Commit Graph

142 Commits

Author SHA1 Message Date
Wojtek Figat
db6cd541c2 Add separate GBuffer view modes in Editor viewport widget 2022-08-17 20:37:12 +02:00
Wojtek Figat
db24ea950e Fix build 2022-07-29 17:03:21 +02:00
Wojciech Figat
e16cbdbfd0 Add showing model screen size in the Model Preview 2022-07-29 13:29:02 +02:00
Wojciech Figat
a4478b9497 Add editor camera speed up for gamepad right trigger 2022-07-25 09:52:42 +02:00
Wojtek Figat
37fbc7600e Add don't auto-closing View -> View Flags menu to improve debug testing workflow in Editor viewport 2022-07-23 10:51:38 +02:00
Wojciech Figat
3d43586e0f Fix editor viewport input bug regression 2022-07-22 11:12:45 +02:00
Wojtek Figat
9f7f764359 Format code 2022-07-18 22:38:01 +02:00
Wojtek Figat
9ff0ad4734 Fix order of Large Worlds Real using 2022-07-18 20:20:12 +02:00
Wojtek Figat
e346fa1dca Fix material editor preview error
#704
2022-07-18 19:40:37 +02:00
Wojciech Figat
60f868a08b Add real-time environment probes support 2022-07-18 14:50:41 +02:00
Wojciech Figat
f89ba20d9c Minor fix if saved editor viewport camera location gets corrupted 2022-07-08 16:43:43 +02:00
Wojciech Figat
5437f7cc1a Fix editor viewport capturing mouse if window is not foreground 2022-07-08 09:30:35 +02:00
Wojtek Figat
d0955a5ac0 Fix editor selection with Large Worlds origin usage 2022-07-02 20:35:25 +02:00
Wojtek Figat
b1640515c4 Merge remote-tracking branch 'origin/gi'
# Conflicts:
#	Source/Engine/Renderer/GlobalSignDistanceFieldPass.cpp
2022-06-28 18:16:28 +02:00
Wojtek Figat
5633d1bcb9 Fix editor viewport mouse selection regression 2022-06-23 18:56:02 +02:00
Wojtek Figat
134c8b99aa Add relative-to-camera rendering for large worlds 2022-06-21 20:03:13 +02:00
Wojciech Figat
1db65ac882 Add GlobalIllumination to debug GI probes 2022-06-17 15:07:58 +02:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
Wojtek Figat
785f8915b7 Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
#	Source/Engine/Core/Math/Vector3.h
2022-05-21 19:45:13 +02:00
Wojtek Figat
782c3a0e3e Add Find references utility for graph parameters and methods 2022-05-09 18:10:47 +02:00
Wojciech Figat
db0cb04b83 Merge remote-tracking branch 'origin/master' into gi 2022-04-11 10:37:23 +02:00
Wojciech Figat
63b8b0cb50 Add GlobalSurfaceAtlas pass to Renderer (wip) 2022-03-29 15:07:00 +02:00
Wojtek Figat
5d0c27dff3 Remove FlaxException 2022-03-27 23:57:36 +02:00
Wojciech Figat
8cca7f884b Add **Global Sign Distance Field** rendering (work in progress) 2022-03-18 16:18:00 +01:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojciech Figat
7dd97a2d9f Add decals spawning in editor for drag&drop 2022-01-10 17:47:10 +01:00
Wojciech Figat
d11166082c Add improvements for objects spawning and snapping in Editor to include object bounds 2022-01-10 17:46:53 +01:00
Wojtek Figat
82a43dea28 Add **Animation Events** 2022-01-08 15:06:25 +01:00
Wojtek Figat
bbfe0446f0 Tweaks and fixes 2022-01-08 15:06:21 +01:00
Wojciech Figat
fc2a7d98fa Add gamepad camera control for editor viewports 2021-12-14 16:59:20 +01:00
Wojciech Figat
5f4bfa36d8 Add various usability improvements to the Editor 2021-12-13 17:31:59 +01:00
Wojciech Figat
cb575ffe04 Fix 2021-12-10 12:48:12 +01:00
Wojciech Figat
d5585a30fd Fix missing root motion preview in Animation preview panels (with option to disable it) 2021-12-10 12:42:11 +01:00
Wojciech Figat
f1b3f71b09 Fix GUI material preview positioning in the Material window
#552
2021-12-09 17:11:21 +01:00
Wojciech Figat
23303802ec Add support for passing back value via reference to C# scripting event 2021-12-06 16:46:16 +01:00
Wojciech Figat
1e034c904a Fix missing blend shape refresh for Skinned Model window preview 2021-11-26 12:57:37 +01:00
Wojtek Figat
073591aada Add bitangent vectors debugging to Model preview 2021-11-11 13:24:17 +01:00
Wojtek Figat
69e2b8313b Optimize PhysicsColliders mode rendering in Editor 2021-10-27 10:23:57 +02:00
Wojtek Figat
1af5ec8492 Add Quad Overdraw debug view mode 2021-10-07 14:59:06 +02:00
Wojtek Figat
98ca7c1726 Add Material Complexity debug view model 2021-10-07 09:28:49 +02:00
Wojtek Figat
3dff9196c2 Add LOD Preview debug view mode 2021-10-05 21:54:19 +02:00
Wojtek Figat
38fad38b0c Add option for drawing audio clip preview with time offset 2021-09-20 16:52:59 +02:00
Wojtek Figat
052366be66 Optimize audio preview rendering when zoom is very high
#519
2021-08-23 13:39:07 +02:00
Wojtek Figat
c3b9f61b9f Fix snap to the ground to use scene graph query instead of physics only raycast 2021-08-12 13:59:30 +02:00
Wojtek Figat
fcd0841bc7 Hide various Editor types from scripting 2021-07-29 14:05:42 +02:00
Wojtek Figat
5186cec942 Improve animation preview usability for debugging 2021-07-29 10:33:21 +02:00
Wojtek Figat
46a65f99fa Add buttons for play/pause/stop Animation timeline in editor window 2021-07-23 16:18:11 +02:00
Wojtek Figat
0bd41a748f Adjust normals/tangents preview length 2021-07-22 11:24:31 +02:00
Wojtek Figat
6eea2cc675 Add option to preview model meshes Normals and Tangents in Editor preview 2021-07-22 11:19:54 +02:00
Wojtek Figat
590ef32165 Refactor animated model previews to unify features used by various windows 2021-07-16 15:24:18 +02:00