Wojciech Figat
|
8c2241c6dc
|
Update copyright year
|
2022-01-14 13:31:12 +01:00 |
|
Wojtek Figat
|
82a43dea28
|
Add **Animation Events**
|
2022-01-08 15:06:25 +01:00 |
|
Wojtek Figat
|
bbfe0446f0
|
Tweaks and fixes
|
2022-01-08 15:06:21 +01:00 |
|
Wojtek Figat
|
779e41a686
|
Add static assert for curve keyframes data raw serialization
|
2022-01-08 15:06:21 +01:00 |
|
Wojtek Figat
|
fa83869430
|
Add minor changes
|
2022-01-08 15:06:18 +01:00 |
|
Wojtek Figat
|
3c3f2ae075
|
Add **Animation Slot** node for playing animations from code in Anim Graph
|
2021-12-16 18:57:33 +01:00 |
|
Wojtek Figat
|
f71dce08fc
|
Fix scene animation warning due to missing object to be fired once per-track without a spam
|
2021-12-11 17:28:22 +01:00 |
|
Wojtek Figat
|
a9aaed6f33
|
Add support for PrefabObject tracks and automated animation instancing with UsePrefabObjects enabled
|
2021-12-11 17:28:21 +01:00 |
|
Wojciech Figat
|
c23ec9935f
|
Fix Multi Blend 1D/2D root motion extraction with blending
#678
|
2021-12-10 12:48:37 +01:00 |
|
Wojciech Figat
|
2b1e5e4958
|
Fix various issues with Multi Blend 2D node
|
2021-12-09 17:09:31 +01:00 |
|
Wojciech Figat
|
af2c5b3429
|
Add batching the same function inputs in Anim Graph for better usability
|
2021-12-03 15:38:21 +01:00 |
|
Wojciech Figat
|
583b39fe6b
|
Optimize Anim Graph state machine transition rule evaluation to happen before state evaluation for early rejection
|
2021-12-03 15:37:33 +01:00 |
|
Wojciech Figat
|
136b1fc421
|
Fix anim graph crash regression
|
2021-11-23 17:25:40 +01:00 |
|
Wojciech Figat
|
cdcb2f8f7a
|
Fixes and improvements
|
2021-11-18 16:35:46 +01:00 |
|
Wojtek Figat
|
f6e8596e91
|
Add support for overriding Anim Graph output for Animated Model
|
2021-11-03 12:25:31 +01:00 |
|
Wojtek Figat
|
254ebd1e7f
|
Tweaks
|
2021-11-03 10:45:00 +01:00 |
|
Wojtek Figat
|
8938f13a0b
|
Add support for compiling and running engine without C# scripting
(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
|
2021-10-23 16:43:15 +02:00 |
|
Wojtek Figat
|
bbe64a517c
|
Tweaks
|
2021-09-24 09:23:36 +02:00 |
|
Wojtek Figat
|
8e6c7a6194
|
Add live-preview option for editing scene animation
#519
|
2021-09-22 17:09:36 +02:00 |
|
Wojtek Figat
|
53022ff013
|
Fix code quality issues detected by PVS-Studio
|
2021-09-21 18:23:31 +02:00 |
|
Wojtek Figat
|
0ec16de569
|
Add support for multiple media events on audio, postfx and camera tracks in Scene Animations
#519
|
2021-09-21 17:21:39 +02:00 |
|
Wojtek Figat
|
628456bcc6
|
Fix crash with nested scene animation playback
|
2021-09-03 14:38:57 +02:00 |
|
Wojtek Figat
|
d19d0ef0e5
|
Add keyframes editor to proxy keyframes from subtracks on object track
#519
|
2021-09-03 12:32:33 +02:00 |
|
Wojtek Figat
|
86c7ad2b2c
|
Fix Tracy even regression crash on anim graph tick
|
2021-09-01 14:43:51 +02:00 |
|
Wojtek Figat
|
47e5be4103
|
Fix typo regression from e284a88da4
|
2021-08-31 12:06:25 +02:00 |
|
Wojtek Figat
|
e284a88da4
|
Optimize utilities in AnimationUtils
|
2021-08-30 20:30:22 +02:00 |
|
Wojtek Figat
|
2e5491604b
|
Add more profiler events and naming for particles/animations jobs events
|
2021-08-30 20:24:38 +02:00 |
|
Wojtek Figat
|
7689db49ff
|
Fix issue with MapTrack for actors
|
2021-08-26 12:40:37 +02:00 |
|
Wojtek Figat
|
d4817a95d7
|
Add MapTrack to SceneAnimationPlayer
|
2021-08-03 10:22:26 +02:00 |
|
Wojtek Figat
|
25487c17e3
|
Fix stack overflow when using recursion with nested scene animations
#519
|
2021-07-30 14:29:40 +02:00 |
|
Wojtek Figat
|
cb59f2185c
|
Add memory usage info to Animation details
|
2021-07-16 13:08:37 +02:00 |
|
Wojtek Figat
|
50ffdcd9ca
|
Add UpdateSpeed to Animated Model for playback speed scaling
|
2021-07-15 13:50:50 +02:00 |
|
Wojtek Figat
|
f5e5686853
|
Optimize includes in ThreadLocal.h
|
2021-07-08 00:34:49 +02:00 |
|
Wojtek Figat
|
446458d20c
|
Add PLATFORM_THREADS_LIMIT for maximum concurrency limiting
|
2021-07-08 00:34:48 +02:00 |
|
Wojtek Figat
|
2556edb8d3
|
Fix crash wen using Anim Graph debugging with lots of animated models simulated at once in async
|
2021-07-02 18:15:30 +02:00 |
|
Wojtek Figat
|
9e3d7cbbc9
|
Fix Blend Space 2D to use corrected additive blending
#561
|
2021-07-01 12:39:26 +02:00 |
|
Wojtek Figat
|
4744fa05ef
|
Refactor Streaming with new settings and textures streaming configuration
|
2021-06-17 15:33:34 +02:00 |
|
Wojtek Figat
|
d895789296
|
Add async particles updating via Task Graph
|
2021-06-15 23:49:45 +02:00 |
|
Wojtek Figat
|
d2d8a83461
|
Add support for multi-threaded CPU particles simulation
|
2021-06-15 23:49:43 +02:00 |
|
Wojtek Figat
|
2a73d18d14
|
Fix typo
|
2021-06-15 23:49:42 +02:00 |
|
Wojtek Figat
|
aec071689a
|
Fix game build
|
2021-06-14 10:44:46 +02:00 |
|
Wojtek Figat
|
4a92850d9a
|
Add async animations updating via Task Graph
|
2021-06-12 23:20:12 +02:00 |
|
Wojtek Figat
|
41ad835d86
|
Refactor AnimGraph to support asynchronous execution
|
2021-06-12 23:20:08 +02:00 |
|
Wojtek Figat
|
b8ad4bdd2a
|
Refactor AnimGraph debug flows to use scripting API event
|
2021-06-12 23:20:07 +02:00 |
|
Wojtek Figat
|
07ad94de13
|
Optimize Animated Model bones matrices buffer update
|
2021-06-12 23:20:06 +02:00 |
|
Wojtek Figat
|
760b687b02
|
Rename AnimationManager to Animations and expose to public
|
2021-05-31 19:32:35 +02:00 |
|
Wojtek Figat
|
9c66ac4656
|
Add MemoryCompare, MemoryClear and MemoryCopy for direct memory access in C#
|
2021-05-30 14:11:25 +02:00 |
|
Wojtek Figat
|
899e749d2d
|
Fix missing call to OnAnimationUpdated when using custom skeleton pose
|
2021-05-13 13:15:09 +02:00 |
|
Wojtek Figat
|
9a3884636b
|
Add AnimationUpdated event to Animated Model
|
2021-05-13 13:00:57 +02:00 |
|
Wojtek Figat
|
389eee22e3
|
Add support for using animated model with anim graph using different skinned model
|
2021-05-13 11:59:47 +02:00 |
|