envision3d
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a5a16c3192
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Fix issue with CharacterController initialization
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2024-02-18 20:32:32 -06:00 |
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Wojtek Figat
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45241d63bd
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Merge branch 'arrow-debug-draw-improviment' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-arrow-debug-draw-improviment
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2024-02-18 10:39:16 +01:00 |
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Wojtek Figat
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37dfdad7e2
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Minor improvements to character controller
#1935
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2024-02-17 20:22:40 +01:00 |
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Wojtek Figat
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c140cc4e7c
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Add Material to RayCastHit for surface detection logic
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2024-02-16 17:39:35 +01:00 |
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Wojtek Figat
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85f2910718
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Move collider shape raycasting utilities to the PhysicsColliderActor class
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2024-02-16 17:19:51 +01:00 |
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Wojtek Figat
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42b4443e14
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Add support for multiple physical materials in terrain - one for each painted layer
#1112 #2159
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2024-02-16 17:11:40 +01:00 |
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Wojtek Figat
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7538296775
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Refactor PhysicalMaterial usage to utilize JsonAssetReference struct
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2024-02-15 11:45:50 +01:00 |
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Wojtek Figat
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42363e411e
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Various tweaks
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2024-02-14 18:21:30 +01:00 |
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Wojtek Figat
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3958a4740f
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Add option to enable Depth Test on cloth painting debug preview (enabled by default)
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2024-02-14 12:36:04 +01:00 |
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Wojtek Figat
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8441726da7
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Improve support for fixed-arrays in api fields
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2024-02-07 18:43:48 +01:00 |
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Wojtek Figat
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6272caffa5
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Merge branch 'fix-root-motion' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-fix-root-motion
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2024-02-06 16:10:20 +01:00 |
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Wojtek Figat
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6d757946c5
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Fix crash when adding physics scene with auto simulation
#2180
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2024-02-06 11:49:12 +01:00 |
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nothingTVatYT
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8922b5cd79
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clean up include file
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2024-01-10 18:38:29 +01:00 |
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nothingTVatYT
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d126f5bc55
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use enum helper functions
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2024-01-10 18:36:05 +01:00 |
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Wojtek Figat
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6289b9d15a
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Fix crash due to incorrect PhysX usage for vehicle setup
#1530 #2129
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2024-01-10 10:58:39 +01:00 |
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nothingTVatYT
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a24a9d2094
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move constraints checks to RigidBody
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2024-01-06 12:40:24 +01:00 |
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9077e0cf22
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Fix crash while moving simulation disabled kinematic actors
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2023-12-31 14:36:38 +02:00 |
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Mr. Capybara
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57dee19f75
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Merge branch 'master' into arrow-debug-draw-improviment
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2023-12-17 10:28:00 -04:00 |
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Mr. Capybara
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3c19262574
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Add parameter to change arrow cap size
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2023-12-17 10:15:41 -04:00 |
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Wojtek Figat
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b87a7d16fb
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Move managed code into native impl for #2063
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2023-12-14 11:03:58 +01:00 |
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Wojtek Figat
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49c21082a1
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Merge branch 'refac-coll-serialization' of https://github.com/Tryibion/FlaxEngine into Tryibion-refac-coll-serialization
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2023-12-06 12:42:29 +01:00 |
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Wojtek Figat
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19db8c04ad
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Merge branch 'dont-clamp-vel' of https://github.com/Tryibion/FlaxEngine into Tryibion-dont-clamp-vel
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2023-12-06 12:36:49 +01:00 |
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Wojtek Figat
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1843689a88
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Add various profiler events to analyze models importing workflow
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2023-12-03 11:23:45 +01:00 |
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Chandler Cox
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a6caa9dbfa
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Remove unused includes
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2023-12-02 12:03:30 -06:00 |
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Chandler Cox
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73d33e4af0
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Refactor Physics Colliders to use auto serialization.
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2023-12-02 12:01:32 -06:00 |
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Chandler Cox
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c5c20c8e28
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Remove zero clamp on hinge velocity.
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2023-12-02 10:50:59 -06:00 |
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Wojtek Figat
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bc3107d1db
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Fix build warnings on the latest XCode
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2023-11-14 19:03:46 +01:00 |
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Mr. Capybara
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05ea803582
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add check for GetStartAwake
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2023-11-13 20:05:05 -04:00 |
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Mr. Capybara
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4ceed361e2
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small fix
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2023-11-13 14:28:16 -04:00 |
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Mr. Capybara
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a9e1568edc
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Auto WakeUp rigidbodies when set "isKinematic" to false
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2023-11-13 14:26:42 -04:00 |
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Wojtek Figat
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22c8ec5342
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Fix crash when rigidbody gets deleted during physical collision
#1893
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2023-11-09 11:50:48 +01:00 |
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Wojtek Figat
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f6645e5600
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Add debug drawing contact offset for selected collider
#1728
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2023-11-07 09:56:33 +01:00 |
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Wojtek Figat
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6648481d12
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Improve various doc comments to be more usable as tooltips in Editor
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2023-11-07 00:57:18 +01:00 |
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Wojtek Figat
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87a9dedba4
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Refactor default ContactOffset for Collider to be 2 (keep 10 for CharacterController)
#1728
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2023-11-07 00:56:55 +01:00 |
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Wojtek Figat
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c0a8d29453
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Improve Cloth usage
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2023-11-01 10:46:47 +01:00 |
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Wojtek Figat
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1a254afd4f
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Fix crash when creating empty cloth
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2023-11-01 10:29:44 +01:00 |
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Wojtek Figat
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d9c2decff5
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Fix crash when contact was not read properly
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2023-10-28 20:09:27 +02:00 |
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Wojtek Figat
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9f3221c533
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Remove unused include
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2023-10-28 14:02:25 +02:00 |
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8548df4a1b
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Fix crash when physics actor contact is lost with another actor
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2023-10-14 02:34:15 +03:00 |
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Wojtek Figat
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1a5606a45c
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Improve collision data cooking usability
#1687
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2023-10-13 23:33:03 +02:00 |
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3ed28998e9
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Add more descriptive deprecation messages
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2023-10-11 21:38:33 +03:00 |
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Wojtek Figat
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58b9d76d24
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Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Source/Editor/Viewport/PrefabWindowViewport.cs
# Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp
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2023-09-28 20:42:54 +02:00 |
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Wojtek Figat
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e319b4dedc
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Minor optimization for PhysX events cleanup
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2023-09-28 19:37:08 +02:00 |
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Wojtek Figat
|
682ff2fb3a
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Minor tweaks
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2023-09-13 10:52:46 +02:00 |
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Wojtek Figat
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6bdbaecc18
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Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp
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2023-09-13 10:29:28 +02:00 |
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Wojtek Figat
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656d984df7
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Merge branch 'physx_collision_perf' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-physx_collision_perf
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2023-09-13 10:27:29 +02:00 |
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Wojtek Figat
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7b4c8e391a
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Minor optimization for clearing collider from simulation events cache
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2023-09-12 13:50:50 +02:00 |
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Wojtek Figat
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c10658c3fc
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Fix deserialization, add more docs and tweaks to #1345
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2023-09-12 13:50:22 +02:00 |
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Wojtek Figat
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1591da75ac
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Merge branch 'physics-settings' of https://github.com/Tryibion/FlaxEngine into Tryibion-physics-settings
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2023-09-12 13:03:04 +02:00 |
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Wojtek Figat
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639149b63b
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Fix crash when toggling WheeledVehicle active state
#1351
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2023-09-12 11:41:33 +02:00 |
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