Chandler Cox
|
7a83bce996
|
Add using c: in search filtering to find control types.
|
2025-03-10 12:46:30 -05:00 |
|
Wojtek Figat
|
48343897cd
|
Fix .NET files deploy regression on AOT platforms
|
2025-03-10 18:46:15 +01:00 |
|
Wojtek Figat
|
52c09b95ca
|
Add Base Model to Animation Window to preview animation via a different base skeleton with retargetting
#3072
|
2025-03-09 23:35:24 +01:00 |
|
Wojtek Figat
|
09b23e2376
|
Minor fixes
|
2025-03-09 23:02:06 +01:00 |
|
Chandler Cox
|
0abd953ded
|
Better selection bounds for multi axis transform gizmo
|
2025-03-09 15:29:01 -05:00 |
|
Wojtek Figat
|
7f8729451c
|
Fix regression/crash in new World Triplanar node
#3214
|
2025-03-09 20:39:13 +01:00 |
|
Chandler Cox
|
5340eac14a
|
Small fixes.
|
2025-03-09 13:14:26 -05:00 |
|
Wojtek Figat
|
bc4f3668fe
|
Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Engine/Core/Math/Vector3.cpp
# Source/Engine/Core/Math/Vector3.h
# Source/Engine/GraphicsDevice/Vulkan/GPUContextVulkan.cpp
# Source/Engine/GraphicsDevice/Vulkan/GPUDeviceVulkan.cpp
# Source/Engine/GraphicsDevice/Vulkan/GPUDeviceVulkan.h
|
2025-03-09 09:23:42 +01:00 |
|
Wojtek Figat
|
a93085d6d6
|
Redo 7d79dbac40
|
2025-03-09 09:15:49 +01:00 |
|
Wojtek Figat
|
34dcbc0445
|
Add Vector3.SignedAngle utility method
Merge 072f7c7e45 and c1bd42ff7e
|
2025-03-09 09:10:15 +01:00 |
|
Wojtek Figat
|
3643ec7a58
|
Fix crash when loading old triplanar node
|
2025-03-09 09:09:45 +01:00 |
|
Wojtek Figat
|
1e2e613a78
|
Fix rich textbox carret placement regressions
#3118 #2964
|
2025-03-08 23:49:12 +01:00 |
|
Wojtek Figat
|
fe95ac96af
|
Rename param
|
2025-03-08 21:09:48 +01:00 |
|
Wojtek Figat
|
3b7c90644e
|
Merge branch 'Muzz-Advanced-Bloom' into 1.10
|
2025-03-08 20:29:57 +01:00 |
|
Wojtek Figat
|
5e8f9e357a
|
Reorganize code
|
2025-03-08 20:25:03 +01:00 |
|
Wojtek Figat
|
4c9d51f0ef
|
Code style cleanup
#3250
|
2025-03-08 20:18:38 +01:00 |
|
Wojtek Figat
|
f7c6d34f59
|
Merge branch 'Advanced-Bloom' of https://github.com/Muzz/FlaxEngine into Muzz-Advanced-Bloom
|
2025-03-08 19:47:22 +01:00 |
|
Wojtek Figat
|
7808c65dd3
|
Update engine asset
|
2025-03-08 19:47:04 +01:00 |
|
Wojtek Figat
|
baf28382a8
|
Disable contact shadows on low shadows quality mode and fix step count for high setting
|
2025-03-08 19:46:35 +01:00 |
|
Chandler Cox
|
e9f2d94a2e
|
Remove object editor drop down if disabled.
|
2025-03-08 11:07:07 -06:00 |
|
Chandler Cox
|
837a4927c1
|
Try fix build issues.
|
2025-03-08 10:50:46 -06:00 |
|
Chandler Cox
|
1ece21e25c
|
Deselect locked object on scene change.
|
2025-03-08 10:46:11 -06:00 |
|
Chandler Cox
|
54dc66d22e
|
Add base check to control and canvas nodes.
|
2025-03-08 09:41:00 -06:00 |
|
Chandler Cox
|
5ea6e7b49d
|
Refactor to ViewportRubberBandSelector class and use actor node virtual methods.
|
2025-03-08 09:38:01 -06:00 |
|
Wojtek Figat
|
8a52fa257b
|
Add logging draw event into in Vulkan error
|
2025-03-08 14:29:36 +01:00 |
|
Wojtek Figat
|
7d79dbac40
|
Fix shadows sampling error in shader due to incorrect sampler used
#3000
|
2025-03-08 14:29:17 +01:00 |
|
Wojtek Figat
|
fef967d4a0
|
Fix crash on Vulkan when binding dummy buffer as missing uniform buffer
#3000
|
2025-03-08 14:28:47 +01:00 |
|
Wojtek Figat
|
679d56d7a3
|
Fix regression error on duplicated scene objects in registry
|
2025-03-08 13:31:01 +01:00 |
|
Wojtek Figat
|
e760e5cc97
|
Fix particle sim shader compilation warning on Vulkan
#https://github.com/KhronosGroup/glslang/issues/2066
|
2025-03-08 13:23:08 +01:00 |
|
Wojtek Figat
|
5bdbbb6d38
|
Merge remote-tracking branch 'origin/master' into 1.10
|
2025-03-07 23:41:02 +01:00 |
|
Wojtek Figat
|
0c0f128585
|
Fix collision proxy not updating on sequential mesh changes
#2920
|
2025-03-07 23:39:01 +01:00 |
|
Wojtek Figat
|
ca153e70ab
|
Fix crash when loading cloth that has different paint data size than mesh
#3264
|
2025-03-07 21:23:54 +01:00 |
|
Wojtek Figat
|
bc6f4f50cb
|
Fix serialization of ControlReference when used in prefabs
#3262
|
2025-03-07 18:55:03 +01:00 |
|
Wojtek Figat
|
84f6667105
|
Fix missing MoltenVK error to be logged only once
|
2025-03-07 12:52:45 +01:00 |
|
Wojtek Figat
|
5d80cb03f1
|
Fix compilation issues
|
2025-03-07 12:35:54 +01:00 |
|
Wojtek Figat
|
4fada6ba40
|
Add logging CPU name on Windows
|
2025-03-07 12:06:15 +01:00 |
|
Wojtek Figat
|
0fa88b23c6
|
Add DriverVersion to GPUAdapter for checking on old GPU drivers
|
2025-03-07 11:39:54 +01:00 |
|
Wojtek Figat
|
301491bcde
|
Fix Linux platform init to correctly calculate device id and add missing change
|
2025-03-07 11:39:15 +01:00 |
|
Wojtek Figat
|
5f57286cdb
|
Fix Windows detection to use correct system version it was build for (eg. Win10 or Win7)
|
2025-03-07 11:09:32 +01:00 |
|
Wojtek Figat
|
7135eb3591
|
Add SystemName and SystemVersion to Platform api
|
2025-03-07 11:06:10 +01:00 |
|
Wojtek Figat
|
cc7d88d4a9
|
Fix Platform::GetCacheLineSize to be deprecated in favor of existing CPUInfo.CacheLineSize`
|
2025-03-06 09:08:00 +01:00 |
|
Wojtek Figat
|
772f7f7fd2
|
Move GPUDeviceDX::UpdateOutputs to cpp file
|
2025-03-06 09:00:33 +01:00 |
|
Wojtek Figat
|
8e2f3ec0c0
|
Fix Version marshaling as parameter
|
2025-03-06 00:36:39 +01:00 |
|
Wojtek Figat
|
196ada5710
|
Add Extra Development Memory access and log on start
|
2025-03-05 13:43:15 +01:00 |
|
Wojtek Figat
|
06729f6b62
|
Add Program Size Memory access and log on start
|
2025-03-05 12:10:17 +01:00 |
|
Wojtek Figat
|
7809007a13
|
Fix deprecation api usage on game exit
|
2025-03-05 12:09:32 +01:00 |
|
Wojtek Figat
|
06de1c0041
|
Add logging memoery usage by external apps on crash
Game crash on out of memory might be caused by user opening too many external apps that use most of memory.
|
2025-03-05 10:51:29 +01:00 |
|
Wojtek Figat
|
06665734e7
|
Fix Platform::GetCacheLineSize to be deprecated in favor of CPUInfo
|
2025-03-04 22:57:58 +01:00 |
|
Wojtek Figat
|
668511a727
|
Fix error in XML docs processing
#2724
|
2025-03-04 22:37:05 +01:00 |
|
Wojtek Figat
|
5ffa3eb837
|
Fix getting Control from null ControlReference
#3123
|
2025-03-04 22:12:35 +01:00 |
|