Commit Graph

7798 Commits

Author SHA1 Message Date
nothingTVatYT
e851d18227 same in UnixFile.cpp 2023-12-29 01:20:17 +01:00
nothingTVatYT
21c4667f8c same problem for Android and Apple 2023-12-28 22:36:33 +01:00
nothingTVatYT
8174e8ab77 fix getting file access time for Linux 2023-12-28 22:24:34 +01:00
Wojtek Figat
b275ffc146 Fix PostFx Materials blending for duplicated entries
#1991
2023-12-27 21:18:28 +01:00
Wojtek Figat
b4c23c969a Fix unlink usag on Unix systems to properly use returned value
#2078
2023-12-27 21:11:01 +01:00
Wojtek Figat
ef930375b4 Merge branch 'colorball-add' of https://github.com/Tryibion/FlaxEngine into Tryibion-colorball-add 2023-12-27 21:03:36 +01:00
Wojtek Figat
7d633865ac Merge branch 'select-after-spawn' of https://github.com/Tryibion/FlaxEngine into Tryibion-select-after-spawn 2023-12-27 21:02:33 +01:00
Wojtek Figat
4a8c94e9d4 Fix missing asset update when dependant asset gets saved in Editor
#1489
2023-12-27 20:57:37 +01:00
Wojtek Figat
4d9ef32abc Fix auto-docking windows on open when system DPI scale is not 1 2023-12-27 00:29:30 +01:00
Wojtek Figat
55066cd738 Add red tint highlight for CPU profiler table entries based on event duration 2023-12-26 13:12:51 +01:00
Preben Eriksen
35becc674a PE: Fix problem with Procedural Texture Sample flicker if using scaled UVs. 2023-12-25 12:08:34 +01:00
Wojtek Figat
f2d1b75d1f Improve build tool api for deps modules 2023-12-24 22:46:30 +01:00
Wojtek Figat
3c6ed303fe Dont use astc on windows/limux yet 2023-12-24 22:45:44 +01:00
Wojtek Figat
fe711405ac Fix iOS build with dotnet8 on arm64 macOS 2023-12-22 11:21:29 +01:00
Wojtek Figat
4d8b8e5311 Merge branch 'astc' into 1.8 2023-12-22 10:36:37 +01:00
MineBill
87addf8197 Add the ability to quickly change window modes for the game window. 2023-12-21 19:50:44 +02:00
NoriteSC
8c1f727d9b Merge branch 'FlaxEngine:master' into GizmoSnaping 2023-12-20 23:15:18 +01:00
Chandler Cox
435341abd3 Add color box to ColorTrackBall. 2023-12-20 10:51:38 -06:00
Chandler Cox
0d5d11e184 Add selecting and starting rename on actors spawned in the prefab window. 2023-12-20 10:03:38 -06:00
Abra
3133c6fb1b remove transform/ 2023-12-20 19:02:52 +03:00
Abra
7eb0600549 fix transform identity 2023-12-20 18:50:07 +03:00
Abra
25b69449bc fix _actor > actor 2023-12-20 18:40:33 +03:00
Abra
101e33868b fix local transform prefab child 2023-12-20 18:27:16 +03:00
Abra
c41d1aaec5 Update ActorNode.cs 2023-12-20 18:25:59 +03:00
Abra
bd34540086 Fix for resetting local transform of new created prefab child 2023-12-20 18:03:48 +03:00
Wojtek Figat
b2f9b9e14d Add texture quality option for iOS 2023-12-20 15:12:48 +01:00
Wojtek Figat
53a2ebbd17 Add more ASTC texture formats with larger block sizes 2023-12-20 15:12:12 +01:00
Wojtek Figat
e4c8639697 Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
#	Flax.flaxproj
#	Source/Editor/Cooker/Steps/DeployDataStep.cpp
2023-12-20 00:39:15 +01:00
Wojtek Figat
4e34524a08 Add profile event 2023-12-19 13:02:48 +01:00
Wojtek Figat
dfd3bcdcb7 Minor improvements for play mode 2023-12-19 12:57:23 +01:00
Wojtek Figat
3f1d851f82 Fix regression from bc2e130281 2023-12-19 12:37:47 +01:00
whocares77
4e2f0cd22c Added "Create parent for selected actors" context menu button 2023-12-19 11:02:18 +03:00
ExMatics HydrogenC
4497b2ca7d Add fallback settings for control 2023-12-19 12:36:12 +08:00
ExMatics HydrogenC
ac090d690e Merge remote-tracking branch 'upstream/master' 2023-12-19 12:33:13 +08:00
Wojtek Figat
8a94e053a8 Fix crash when resizing navmesh capacity with crowd created for that navmesh 2023-12-18 21:45:27 +01:00
Wojtek Figat
bc2e130281 Fix calling script OnDestroy when removing actors or scripts from the scene 2023-12-18 21:43:13 +01:00
Wojtek Figat
e4df1fc756 Add support for storing custom platform tools data in Game Cooker cache 2023-12-18 11:07:11 +01:00
Wojtek Figat
c6c53baff2 Improvements for astc format 2023-12-18 09:59:29 +01:00
Wojtek Figat
5958b2f4ea Remove unused 'PixelFormatExtensions::ComputeScanlineCount' 2023-12-18 09:55:17 +01:00
Wojtek Figat
4726552d8b Merge remote-tracking branch 'origin/master' 2023-12-18 09:50:57 +01:00
Menotdan
51c36223e6 Rename 'text' to 'sprite' to avoid confusion in the future. 2023-12-17 12:03:44 -05:00
Menotdan
ea744ab4ac Prevent performing default spawn behavior when spawning from a prefab. 2023-12-17 12:02:56 -05:00
Menotdan
9ea5ed79f8 Merge branch 'master' into fix-spriterender-prefab 2023-12-17 11:52:31 -05:00
Mr. Capybara
57dee19f75 Merge branch 'master' into arrow-debug-draw-improviment 2023-12-17 10:28:00 -04:00
Mr. Capybara
3c19262574 Add parameter to change arrow cap size 2023-12-17 10:15:41 -04:00
Wojtek Figat
aade14270e Merge branch 'saved-colors' of https://github.com/Tryibion/FlaxEngine into Tryibion-saved-colors 2023-12-17 13:03:57 +01:00
Wojtek Figat
d5a6083a55 Fix project initialization with -new if it already exists
#2092
2023-12-17 12:47:46 +01:00
Wojtek Figat
e448692eb9 Fix crash in UI prefab changes apply when reparenting controls
#2082
2023-12-17 12:41:51 +01:00
Wojtek Figat
7bcf78d0c0 Fix various crashes 2023-12-17 12:38:09 +01:00
Menotdan
9f460cd651 Fix sprite render actors spawning with overridden defaults when they are part of a prefab. 2023-12-17 04:30:54 -05:00