Wojtek Figat
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cf3ac7a26e
|
Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/Color.cs
# Source/Engine/Navigation/Navigation.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
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2021-02-23 22:29:07 +01:00 |
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Wojtek Figat
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e160d719a9
|
Add support for C++ scripting on platforms that don't support referencing executable file when linking shared library (eg. Linux)
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2021-02-23 22:23:03 +01:00 |
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Wojtek Figat
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09651fa0fd
|
Merge branch 'CodeCleanUp' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-CodeCleanUp
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2021-02-21 20:19:07 +01:00 |
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W2.Wizard
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89734760fa
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Revert previous checks, revert switch intend
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2021-02-21 19:48:23 +01:00 |
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W2.Wizard
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35b687bf3d
|
Additional cleanup
Cleaned up some additional stuff that I found
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2021-02-21 18:17:35 +01:00 |
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W2.Wizard
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8b3fc9842d
|
Apply review changes
Applied review changes and one additional skip of an unused variable
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2021-02-21 17:03:58 +01:00 |
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W2.Wizard
|
3c603d7f09
|
Final Changes
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2021-02-21 14:38:01 +01:00 |
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W2.Wizard
|
68f6e0251c
|
Cleanup 8
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2021-02-21 14:27:44 +01:00 |
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W2.Wizard
|
a4409c729b
|
Fix Gizmo issue
For some reason the cleanup changed TransformGizmo to TransformGizmoBase in a few files.
|
2021-02-21 14:08:11 +01:00 |
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W2.Wizard
|
597a9c537d
|
Cleanup 7
|
2021-02-21 13:50:25 +01:00 |
|
W2.Wizard
|
d87f0df2a6
|
Cleanup 6
|
2021-02-21 12:05:40 +01:00 |
|
W2.Wizard
|
694b20148d
|
Cleanup 5
|
2021-02-21 11:50:30 +01:00 |
|
W2.Wizard
|
ee76440477
|
Cleanup 4
|
2021-02-21 11:41:30 +01:00 |
|
W2.Wizard
|
20ba37e223
|
Cleanup 3
|
2021-02-21 11:09:04 +01:00 |
|
W2.Wizard
|
92fafe877c
|
Cleanup 2
|
2021-02-21 10:23:01 +01:00 |
|
W2.Wizard
|
52bc268ee7
|
Cleanup 1
|
2021-02-21 10:05:47 +01:00 |
|
W2.Wizard
|
c475e83aa3
|
Added RGBToHSV
|
2021-02-20 15:44:06 +01:00 |
|
W2.Wizard
|
da24a474ea
|
Add HSVToRGB
|
2021-02-19 18:23:23 +01:00 |
|
Wojtek Figat
|
fc4dc8cb50
|
Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
# Source/FlaxEngine.Gen.cs
# Source/Tools/Flax.Build/Utilities/Utilities.cs
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2021-02-16 18:54:25 +01:00 |
|
mafiesto4
|
489672d346
|
Fix warning when building editor for linux
|
2021-02-16 18:46:37 +01:00 |
|
Wojtek Figat
|
c902e33d8a
|
Add Build Actions option to editor settings for build button configuration
|
2021-02-16 15:54:22 +01:00 |
|
Wojtek Figat
|
f66b7ff785
|
Add support for Custom Define in Game Cooker for build scripts configuration
|
2021-02-16 13:54:57 +01:00 |
|
Wojtek Figat
|
788907f3b1
|
Remove deprecated and unused ISceneObject and ITransformable
|
2021-02-15 12:09:46 +01:00 |
|
Wojtek Figat
|
b6557cb15c
|
Fix showing shader source code window over a calling window
|
2021-02-15 12:02:25 +01:00 |
|
Wojtek Figat
|
312e4ad010
|
Merge branch 'master' into 1.1
# Conflicts:
# Source/Engine/Content/JsonAsset.h
# Source/Engine/Core/Config/Settings.h
|
2021-02-15 10:40:59 +01:00 |
|
Wojtek Figat
|
3e608e6dec
|
Merge branch 'fix-ui-issues' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-ui-issues
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2021-02-15 10:22:55 +01:00 |
|
mafiesto4
|
c68e3af566
|
Use bundled mono on Linux for C# compilation
|
2021-02-14 23:04:42 +01:00 |
|
Wojtek Figat
|
f82ef8c065
|
Fix AssetPicker buttons usage without mouse down click over the control
Fixes #233
|
2021-02-14 18:18:58 +01:00 |
|
Wojtek Figat
|
a947dc0cc3
|
Fix properties names formatting for UI with 2 character words
Fixes #229
|
2021-02-14 17:12:29 +01:00 |
|
Wojtek Figat
|
a9ac758abd
|
Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master
|
2021-02-14 16:58:29 +01:00 |
|
Wojtek Figat
|
6bdc31df5a
|
Fix using get_Control getter method from UIControl in Visual Script
|
2021-02-14 15:53:08 +01:00 |
|
stefnotch
|
ac8c185056
|
Fix TreeNode hovering with collapsed children
and also set DefaultNodeOffsetY to get rid of the spaces between the nodes
|
2021-02-14 08:43:50 +01:00 |
|
Wojtek Figat
|
55194edd2c
|
Fix missing NavMesh node type
|
2021-02-12 15:28:45 +01:00 |
|
Wojtek Figat
|
8661091337
|
Add Spline Rope Body actor for ropes, chains and cables physics
|
2021-02-12 15:16:04 +01:00 |
|
Wojtek Figat
|
34b6cfebc3
|
Fix navmesh update on some spline editing operations
|
2021-02-12 12:20:58 +01:00 |
|
Wojtek Figat
|
9fd5e8928c
|
Add missing scene graph nodes types mapping
|
2021-02-12 11:27:30 +01:00 |
|
Wojtek Figat
|
17d0f40e1c
|
Add automatic navmesh update when editing spline with navmesh-relevant collider
|
2021-02-12 11:27:13 +01:00 |
|
Wojtek Figat
|
49758fbfff
|
Add Spline Collider
|
2021-02-11 16:47:43 +01:00 |
|
Wojtek Figat
|
4c673bec9b
|
Add BAGUETTE
|
2021-02-10 22:59:40 +01:00 |
|
Vizepi
|
3a3c66b916
|
[EDITOR] Fixed layer matrix order ( issue #153 )
|
2021-02-10 20:32:32 +01:00 |
|
Wojtek Figat
|
5cb2322270
|
Add default Deformable material for splines
|
2021-02-10 11:37:34 +01:00 |
|
Wojtek Figat
|
81e41d51c8
|
Remove Unlink from asset reference
|
2021-02-10 11:37:14 +01:00 |
|
mafiesto4
|
6906db499e
|
Add VS Code as default code editor on Linux
|
2021-02-09 21:52:50 +01:00 |
|
mafiesto4
|
4ce6882fc0
|
Add support for using VS Code as IDE for scripts on Linux
|
2021-02-09 21:01:05 +01:00 |
|
Wojtek Figat
|
d4f959b681
|
Add support for Deformable material preview
|
2021-02-09 16:46:10 +01:00 |
|
Wojtek Figat
|
311dad7b82
|
Add Spline Model
|
2021-02-09 16:04:47 +01:00 |
|
mafiesto4
|
b30ab38ef2
|
Window impl on Linux progress
|
2021-02-08 22:53:32 +01:00 |
|
mafiesto4
|
034890ee7c
|
Window impl on Linux progress
|
2021-02-08 21:33:38 +01:00 |
|
Wojtek Figat
|
da784e98e5
|
Add Deformable material domain
|
2021-02-08 15:44:38 +01:00 |
|
Wojtek Figat
|
57f9e42486
|
Fix Editor timeline editor controls API visible in Visual Scripting
|
2021-02-07 21:41:46 +01:00 |
|