Commit Graph

154 Commits

Author SHA1 Message Date
Wojtek Figat
7dfc37f652 Adjustments for #3338 2025-10-12 23:24:34 +02:00
Wojtek Figat
12decc3320 Merge branch 'openal_pipewire_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-openal_pipewire_fixes
# Conflicts:
#	Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
2025-10-12 22:39:34 +02:00
Wojtek Figat
87e2c4c4d5 Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
#	Content/Editor/DebugMaterials/DDGIDebugProbes.flax
#	Source/Editor/Windows/OutputLogWindow.cs
#	Source/Engine/Level/Actor.cpp
2025-09-24 18:18:27 +02:00
Chandler Cox
4ae3d57adc Resolve code suggestions 2025-09-22 11:32:24 -05:00
Wojtek Figat
80d19a002f Optimize Audio streaming to reduce lock contention 2025-08-11 18:42:55 +02:00
Wojtek Figat
99707b6586 Add various profiler events for more insights 2025-08-11 18:15:47 +02:00
Wojtek Figat
b26d6ea108 Fix various issues 2025-08-02 08:31:24 +02:00
Chandler Cox
6f15ef7690 Fix location of clip start call. 2025-08-01 15:15:54 -05:00
Chandler Cox
0e3a22faa0 Fix spelling in comment. 2025-08-01 15:11:06 -05:00
Chandler Cox
5c7712daad Add audio clip started and finished events to audio source 2025-08-01 15:07:25 -05:00
Wojtek Figat
a7ffd9e57f Add more profiler events 2025-07-28 15:15:09 +02:00
Wojtek Figat
73c30d3d89 Optimize asset references to support direct registration to reduce Delegate memory allocations and overhead 2025-06-08 00:58:15 +02:00
Wojtek Figat
bffb175a9b Code fixes 2025-06-07 01:25:22 +02:00
Wojtek Figat
ab61ed5a37 Add more memory profiling insights and groups 2025-05-28 04:03:44 +02:00
Wojtek Figat
c639a3103c Add memory profiling events to the main areas of the engine 2025-05-22 04:47:01 +02:00
Wojtek Figat
59aed828f6 Update attributes style to be consistent in engine 2025-04-12 22:09:12 +02:00
Wojtek Figat
9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
fc96b248cb Ignore invalid VelocityChanged velocity values in audio backend 2025-04-05 20:17:33 +03:00
Wojtek Figat
0cfab003ef Potential fix for rare streaming bug in Audio Clip asset dispose when streaming failed 2025-04-03 18:47:00 +02:00
Wojtek Figat
5d3da8a8d0 Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Editor/SceneGraph/Actors/StaticModelNode.cs
#	Source/Engine/Graphics/Models/Mesh.cs
#	Source/Engine/Graphics/Models/ModelData.h
2025-03-13 11:23:01 +01:00
Wojtek Figat
a3cc3c79e2 Another fix for spatial and non-spatial, mono and multi-channel audio sourcs playback on OpenAL
#3206
2025-03-11 18:10:19 +01:00
Wojtek Figat
dad8c0cd6b Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Engine/Level/Prefabs/Prefab.Apply.cpp
2025-02-27 17:17:02 +01:00
Wojtek Figat
aaad2face2 Fix HRTF audio to be disabled due to common audio problems
#3225
2025-02-25 22:19:26 +01:00
Wojtek Figat
8f1a1827f2 Fix crash in OpenAL audio backend on context rebuild
#3225
2025-02-25 22:17:18 +01:00
Wojtek Figat
a6fb651ff4 Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Engine/Graphics/Materials/MaterialShader.h
2025-02-18 09:19:59 +01:00
Wojtek Figat
c81ddd09cc Fix spatial audio bug regression from 84843f8cbb
#3224 #3206
2025-02-17 23:55:26 +01:00
Wojtek Figat
84843f8cbb Fix playing mono audio sounds with panning
Tested on OpenAL and XAudio backkend on Windows.

#3206
2025-02-11 23:35:08 +01:00
Wojtek Figat
8eaa906e0c Remove some redundant code 2024-12-18 18:39:58 +01:00
Wojtek Figat
302fc2feb1 Add various engine systems to debug commands 2024-10-24 19:35:24 +02:00
Wojtek Figat
20456d95e8 Merge remote-tracking branch 'origin/master' into 1.9 2024-08-22 17:33:20 +02:00
Wojtek Figat
1c840539c6 Fix crash in audio clip if it's still streaming after unload
#2866
2024-08-21 22:36:05 +02:00
Wojtek Figat
4a90663b1c Fix post merge 2024-08-16 15:03:04 +02:00
Wojtek Figat
21b4c7c916 Merge remote-tracking branch 'origin/master' into 1.9 2024-08-16 14:52:57 +02:00
Wojtek Figat
51bf5cd1bf Fix to not call GetQueuedBuffersCount unless needed for the looping fix
#2834
2024-08-15 15:16:32 +02:00
Wojtek Figat
a6e2a45869 Merge branch 'fix-stop-audio' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-stop-audio 2024-08-15 15:14:25 +02:00
Chandler Cox
e954417c2f Set EnableHRTF on audio init to match audio settings value. 2024-08-09 13:31:27 -05:00
Chandler Cox
588861757a Only reset starting value once time has progressed past zero. 2024-08-09 10:00:36 -05:00
Chandler Cox
3186b58ba8 Change to use near equal for float compare. 2024-08-06 21:43:38 -05:00
Chandler Cox
201fa888dd Add comment 2024-08-06 21:39:45 -05:00
Chandler Cox
17a444ad49 Fix disabled streaming audio not resetting state correctly. 2024-08-05 17:55:38 -05:00
Wojtek Figat
faf7a28cf2 Fix compilation after merge
#2714
2024-07-24 16:48:46 +02:00
Wojtek Figat
b33c2b4f36 Merge remote-tracking branch 'origin/master' into 1.9 2024-07-19 00:32:54 +02:00
Chandler Cox
c168ce3a7e Deprecate IsActuallyPlayingSth and add IsActuallyPlaying to AudioSource 2024-07-11 17:39:11 -05:00
Wojtek Figat
559cd74647 Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Source/Engine/Audio/Audio.cpp
2024-07-05 22:18:40 +02:00
xxSeys1
a05fe5ce9b add a warning when there is more than one audio listener enabled
checks every time a listener gets enabled
2024-06-15 19:40:23 +02:00
Wojtek Figat
6b31d51e31 Add volume, pan and spatial audio options for video playback 2024-05-10 13:54:52 +02:00
Wojtek Figat
4acaa62a07 Fix crash in AudioBackendOAL::Source_DequeueProcessedBuffers when buffer count is large 2024-05-10 12:52:07 +02:00
Wojtek Figat
e51d2dda00 Fix playing 6-channel audio with XAudio2 backend 2024-05-08 10:20:04 +02:00
Wojtek Figat
f43cd97907 Refactor Audio Backend to not depend on AudioSource object 2024-05-06 10:36:36 +02:00
Wojtek Figat
5b2af6b3d5 Refactor Audio Backend to not depend on AudioListener object 2024-05-04 22:16:20 +02:00