Commit Graph

489 Commits

Author SHA1 Message Date
Wojciech Figat
31e27e84a9 Minor fix 2023-01-20 11:48:53 +01:00
Chandler Cox
f110926288 Moved into function in Asset Window. 2023-01-19 16:10:17 -06:00
Wojtek Figat
eaa63e679e Fix selected UI control outline when using custom Game viewport aspect
#897
2023-01-18 15:36:42 +01:00
Wojciech Figat
7b20bc38a4 Merge branch '1.5' into dotnet7
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Tools/Flax.Build/Projects/VisualStudio/VCProjectGenerator.cs
2023-01-17 11:52:52 +01:00
ee5a7cf1ef Update authors 2023-01-16 18:14:17 +02:00
Wojciech Figat
5babe8df3f Add refreshing actively opened Layers And Tags asset editor when adding tags from popup
#885
2023-01-16 12:11:04 +01:00
Wojtek Figat
eff24ed836 Add support for editing path to the asset within AssetRefEditor 2023-01-15 23:05:58 +01:00
Wojtek Figat
a2af46845d Merge branch 'master' into 1.5
# Conflicts:
#	Source/Engine/Renderer/AmbientOcclusionPass.cpp
2023-01-15 18:27:49 +01:00
Wojtek Figat
e40cdc8a7f Codestyle cleanup and minor tweaks #879 2023-01-15 14:08:00 +01:00
Wojtek Figat
50100a74bb Merge branch 'custom-game-sizing' of https://github.com/Tryibion/FlaxEngine into Tryibion-custom-game-sizing 2023-01-15 13:48:50 +01:00
Wojciech Figat
eebc4951de Merge branch '1.5' into dotnet7
# Conflicts:
#	Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
#	Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
#	Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
#	Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
#	Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
#	Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
#	Source/Platforms/DotNet/NUnit/nunit.engine.dll
#	Source/Platforms/DotNet/NUnit/nunit3-console.exe
#	Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
#	Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
#	Source/Tools/Flax.Build/Deps/Downloader.cs
#	Source/Tools/Flax.Stats/CodeFrame.cs
#	Source/Tools/Flax.Stats/CodeFrameNode.cs
#	Source/Tools/Flax.Stats/Flax.Stats.Build.cs
#	Source/Tools/Flax.Stats/Languages.cs
#	Source/Tools/Flax.Stats/Program.cs
#	Source/Tools/Flax.Stats/TaskType.cs
#	Source/Tools/Flax.Stats/Tools.cs
#	Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
2023-01-10 15:49:44 +01:00
Wojciech Figat
a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojciech Figat
a6050e6f27 Add managed memory allocations profiling with dotnet7 2023-01-06 09:18:11 +01:00
Wojciech Figat
d3cdca6b33 Merge remote-tracking branch 'origin/1.5' into dotnet7 2023-01-02 10:37:04 +01:00
Wojtek Figat
59568fb5c8 Minor editor tweaks 2023-01-01 23:17:23 +01:00
Wojciech Figat
af7b53814d Merge remote-tracking branch 'origin/1.5' into dotnet7
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/TAA.flax
2022-12-30 09:24:10 +01:00
Wojtek Figat
7184566b4b Merge branch 'master' into 1.5 2022-12-29 23:04:18 +01:00
Chandler Cox
79562dc502 Renamed some variables to more match what they do/are. 2022-12-29 12:14:26 -06:00
Chandler Cox
0633ed6819 Small cleanup 2022-12-29 00:47:30 -06:00
Chandler Cox
6c3864983f small cleanup 2022-12-29 00:45:58 -06:00
Chandler Cox
dc6f6e2b93 Clean up 2022-12-29 00:32:57 -06:00
Chandler Cox
63343d4224 2nd pass on viewport sizing CM. Added add menu and apply and delete. 2022-12-29 00:31:19 -06:00
Chandler Cox
ca07c18b93 Fist pass on game viewport resizing menu 2022-12-28 15:53:17 -06:00
Chandler Cox
b225b5a6e6 Simplified setting bounds 2022-12-28 15:53:17 -06:00
Chandler Cox
45564c940f Moved function 2022-12-28 15:53:17 -06:00
Chandler Cox
69d391d985 changed default 2022-12-28 15:53:16 -06:00
Chandler Cox
c38da8cabf Added resizing to the game viewport. 2022-12-28 15:53:16 -06:00
Chandler Cox
4eb2ac854e Fixed more CMs that shouldnt close 2022-12-28 13:00:58 -06:00
Wojtek Figat
c35a267cd3 Merge branch 'CM-closing-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-CM-closing-fix 2022-12-28 19:22:50 +01:00
Wojtek Figat
c48a81a068 Merge branch '1.5' into dotnet7
# Conflicts:
#	Source/Editor/Managed/ManagedEditor.Internal.cpp
#	Source/Engine/Core/Config/LayersAndTagsSettings.cs
2022-12-28 18:49:14 +01:00
Wojtek Figat
6e403abf75 Merge branch 'patch-1' of https://github.com/Withaust/FlaxEngine into Withaust-patch-1 2022-12-28 17:27:32 +01:00
Wojtek Figat
8762e8ad15 Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/Utilities/Utils.cs
2022-12-28 16:59:11 +01:00
Wiktor Kocielski
163abb107c GPUResource Name property glu e generation fix
This fixes the issue when compiling the editor in the `Release`
2022-12-28 16:23:54 +03:00
Wojtek Figat
85f7d81ce4 Merge branch 'cancel-search-button' of https://github.com/Tryibion/FlaxEngine into Tryibion-cancel-search-button 2022-12-27 21:53:47 +01:00
Wojtek Figat
3fdbfab98b Merge branch 'add-author' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-author 2022-12-27 20:00:15 +01:00
Wojciech Figat
3e8e839cd1 Refactor Editor Windows layout serialization of splitter values to prevent invalid state when loading windows 2022-12-27 13:54:53 +01:00
Chandler Cox
fc0befd773 Fixed some CM buttons that shouldnt close when clicked. 2022-12-23 11:08:14 -06:00
e03a819176 Replace usage of Utils.ExtractArrayFromList with Span 2022-12-22 19:54:59 +02:00
Chandler Cox
1a11238808 Added name as author 2022-12-21 13:47:38 -06:00
Wojciech Figat
9a5c105db9 Merge branch '1.5' into dotnet7 2022-12-21 10:35:58 +01:00
Wojciech Figat
eae38fa0c6 Merge branch 'dotnet7' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet7 2022-12-19 10:10:34 +01:00
Wojciech Figat
93f0b0e2e8 Fix type usage 2022-12-19 10:10:26 +01:00
551c58db4f Fix incorrect array marshalling in few Editor methods 2022-12-17 15:38:55 +02:00
Chandler Cox
e725533ba7 Changed all search boxes to new class. 2022-12-15 21:18:49 -06:00
Chandler Cox
1b919b9fae Created new SearchBox class with button to clear the search. 2022-12-15 20:45:51 -06:00
Wojciech Figat
c17477abff Add RenderingUpscaleLocation for customizing upscaler location in render pipeline 2022-12-13 11:52:52 +01:00
Chandler Cox
7eab3fe5b3 Added back sorting sub project directories. 2022-12-12 18:18:48 -06:00
Chandler Cox
8d9e3ded74 Remove sorting children in convtent view treeand make it so the game is on top, plugins in the middle, and engine at the bottom of the tree. This is for better UX. 2022-12-12 16:55:12 -06:00
Wojciech Figat
359e7d68d4 Add simplified collider for in-built primitive meshes 2022-12-12 11:22:15 +01:00