Commit Graph

441 Commits

Author SHA1 Message Date
intolerantape
f3f25836e2 Added 3D version of CollisionsHelper::ClosestPointPointLine(). 2021-01-23 03:46:34 -08:00
GoaLitiuM
1a51752ca4 Disable whole program optimization and enable incremental linking in development builds 2021-01-23 12:40:54 +02:00
GoaLitiuM
8c6dbf2e30 Disable linker optimizations with incremental linking 2021-01-23 12:40:53 +02:00
GoaLitiuM
d901c11570 Add compile flag for whole program optimization 2021-01-23 12:40:53 +02:00
stefnotch
b208b7066b Fix fade distance (use input box as well) 2021-01-23 11:35:50 +01:00
Wojtek Figat
049450e31b Fix node widths for anim nodes 2021-01-22 23:45:19 +01:00
Wojtek Figat
19c65bec33 Merge branch 'AnimationArchetypeFix' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-AnimationArchetypeFix 2021-01-22 23:42:08 +01:00
Wojtek Figat
704d42869d Merge branch 'visject-improvements-5' of git://github.com/stefnotch/FlaxEngine into stefnotch-visject-improvements-5 2021-01-22 23:35:09 +01:00
W2.Wizard
236a5a2f6f Update Animation.cs 2021-01-22 14:13:45 +01:00
Wojtek Figat
8680aba897 Fix missing public empty constructor for UICanvas 2021-01-20 13:45:49 +01:00
Wojtek Figat
8dce3c0fb7 Fix missing animated model parameter error 2021-01-20 13:38:42 +01:00
Wojtek Figat
0b1ac3d0fe Merge branch 'patch-1' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-1 2021-01-20 13:19:52 +01:00
Wojtek Figat
214ae3c440 Merge branch 'bugfixes' of git://github.com/intolerantape/FlaxEngine into intolerantape-bugfixes 2021-01-20 13:18:46 +01:00
Wojtek Figat
ef5e98efaa Fix assertion during engine shutdown after crash during rendering 2021-01-20 13:12:11 +01:00
Wojtek Figat
ea489fbf2a Fix crash in motion blur tile size calculation 2021-01-20 13:11:45 +01:00
intolerantape
75d197cb84 Spelling fixes. 2021-01-19 23:02:33 -08:00
Wojtek Figat
db6a02e20f Merge branch 'patch-2' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-2 2021-01-19 21:53:07 +01:00
Wojtek Figat
0a0c856a64 Add more splash screen quotes 2021-01-19 21:10:45 +01:00
stefnotch
bd7a681700 Add more descriptive error message 2021-01-19 21:08:26 +01:00
Wojtek Figat
c4e6d013c1 Add more splash screen quotes 2021-01-18 22:47:31 +01:00
Wojtek Figat
6caffdc23f Merge branch 'nearequalnode' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-nearequalnode 2021-01-18 21:10:05 +01:00
Wojtek Figat
c02faf51a0 Merge branch 'AboutFlaxAdjustment' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-AboutFlaxAdjustment 2021-01-18 21:07:49 +01:00
Jean-Baptiste Perrier
50f87c8bfb Remove unused (). 2021-01-17 12:36:53 +01:00
Jean-Baptiste Perrier
edb103f8e7 Fix NearEqual (GPU Particle) missing implementation. 2021-01-17 12:13:48 +01:00
W2.Wizard
8fd0af3f39 Fixed Typos and padding 2021-01-17 10:18:30 +01:00
stefnotch
4db3c6ca71 Increase default distance between nodes 2021-01-16 19:23:35 +01:00
stefnotch
aa4ecab271 Improve Visject bracket positioning 2021-01-16 19:20:36 +01:00
stefnotch
3356013858 Improve empty space finding 2021-01-16 18:16:48 +01:00
stefnotch
8003055ba6 Improve node layout algorithm 2021-01-15 20:23:40 +01:00
stefnotch
c112274666 Add additional comments to the formatting algorithm 2021-01-15 19:51:23 +01:00
Wojtek Figat
f80f7cdd33 Fix crash on Android if GPU doesn't support linear sampling of the shadow map 2021-01-14 22:23:22 +01:00
Wojtek Figat
b76d5d34ea Fix lambda 2021-01-14 21:21:08 +01:00
W2.Wizard
00c40e279c Update Extensions.cs 2021-01-14 13:56:10 +01:00
W2.Wizard
8e44e6b23c Applied additional review changes
Moved out the random Color created via HSV to its own function as @stefnotch suggested.

Added + 1 to the max value in NextByte to include max as a possible value.
2021-01-14 12:28:51 +01:00
W2.Wizard
437018e614 Applied review changes
Applied almost all review changes.
2021-01-14 11:50:03 +01:00
W2.Wizard
75c3388c00 Corrected comments 2021-01-14 01:12:13 +01:00
W2.Wizard
31dd5b852e Update Extensions.cs 2021-01-13 22:04:16 +01:00
W2.Wizard
6649f0d4c2 Removed unnecessary overload
Same can be achieved by  specifiying max.
2021-01-13 21:58:16 +01:00
W2.Wizard
604c583c36 Moved all methods to Extension.cs
Moved the methods for RandomUtils.cs to Extension.cs instead.
2021-01-13 21:16:17 +01:00
Wojtek Figat
9e3c413c91 Fix crash when using Byte, Int16 or UInt16 as VS parameters 2021-01-13 00:22:52 +01:00
Wojtek Figat
fd6158e1a9 Fix loading VariantType.Blob 2021-01-12 23:36:50 +01:00
Wojtek Figat
932de300e4 Fix missing focus for SliderControl 2021-01-12 23:07:20 +01:00
W2.Wizard
783b910700 Added XML comments 2021-01-12 20:29:32 +01:00
Wojtek Figat
a3fa8ff9f0 Optimize some includes 2021-01-12 19:17:08 +01:00
Wojtek Figat
259c419c36 Fix crash when resizing existing MaterialSlots collection for model 2021-01-12 19:09:42 +01:00
Wojtek Figat
d7696c4765 Split VectorInt into separate files for Int2, Int3 and Int4 2021-01-12 19:09:22 +01:00
Wojtek Figat
89f25516fc Add inline for float16 compression and add code reference note 2021-01-12 19:05:17 +01:00
Wojtek Figat
fd268f4e15 Add missing FLAXENGINE_API expose macro to engine math types 2021-01-12 19:00:54 +01:00
W2.Wizard
eaba489ba2 Initial Random class
First Commit

Static class that inhabits basic and common random functions, allows it to be used in visual scripting as well.
2021-01-12 15:08:45 +01:00
stefnotch
5679d86683 Fix tracking mouse offset on high DPI screens 2021-01-12 12:04:30 +01:00