Commit Graph

2850 Commits

Author SHA1 Message Date
Wojciech Figat
d07ca3fcf4 Add support for older Android devices that don't support R11G11B10 texture format 2021-11-15 16:39:16 +01:00
Wojciech Figat
80ef2befd5 Add FallbackTable for localized strings table to redirect missing texts into other language 2021-11-15 16:39:16 +01:00
Wojciech Figat
1107173e60 Add notification text to Editor status bar after saving to improve user awareness 2021-11-15 16:39:15 +01:00
Wojciech Figat
8459d7f3ad Add option to export a single localized string table to .pot file 2021-11-15 16:39:15 +01:00
Wojciech Figat
0797ee2a1f Add keyboard navigation for ItemsListContextMenu (used by pickers in Editor) 2021-11-15 16:39:14 +01:00
Wojciech Figat
6357cc6245 Fix typos 2021-11-15 16:39:13 +01:00
Wojciech Figat
3648f8bef2 Add Hidden attribute to scripting fields/properties/methods/events 2021-11-15 16:39:13 +01:00
Wojciech Figat
e81a1aac9b Add arrows navigation for Visject surface nodes 2021-11-15 16:39:12 +01:00
Wojtek Figat
073591aada Add bitangent vectors debugging to Model preview 2021-11-11 13:24:17 +01:00
Wojtek Figat
ea80992376 Fixes 2021-11-11 13:23:58 +01:00
Wojtek Figat
6f16195b08 Fix mesh tangent and bitangent vectors generation with OpenFBX backend by using MikkTSpace 2021-11-11 13:23:30 +01:00
Wojtek Figat
ac347f0029 Fix one error when pasting Visject nodes 2021-11-11 11:40:22 +01:00
Wojtek Figat
bbecddfde2 Fix build 2021-11-10 21:04:46 +01:00
Wojtek Figat
a3bb66d09e Fix build with Win11 sdk 2021-11-10 20:40:49 +01:00
Wojtek Figat
1f5a18ea2d Fix Linux build 2021-11-10 20:12:30 +01:00
Wojtek Figat
dd85cb1676 Fix Linux build 2021-11-10 19:58:47 +01:00
Wojtek Figat
1f09c19c8d Add support for Visual Studio 2022 in Editor 2021-11-10 19:21:56 +01:00
Wojtek Figat
13ab912bb4 Add support for Visual Studio 2022 in Flax.Build 2021-11-10 19:12:27 +01:00
Wojtek Figat
cb2ddc9472 Add custom Name property for GDK package settings 2021-11-10 00:00:02 +01:00
Wojtek Figat
5a0fdee09b Fix ragdoll crash on start if skinned model is not yet loaded 2021-11-09 23:53:17 +01:00
Wojtek Figat
35969dfd85 Fix texture refs in platform settings to be SoftObjectReferences instead of raw Guid 2021-11-09 23:52:46 +01:00
Wojtek Figat
c1e3db9d1d Refactor SoftObjectReference to improve usage of it 2021-11-09 23:49:32 +01:00
Wojciech Figat
dbdeddcd26 Add GetPixels and SetPixels to TextureBase for easier textures data editing 2021-11-09 16:27:23 +01:00
Wojciech Figat
e34d3285c2 Add option to automatically generate mips for textures created from code 2021-11-09 16:26:28 +01:00
Wojtek Figat
4c4c6e8f03 Add setter for ResidentMipLevels on GPU Texture for C# scripting 2021-11-08 00:25:20 +01:00
Wojtek Figat
884e7ce381 Fix error 2021-11-07 21:39:25 +01:00
Wojtek Figat
24e5d4635d Add Mathf.Frac 2021-11-07 21:39:09 +01:00
Wojtek Figat
7955a6bc35 Minor fixes 2021-11-07 20:47:29 +01:00
Wojtek Figat
b3eb17f61e Add Platform.Users to handle users per-platform 2021-11-07 20:46:56 +01:00
Wojtek Figat
21e6e8bc7b Fix crash when reading from RingBuffer if it's full 2021-11-06 20:15:01 +01:00
Wojtek Figat
e857ae4d24 Fix entering play mode in Editor with pause mode on start 2021-11-06 20:14:29 +01:00
Wojtek Figat
ddbc76cc7d Add utility SetLinearVelocity and SetAngularVelocity for a whole ragdoll 2021-11-06 13:48:53 +01:00
Wojtek Figat
6f68f4e5b0 Fix Get/Set field node in Visual Script to update Instance box accordingly for static fields 2021-11-06 13:48:34 +01:00
Wojtek Figat
22fa954716 Add error code logging to navmesh tiles adding issues 2021-11-06 13:23:24 +01:00
Wojtek Figat
84f78e9a15 Fix Visject param node getter breaking connection on param change to the same type 2021-11-06 13:23:05 +01:00
Wojtek Figat
214e626ac5 Refactor Control autofocus to be handled by control type instead of as part of base.OnMouseDown 2021-11-05 18:17:07 +01:00
Wojtek Figat
1c579ae69c Merge branch 'honzapatCZ-patch-9' 2021-11-05 12:40:52 +01:00
Wojtek Figat
fbdaa43126 Merge branch 'patch-9' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-9 2021-11-05 12:40:42 +01:00
Wojtek Figat
a37103af4a Fix regression from 5bd3032f78 2021-11-05 12:38:29 +01:00
Wojtek Figat
1f12e37412 Move mesh and skinned mesh options into shared base 2021-11-05 12:07:00 +01:00
Wojtek Figat
18f9d782ae Add Finished event to MeshDataCache 2021-11-05 12:06:33 +01:00
Wojtek Figat
e0d8a5be5d Add CollisionData.GetModelTriangle to retrieve source geometry triangle index from the raycast hit info 2021-11-05 11:49:10 +01:00
Wojtek Figat
3793630375 Add SuppressFaceRemapTable option for collision cooking 2021-11-05 11:48:23 +01:00
Wojtek Figat
5bd3032f78 Add support for passing the object reference as scripting function output result 2021-11-05 11:46:40 +01:00
Wojtek Figat
406102fd25 Add FaceIndex to RayCastHit 2021-11-05 11:43:46 +01:00
Nejcraft
7198539b33 Update Input.cpp 2021-11-05 00:47:51 +01:00
Nejcraft
e3505a40db Fix GamepadAxis
really not sure how could this have gone unnoticed XD
2021-11-05 00:45:28 +01:00
Wojtek Figat
4b735a365b Fix crash when streaming texture with unsupported format by the GPU driver 2021-11-04 16:47:43 +01:00
Wojtek Figat
2b05b80b54 Fix running editor on older D3D10 backend 2021-11-04 16:47:19 +01:00
Wojtek Figat
d8775a3ae5 Add Ragdoll Editor utilities for easier ragdoll setup and editing 2021-11-04 16:23:04 +01:00