Wojtek Figat
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67b373c6df
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Merge remote-tracking branch 'origin/master' into 1.6
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2023-04-17 13:18:08 +02:00 |
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Wojtek Figat
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c3ef9f993b
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Merge branch 'change-profilier-play-icon' of https://github.com/Tryibion/FlaxEngine into Tryibion-change-profilier-play-icon
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2023-04-17 13:08:46 +02:00 |
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Wojtek Figat
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378e48e7aa
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Fix cached DraggedOverNode to be properly reset after drag and #996
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2023-04-17 13:06:56 +02:00 |
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Wojtek Figat
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0e3dedbc5b
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Merge branch 'actor-drag-visual-change' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-drag-visual-change
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2023-04-17 12:59:08 +02:00 |
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Wojtek Figat
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414bce38bb
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DOn't even start drag and drop if content item is detached from UI
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2023-04-17 12:54:01 +02:00 |
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Wojtek Figat
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6562a8769e
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Merge branch 'master' of https://github.com/Withaust/FlaxEngine into Withaust-master
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2023-04-17 12:34:23 +02:00 |
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Wojtek Figat
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b7dcf9576e
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Merge branch 'content-bug-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-content-bug-fix
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2023-04-17 12:29:03 +02:00 |
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Wojtek Figat
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2eea7abc27
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Add Create collision data action to be performed for each model selected in the Content Window
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2023-04-17 12:20:02 +02:00 |
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Wiktor Kocielski
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dbd5c71344
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Fix RMB deletion to take selection into account
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2023-04-15 22:32:52 +03:00 |
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Chandler Cox
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4e5795ab91
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Changed Cook&Run to Cook & Run.
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2023-04-14 16:21:19 -05:00 |
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Chandler Cox
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acecda482d
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Changes the play icon to a stop icon and vice versa when clicked for the profiler.
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2023-04-14 15:29:02 -05:00 |
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Chandler Cox
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62a335fab0
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Fix bug of re-parenting actors if children and parent actors are selected
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2023-04-14 13:34:43 -05:00 |
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Chandler Cox
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d813078e91
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Made it so the visuals of dragging an actor will only show between the nodes and on the node.
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2023-04-14 12:55:40 -05:00 |
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Chandler Cox
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c420318267
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Fix bug with path name preventing the item to be renamed when duplicated.
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2023-04-14 09:18:06 -05:00 |
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Wojtek Figat
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7a01ccb5fb
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Updates on iOS app packging
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2023-04-13 23:01:31 +02:00 |
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Wojtek Figat
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e5f4a52be1
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Finish Mono AOT for iOS with .NET 7
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2023-04-13 21:55:42 +02:00 |
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Wojtek Figat
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91c017713c
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Merge remote-tracking branch 'origin/master' into 1.6
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2023-04-13 12:12:33 +02:00 |
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Wojtek Figat
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31c35a7dd9
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Merge branch 'adjustable-editor-focus-fps' of https://github.com/Tryibion/FlaxEngine into Tryibion-adjustable-editor-focus-fps
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2023-04-13 11:01:01 +02:00 |
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Wojtek Figat
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01ced1cacd
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Fix Visject CM item search highlight placement and center CM title text
#983
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2023-04-13 10:59:19 +02:00 |
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Wojtek Figat
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09ebd7462a
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Merge branch 'visjectCM-visual' of https://github.com/Tryibion/FlaxEngine into Tryibion-visjectCM-visual
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2023-04-13 10:48:32 +02:00 |
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Wojtek Figat
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048c1f6985
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Merge branch 'deselect-content' of https://github.com/Tryibion/FlaxEngine into Tryibion-deselect-content
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2023-04-13 10:45:39 +02:00 |
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Wojtek Figat
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b0966c9114
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Add logging PixelFormat as string instead of integer value for better readability
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2023-04-13 10:31:40 +02:00 |
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Wojtek Figat
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cffa9aa58e
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Add info about UWP platform support end
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2023-04-13 10:07:51 +02:00 |
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Wojtek Figat
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c5491eea97
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Add Mono AOT for iOS to run C#
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2023-04-13 08:34:49 +02:00 |
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Wojtek Figat
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047eb2eddf
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Add iOS to Game Cooker platforms
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2023-04-12 22:29:21 +02:00 |
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Wojtek Figat
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9e5a48af4b
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Fix bug when using material instance of material that uses GlobalSDF
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2023-04-12 16:59:59 +02:00 |
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Wojtek Figat
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abf68328e6
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Fix bug when using material instance of material that uses GlobalSDF
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2023-04-12 16:59:03 +02:00 |
|
Wojtek Figat
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338e3bbd42
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Updates for arm64 usage
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2023-04-12 14:00:03 +02:00 |
|
Wojtek Figat
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68c6a01805
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Update Switch platform support
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2023-04-11 15:53:53 +02:00 |
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Chandler Cox
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7b3152885d
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Remove animation time.
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2023-04-08 19:01:55 -05:00 |
|
Chandler Cox
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a82856176e
|
Small fixes
|
2023-04-08 08:54:06 -05:00 |
|
Chandler Cox
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4e3d5ad11c
|
First pass on visject CM visual changes
|
2023-04-07 23:17:57 -05:00 |
|
Chandler Cox
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133e192b98
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Added the function of de-selecting items in content view and removed selecting first item
|
2023-04-07 11:04:52 -05:00 |
|
Wojtek Figat
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a9b706becf
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Reset AOT Assemblies game cooker cache when Flax.Build gets modified
|
2023-04-05 19:17:53 +02:00 |
|
Wojtek Figat
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2475706df4
|
Merge remote-tracking branch 'origin/master' into 1.6
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2023-04-04 18:08:25 +02:00 |
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Wojtek Figat
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cd2669230e
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Merge branch 'fix_editor_sleep' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_editor_sleep
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2023-04-04 17:57:49 +02:00 |
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Wojtek Figat
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1093818381
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Merge branch 'inputbindings' of https://github.com/Withaust/FlaxEngine into Withaust-inputbindings
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2023-04-04 17:47:42 +02:00 |
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Wojtek Figat
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f721284f70
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Merge branch 'copy-euler' of https://github.com/Tryibion/FlaxEngine into Tryibion-copy-euler
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2023-04-04 17:42:54 +02:00 |
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Wojtek Figat
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bb7ca521c4
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Merge branch 'double-color-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-double-color-fix
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2023-04-04 17:41:18 +02:00 |
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Wojtek Figat
|
6c8b5e5e8a
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Improve #970 by using OptionsChanged event
|
2023-04-04 17:40:05 +02:00 |
|
Wojtek Figat
|
0c4a608b65
|
Add .NET 7 support to Xbox
|
2023-04-04 14:46:08 +02:00 |
|
Wojtek Figat
|
820c18968a
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Add C# class library optimization for normal game builds (without AOT)
|
2023-04-03 23:41:18 +02:00 |
|
Wojtek Figat
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be7da82cfc
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Add printing output C# files size in game cooker
|
2023-04-03 18:26:17 +02:00 |
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Wojtek Figat
|
03b16875c7
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Add SkipUnusedDotnetLibsPackaging to build settings for optional whole C# stdlib packaging
|
2023-04-03 18:03:28 +02:00 |
|
Wojtek Figat
|
e995736012
|
Optimize out System.ComponentModel.TypeConverter assembly usage to reduce cooked game builds
|
2023-04-03 13:51:33 +02:00 |
|
Wojtek Figat
|
493f3430bc
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Improve AOT cache usage when using different build configurations
|
2023-04-03 13:49:53 +02:00 |
|
Chandler Cox
|
0d082f5773
|
Added ability to change the fps of the not focused editor window.
|
2023-04-01 17:23:00 -05:00 |
|
Wojtek Figat
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e1a0e51bc7
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Optimzie Newtonsoft.Json lib by removing Xml, Schema support and making it AOT-friendly for AOT game builds
|
2023-04-01 23:34:24 +02:00 |
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Wojtek Figat
|
12f4dc74d2
|
Optimize default C# stdlib references to prevent using jit-ed features in a game assembly
|
2023-04-01 23:34:05 +02:00 |
|
Wojtek Figat
|
2196a3d791
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Add USE_AOT define to C# when compiling with AOT-enabled
|
2023-04-01 21:23:49 +02:00 |
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