Chandler Cox
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58bfd1954e
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Fix UICanvas to only spawn CanvasScalar if it doesnt already have one.
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2023-12-02 09:24:04 -06:00 |
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Chandler Cox
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f67c0d2ac0
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Change ScaleWithResolution defaults
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2023-12-02 09:23:43 -06:00 |
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Chandler Cox
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9a712ba3cf
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Fix selecting objects/gizmos with high far plane.
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2023-12-02 09:12:38 -06:00 |
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Wiktor Kocielski
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3ab7d7fcc4
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Add Half to Vector2/Vector4
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2023-12-02 15:29:49 +03:00 |
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Ilya Fedorov
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0569b6dac8
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Merge branch 'FlaxEngine:master' into terrainscripting
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2023-12-02 14:18:18 +03:00 |
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ExMatics HydrogenC
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2f019d4264
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Fix unintended unname
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2023-12-02 17:51:32 +08:00 |
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ExMatics HydrogenC
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29eb3954c5
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Create global settings for font fallback
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2023-12-02 17:48:51 +08:00 |
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nothingTVatYT
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78d9262b05
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skip WM for non-regular windows and add mouse tracking
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2023-12-01 21:25:00 +01:00 |
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Wojtek Figat
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c8dd2c045c
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Simplify sorting arrays code
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2023-12-01 13:57:34 +01:00 |
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Wojtek Figat
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a808bcdbf6
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Refactor objects splitting in models importing to be handled by ModelTool not the importer code itself
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2023-12-01 13:57:08 +01:00 |
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ExMatics HydrogenC
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95f5e31e48
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Fix textbox height
Fix build error under non-windows platforms
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2023-12-01 19:38:15 +08:00 |
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ExMatics HydrogenC
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7b63c7016c
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Merge pull request #1 from FlaxEngine/master
Keep up with main
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2023-12-01 18:06:42 +08:00 |
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ExMatics HydrogenC
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3c5035d3e9
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Fix merge problem
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2023-12-01 18:06:25 +08:00 |
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Chandler Cox
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640e01262f
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Make SloppyOptimization false by default. Lower LODTargetError default.
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2023-11-30 20:40:02 -06:00 |
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ExMatics HydrogenC
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3d139a241a
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Fix C# editor
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2023-12-01 09:28:29 +08:00 |
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ExMatics HydrogenC
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623f478b44
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Move fallback rendering to new class
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2023-11-30 23:22:11 +08:00 |
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ExMatics HydrogenC
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cdbe59a3fb
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Add fallback settings to CSharp
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2023-11-30 23:12:56 +08:00 |
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Wojtek Figat
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6e92d3103c
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Replace ImportedModelData with ModelData for model importing
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2023-11-30 11:46:07 +01:00 |
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Wojtek Figat
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c5df7ad689
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Add various improvements to models importing code
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2023-11-30 11:31:58 +01:00 |
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ExMatics HydrogenC
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d3840bb1f3
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Refractor C++ code structure
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2023-11-30 16:25:32 +08:00 |
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ExMatics HydrogenC
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3365fb5afc
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Fix console rendering bug
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2023-11-30 14:59:43 +08:00 |
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ExMatics HydrogenC
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41bbce56f6
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Add multifont rendering to editor
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2023-11-30 13:41:45 +08:00 |
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Wojtek Figat
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712c400e43
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Add new mac icon
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2023-11-29 21:51:07 +01:00 |
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Wojtek Figat
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7f87e9794b
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Fix job system buffer allocation data
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2023-11-29 19:12:58 +01:00 |
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Wojtek Figat
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cebd28c3a7
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Revert fd938e8284
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2023-11-29 18:46:18 +01:00 |
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Wojtek Figat
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eb508fdc73
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Fix Json serialzier regression after hot-reload from 0f14672e3b
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2023-11-29 12:28:30 +01:00 |
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Wojtek Figat
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b7e4fe3e85
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Add automatic code modules references adding when cloning plugin project
#1335
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2023-11-29 12:28:19 +01:00 |
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ExMatics HydrogenC
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a3bc394e4e
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Fix a bunch of rendering bugs
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2023-11-29 15:04:29 +08:00 |
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ExMatics HydrogenC
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b9f4d4120c
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Merge remote-tracking branch 'upstream/master'
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2023-11-29 09:57:54 +08:00 |
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Wojtek Figat
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c6017a21f3
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Fix constant value sliders in material graphs to not be used due to shader compilations
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2023-11-28 23:19:47 +01:00 |
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Wojtek Figat
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d3a77c7a55
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Fix regressions
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2023-11-28 17:38:06 +01:00 |
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Wojtek Figat
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8ff4f95cef
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Optimize some code and cleanup code style in natvis file
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2023-11-28 16:02:51 +01:00 |
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Wojtek Figat
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4f8aff4352
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Refactor memory allocators to use dedicated path when moving collection data that is not blittable
#2001 #1920
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2023-11-28 16:02:36 +01:00 |
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Wojtek Figat
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0aeac36f09
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Fix __cplusplus macro on MSVC and add logging C++ version used during compilation
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2023-11-28 15:55:34 +01:00 |
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Wojtek Figat
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cf8b7a20c2
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Improve 47b8c9978f to handle non-vec4 cases
#2000
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2023-11-28 14:55:26 +01:00 |
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Wojtek Figat
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47b8c9978f
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Fix missing channel masking in material Scene Texture node
#2000
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2023-11-28 11:30:04 +01:00 |
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Wojtek Figat
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a909b57e82
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Fix deadlock in NetworkManager when network peer returns invalid event type
#1992
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2023-11-28 11:24:46 +01:00 |
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Wojtek Figat
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35ebdb0ffe
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Refactor INetworkDriver::PopEvent to use network event as output parameter rather than raw pointer
#1992
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2023-11-28 11:24:17 +01:00 |
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Wojtek Figat
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fd938e8284
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Fix incorrect pointer marshalling from Variant to managed runtime
#1992
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2023-11-28 11:22:14 +01:00 |
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Wojtek Figat
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17dca8c5c7
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Fix invalid codegen for array reference passed as output parameter in scripting interface method
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2023-11-28 11:21:29 +01:00 |
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Wojtek Figat
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8ffc86ef88
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Fix missing output parameters conversion when calling interface implementation in scripting
#1992
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2023-11-28 11:20:07 +01:00 |
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nothingTVatYT
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a3f1dc2694
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removed unnecessary check
|
2023-11-28 00:50:44 +01:00 |
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nothingTVatYT
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84f3d50925
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moved a comment line back to the suitable place
|
2023-11-28 00:43:55 +01:00 |
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nothingTVatYT
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a06a079804
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change submenu name to the shorter and less complicated "Add Scene"
|
2023-11-28 00:37:29 +01:00 |
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ExMatics HydrogenC
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47a25c7828
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Add font fallback
Note: All the `First()` in the code are temperary workarounds to make it work and require refractoring
|
2023-11-28 07:17:46 +08:00 |
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nothingTVatYT
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475453aa60
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add load scene add. to context menus
|
2023-11-28 00:06:28 +01:00 |
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Mr. Capybara
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44f0b5a1de
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Merge branch 'master' into add_spline_snap
|
2023-11-27 14:59:10 -04:00 |
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Wojtek Figat
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39dc5939e3
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Fix crash when boxing native non-POD structure into managed format
#1992
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2023-11-27 17:08:07 +01:00 |
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Wojtek Figat
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437819bfce
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Merge branch 'GoaLitiuM-dotnet_symbol_vscode_fixes'
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2023-11-27 14:33:21 +01:00 |
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Wojtek Figat
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fa972a3c77
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Merge branch 'dotnet_symbol_vscode_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_symbol_vscode_fixes
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2023-11-27 14:33:06 +01:00 |
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