Jean-Baptiste Perrier
075b049bb1
Fixes.
2021-01-25 12:25:20 +01:00
Wojtek Figat
fe78fa7575
Add Spline
2021-01-25 10:41:53 +01:00
W2.Wizard
ee166bafed
Added initial remap node
2021-01-25 00:51:47 +01:00
Richard
6ef65734cd
Optimisied Blend Normal Node
...
I've also added a getNormalZero to get a normal that has zeroed out, i.e. it faces directly outwards from the face. This enables the user to not have to input a vector for either the Base or Additional Normal inputs and still get a result that is acceptable. This is handy if you want to "wash out" a normal.
2021-01-25 09:35:22 +11:00
Jean-Baptiste Perrier
ad621b824a
Add some const.
2021-01-24 22:59:57 +01:00
Jean-Baptiste Perrier
6e193d4d0d
Add Set/Get sockoption, refactor CreateSocket.
2021-01-24 22:54:44 +01:00
Wojtek Figat
f714afc180
Tweak Rotator node
2021-01-24 19:01:25 +01:00
Wojtek Figat
1824715626
Merge branch 'RotationMaterialNode' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-RotationMaterialNode
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# Conflicts:
# Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Material.cpp
2021-01-24 18:57:44 +01:00
Wojtek Figat
e99c4abe5e
Merge branch 'document-index-order' of git://github.com/stefnotch/FlaxEngine into stefnotch-document-index-order
2021-01-24 18:52:10 +01:00
Wojtek Figat
f9ba789af3
Add missing node type comment
2021-01-24 18:51:26 +01:00
stefnotch
6f0a556af8
Document the clockwise order of the indices
2021-01-24 16:42:13 +01:00
W2.Wizard
bcb38dc2ca
Added rotator node
2021-01-24 15:10:38 +01:00
Wojtek Figat
3a33d6ff84
Fix code style
2021-01-24 14:14:30 +01:00
Wojtek Figat
31ae464d93
Merge branch 'master' of git://github.com/Evildea/FlaxEngine into Evildea-master
2021-01-24 14:11:55 +01:00
Wojtek Figat
6313c8520c
Merge branch 'patch-1' of git://github.com/TalkingWallnut/FlaxEngine into TalkingWallnut-patch-1
2021-01-24 14:04:54 +01:00
Wojtek Figat
f1819ee35c
Fix code style
2021-01-24 14:01:42 +01:00
Wojtek Figat
f64eead2d7
Merge branch 'CollisionsHelper-Enhancement' of git://github.com/intolerantape/FlaxEngine into intolerantape-CollisionsHelper-Enhancement
2021-01-24 13:57:47 +01:00
Wojtek Figat
6a6e7195f5
Merge branch 'fix-fade-distance' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-fade-distance
2021-01-24 13:55:48 +01:00
Wojtek Figat
47bff456e0
Fix foot offset in Character Controller
2021-01-24 13:09:40 +01:00
Richard
7de56304c8
Remove change as it only works for the editor
2021-01-24 22:40:03 +11:00
Richard
843a04604d
Added Material Node to Blend Normals
2021-01-24 22:31:45 +11:00
Jean-Baptiste Perrier
b4f791e0ca
Remove comment.
2021-01-24 11:42:11 +01:00
Jean-Baptiste Perrier
9b2c940896
Switch type.
2021-01-24 11:39:59 +01:00
GoaLitiuM
4457bcf4a7
Use more modern file dialog for browsing folders
2021-01-24 02:33:08 +02:00
Jean-Baptiste Perrier
3ab54bd7e1
Add listen implementation.
2021-01-24 00:02:24 +01:00
Damian Korczowski
9b300fe074
Cleanup
2021-01-23 21:33:06 +01:00
Jean-Baptiste Perrier
86b5fa9321
Remove old comment.
2021-01-23 21:32:07 +01:00
Jean-Baptiste Perrier
261aeb9245
Fix leak.
2021-01-23 21:22:38 +01:00
Jean-Baptiste Perrier
b3388d6fc7
Replace error code by error strings.
2021-01-23 21:17:14 +01:00
Jean-Baptiste Perrier
c9bab2c521
Remove issue comment, resolved by commit #c9655ee.
2021-01-23 21:07:19 +01:00
Jean-Baptiste Perrier
4a71fe6727
Fix crash.
2021-01-23 20:21:58 +01:00
Jean-Baptiste Perrier
3250ca9fad
Add error code to logs.
2021-01-23 20:21:44 +01:00
Jean-Baptiste Perrier
c9655eee8f
Add bindable argument.
2021-01-23 20:21:06 +01:00
Jean-Baptiste Perrier
54da2c8de0
Fix type.
2021-01-23 20:19:21 +01:00
Jean-Baptiste Perrier
3c1a69eb6f
Replace old getaddrinfo by unicode one.
2021-01-23 20:15:13 +01:00
Jean-Baptiste Perrier
a60e1ab8bb
Place holder for other platforms.
2021-01-23 17:37:43 +01:00
TalkingWallnut
9674f276d3
Fixed the issue when slope limit was set to 90 degrees flax crashed.
...
I fixed the issue when slope limit was set to 90 degrees flax would commit suicide (crash) (: . I just changed the clamp limit from 90 to 89 degrees.
2021-01-23 15:56:18 +01:00
Jean-Baptiste Perrier
c53fe681f5
Add network header.
2021-01-23 15:36:02 +01:00
Jean-Baptiste Perrier
125b4347da
Add windows typedef.
2021-01-23 15:35:41 +01:00
Jean-Baptiste Perrier
aa97296123
Add windows implementation.
2021-01-23 15:35:22 +01:00
Jean-Baptiste Perrier
d76c167ad9
Add NetworkBase.
2021-01-23 15:34:40 +01:00
Richard
71110c9f29
Fixed issue High DPI Issue
2021-01-23 23:39:24 +11:00
intolerantape
54e544a0f2
In CollisionsHelper, added versions of functions with output parameters that return the outputs as said.
...
Also added a 3D version of ClosestPointPointLine() because why wasn't that a thing?
2021-01-23 03:47:01 -08:00
intolerantape
f3f25836e2
Added 3D version of CollisionsHelper::ClosestPointPointLine().
2021-01-23 03:46:34 -08:00
stefnotch
b208b7066b
Fix fade distance (use input box as well)
2021-01-23 11:35:50 +01:00
Wojtek Figat
6cbeac6537
Merge remote-tracking branch 'origin/master' into 1.1
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# Conflicts:
# Source/Engine/Navigation/NavMesh.cpp
# Source/Engine/Navigation/NavMeshBuilder.cpp
2021-01-22 11:31:22 +01:00
Wojtek Figat
cbbfb16628
Add scripting API events in Visual Script
2021-01-22 10:55:13 +01:00
Wojtek Figat
178f0b9e3a
Fix Dictionary to call ctor/dtor for Buckets when needed
2021-01-21 14:27:26 +01:00
Wojtek Figat
d93a2803cc
Fix MAssembly classes dictionary cache allocation to be during assembly load
2021-01-21 14:26:52 +01:00
Wojtek Figat
8680aba897
Fix missing public empty constructor for UICanvas
2021-01-20 13:45:49 +01:00