Wojtek Figat
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c9e0637b0f
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Fix crash when unloading texture with leftover streaming task that was idle
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2025-08-02 22:03:19 +02:00 |
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Wojtek Figat
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db660721ce
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Fix debug command length bug
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2025-08-02 22:01:25 +02:00 |
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Wojtek Figat
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2730d63257
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More build fixes
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2025-08-02 21:50:09 +02:00 |
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Wojtek Figat
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31764d6d4e
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Fix crash on memory access in Vulkan descriptor set data
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2025-08-02 17:56:26 +02:00 |
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Wojtek Figat
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34ba45cd5a
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Add Stack to Sanitizers options
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2025-08-02 17:36:48 +02:00 |
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Wojtek Figat
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5de5d8f683
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Add more events for GPU profiling
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2025-08-02 17:12:53 +02:00 |
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Wojtek Figat
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744c94b3cc
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Compilation errors fixing
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2025-08-02 17:05:13 +02:00 |
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Wojtek Figat
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b26d6ea108
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Fix various issues
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2025-08-02 08:31:24 +02:00 |
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Wojtek Figat
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5c5341e346
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Optimize Color Grading LUT to be cached if unchanged from the previous frame
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2025-08-01 23:16:57 +02:00 |
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Wojtek Figat
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0f81c64964
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Refactor Color Grading LUT rendering to have config for 2D/3D mode
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2025-07-31 20:05:08 +02:00 |
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Wojtek Figat
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7603109dce
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Add StringUtils::Copy for char to Char
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2025-07-31 20:04:03 +02:00 |
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Wojtek Figat
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01617ae684
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Optimize Debug Commands name building and support nested classes with name hierarchy
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2025-07-31 20:03:26 +02:00 |
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Wojtek Figat
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4aa2676084
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Fix MClass::GetNamespace typo that returned name instead
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2025-07-31 20:02:42 +02:00 |
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Wojtek Figat
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a8b9211c32
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Fix output log console to resize width to contain whole item text
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2025-07-31 17:34:22 +02:00 |
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Wojtek Figat
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9c5060584d
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Fix output log console to remove executed command from history no matter the placement
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2025-07-31 17:32:41 +02:00 |
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Wojtek Figat
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846a0b5685
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Fix PSO init to release old data on recreation
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2025-07-31 15:08:38 +02:00 |
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Wojtek Figat
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08154d8fe5
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Fix support for nesting classes inside other scripting classes
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2025-07-31 15:07:57 +02:00 |
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Wojtek Figat
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a53a438c3c
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Fix to use static VkInstance
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2025-07-31 12:10:42 +02:00 |
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Wojtek Figat
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bb8f569c41
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Fix Motion Vectors rendering skipping when not needed by SSR
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2025-07-30 23:46:42 +02:00 |
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Wojtek Figat
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6307ad7979
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Fix shadow bias artifacts on Low shadows quality
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2025-07-30 23:46:17 +02:00 |
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Wojtek Figat
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b6229350a3
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Fix crash on invalid GPUBuffer vertex layout in empty buffer
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2025-07-30 23:45:53 +02:00 |
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Wojtek Figat
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5dc4ebade1
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Fix Vulkan perf tracing with Tracy on Switch
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2025-07-30 23:25:27 +02:00 |
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Wojtek Figat
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3cd5890db1
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Update volk to version 1.4.304
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2025-07-30 19:11:15 +02:00 |
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Wojtek Figat
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522d8d89e6
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Fix Global SDF to properly lock static chunks access
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2025-07-30 19:09:21 +02:00 |
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Wojtek Figat
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492a5f979d
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Fix yield on Android
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2025-07-30 19:08:58 +02:00 |
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Wojtek Figat
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5e4d564338
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Add **GPU profiling support to Tracy integration**
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2025-07-30 19:08:45 +02:00 |
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Wojtek Figat
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8fcbef863e
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Add GPUResourceMapMode.NoWait flag to control buffer data reading
c68b75a298
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2025-07-30 08:42:26 +02:00 |
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Wojtek Figat
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c68b75a298
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Fix GPUBufferDX11::Map to wait on data to avoid missing data when reading staging buffers
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2025-07-29 21:43:09 +02:00 |
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Wojtek Figat
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8f63a99a2c
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Fix game splash screen to wait fr texture to be streamed in, not just allocated
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2025-07-29 21:42:37 +02:00 |
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Wojtek Figat
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6d05bf16b1
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Optimize Asset::GetPath in cooked build
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2025-07-29 21:41:59 +02:00 |
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Wojtek Figat
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b8218e9ab4
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Fix shader asset path in debug name in cooked build
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2025-07-29 17:34:42 +02:00 |
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Wojtek Figat
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99323c1d2f
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Add customizable per-platform affinity for content and pool threads
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2025-07-29 10:41:41 +02:00 |
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Wojtek Figat
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17c0892ff1
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Add debug name for PSO catching on D3D12/Vulkan during profiling incl. Development builds
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2025-07-28 23:08:26 +02:00 |
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Wojtek Figat
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ad6764e6d7
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Fix Asset.WaitForLoaded to yield or sleep thread for proper multithreading on some platforms
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2025-07-28 18:35:37 +02:00 |
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Wojtek Figat
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0bfd38e065
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Fix compilation on platforms without cloth sim
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2025-07-28 18:34:29 +02:00 |
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Wojtek Figat
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a00ffe6ec3
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Add Platform::Yield
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2025-07-28 18:33:05 +02:00 |
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Wojtek Figat
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a7ffd9e57f
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Add more profiler events
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2025-07-28 15:15:09 +02:00 |
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Wojtek Figat
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354eaac56c
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Add optional testing utility for malloc/free operations
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2025-07-27 23:20:06 +02:00 |
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Wojtek Figat
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8c51ea511a
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Fix incorrect documentation comments on HashSet/Dictionary item removal
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2025-07-27 11:07:58 +02:00 |
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Wojtek Figat
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2af266727f
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Add utility names to gamepad buttons doc and add usefull profiler event for mono
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2025-07-26 00:12:10 +02:00 |
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Wojtek Figat
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acc1777638
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Add shared utility for command line arguments merging
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2025-07-24 12:38:52 +02:00 |
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Wojtek Figat
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69585618ed
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Optimize scripting objects spawning on AOT platforms
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2025-07-24 12:27:28 +02:00 |
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Wojtek Figat
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af0ea65d78
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Add option to disable pipeline cache on specific Vulkan platforms
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2025-07-24 12:20:09 +02:00 |
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Wojtek Figat
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751d179cdb
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Fix missing brace
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2025-07-24 11:34:48 +02:00 |
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Wojtek Figat
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2550b9f88e
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Fix missing TypeConverter support in AOT build
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2025-07-23 22:15:38 +02:00 |
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Wojtek Figat
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c3cf8fba98
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Optimize managed code
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2025-07-23 18:17:10 +02:00 |
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Wojtek Figat
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6f172f8f2c
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Fix crash when prefab root object failed to deserialize
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2025-07-23 18:16:32 +02:00 |
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Wojtek Figat
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735d611de1
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Fix AOT libs rebuild when corlib was modified to avoid version mismatch
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2025-07-23 18:15:52 +02:00 |
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Wojtek Figat
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8ac2385447
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Update dependencies for Switch
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2025-07-22 22:58:57 +02:00 |
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Wojtek Figat
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892e2e0d1e
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Fix fullscreen borderless window on macOS
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2025-07-19 16:46:10 +02:00 |
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