Commit Graph

282 Commits

Author SHA1 Message Date
Wojtek Figat
cf3ac7a26e Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
#	Source/Engine/Core/Math/Color.cs
#	Source/Engine/Navigation/Navigation.cpp
#	Source/Engine/Platform/Win32/Win32Platform.cpp
2021-02-23 22:29:07 +01:00
Wojtek Figat
e160d719a9 Add support for C++ scripting on platforms that don't support referencing executable file when linking shared library (eg. Linux) 2021-02-23 22:23:03 +01:00
Wojtek Figat
09651fa0fd Merge branch 'CodeCleanUp' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-CodeCleanUp 2021-02-21 20:19:07 +01:00
W2.Wizard
89734760fa Revert previous checks, revert switch intend 2021-02-21 19:48:23 +01:00
W2.Wizard
35b687bf3d Additional cleanup
Cleaned up some additional stuff that I found
2021-02-21 18:17:35 +01:00
W2.Wizard
8b3fc9842d Apply review changes
Applied review changes and one additional skip of an unused variable
2021-02-21 17:03:58 +01:00
W2.Wizard
3c603d7f09 Final Changes 2021-02-21 14:38:01 +01:00
W2.Wizard
68f6e0251c Cleanup 8 2021-02-21 14:27:44 +01:00
W2.Wizard
a4409c729b Fix Gizmo issue
For some reason the cleanup changed TransformGizmo to TransformGizmoBase in a few files.
2021-02-21 14:08:11 +01:00
W2.Wizard
597a9c537d Cleanup 7 2021-02-21 13:50:25 +01:00
W2.Wizard
d87f0df2a6 Cleanup 6 2021-02-21 12:05:40 +01:00
W2.Wizard
694b20148d Cleanup 5 2021-02-21 11:50:30 +01:00
W2.Wizard
ee76440477 Cleanup 4 2021-02-21 11:41:30 +01:00
W2.Wizard
20ba37e223 Cleanup 3 2021-02-21 11:09:04 +01:00
W2.Wizard
92fafe877c Cleanup 2 2021-02-21 10:23:01 +01:00
W2.Wizard
52bc268ee7 Cleanup 1 2021-02-21 10:05:47 +01:00
W2.Wizard
c475e83aa3 Added RGBToHSV 2021-02-20 15:44:06 +01:00
W2.Wizard
da24a474ea Add HSVToRGB 2021-02-19 18:23:23 +01:00
Wojtek Figat
fc4dc8cb50 Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
#	Source/FlaxEngine.Gen.cs
#	Source/Tools/Flax.Build/Utilities/Utilities.cs
2021-02-16 18:54:25 +01:00
mafiesto4
489672d346 Fix warning when building editor for linux 2021-02-16 18:46:37 +01:00
Wojtek Figat
c902e33d8a Add Build Actions option to editor settings for build button configuration 2021-02-16 15:54:22 +01:00
Wojtek Figat
f66b7ff785 Add support for Custom Define in Game Cooker for build scripts configuration 2021-02-16 13:54:57 +01:00
Wojtek Figat
788907f3b1 Remove deprecated and unused ISceneObject and ITransformable 2021-02-15 12:09:46 +01:00
Wojtek Figat
b6557cb15c Fix showing shader source code window over a calling window 2021-02-15 12:02:25 +01:00
Wojtek Figat
312e4ad010 Merge branch 'master' into 1.1
# Conflicts:
#	Source/Engine/Content/JsonAsset.h
#	Source/Engine/Core/Config/Settings.h
2021-02-15 10:40:59 +01:00
Wojtek Figat
3e608e6dec Merge branch 'fix-ui-issues' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-ui-issues 2021-02-15 10:22:55 +01:00
mafiesto4
c68e3af566 Use bundled mono on Linux for C# compilation 2021-02-14 23:04:42 +01:00
Wojtek Figat
f82ef8c065 Fix AssetPicker buttons usage without mouse down click over the control
Fixes #233
2021-02-14 18:18:58 +01:00
Wojtek Figat
a947dc0cc3 Fix properties names formatting for UI with 2 character words
Fixes #229
2021-02-14 17:12:29 +01:00
Wojtek Figat
a9ac758abd Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master 2021-02-14 16:58:29 +01:00
Wojtek Figat
6bdc31df5a Fix using get_Control getter method from UIControl in Visual Script 2021-02-14 15:53:08 +01:00
stefnotch
ac8c185056 Fix TreeNode hovering with collapsed children
and also set DefaultNodeOffsetY to get rid of the spaces between the nodes
2021-02-14 08:43:50 +01:00
Wojtek Figat
55194edd2c Fix missing NavMesh node type 2021-02-12 15:28:45 +01:00
Wojtek Figat
8661091337 Add Spline Rope Body actor for ropes, chains and cables physics 2021-02-12 15:16:04 +01:00
Wojtek Figat
34b6cfebc3 Fix navmesh update on some spline editing operations 2021-02-12 12:20:58 +01:00
Wojtek Figat
9fd5e8928c Add missing scene graph nodes types mapping 2021-02-12 11:27:30 +01:00
Wojtek Figat
17d0f40e1c Add automatic navmesh update when editing spline with navmesh-relevant collider 2021-02-12 11:27:13 +01:00
Wojtek Figat
49758fbfff Add Spline Collider 2021-02-11 16:47:43 +01:00
Wojtek Figat
4c673bec9b Add BAGUETTE 2021-02-10 22:59:40 +01:00
Vizepi
3a3c66b916 [EDITOR] Fixed layer matrix order ( issue #153 ) 2021-02-10 20:32:32 +01:00
Wojtek Figat
5cb2322270 Add default Deformable material for splines 2021-02-10 11:37:34 +01:00
Wojtek Figat
81e41d51c8 Remove Unlink from asset reference 2021-02-10 11:37:14 +01:00
mafiesto4
6906db499e Add VS Code as default code editor on Linux 2021-02-09 21:52:50 +01:00
mafiesto4
4ce6882fc0 Add support for using VS Code as IDE for scripts on Linux 2021-02-09 21:01:05 +01:00
Wojtek Figat
d4f959b681 Add support for Deformable material preview 2021-02-09 16:46:10 +01:00
Wojtek Figat
311dad7b82 Add Spline Model 2021-02-09 16:04:47 +01:00
mafiesto4
b30ab38ef2 Window impl on Linux progress 2021-02-08 22:53:32 +01:00
mafiesto4
034890ee7c Window impl on Linux progress 2021-02-08 21:33:38 +01:00
Wojtek Figat
da784e98e5 Add Deformable material domain 2021-02-08 15:44:38 +01:00
Wojtek Figat
57f9e42486 Fix Editor timeline editor controls API visible in Visual Scripting 2021-02-07 21:41:46 +01:00