Wojtek Figat
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6d757946c5
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Fix crash when adding physics scene with auto simulation
#2180
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2024-02-06 11:49:12 +01:00 |
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nothingTVatYT
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7f95dab511
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more joint values formatted
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2024-01-31 22:05:54 +01:00 |
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nothingTVatYT
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245cf63b0b
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format break limits on joints
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2024-01-31 20:40:06 +01:00 |
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nothingTVatYT
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22600a2c29
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add torque unit
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2024-01-31 11:01:22 +01:00 |
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nothingTVatYT
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a0741dd9de
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units for quaternion, transform and more collider values
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2024-01-29 08:24:55 +01:00 |
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nothingTVatYT
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ef41ad6074
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add units to transform editor, some collider values
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2024-01-29 07:34:58 +01:00 |
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ruan
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19ddcad16f
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Small clean code
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2024-01-21 11:03:29 -04:00 |
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ruan
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e5160f2885
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Small fix
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2024-01-21 10:42:55 -04:00 |
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ruan
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afe9b15899
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Merge branch 'master' into vehicle-physics
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2024-01-21 09:02:18 -04:00 |
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ruan
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34583d7a55
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Fix crash when disable vehicle
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2024-01-21 09:00:46 -04:00 |
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ruan
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7f95748351
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Fix brake not working on tanks
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2024-01-20 19:44:08 -04:00 |
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ruan
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e6389511ff
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Fix tank inputs without initialized values
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2024-01-13 09:47:00 -04:00 |
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Chandler Cox
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f1d6d71f6c
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Get unrotated bounded box to rotate.
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2024-01-10 13:53:22 -06:00 |
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Chandler Cox
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361cb914f3
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Keep local orientation on collider spawn. Add option to keep orientation when resizing collider.
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2024-01-10 11:42:49 -06:00 |
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nothingTVatYT
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8922b5cd79
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clean up include file
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2024-01-10 18:38:29 +01:00 |
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nothingTVatYT
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d126f5bc55
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use enum helper functions
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2024-01-10 18:36:05 +01:00 |
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Wojtek Figat
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6289b9d15a
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Fix crash due to incorrect PhysX usage for vehicle setup
#1530 #2129
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2024-01-10 10:58:39 +01:00 |
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Mr. Capybara
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7f420c0131
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add validation to vehicle drive
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2024-01-07 10:46:21 -04:00 |
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Mr. Capybara
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eca17c7799
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Change vehicle drive mode to vehiclde drive control
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2024-01-07 10:35:00 -04:00 |
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Mr. Capybara
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14a4c92aa8
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Add Vehicle anti roll bar and suspension sprung force multiplier
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2024-01-06 14:49:38 -04:00 |
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nothingTVatYT
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a24a9d2094
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move constraints checks to RigidBody
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2024-01-06 12:40:24 +01:00 |
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Mr. Capybara
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a102bad87e
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Change wheel steer angle limit
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2024-01-02 22:28:23 -04:00 |
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Mr. Capybara
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42b20b4e76
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Expose vehicle relationship between speed and steer to driver
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2024-01-02 20:39:24 -04:00 |
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Mr. Capybara
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07de7a26dd
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Expose vehicle pad smooth inputs
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2024-01-01 11:15:16 -04:00 |
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Mr. Capybara
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967569c3e2
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Small fix vehicle tank inputs
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2023-12-31 22:43:04 -04:00 |
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Mr. Capybara
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6a2d7e9444
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auto sort wheels based on wheel position
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2023-12-31 22:11:30 -04:00 |
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Mr. Capybara
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d016305690
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Add tank vehicle physics
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2023-12-31 15:00:31 -04:00 |
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9077e0cf22
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Fix crash while moving simulation disabled kinematic actors
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2023-12-31 14:36:38 +02:00 |
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Mr. Capybara
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57dee19f75
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Merge branch 'master' into arrow-debug-draw-improviment
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2023-12-17 10:28:00 -04:00 |
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Mr. Capybara
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3c19262574
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Add parameter to change arrow cap size
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2023-12-17 10:15:41 -04:00 |
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Wojtek Figat
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b87a7d16fb
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Move managed code into native impl for #2063
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2023-12-14 11:03:58 +01:00 |
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Wojtek Figat
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49c21082a1
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Merge branch 'refac-coll-serialization' of https://github.com/Tryibion/FlaxEngine into Tryibion-refac-coll-serialization
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2023-12-06 12:42:29 +01:00 |
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Wojtek Figat
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19db8c04ad
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Merge branch 'dont-clamp-vel' of https://github.com/Tryibion/FlaxEngine into Tryibion-dont-clamp-vel
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2023-12-06 12:36:49 +01:00 |
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Wojtek Figat
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1843689a88
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Add various profiler events to analyze models importing workflow
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2023-12-03 11:23:45 +01:00 |
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Chandler Cox
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a6caa9dbfa
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Remove unused includes
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2023-12-02 12:03:30 -06:00 |
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Chandler Cox
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73d33e4af0
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Refactor Physics Colliders to use auto serialization.
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2023-12-02 12:01:32 -06:00 |
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Chandler Cox
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c5c20c8e28
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Remove zero clamp on hinge velocity.
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2023-12-02 10:50:59 -06:00 |
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Wojtek Figat
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bc3107d1db
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Fix build warnings on the latest XCode
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2023-11-14 19:03:46 +01:00 |
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Mr. Capybara
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05ea803582
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add check for GetStartAwake
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2023-11-13 20:05:05 -04:00 |
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Mr. Capybara
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4ceed361e2
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small fix
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2023-11-13 14:28:16 -04:00 |
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Mr. Capybara
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a9e1568edc
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Auto WakeUp rigidbodies when set "isKinematic" to false
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2023-11-13 14:26:42 -04:00 |
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Wojtek Figat
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22c8ec5342
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Fix crash when rigidbody gets deleted during physical collision
#1893
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2023-11-09 11:50:48 +01:00 |
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Wojtek Figat
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f6645e5600
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Add debug drawing contact offset for selected collider
#1728
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2023-11-07 09:56:33 +01:00 |
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Wojtek Figat
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6648481d12
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Improve various doc comments to be more usable as tooltips in Editor
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2023-11-07 00:57:18 +01:00 |
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Wojtek Figat
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87a9dedba4
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Refactor default ContactOffset for Collider to be 2 (keep 10 for CharacterController)
#1728
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2023-11-07 00:56:55 +01:00 |
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Wojtek Figat
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c0a8d29453
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Improve Cloth usage
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2023-11-01 10:46:47 +01:00 |
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Wojtek Figat
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1a254afd4f
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Fix crash when creating empty cloth
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2023-11-01 10:29:44 +01:00 |
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Wojtek Figat
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d9c2decff5
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Fix crash when contact was not read properly
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2023-10-28 20:09:27 +02:00 |
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Wojtek Figat
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9f3221c533
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Remove unused include
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2023-10-28 14:02:25 +02:00 |
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8548df4a1b
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Fix crash when physics actor contact is lost with another actor
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2023-10-14 02:34:15 +03:00 |
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