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d92aaeb2b0
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Fix Editor options data applying in realtime after first save
Reclone the data in order to not modify the currently applied options
data after save.
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2024-05-01 18:44:27 +03:00 |
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5f950cbb7e
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Store Debug Log view options in Editor options
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2024-05-01 18:44:26 +03:00 |
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8f613774cb
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Expose GPUTexture::DownloadData to Scripting API
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2024-05-01 18:43:45 +03:00 |
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c5c440469e
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Increase Editor profiler depth
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2024-05-01 18:43:32 +03:00 |
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1e6ed32c63
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Update to enet 2.3.6
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2024-05-01 18:43:31 +03:00 |
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3ee6bffef7
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Always run fixed update ticks at fixed deltatime
The random variance in fixed updates makes it impossible to do anything deterministic during physics ticks.
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2024-05-01 18:43:31 +03:00 |
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6105323ecc
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Update Transform component separately when applying Gizmo transform
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2024-05-01 18:43:31 +03:00 |
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761c8415dc
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Merge branch 'master' into signalgame
# Conflicts:
# Flax.flaxproj
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2024-05-01 18:42:14 +03:00 |
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Chandler Cox
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026b69c544
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Merge branch 'master' into controls-toolbox
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2024-04-29 11:34:03 -05:00 |
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Wojtek Figat
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12344cf725
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Merge branch 'watermark-attribute' of https://github.com/Tryibion/FlaxEngine into Tryibion-watermark-attribute
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2024-04-29 12:23:01 +02:00 |
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Wojtek Figat
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5f9d0140c7
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Merge branch 'fix-caret' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-caret
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2024-04-29 12:21:49 +02:00 |
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Wojtek Figat
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452e12db45
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Merge branch 'focus-window-on-spawn' of https://github.com/Tryibion/FlaxEngine into Tryibion-focus-window-on-spawn
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2024-04-29 10:44:09 +02:00 |
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Wojtek Figat
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88acc772b3
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Merge branch 'fix-actortype-drag-spawn' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-actortype-drag-spawn
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2024-04-29 10:42:31 +02:00 |
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Wojtek Figat
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fbec80c801
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Fix error when using undo after removing Multi Blend node
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2024-04-29 10:35:32 +02:00 |
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Wojtek Figat
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1ef487a5cc
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Add removing selected blend space point with Delete key
#2505
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2024-04-29 10:35:07 +02:00 |
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Wojtek Figat
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07733a4efb
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Merge branch 'win-layout-name' of https://github.com/Tryibion/FlaxEngine into Tryibion-win-layout-name
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2024-04-29 10:19:38 +02:00 |
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Wojtek Figat
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7040da9a44
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Merge branch 'fix_treenode_rendering' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_treenode_rendering
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2024-04-29 10:17:58 +02:00 |
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a8a621df3b
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Fix TreeNode not rendering all nodes properly with invisible children
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2024-04-28 20:30:41 +03:00 |
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Chandler Cox
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18660140b0
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Add controls to the ActorToolbox in the GUI tab. Add dragging and dropping controls from toolbox into scene and prefab trees.
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2024-04-27 15:55:25 -05:00 |
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Chandler Cox
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58cc53b44d
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Remove unused include
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2024-04-27 11:10:27 -05:00 |
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Chandler Cox
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d8bb831dd9
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Add watermark attribute to add watermark to string fields in editor. Have watermark show even when textbox is focused .
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2024-04-27 11:07:20 -05:00 |
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Chandler Cox
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0d770e3909
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Focus prefab window on item spawn.
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2024-04-27 09:56:51 -05:00 |
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Chandler Cox
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3641886ebf
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Fix textbox caret showing on empty string.
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2024-04-27 09:16:03 -05:00 |
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Chandler Cox
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611dd7bad1
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Change "Apply window layouts" to "Window layouts"
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2024-04-27 09:01:46 -05:00 |
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Chandler Cox
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7db20e0411
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Fix actor type drag spawn to correctly assign parent.
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2024-04-27 08:44:20 -05:00 |
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Wojtek Figat
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e835b25637
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Fix wired Vulkan validation cache errors on Linux
#2201 #1825
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2024-04-26 21:47:51 +02:00 |
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Wojtek Figat
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4414398f09
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Fix crash when accessing physics objects state in OnLateFixedUpdate
#2494
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2024-04-26 19:08:25 +02:00 |
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Wojtek Figat
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5e5497ff18
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Add Tags.Find utility
#2492
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2024-04-26 19:06:39 +02:00 |
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Wojtek Figat
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b134a5567d
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Format comments
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2024-04-25 19:30:12 +02:00 |
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Wojtek Figat
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75e25bf1f7
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Merge branch 'bug/issue-2476' of https://github.com/duarteroso/FlaxEngine into duarteroso-bug/issue-2476
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2024-04-25 19:27:11 +02:00 |
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Wojtek Figat
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4dbfc01715
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Merge branch 'bug/issue-2477' of https://github.com/duarteroso/FlaxEngine into duarteroso-bug/issue-2477
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2024-04-25 19:25:50 +02:00 |
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Wojtek Figat
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723423a3fa
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Merge branch 'bug/issue-2475' of https://github.com/duarteroso/FlaxEngine into duarteroso-bug/issue-2475
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2024-04-25 18:02:46 +02:00 |
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Wojtek Figat
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16f1e8a3e1
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Merge branch 'release_prefab_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-release_prefab_fix
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2024-04-25 18:01:57 +02:00 |
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Wojtek Figat
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2c1b2d2b7c
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Optimize ActorTreeNode reparent when it's not collapsed but one of the parents is
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2024-04-25 18:01:06 +02:00 |
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Wojtek Figat
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3641e156ee
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Merge branch 'treenode_optimize' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-treenode_optimize
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2024-04-25 17:18:54 +02:00 |
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8c2e7bccaa
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Delete Prefab default instance when scripting unloads
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2024-04-23 22:14:06 +03:00 |
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3e7ac04a88
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Fix freeze when selecting ModelPrefab referencing a removed asset
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2024-04-23 20:55:20 +03:00 |
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Duarte Roso
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9bc9d95a22
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Revert "Add android settings"
This reverts commit b6692b4747.
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2024-04-23 16:10:08 +02:00 |
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Duarte Roso
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b6e36c0014
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Add android settings
Added:
- version code
- minimum Sdk version
- target Sdk version
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2024-04-23 16:09:10 +02:00 |
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Duarte Roso
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b6692b4747
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Add android settings
Added:
- version code
- minimum Sdk version
- target Sdk version
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2024-04-23 15:58:36 +02:00 |
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Duarte Roso
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62c2e3b8f0
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Add exported property to the activity element
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2024-04-23 15:30:36 +02:00 |
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Duarte Roso
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d4774a2bfe
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Change screen orientation enum
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2024-04-23 15:13:04 +02:00 |
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Wojtek Figat
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cdeb9a3b15
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Content/Editor/Camera/M_Camera.flax
# Content/Editor/CubeTexturePreviewMaterial.flax
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Content/Editor/DebugMaterials/SingleColor/Decal.flax
# Content/Editor/DebugMaterials/SingleColor/Particle.flax
# Content/Editor/DebugMaterials/SingleColor/Surface.flax
# Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
# Content/Editor/DebugMaterials/SingleColor/Terrain.flax
# Content/Editor/DefaultFontMaterial.flax
# Content/Editor/Gizmo/FoliageBrushMaterial.flax
# Content/Editor/Gizmo/Material.flax
# Content/Editor/Gizmo/MaterialWire.flax
# Content/Editor/Gizmo/SelectionOutlineMaterial.flax
# Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
# Content/Editor/Highlight Material.flax
# Content/Editor/Icons/IconsMaterial.flax
# Content/Editor/IesProfilePreviewMaterial.flax
# Content/Editor/Particles/Particle Material Color.flax
# Content/Editor/Particles/Smoke Material.flax
# Content/Editor/SpriteMaterial.flax
# Content/Editor/Terrain/Circle Brush Material.flax
# Content/Editor/Terrain/Highlight Terrain Material.flax
# Content/Editor/TexturePreviewMaterial.flax
# Content/Editor/Wires Debug Material.flax
# Content/Engine/DefaultDeformableMaterial.flax
# Content/Engine/DefaultMaterial.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Content/Engine/SingleColorMaterial.flax
# Content/Engine/SkyboxMaterial.flax
# Source/Engine/Graphics/Materials/MaterialShader.h
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2024-04-23 10:30:01 +02:00 |
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Wojtek Figat
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705856da24
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Fix crash when resizing window on Vulkan
Regression from 8488a8d387
#2356
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2024-04-23 10:08:16 +02:00 |
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Wojtek Figat
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ab9cc16529
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Fix EyeAdaptation bug to flash on play mode start in Editor when time gets reset
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2024-04-23 00:03:21 +02:00 |
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Wojtek Figat
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203f03a597
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Add Write/Read methods to NetworkStream for INetworkSerializable sending in C# api
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2024-04-22 23:25:19 +02:00 |
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Wojtek Figat
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4fbe210730
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Fix heightfield not saved when editing splatmap of terrain with physical materials in use
#2262
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2024-04-22 23:20:44 +02:00 |
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Wojtek Figat
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6eb431d12c
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Fix rare error on drag&drop in Editor
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2024-04-22 23:17:56 +02:00 |
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Wojtek Figat
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890569ea3b
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Add logging and cleaning up leaked scene objects after play mode in Editor
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2024-04-22 22:59:38 +02:00 |
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Wojtek Figat
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d8a1de64d1
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Fix surface node moving regression from f19977a956
#2466
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2024-04-22 22:56:01 +02:00 |
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