch platform
|
2021-03-09 14:26:30 +01:00 |
|
Wojtek Figat
|
d88335c51f
|
Add support for audio clip playback preview in editor window
|
2021-02-17 12:31:30 +01:00 |
|
Wojtek Figat
|
80e2aee92b
|
Fixes and tweaks
|
2021-02-12 10:57:45 +01:00 |
|
Wojtek Figat
|
6cbeac6537
|
Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
# Source/Engine/Navigation/NavMesh.cpp
# Source/Engine/Navigation/NavMeshBuilder.cpp
|
2021-01-22 11:31:22 +01:00 |
|
Wojtek Figat
|
6252c111b4
|
Tweak BatteryInfo
|
2021-01-11 16:38:12 +01:00 |
|