Wojtek Figat
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cf397e1cc7
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Fix var name typo and make improve class lib and platforms tools searching for Mono AOT
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2023-04-13 08:27:49 +02:00 |
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Wojtek Figat
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d9855f2ed6
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DIsable leftover debug aot
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2023-04-12 23:16:39 +02:00 |
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Wojtek Figat
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047eb2eddf
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Add iOS to Game Cooker platforms
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2023-04-12 22:29:21 +02:00 |
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Wojtek Figat
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abf68328e6
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Fix bug when using material instance of material that uses GlobalSDF
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2023-04-12 16:59:03 +02:00 |
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Wojtek Figat
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609217a3bb
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Fix using Nullable<T> in C# properties
Fixes #935
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2023-04-12 15:47:03 +02:00 |
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Wojtek Figat
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f8cf82a005
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Fix comment copy/paste typo
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2023-04-12 15:43:03 +02:00 |
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Wojtek Figat
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0bea917ef1
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Merge branch 'fix_method_invoker' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_method_invoker
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2023-04-12 15:05:24 +02:00 |
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Wojtek Figat
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b747031e2f
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Merge branch 'lagless_networklagdriver' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-lagless_networklagdriver
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2023-04-12 15:04:05 +02:00 |
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Wojtek Figat
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66a140f402
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Fix build
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2023-04-12 14:59:15 +02:00 |
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Wojtek Figat
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7c39e5726d
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Improve csproj project files generation
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2023-04-12 14:00:24 +02:00 |
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Wojtek Figat
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338e3bbd42
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Updates for arm64 usage
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2023-04-12 14:00:03 +02:00 |
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Wojtek Figat
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99566a0f0f
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Fix typo
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2023-04-12 11:21:55 +02:00 |
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Wojtek Figat
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1a604e24a0
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Disable tests code when not in test build
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2023-04-12 10:41:42 +02:00 |
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Wojtek Figat
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9ecfe90708
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Fix typo
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2023-04-11 18:27:43 +02:00 |
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Wojtek Figat
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f9e8ad7c12
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Add env var DOTNET_ROOT support for dotnet location probing
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2023-04-11 18:14:28 +02:00 |
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Wojtek Figat
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68c6a01805
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Update Switch platform support
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2023-04-11 15:53:53 +02:00 |
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e186adc90e
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Support handling network events immediately in NetworkLagDriver
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2023-04-09 18:25:45 +03:00 |
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7df5a7c646
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Fix managed method invoker delegate caching
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2023-04-09 18:25:14 +03:00 |
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Wojtek Figat
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aa64da9869
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Mark iOS platform as AOT-only
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2023-04-06 14:19:10 +02:00 |
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Wojtek Figat
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92520a3c17
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Add .NET 7 improvements for platforms
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2023-04-06 13:07:45 +02:00 |
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Wojtek Figat
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f4e62afe8a
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Fix compilation with C# disabled
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2023-04-05 19:39:04 +02:00 |
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Wojtek Figat
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a9b706becf
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Reset AOT Assemblies game cooker cache when Flax.Build gets modified
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2023-04-05 19:17:53 +02:00 |
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Wojtek Figat
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09bd7c696b
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Add .NET 7 for PlayStation 4
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2023-04-05 19:17:22 +02:00 |
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Wojtek Figat
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2475706df4
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Merge remote-tracking branch 'origin/master' into 1.6
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2023-04-04 18:08:25 +02:00 |
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Wojtek Figat
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cd2669230e
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Merge branch 'fix_editor_sleep' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_editor_sleep
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2023-04-04 17:57:49 +02:00 |
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Wojtek Figat
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1093818381
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Merge branch 'inputbindings' of https://github.com/Withaust/FlaxEngine into Withaust-inputbindings
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2023-04-04 17:47:42 +02:00 |
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Wojtek Figat
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f721284f70
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Merge branch 'copy-euler' of https://github.com/Tryibion/FlaxEngine into Tryibion-copy-euler
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2023-04-04 17:42:54 +02:00 |
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Wojtek Figat
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bb7ca521c4
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Merge branch 'double-color-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-double-color-fix
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2023-04-04 17:41:18 +02:00 |
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Wojtek Figat
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6c8b5e5e8a
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Improve #970 by using OptionsChanged event
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2023-04-04 17:40:05 +02:00 |
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Wojtek Figat
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7de30bef7c
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Merge branch 'update-mainmenu-shortkeys' of https://github.com/Tryibion/FlaxEngine into Tryibion-update-mainmenu-shortkeys
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2023-04-04 17:36:46 +02:00 |
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Wojtek Figat
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a8c6b2b619
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Fix crash on end play when one of the actors has been manually disabled
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2023-04-04 15:56:56 +02:00 |
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Wojtek Figat
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0df9f5c797
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Merge branch 'linux_rid_fix' of https://github.com/GoaLitiuM/FlaxEngine into 1.6
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2023-04-04 15:09:37 +02:00 |
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Wojtek Figat
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0c4a608b65
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Add .NET 7 support to Xbox
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2023-04-04 14:46:08 +02:00 |
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Wojtek Figat
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e48e15f02f
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Fix tests compilation
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2023-04-03 23:50:59 +02:00 |
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Wojtek Figat
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eda07ac57b
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Fix build tool crash when includes cache file is corrupted
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2023-04-03 23:42:32 +02:00 |
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Wojtek Figat
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820c18968a
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Add C# class library optimization for normal game builds (without AOT)
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2023-04-03 23:41:18 +02:00 |
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Wojtek Figat
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be7da82cfc
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Add printing output C# files size in game cooker
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2023-04-03 18:26:17 +02:00 |
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Wojtek Figat
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bb84a51478
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Add FileSystem::GetDirectorySize
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2023-04-03 18:22:57 +02:00 |
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Wojtek Figat
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03b16875c7
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Add SkipUnusedDotnetLibsPackaging to build settings for optional whole C# stdlib packaging
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2023-04-03 18:03:28 +02:00 |
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Wojtek Figat
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84bb56d68b
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Minor dotnet tweaks
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2023-04-03 14:12:27 +02:00 |
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Wojtek Figat
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d28be9cf44
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Optimize out debug symbols generation for C# stdlib in Mono AOT builds
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2023-04-03 13:53:03 +02:00 |
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Wojtek Figat
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58e5c988af
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Optimize Utils.InitStructure usage in generated bindings code if structure can be zero-inited
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2023-04-03 13:52:15 +02:00 |
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Wojtek Figat
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e995736012
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Optimize out System.ComponentModel.TypeConverter assembly usage to reduce cooked game builds
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2023-04-03 13:51:33 +02:00 |
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Wojtek Figat
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493f3430bc
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Improve AOT cache usage when using different build configurations
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2023-04-03 13:49:53 +02:00 |
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Wojtek Figat
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350112a0d7
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Fix C# string chars getter in AOT build
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2023-04-03 11:23:32 +02:00 |
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Wojtek Figat
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5ca6dae8c3
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Fix crash in AOT build when platform has overridden AOT mode
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2023-04-02 14:56:33 +02:00 |
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Wojtek Figat
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21f419dd4b
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Fix C# assemblies loading in AOT mode (use file path to correctly load precompiled native assembly)
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2023-04-02 14:50:42 +02:00 |
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Wojtek Figat
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a3517b273c
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Add warning check to Mono AOT process to detect not supported features usage
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2023-04-01 23:35:20 +02:00 |
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Wojtek Figat
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e1a0e51bc7
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Optimzie Newtonsoft.Json lib by removing Xml, Schema support and making it AOT-friendly for AOT game builds
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2023-04-01 23:34:24 +02:00 |
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Wojtek Figat
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12f4dc74d2
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Optimize default C# stdlib references to prevent using jit-ed features in a game assembly
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2023-04-01 23:34:05 +02:00 |
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