Wojtek Figat
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7dfc37f652
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Adjustments for #3338
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2025-10-12 23:24:34 +02:00 |
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Wojtek Figat
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12decc3320
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Merge branch 'openal_pipewire_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-openal_pipewire_fixes
# Conflicts:
# Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
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2025-10-12 22:39:34 +02:00 |
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Wojtek Figat
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87e2c4c4d5
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Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Source/Editor/Windows/OutputLogWindow.cs
# Source/Engine/Level/Actor.cpp
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2025-09-24 18:18:27 +02:00 |
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Chandler Cox
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4ae3d57adc
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Resolve code suggestions
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2025-09-22 11:32:24 -05:00 |
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Wojtek Figat
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80d19a002f
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Optimize Audio streaming to reduce lock contention
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2025-08-11 18:42:55 +02:00 |
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Wojtek Figat
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99707b6586
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Add various profiler events for more insights
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2025-08-11 18:15:47 +02:00 |
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Wojtek Figat
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b26d6ea108
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Fix various issues
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2025-08-02 08:31:24 +02:00 |
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Chandler Cox
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6f15ef7690
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Fix location of clip start call.
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2025-08-01 15:15:54 -05:00 |
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Chandler Cox
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0e3a22faa0
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Fix spelling in comment.
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2025-08-01 15:11:06 -05:00 |
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Chandler Cox
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5c7712daad
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Add audio clip started and finished events to audio source
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2025-08-01 15:07:25 -05:00 |
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Wojtek Figat
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a7ffd9e57f
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Add more profiler events
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2025-07-28 15:15:09 +02:00 |
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Wojtek Figat
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73c30d3d89
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Optimize asset references to support direct registration to reduce Delegate memory allocations and overhead
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2025-06-08 00:58:15 +02:00 |
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Wojtek Figat
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bffb175a9b
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Code fixes
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2025-06-07 01:25:22 +02:00 |
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Wojtek Figat
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ab61ed5a37
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Add more memory profiling insights and groups
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2025-05-28 04:03:44 +02:00 |
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Wojtek Figat
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c639a3103c
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Add memory profiling events to the main areas of the engine
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2025-05-22 04:47:01 +02:00 |
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Wojtek Figat
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59aed828f6
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Update attributes style to be consistent in engine
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2025-04-12 22:09:12 +02:00 |
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Wojtek Figat
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9c3fd052cd
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Remove copyright year from source files and update to 2025
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2025-04-07 19:22:21 +02:00 |
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fc96b248cb
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Ignore invalid VelocityChanged velocity values in audio backend
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2025-04-05 20:17:33 +03:00 |
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Wojtek Figat
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0cfab003ef
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Potential fix for rare streaming bug in Audio Clip asset dispose when streaming failed
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2025-04-03 18:47:00 +02:00 |
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Wojtek Figat
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5d3da8a8d0
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Editor/SceneGraph/Actors/StaticModelNode.cs
# Source/Engine/Graphics/Models/Mesh.cs
# Source/Engine/Graphics/Models/ModelData.h
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2025-03-13 11:23:01 +01:00 |
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Wojtek Figat
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a3cc3c79e2
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Another fix for spatial and non-spatial, mono and multi-channel audio sourcs playback on OpenAL
#3206
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2025-03-11 18:10:19 +01:00 |
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Wojtek Figat
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dad8c0cd6b
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Engine/Level/Prefabs/Prefab.Apply.cpp
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2025-02-27 17:17:02 +01:00 |
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Wojtek Figat
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aaad2face2
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Fix HRTF audio to be disabled due to common audio problems
#3225
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2025-02-25 22:19:26 +01:00 |
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Wojtek Figat
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8f1a1827f2
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Fix crash in OpenAL audio backend on context rebuild
#3225
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2025-02-25 22:17:18 +01:00 |
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Wojtek Figat
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a6fb651ff4
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Engine/Graphics/Materials/MaterialShader.h
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2025-02-18 09:19:59 +01:00 |
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Wojtek Figat
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c81ddd09cc
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Fix spatial audio bug regression from 84843f8cbb
#3224 #3206
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2025-02-17 23:55:26 +01:00 |
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Wojtek Figat
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84843f8cbb
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Fix playing mono audio sounds with panning
Tested on OpenAL and XAudio backkend on Windows.
#3206
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2025-02-11 23:35:08 +01:00 |
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Wojtek Figat
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8eaa906e0c
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Remove some redundant code
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2024-12-18 18:39:58 +01:00 |
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Wojtek Figat
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302fc2feb1
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Add various engine systems to debug commands
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2024-10-24 19:35:24 +02:00 |
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Wojtek Figat
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20456d95e8
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-22 17:33:20 +02:00 |
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Wojtek Figat
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1c840539c6
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Fix crash in audio clip if it's still streaming after unload
#2866
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2024-08-21 22:36:05 +02:00 |
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Wojtek Figat
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4a90663b1c
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Fix post merge
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2024-08-16 15:03:04 +02:00 |
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Wojtek Figat
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21b4c7c916
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-16 14:52:57 +02:00 |
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Wojtek Figat
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51bf5cd1bf
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Fix to not call GetQueuedBuffersCount unless needed for the looping fix
#2834
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2024-08-15 15:16:32 +02:00 |
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Wojtek Figat
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a6e2a45869
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Merge branch 'fix-stop-audio' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-stop-audio
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2024-08-15 15:14:25 +02:00 |
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Chandler Cox
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e954417c2f
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Set EnableHRTF on audio init to match audio settings value.
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2024-08-09 13:31:27 -05:00 |
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Chandler Cox
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588861757a
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Only reset starting value once time has progressed past zero.
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2024-08-09 10:00:36 -05:00 |
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Chandler Cox
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3186b58ba8
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Change to use near equal for float compare.
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2024-08-06 21:43:38 -05:00 |
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Chandler Cox
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201fa888dd
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Add comment
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2024-08-06 21:39:45 -05:00 |
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Chandler Cox
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17a444ad49
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Fix disabled streaming audio not resetting state correctly.
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2024-08-05 17:55:38 -05:00 |
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Wojtek Figat
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faf7a28cf2
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Fix compilation after merge
#2714
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2024-07-24 16:48:46 +02:00 |
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Wojtek Figat
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b33c2b4f36
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-07-19 00:32:54 +02:00 |
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Chandler Cox
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c168ce3a7e
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Deprecate IsActuallyPlayingSth and add IsActuallyPlaying to AudioSource
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2024-07-11 17:39:11 -05:00 |
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Wojtek Figat
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559cd74647
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Engine/Audio/Audio.cpp
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2024-07-05 22:18:40 +02:00 |
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xxSeys1
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a05fe5ce9b
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add a warning when there is more than one audio listener enabled
checks every time a listener gets enabled
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2024-06-15 19:40:23 +02:00 |
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Wojtek Figat
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6b31d51e31
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Add volume, pan and spatial audio options for video playback
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2024-05-10 13:54:52 +02:00 |
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Wojtek Figat
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4acaa62a07
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Fix crash in AudioBackendOAL::Source_DequeueProcessedBuffers when buffer count is large
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2024-05-10 12:52:07 +02:00 |
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Wojtek Figat
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e51d2dda00
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Fix playing 6-channel audio with XAudio2 backend
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2024-05-08 10:20:04 +02:00 |
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Wojtek Figat
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f43cd97907
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Refactor Audio Backend to not depend on AudioSource object
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2024-05-06 10:36:36 +02:00 |
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Wojtek Figat
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5b2af6b3d5
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Refactor Audio Backend to not depend on AudioListener object
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2024-05-04 22:16:20 +02:00 |
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