Wojtek Figat
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db6cd541c2
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Add separate GBuffer view modes in Editor viewport widget
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2022-08-17 20:37:12 +02:00 |
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Wojtek Figat
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db24ea950e
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Fix build
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2022-07-29 17:03:21 +02:00 |
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Wojciech Figat
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e16cbdbfd0
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Add showing model screen size in the Model Preview
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2022-07-29 13:29:02 +02:00 |
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Wojciech Figat
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a4478b9497
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Add editor camera speed up for gamepad right trigger
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2022-07-25 09:52:42 +02:00 |
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Wojtek Figat
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37fbc7600e
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Add don't auto-closing View -> View Flags menu to improve debug testing workflow in Editor viewport
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2022-07-23 10:51:38 +02:00 |
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Wojciech Figat
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3d43586e0f
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Fix editor viewport input bug regression
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2022-07-22 11:12:45 +02:00 |
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Wojtek Figat
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9f7f764359
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Format code
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2022-07-18 22:38:01 +02:00 |
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Wojtek Figat
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9ff0ad4734
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Fix order of Large Worlds Real using
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2022-07-18 20:20:12 +02:00 |
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Wojtek Figat
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e346fa1dca
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Fix material editor preview error
#704
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2022-07-18 19:40:37 +02:00 |
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Wojciech Figat
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60f868a08b
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Add real-time environment probes support
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2022-07-18 14:50:41 +02:00 |
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Wojciech Figat
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f89ba20d9c
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Minor fix if saved editor viewport camera location gets corrupted
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2022-07-08 16:43:43 +02:00 |
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Wojciech Figat
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5437f7cc1a
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Fix editor viewport capturing mouse if window is not foreground
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2022-07-08 09:30:35 +02:00 |
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Wojtek Figat
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d0955a5ac0
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Fix editor selection with Large Worlds origin usage
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2022-07-02 20:35:25 +02:00 |
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Wojtek Figat
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b1640515c4
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Merge remote-tracking branch 'origin/gi'
# Conflicts:
# Source/Engine/Renderer/GlobalSignDistanceFieldPass.cpp
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2022-06-28 18:16:28 +02:00 |
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Wojtek Figat
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5633d1bcb9
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Fix editor viewport mouse selection regression
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2022-06-23 18:56:02 +02:00 |
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Wojtek Figat
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134c8b99aa
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Add relative-to-camera rendering for large worlds
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2022-06-21 20:03:13 +02:00 |
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Wojciech Figat
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1db65ac882
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Add GlobalIllumination to debug GI probes
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2022-06-17 15:07:58 +02:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojtek Figat
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785f8915b7
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Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
# Source/Engine/Core/Math/Vector3.h
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2022-05-21 19:45:13 +02:00 |
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Wojtek Figat
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782c3a0e3e
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Add Find references utility for graph parameters and methods
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2022-05-09 18:10:47 +02:00 |
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Wojciech Figat
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db0cb04b83
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Merge remote-tracking branch 'origin/master' into gi
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2022-04-11 10:37:23 +02:00 |
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Wojciech Figat
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63b8b0cb50
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Add GlobalSurfaceAtlas pass to Renderer (wip)
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2022-03-29 15:07:00 +02:00 |
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Wojtek Figat
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5d0c27dff3
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Remove FlaxException
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2022-03-27 23:57:36 +02:00 |
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Wojciech Figat
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8cca7f884b
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Add **Global Sign Distance Field** rendering (work in progress)
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2022-03-18 16:18:00 +01:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojciech Figat
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7dd97a2d9f
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Add decals spawning in editor for drag&drop
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2022-01-10 17:47:10 +01:00 |
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Wojciech Figat
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d11166082c
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Add improvements for objects spawning and snapping in Editor to include object bounds
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2022-01-10 17:46:53 +01:00 |
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Wojtek Figat
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82a43dea28
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Add **Animation Events**
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2022-01-08 15:06:25 +01:00 |
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Wojtek Figat
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bbfe0446f0
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Tweaks and fixes
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2022-01-08 15:06:21 +01:00 |
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Wojciech Figat
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fc2a7d98fa
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Add gamepad camera control for editor viewports
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2021-12-14 16:59:20 +01:00 |
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Wojciech Figat
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5f4bfa36d8
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Add various usability improvements to the Editor
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2021-12-13 17:31:59 +01:00 |
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Wojciech Figat
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cb575ffe04
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Fix
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2021-12-10 12:48:12 +01:00 |
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Wojciech Figat
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d5585a30fd
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Fix missing root motion preview in Animation preview panels (with option to disable it)
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2021-12-10 12:42:11 +01:00 |
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Wojciech Figat
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f1b3f71b09
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Fix GUI material preview positioning in the Material window
#552
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2021-12-09 17:11:21 +01:00 |
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Wojciech Figat
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23303802ec
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Add support for passing back value via reference to C# scripting event
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2021-12-06 16:46:16 +01:00 |
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Wojciech Figat
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1e034c904a
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Fix missing blend shape refresh for Skinned Model window preview
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2021-11-26 12:57:37 +01:00 |
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Wojtek Figat
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073591aada
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Add bitangent vectors debugging to Model preview
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2021-11-11 13:24:17 +01:00 |
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Wojtek Figat
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69e2b8313b
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Optimize PhysicsColliders mode rendering in Editor
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2021-10-27 10:23:57 +02:00 |
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Wojtek Figat
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1af5ec8492
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Add Quad Overdraw debug view mode
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2021-10-07 14:59:06 +02:00 |
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Wojtek Figat
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98ca7c1726
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Add Material Complexity debug view model
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2021-10-07 09:28:49 +02:00 |
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Wojtek Figat
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3dff9196c2
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Add LOD Preview debug view mode
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2021-10-05 21:54:19 +02:00 |
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Wojtek Figat
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38fad38b0c
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Add option for drawing audio clip preview with time offset
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2021-09-20 16:52:59 +02:00 |
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Wojtek Figat
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052366be66
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Optimize audio preview rendering when zoom is very high
#519
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2021-08-23 13:39:07 +02:00 |
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Wojtek Figat
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c3b9f61b9f
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Fix snap to the ground to use scene graph query instead of physics only raycast
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2021-08-12 13:59:30 +02:00 |
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Wojtek Figat
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fcd0841bc7
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Hide various Editor types from scripting
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2021-07-29 14:05:42 +02:00 |
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Wojtek Figat
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5186cec942
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Improve animation preview usability for debugging
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2021-07-29 10:33:21 +02:00 |
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Wojtek Figat
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46a65f99fa
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Add buttons for play/pause/stop Animation timeline in editor window
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2021-07-23 16:18:11 +02:00 |
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Wojtek Figat
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0bd41a748f
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Adjust normals/tangents preview length
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2021-07-22 11:24:31 +02:00 |
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Wojtek Figat
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6eea2cc675
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Add option to preview model meshes Normals and Tangents in Editor preview
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2021-07-22 11:19:54 +02:00 |
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Wojtek Figat
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590ef32165
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Refactor animated model previews to unify features used by various windows
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2021-07-16 15:24:18 +02:00 |
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