Wojciech Figat
eebc4951de
Merge branch '1.5' into dotnet7
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# Conflicts:
# Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
# Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.dll
# Source/Platforms/DotNet/NUnit/nunit3-console.exe
# Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
# Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
# Source/Tools/Flax.Build/Deps/Downloader.cs
# Source/Tools/Flax.Stats/CodeFrame.cs
# Source/Tools/Flax.Stats/CodeFrameNode.cs
# Source/Tools/Flax.Stats/Flax.Stats.Build.cs
# Source/Tools/Flax.Stats/Languages.cs
# Source/Tools/Flax.Stats/Program.cs
# Source/Tools/Flax.Stats/TaskType.cs
# Source/Tools/Flax.Stats/Tools.cs
# Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
2023-01-10 15:49:44 +01:00
Wojciech Figat
9626e9bbb6
Update copyright year
2023-01-10 15:29:37 +01:00
Wojciech Figat
3e8e839cd1
Refactor Editor Windows layout serialization of splitter values to prevent invalid state when loading windows
2022-12-27 13:54:53 +01:00
Chandler Cox
4a9a01a89e
Moved check and ops to also fix issue #683
2022-11-27 14:23:01 -06:00
Tryibion
8707d658f1
Added ability to drag maximized panels.
2022-11-25 15:14:04 -06:00
Wojtek Figat
a881c90b2e
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
Wojtek Figat
90906baae2
Various improvements for Editor
2022-05-06 17:14:25 +02:00
Wojciech Figat
8c2241c6dc
Update copyright year
2022-01-14 13:31:12 +01:00
Wojciech Figat
11b88cc621
Fix Windows Snap with borderless windows
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#629 #676
2021-12-08 16:49:44 +01:00
Wojciech Figat
ea71e8cbe6
Tweaks for doc comments
2021-12-07 18:23:01 +01:00
Wojtek Figat
74f813ed3e
Optimize UI in Editor
2021-11-27 13:07:09 +01:00
Wojciech Figat
ff1ae0f5ed
Add F11 shortcut to maximize Game window during play-mode in Editor
2021-11-22 17:07:57 +01:00
Wojtek Figat
77f2bd5115
Fixes
2021-10-05 15:58:45 +02:00
Wojtek Figat
425c23fea1
Rename NewWindowMethod to NewWindowLocation and add handling for new asset windows too
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#577
2021-08-05 18:56:55 +02:00
thallard
a64d23b8ed
Some tweaks
2021-08-05 12:46:29 +02:00
HosRa
23e94a259b
Create new option for open method window
2021-08-05 12:20:31 +02:00
W2Wizard
83e6319643
Adjust debug log tab icon
2021-06-13 22:37:47 +02:00
Wojtek Figat
1adf14ca2b
Fix auto-focus for dock window on right-click to prevent Game Window mouse steal when using context menu
2021-05-15 13:00:25 +02:00
stefnotch
93f23af92e
Scale dockwindow size by DPI scale
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For those gangstas with 4k screens ;)
2021-03-30 23:03:56 +02:00
Wojtek Figat
691df4cb80
Fix Dpi issues when RootWindow is null
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Fix #344
2021-03-17 00:04:16 +01:00
Wojtek Figat
0bf4ab9cb6
Merge branch 'ui-fixes' of git://github.com/stefnotch/FlaxEngine into stefnotch-ui-fixes
2021-03-08 22:36:46 +01:00
Wojtek Figat
81f3a65a5f
Merge branch 'fix-per-window-dpi' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-per-window-dpi
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# Conflicts:
# Source/Editor/Utilities/Utils.cs
# Source/Editor/Windows/Assets/MaterialWindow.cs
# Source/Editor/Windows/Assets/ParticleEmitterWindow.cs
# Source/Engine/Platform/Linux/LinuxWindow.cpp
# Source/Engine/Platform/Windows/WindowsWindow.cpp
2021-03-08 20:50:31 +01:00
Wojtek Figat
9c80354acf
Fix dock window icon rectangle calculation if icon is used
2021-03-02 13:44:16 +01:00
Wojtek Figat
5a9ca6f130
Merge remote-tracking branch 'origin/1.1' into linux-editor
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# Conflicts:
# Source/Engine/Core/Math/BoundingSphere.cs
# Source/Engine/Debug/DebugDraw.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
# Source/Engine/Platform/Win32/Win32Platform.h
2021-02-23 22:32:17 +01:00
W2.Wizard
68f6e0251c
Cleanup 8
2021-02-21 14:27:44 +01:00
stefnotch
1fb07a01d2
Basic icon for log window
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It also clears the icon when you click on the window
2021-02-21 12:53:08 +01:00
W2.Wizard
694b20148d
Cleanup 5
2021-02-21 11:50:30 +01:00
W2.Wizard
52bc268ee7
Cleanup 1
2021-02-21 10:05:47 +01:00
stefnotch
8fe656b88f
Always focus tab on click
2021-02-20 22:07:15 +01:00
stefnotch
8f8f0266ce
Add DpiScale to RootWindow
2021-02-08 09:48:57 +01:00
stefnotch
f5b48e03e9
Per window DPI
2021-02-07 17:26:41 +01:00
SilentCLD
7868c6505d
[Editor/Docking] Bring window to front on focus
2021-02-04 17:49:54 +00:00
W2.Wizard
8fd0af3f39
Fixed Typos and padding
2021-01-17 10:18:30 +01:00
Wojtek Figat
7bbdd25a9e
Merge branch 'dev' of git://github.com/VNNCC/FlaxEngine into VNNCC-dev
2021-01-03 23:41:33 +01:00
Jean-Baptiste Perrier
03eb39afe6
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
stefnotch
65ab9cac50
Change ClientFrom/ToScreen to PointFrom/ToScreen
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Fix #67
2020-12-29 18:10:26 +01:00
VNC
2f313c6b43
Correct DockHintWindow drag offset if it was invalid when initializing
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Description: If the toMove window is unfocused the FlaxEngine.Input.MouseScreenPosition property will always return a vector that only contains zeros. #64
Fix: Perform a later update that will correct the drag offset using the current mouse position.
2020-12-28 19:05:14 +01:00
Wojtek Figat
c9989e0aff
Merge branch 'fix-maximum-window-size' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-maximum-window-size
2020-12-23 22:39:01 +01:00
stefnotch
4a068a3b86
Change maximum window size to 4096
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For those neat 4k monitors
2020-12-23 21:54:42 +01:00
stefnotch
0679aebfac
Fix docking hints jumping around on high dpi screens
2020-12-23 14:12:53 +01:00
Wojtek Figat
6fb9eee74c
You're breathtaking!
2020-12-07 23:40:54 +01:00