Commit Graph

4668 Commits

Author SHA1 Message Date
Wojtek Figat
cf397e1cc7 Fix var name typo and make improve class lib and platforms tools searching for Mono AOT 2023-04-13 08:27:49 +02:00
Wojtek Figat
d9855f2ed6 DIsable leftover debug aot 2023-04-12 23:16:39 +02:00
Wojtek Figat
047eb2eddf Add iOS to Game Cooker platforms 2023-04-12 22:29:21 +02:00
Wojtek Figat
abf68328e6 Fix bug when using material instance of material that uses GlobalSDF 2023-04-12 16:59:03 +02:00
Wojtek Figat
609217a3bb Fix using Nullable<T> in C# properties
Fixes #935
2023-04-12 15:47:03 +02:00
Wojtek Figat
f8cf82a005 Fix comment copy/paste typo 2023-04-12 15:43:03 +02:00
Wojtek Figat
0bea917ef1 Merge branch 'fix_method_invoker' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_method_invoker 2023-04-12 15:05:24 +02:00
Wojtek Figat
b747031e2f Merge branch 'lagless_networklagdriver' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-lagless_networklagdriver 2023-04-12 15:04:05 +02:00
Wojtek Figat
66a140f402 Fix build 2023-04-12 14:59:15 +02:00
Wojtek Figat
7c39e5726d Improve csproj project files generation 2023-04-12 14:00:24 +02:00
Wojtek Figat
338e3bbd42 Updates for arm64 usage 2023-04-12 14:00:03 +02:00
Wojtek Figat
99566a0f0f Fix typo 2023-04-12 11:21:55 +02:00
Wojtek Figat
1a604e24a0 Disable tests code when not in test build 2023-04-12 10:41:42 +02:00
Wojtek Figat
9ecfe90708 Fix typo 2023-04-11 18:27:43 +02:00
Wojtek Figat
f9e8ad7c12 Add env var DOTNET_ROOT support for dotnet location probing 2023-04-11 18:14:28 +02:00
Wojtek Figat
68c6a01805 Update Switch platform support 2023-04-11 15:53:53 +02:00
e186adc90e Support handling network events immediately in NetworkLagDriver 2023-04-09 18:25:45 +03:00
7df5a7c646 Fix managed method invoker delegate caching 2023-04-09 18:25:14 +03:00
Wojtek Figat
aa64da9869 Mark iOS platform as AOT-only 2023-04-06 14:19:10 +02:00
Wojtek Figat
92520a3c17 Add .NET 7 improvements for platforms 2023-04-06 13:07:45 +02:00
Wojtek Figat
f4e62afe8a Fix compilation with C# disabled 2023-04-05 19:39:04 +02:00
Wojtek Figat
a9b706becf Reset AOT Assemblies game cooker cache when Flax.Build gets modified 2023-04-05 19:17:53 +02:00
Wojtek Figat
09bd7c696b Add .NET 7 for PlayStation 4 2023-04-05 19:17:22 +02:00
Wojtek Figat
2475706df4 Merge remote-tracking branch 'origin/master' into 1.6 2023-04-04 18:08:25 +02:00
Wojtek Figat
cd2669230e Merge branch 'fix_editor_sleep' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_editor_sleep 2023-04-04 17:57:49 +02:00
Wojtek Figat
1093818381 Merge branch 'inputbindings' of https://github.com/Withaust/FlaxEngine into Withaust-inputbindings 2023-04-04 17:47:42 +02:00
Wojtek Figat
f721284f70 Merge branch 'copy-euler' of https://github.com/Tryibion/FlaxEngine into Tryibion-copy-euler 2023-04-04 17:42:54 +02:00
Wojtek Figat
bb7ca521c4 Merge branch 'double-color-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-double-color-fix 2023-04-04 17:41:18 +02:00
Wojtek Figat
6c8b5e5e8a Improve #970 by using OptionsChanged event 2023-04-04 17:40:05 +02:00
Wojtek Figat
7de30bef7c Merge branch 'update-mainmenu-shortkeys' of https://github.com/Tryibion/FlaxEngine into Tryibion-update-mainmenu-shortkeys 2023-04-04 17:36:46 +02:00
Wojtek Figat
a8c6b2b619 Fix crash on end play when one of the actors has been manually disabled 2023-04-04 15:56:56 +02:00
Wojtek Figat
0df9f5c797 Merge branch 'linux_rid_fix' of https://github.com/GoaLitiuM/FlaxEngine into 1.6 2023-04-04 15:09:37 +02:00
Wojtek Figat
0c4a608b65 Add .NET 7 support to Xbox 2023-04-04 14:46:08 +02:00
Wojtek Figat
e48e15f02f Fix tests compilation 2023-04-03 23:50:59 +02:00
Wojtek Figat
eda07ac57b Fix build tool crash when includes cache file is corrupted 2023-04-03 23:42:32 +02:00
Wojtek Figat
820c18968a Add C# class library optimization for normal game builds (without AOT) 2023-04-03 23:41:18 +02:00
Wojtek Figat
be7da82cfc Add printing output C# files size in game cooker 2023-04-03 18:26:17 +02:00
Wojtek Figat
bb84a51478 Add FileSystem::GetDirectorySize 2023-04-03 18:22:57 +02:00
Wojtek Figat
03b16875c7 Add SkipUnusedDotnetLibsPackaging to build settings for optional whole C# stdlib packaging 2023-04-03 18:03:28 +02:00
Wojtek Figat
84bb56d68b Minor dotnet tweaks 2023-04-03 14:12:27 +02:00
Wojtek Figat
d28be9cf44 Optimize out debug symbols generation for C# stdlib in Mono AOT builds 2023-04-03 13:53:03 +02:00
Wojtek Figat
58e5c988af Optimize Utils.InitStructure usage in generated bindings code if structure can be zero-inited 2023-04-03 13:52:15 +02:00
Wojtek Figat
e995736012 Optimize out System.ComponentModel.TypeConverter assembly usage to reduce cooked game builds 2023-04-03 13:51:33 +02:00
Wojtek Figat
493f3430bc Improve AOT cache usage when using different build configurations 2023-04-03 13:49:53 +02:00
Wojtek Figat
350112a0d7 Fix C# string chars getter in AOT build 2023-04-03 11:23:32 +02:00
Wojtek Figat
5ca6dae8c3 Fix crash in AOT build when platform has overridden AOT mode 2023-04-02 14:56:33 +02:00
Wojtek Figat
21f419dd4b Fix C# assemblies loading in AOT mode (use file path to correctly load precompiled native assembly) 2023-04-02 14:50:42 +02:00
Wojtek Figat
a3517b273c Add warning check to Mono AOT process to detect not supported features usage 2023-04-01 23:35:20 +02:00
Wojtek Figat
e1a0e51bc7 Optimzie Newtonsoft.Json lib by removing Xml, Schema support and making it AOT-friendly for AOT game builds 2023-04-01 23:34:24 +02:00
Wojtek Figat
12f4dc74d2 Optimize default C# stdlib references to prevent using jit-ed features in a game assembly 2023-04-01 23:34:05 +02:00