118 Commits

Author SHA1 Message Date
56a85f6ac0 Use float.Equals in equality checks to handle NaN cases
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2026-01-04 03:09:17 +02:00
1b8e25cb86 some 2026-01-04 02:57:02 +02:00
7088ce8742 initial nativestring and nativearray marshalling
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2026-01-03 16:00:55 +02:00
c7326ea483 _prog
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2025-12-27 17:59:40 +02:00
523cad3b2c Skip including known non-code subfolders from Source folder 2025-12-27 17:59:33 +02:00
ff6816396c _Formatting flags 2025-12-26 21:49:13 +02:00
24b8ad77fe Fix managed wrapper function parameter handling for BytesContainer 2025-12-23 00:36:57 +02:00
3008d8037d _unbox
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2025-12-21 20:17:24 +02:00
0973363c64 wip 2 no leaks 2025-12-21 17:45:46 +02:00
5d45b9ea1c Fix managed boolean array conversion to native array 2025-12-20 01:51:37 +02:00
c40f7c12f2 Fix incorrect class namespace in bindings class name lookups 2025-12-19 23:57:31 +02:00
1b2d6372b2 Fix warnings 2025-12-19 13:16:35 +02:00
0782ea889c Fix command-line parsing for SDL CreateProcess arguments 2025-12-19 13:16:35 +02:00
ef89501111 Add function for parsing command-line arguments into argument list 2025-12-19 13:16:35 +02:00
608353b996 _managed handle pool start 2025-12-19 13:14:11 +02:00
221325ef09 _freemanaged dllexport used 2025-12-19 13:14:10 +02:00
8f57c91a9e _track disabled 2025-12-19 13:14:10 +02:00
968de34cae _wip 2025-12-19 13:14:10 +02:00
6586a98f8d Ensure managed converter functions are exported with optimizations 2025-12-19 13:14:10 +02:00
b3510b0e44 Add USED attribute for forcing compiler to emit the symbol 2025-12-19 13:14:10 +02:00
d5a92c1942 Fix missing exports for managed converter structures 2025-12-19 13:14:10 +02:00
417f82826f Expose RenderContext to scripting API 2025-12-19 13:14:10 +02:00
63bed0986a Fix clang bindings code generation for non-const ref parameters 2025-12-19 13:14:10 +02:00
c40eefc79d Fix compilation errors with /permissive- standard conformance mode 2025-12-19 13:14:10 +02:00
d68631dd20 Fix Editor project file generation to use custom code editor arguments 2025-12-19 13:14:10 +02:00
e77b772010 Get code editor name through CodeEditingManager 2025-12-19 13:14:10 +02:00
e41e956386 Fix default code editor not using Visual Studio as fallback editor 2025-12-19 13:14:10 +02:00
33e47c646b Fix invalid code editor when selected editor is not detected 2025-12-19 13:14:10 +02:00
b30ce6b84f Support Visual Studio 2026 as a generator for CMake dependencies 2025-12-19 01:31:42 +02:00
02f67b25f3 Verify the last project path before using it 2025-12-19 01:31:42 +02:00
469a422681 Add -lastproject editor command-line option to open the last project 2025-12-19 01:31:41 +02:00
42fa0ffdd1 Use last opened project as initial directory in project file dialog 2025-12-19 01:31:41 +02:00
f97ee72f1c Fix SpecialFolder::AppData on Apple systems 2025-12-19 01:31:41 +02:00
89c93dd4f7 Use XDG user directories on Linux special paths 2025-12-19 01:31:40 +02:00
60cd8f702e Fix Flax C#-project launchSettings.json to launch without project 2025-12-19 01:31:40 +02:00
f376ec5c8a Launch editor when debugging C++ projects in Rider Linux/macOS 2025-12-19 01:31:40 +02:00
82bb297119 Use standard output for logging by default 2025-12-16 21:16:05 +02:00
ed994cb560 Run editor with selected project configuration in launchSettings.json 2025-12-16 21:16:05 +02:00
8efe2134f0 Fix duplicate properties for default configuration in C# projects 2025-12-16 21:16:05 +02:00
8efc4715c6 Improve Linux .NET runtime identifier detection
Use the runtime identifier detected during runtime instead of
calling the dotnet tool in order to query it.
2025-12-16 00:15:40 +02:00
48c60144ae Set C# language version to 14 with .NET 10 2025-12-16 00:15:40 +02:00
249cde467e Improve installed .NET runtime version detection 2025-12-16 00:15:40 +02:00
e2eadc87b6 Fix Editor state after loading a scene without compiled game modules 2025-12-16 00:15:40 +02:00
bc4b94d2bc Use in over ref modifier in Math functions input parameters 2025-12-16 00:15:30 +02:00
ecf074801f Fix ref usage warnings with in-parameters 2025-12-16 00:15:30 +02:00
74bac97f44 Deprecate UseFastPDBLinking
This is no longer supported in VS2026
2025-12-16 00:15:30 +02:00
d7eebb699c Pass const ref parameters as in parameters in C# bindings
_amend in parameters
2025-12-16 00:15:29 +02:00
dde07bac8d Fix mixed newline characters in generated bindings 2025-12-16 00:14:16 +02:00
5c8e593d89 Show properties without getter in generic editor 2025-12-16 00:14:16 +02:00
46fd5a5855 Ensure Flax.Build tasks and utilities output error messages as errors 2025-12-16 00:11:06 +02:00
74c1e200ce Implement Platform::CreateProcess with SDL backend
Supports handling process standard output and standard error
streams separately in realtime.
2025-12-16 00:10:01 +02:00
31945a53a2 Update SDL to 3.3.4 2025-12-15 19:32:47 +02:00
3e91ba3fb2 Merge remote-tracking branch 'origin/master' into sdl_platform 2025-12-15 19:03:05 +02:00
Wojtek Figat
e257f9e4a0 Merge branch 'Tryibion-fix-anim-slot-replay' 2025-12-14 23:03:45 +01:00
Wojtek Figat
056de752ed Add docs 2025-12-14 23:03:34 +01:00
Wojtek Figat
76700c0b24 Merge branch 'fix-anim-slot-replay' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-anim-slot-replay 2025-12-14 23:01:21 +01:00
Wojtek Figat
9fdcff657d Merge branch 'VitaminCpp-late_join_fix' 2025-12-14 22:58:55 +01:00
Wojtek Figat
2b6339c05c Minor code cleanup 2025-12-14 22:58:53 +01:00
Wojtek Figat
bb91202439 Merge branch 'late_join_fix' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-late_join_fix 2025-12-14 22:49:49 +01:00
Wojtek Figat
f25e9f262a Merge branch 'VitaminCpp-replication_hashing_fix' 2025-12-14 22:48:09 +01:00
Wojtek Figat
ee51077f49 Merge branch 'replication_hashing_fix' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-replication_hashing_fix 2025-12-14 22:43:58 +01:00
Wojtek Figat
950e958a58 Merge branch 'VitaminCpp-hash_set_crash_fix' 2025-12-14 22:41:11 +01:00
Wojtek Figat
5fdbed2b56 Minor codestyle adjustments 2025-12-14 22:41:00 +01:00
Chandler Cox
0e627577fc Simplify code. 2025-12-14 15:00:44 -06:00
Wojtek Figat
4846d4b024 Merge branch 'hash_set_crash_fix' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-hash_set_crash_fix 2025-12-14 21:52:40 +01:00
Wojtek Figat
5e5293bf7b Merge branch 'GoaLitiuM-oob_write_fix' 2025-12-14 21:31:42 +01:00
Wojtek Figat
d88477dcae Merge branch 'oob_write_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-oob_write_fix 2025-12-14 21:31:37 +01:00
Wojtek Figat
bd58bd91b4 Merge branch 'ThePhantomMask-AddDropdownHighlightedColor' 2025-12-13 23:14:47 +01:00
Wojtek Figat
7ce0d88bdc Merge branch 'AddDropdownHighlightedColor' of https://github.com/ThePhantomMask/FlaxEngine into ThePhantomMask-AddDropdownHighlightedColor 2025-12-13 23:14:09 +01:00
Wojtek Figat
98bb2d40d6 Merge branch 'Inertia-Squared-hyprland-fix' 2025-12-13 23:13:30 +01:00
Wojtek Figat
f4bc620bbd Merge branch 'hyprland-fix' of https://github.com/Inertia-Squared/FlaxEngine into Inertia-Squared-hyprland-fix 2025-12-13 23:13:26 +01:00
Wojtek Figat
0313bf32c9 Merge branch 'AcidicVoid-master' 2025-12-13 23:11:05 +01:00
Wojtek Figat
0c887cd29e Use fix from #3830 in particle and anim graphs too 2025-12-13 23:11:01 +01:00
Wojtek Figat
5bd9bce634 Merge branch 'master' of https://github.com/AcidicVoid/FlaxEngine into AcidicVoid-master 2025-12-13 23:08:01 +01:00
Wojtek Figat
2a53d0a462 Fix crash on Visual Script missing asset ref after hot-reload in Editor
#3823
2025-12-13 02:10:41 +01:00
82bd915274 Fix out-of-bounds write while parsing command-line arguments 2025-12-12 14:47:15 +02:00
Wojtek Figat
71391cf1cc Fix deprecated tag placement 2025-12-11 16:38:28 +01:00
Wojtek Figat
b5286af526 Attempt to fix regression from 32bd72fecd 2025-12-11 14:48:18 +01:00
Wojtek Figat
9f07a2a54e Attempt to fix regression from 32bd72fecd 2025-12-10 18:58:43 +01:00
Wojtek Figat
c39c642b60 Add safety check for invalid math values in shader graph generation 2025-12-10 17:39:18 +01:00
Wojtek Figat
02cff3973a Bump up engine version 2025-12-10 15:01:53 +01:00
Wojtek Figat
a63b97d31d Add stripping DXIL debug data from the shader cache when not used 2025-12-10 14:58:12 +01:00
Wojtek Figat
ca52122656 Fix validation error on Windows for textures but optimize buffers instead 2025-12-10 14:53:51 +01:00
Wojtek Figat
20a7fcf6a0 Add profiler wait event for GPU wait on D3D12 2025-12-10 13:01:24 +01:00
Wojtek Figat
43665aa7eb Rename GPUContext::ClearState to ResetState for constentency 2025-12-10 13:00:59 +01:00
Wojtek Figat
3b9b49950c Fixes for Xbox One 2025-12-10 09:48:47 +01:00
Wojtek Figat
0a8752ec0a Fix cross-building building engine with separate executable and library for Unix platforms on Windows 2025-12-10 09:48:27 +01:00
Wojtek Figat
47685dc2be Merge branch 'VitaminCpp-missing_move_semantics_fix' 2025-12-09 10:00:55 +01:00
Wojtek Figat
517ee5bb25 Merge branch 'missing_move_semantics_fix' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-missing_move_semantics_fix 2025-12-09 10:00:51 +01:00
Wojtek Figat
3ab01d3576 Merge branch 'VitaminCpp-minor_mem_layout_opt' 2025-12-09 10:00:20 +01:00
Wojtek Figat
31b6d4d658 Merge branch 'minor_mem_layout_opt' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-minor_mem_layout_opt 2025-12-09 10:00:16 +01:00
Wojtek Figat
08f840d642 Merge branch 'Tryibion-fix-exception-reload' 2025-12-09 09:59:56 +01:00
Wojtek Figat
776b6259cd Merge branch 'fix-exception-reload' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-exception-reload 2025-12-09 09:59:34 +01:00
Wojtek Figat
5c81c71116 Move constant buffer init for instanced draws only, others do it in all paths 2025-12-09 09:51:53 +01:00
Wojtek Figat
188b635ea0 Merge remote-tracking branch 'origin/master' 2025-12-09 09:48:05 +01:00
Wojtek Figat
56066a3212 Porting to a famous blue platform 2025-12-08 14:41:55 -08:00
Phantom
ed50ce9c90 Change Dropdown's EditorOrder from 2023 to 2024 2025-12-07 18:48:16 +01:00
Phantom
a7e77f6e21 Update CreatePopupItem method
-Modify the `TextColour` property to use a dynamic value based on `TextColour` multiplied by `0.9f` instead of a fixed value (`Colour.White * 0.9f`).
-Modify the `TextColourHighlighted` property to use the dynamic value of `TextColourHighlighted` instead of a fixed value (`Colour.White`).
2025-12-07 18:23:38 +01:00
Phantom
56278b17ee Add Text Color Highlighted on Dropdown 2025-12-07 16:53:43 +01:00
Wojtek Figat
bd78db72b9 Add Mono AOT dynamic module preloading to speed up startup time 2025-12-05 03:46:28 -08:00
Wojtek Figat
32bd72fecd Minor fix to the game cooker assets summary log of a single asset 2025-12-04 23:51:07 +01:00
Wojtek Figat
3a798a70fa Fix collections capacity growing to use the closest power of two
Capacity was incorrectly 2x larger than needed.
Added unit test to ensure it stays correct.
2025-12-04 23:29:15 +01:00
Wojtek Figat
02429266b1 Fix Array::RemoveAtKeepOrder to avoid memory override with large mem copy 2025-12-03 05:03:21 -08:00
Wojtek Figat
77aea0c69c Fix fatal error reporting from multiple therads to sync and properly log (eg. out of memory) 2025-12-01 08:18:54 -08:00
Inertia
6a3ce862cb - Add X11 Class hints for easy hooking by WMs for window-specific rules (required to fix some bugs in WMs like Hyprland) 2025-12-01 11:19:35 +11:00
Wojtek Figat
93217da619 Add option to merge vertex layout with reference order maintained 2025-11-29 15:04:11 -08:00
VitaminCpp
63def54dad Merge branch 'FlaxEngine:master' into hash_set_crash_fix 2025-11-28 15:55:15 +01:00
Michael Herzog
00f9a28729 Fixed HashSet compaction count after mid-compact growth
Ensure HashSetBase::Compact() preserves _elementsCount even when EnsureCapacity() triggers during compaction. The growth path resets the counter; we now cache the original count and restore it after moving all buckets so Count() stays correct in heavy-collision scenarios.
2025-11-28 15:51:57 +01:00
Michael Herzog
56beca0db4 Fixed network replicated-object deduplication by hashing/equality on ObjectId
Aligned NetworkReplicatedObject equality with its hash (compare ObjectId, not pointer).
2025-11-27 23:28:17 +01:00
Alex Ray
64cd898a65 Bypassing Call Logic in Editor Preview 2025-11-27 18:09:11 +01:00
VitaminCpp
90472a4b31 Merge branch 'FlaxEngine:master' into late_join_fix 2025-11-27 10:33:53 +01:00
Michael Herzog
0007185b5f Fixed late-join network replication
- Adjusted replication to resend unchanged state only to missing clients.
- Skip server serialization when no recipients, and downgrade unknown-despawn noise.
2025-11-26 17:54:49 +01:00
Chandler Cox
1bf6612002 Fix exception thrown when reloading open windows. 2025-11-25 17:26:57 -06:00
Michael Herzog
d9a18b1d31 Fixed HashSet compact rehash under heavy collisions
- Compact now iterates over the old bucket array using the saved oldSize, and frees with that size, avoiding out-of-bounds when _size changes.
- If reinsertion finds no free slot during compaction (pathological collisions), the table grows once and retries, preventing AVs.
- This fix addresses problems with weak hash keys (like #3824).
2025-11-25 21:23:49 +01:00
Michael Herzog
465f30661f Minor memory layout optimization 2025-11-25 17:36:49 +01:00
Michael Herzog
a62ca5452e Fixed missing move semantics in script object reference 2025-11-25 17:33:11 +01:00
Chandler Cox
2d56411e5f Add slot stop methods without anim param. 2025-11-23 14:19:37 -06:00
Chandler Cox
f8dc8ab903 Fix not being able to replay same animation in animation slot. 2025-11-23 14:19:11 -06:00
206 changed files with 8764 additions and 1264 deletions

View File

@@ -4,7 +4,7 @@
"Major": 1,
"Minor": 11,
"Revision": 0,
"Build": 6804
"Build": 6805
},
"Company": "Flax",
"Copyright": "Copyright (c) 2012-2025 Wojciech Figat. All rights reserved.",

View File

@@ -281,6 +281,13 @@ namespace FlaxEditor.Content
private void CacheData()
{
if (!_asset)
{
_parameters = Utils.GetEmptyArray<ScriptMemberInfo>();
_methods = Utils.GetEmptyArray<ScriptMemberInfo>();
_attributes = Utils.GetEmptyArray<Attribute>();
return;
}
if (_parameters != null)
return;
if (_asset.WaitForLoaded())
@@ -344,13 +351,13 @@ namespace FlaxEditor.Content
}
/// <inheritdoc />
public string Name => Path.GetFileNameWithoutExtension(_asset.Path);
public string Name => _asset ? Path.GetFileNameWithoutExtension(_asset.Path) : null;
/// <inheritdoc />
public string Namespace => string.Empty;
/// <inheritdoc />
public string TypeName => JsonSerializer.GetStringID(_asset.ID);
public string TypeName => _asset ? JsonSerializer.GetStringID(_asset.ID) : null;
/// <inheritdoc />
public bool IsPublic => true;

View File

@@ -1368,7 +1368,10 @@ bool CookAssetsStep::Perform(CookingData& data)
{
typeName = e.TypeName;
}
LOG(Info, "{0}: {1:>4} assets of total size {2}", typeName, e.Count, Utilities::BytesToText(e.ContentSize));
if (e.Count == 1)
LOG(Info, "{0}: 1 asset of total size {1}", typeName, Utilities::BytesToText(e.ContentSize));
else
LOG(Info, "{0}: {1:>4} assets of total size {2}", typeName, e.Count, Utilities::BytesToText(e.ContentSize));
}
LOG(Info, "");
}

View File

@@ -139,7 +139,7 @@ namespace FlaxEditor.CustomEditors
return new GenericEditor();
}
[LibraryImport("FlaxEngine", EntryPoint = "CustomEditorsUtilInternal_GetCustomEditor", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[LibraryImport("FlaxEngine", EntryPoint = "CustomEditorsUtilInternal_GetCustomEditor", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(FlaxEngine.Interop.StringMarshaller))]
[return: MarshalUsing(typeof(SystemTypeMarshaller))]
internal static partial Type Internal_GetCustomEditor([MarshalUsing(typeof(SystemTypeMarshaller))] Type targetType);
}

View File

@@ -526,6 +526,23 @@ int32 Editor::LoadProduct()
return 12;
}
// Get the last opened project path
String localCachePath;
FileSystem::GetSpecialFolderPath(SpecialFolder::AppData, localCachePath);
String editorConfigPath = localCachePath / TEXT("Flax");
String lastProjectSettingPath = editorConfigPath / TEXT("LastProject.txt");
if (!FileSystem::DirectoryExists(editorConfigPath))
FileSystem::CreateDirectory(editorConfigPath);
String lastProjectPath;
if (FileSystem::FileExists(lastProjectSettingPath))
File::ReadAllText(lastProjectSettingPath, lastProjectPath);
if (!FileSystem::DirectoryExists(lastProjectPath))
lastProjectPath = String::Empty;
// Try to open the last project when requested
if (projectPath.IsEmpty() && CommandLine::Options.LastProject.IsTrue() && !lastProjectPath.IsEmpty())
projectPath = lastProjectPath;
// Missing project case
if (projectPath.IsEmpty())
{
@@ -541,7 +558,7 @@ int32 Editor::LoadProduct()
Array<String> files;
if (FileSystem::ShowOpenFileDialog(
nullptr,
StringView::Empty,
lastProjectPath,
TEXT("Project files (*.flaxproj)\0*.flaxproj\0All files (*.*)\0*.*\0"),
false,
TEXT("Select project to open in Editor"),
@@ -625,6 +642,10 @@ int32 Editor::LoadProduct()
}
}
// Update the last opened project path
if (lastProjectPath.Compare(Project->ProjectFolderPath) != 0)
File::WriteAllText(lastProjectSettingPath, Project->ProjectFolderPath, Encoding::UTF8);
return 0;
}

View File

@@ -69,18 +69,18 @@ namespace FlaxEditor
/// <summary>
/// Gets a value indicating whether this Editor is running a dev instance of the engine.
/// </summary>
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_IsDevInstance", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_IsDevInstance")]
[return: MarshalAs(UnmanagedType.U1)]
internal static partial bool IsDevInstance();
/// <summary>
/// Gets a value indicating whether this Editor is running as official build (distributed via Flax services).
/// </summary>
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_IsOfficialBuild", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_IsOfficialBuild")]
[return: MarshalAs(UnmanagedType.U1)]
internal static partial bool IsOfficialBuild();
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_IsPlayMode", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_IsPlayMode")]
[return: MarshalAs(UnmanagedType.U1)]
internal static partial bool Internal_IsPlayMode();
@@ -1647,96 +1647,103 @@ namespace FlaxEditor
}
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_ReadOutputLogs", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(FlaxEngine.Interop.StringMarshaller))]
internal static partial int Internal_ReadOutputLogs([MarshalUsing(typeof(FlaxEngine.Interop.ArrayMarshaller<,>), CountElementName = "outCapacity")] ref string[] outMessages, [MarshalUsing(typeof(FlaxEngine.Interop.ArrayMarshaller<,>), CountElementName = "outCapacity")] ref byte[] outLogTypes, [MarshalUsing(typeof(FlaxEngine.Interop.ArrayMarshaller<,>), CountElementName = "outCapacity")] ref long[] outLogTimes, int outCapacity);
internal static partial int Internal_ReadOutputLogs([MarshalUsing(typeof(FlaxEngine.Interop.NativeArrayMarshaller<string, FlaxEngine.Interop.NativeString>), CountElementName = "outCapacity")] ref string[] outMessages, [MarshalAs(UnmanagedType.LPArray, ArraySubType = UnmanagedType.U1, SizeParamIndex = 3)] ref byte[] outLogTypes, [MarshalAs(UnmanagedType.LPArray, ArraySubType = UnmanagedType.I8, SizeParamIndex = 3)] ref long[] outLogTimes, int outCapacity);
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_SetPlayMode", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(FlaxEngine.Interop.StringMarshaller))]
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_SetPlayMode")]
internal static partial void Internal_SetPlayMode([MarshalAs(UnmanagedType.U1)] bool value);
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_GetProjectPath", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
internal static partial string Internal_GetProjectPath();
internal static string Internal_GetProjectPath()
{
Internal_GetProjectPath(out string projectPath);
return projectPath;
}
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_CloneAssetFile", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_GetProjectPath", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(FlaxEngine.Interop.StringMarshaller))]
internal static partial void Internal_GetProjectPath([MarshalUsing(typeof(FlaxEngine.Interop.StringViewMarshaller))] out string projectPath);
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_CloneAssetFile", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(FlaxEngine.Interop.StringMarshaller))]
[return: MarshalAs(UnmanagedType.U1)]
internal static partial bool Internal_CloneAssetFile(string dstPath, string srcPath, ref Guid dstId);
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_GetAudioClipMetadata", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_GetAudioClipMetadata")]
internal static partial void Internal_GetAudioClipMetadata(IntPtr obj, out int originalSize, out int importedSize);
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_SaveJsonAsset", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_SaveJsonAsset", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(FlaxEngine.Interop.StringMarshaller))]
[return: MarshalAs(UnmanagedType.U1)]
internal static partial bool Internal_SaveJsonAsset(string outputPath, string data, string typename);
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_CopyCache", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_CopyCache")]
internal static partial void Internal_CopyCache(ref Guid dstId, ref Guid srcId);
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_BakeLightmaps", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_BakeLightmaps")]
internal static partial void Internal_BakeLightmaps([MarshalAs(UnmanagedType.U1)] bool cancel);
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_GetShaderAssetSourceCode", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_GetShaderAssetSourceCode", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(FlaxEngine.Interop.StringMarshaller))]
[return: MarshalUsing(typeof(FlaxEngine.Interop.StringViewMarshaller))]
internal static partial string Internal_GetShaderAssetSourceCode(IntPtr obj);
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_CookMeshCollision", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_CookMeshCollision", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(FlaxEngine.Interop.StringMarshaller))]
[return: MarshalAs(UnmanagedType.U1)]
internal static partial bool Internal_CookMeshCollision(string path, CollisionDataType type, IntPtr model, int modelLodIndex, uint materialSlotsMask, ConvexMeshGenerationFlags convexFlags, int convexVertexLimit);
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_GetCollisionWires", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
internal static partial void Internal_GetCollisionWires(IntPtr collisionData, [MarshalUsing(typeof(FlaxEngine.Interop.ArrayMarshaller<,>), CountElementName = "trianglesCount")] out Float3[] triangles, [MarshalUsing(typeof(FlaxEngine.Interop.ArrayMarshaller<,>), CountElementName = "indicesCount")] out int[] indices, out int trianglesCount, out int indicesCount);
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_GetCollisionWires")]
internal static partial void Internal_GetCollisionWires(IntPtr collisionData, [MarshalUsing(typeof(FlaxEngine.Interop.NativeArrayMarshaller<,>), CountElementName = "trianglesCount")] out Float3[] triangles, [MarshalUsing(typeof(FlaxEngine.Interop.ArrayMarshaller<,>), CountElementName = "indicesCount")] out int[] indices, out int trianglesCount, out int indicesCount);
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_GetEditorBoxWithChildren", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_GetEditorBoxWithChildren")]
internal static partial void Internal_GetEditorBoxWithChildren(IntPtr obj, out BoundingBox resultAsRef);
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_SetOptions", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_SetOptions")]
internal static partial void Internal_SetOptions(ref InternalOptions options);
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_DrawNavMesh", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_DrawNavMesh")]
internal static partial void Internal_DrawNavMesh();
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_CloseSplashScreen", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_CloseSplashScreen")]
internal static partial void Internal_CloseSplashScreen();
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_CreateVisualScript", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_CreateVisualScript", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(FlaxEngine.Interop.StringMarshaller))]
[return: MarshalAs(UnmanagedType.U1)]
internal static partial bool Internal_CreateVisualScript(string outputPath, string baseTypename);
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_CanImport", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_CanImport", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(FlaxEngine.Interop.StringMarshaller))]
internal static partial string Internal_CanImport(string extension);
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_CanExport", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_CanExport", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(FlaxEngine.Interop.StringMarshaller))]
[return: MarshalAs(UnmanagedType.U1)]
internal static partial bool Internal_CanExport(string path);
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_Export", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_Export", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(FlaxEngine.Interop.StringMarshaller))]
[return: MarshalAs(UnmanagedType.U1)]
internal static partial bool Internal_Export(string inputPath, string outputFolder);
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_GetIsEveryAssemblyLoaded", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_GetIsEveryAssemblyLoaded")]
[return: MarshalAs(UnmanagedType.U1)]
internal static partial bool Internal_GetIsEveryAssemblyLoaded();
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_GetLastProjectOpenedEngineBuild", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_GetLastProjectOpenedEngineBuild")]
internal static partial int Internal_GetLastProjectOpenedEngineBuild();
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_GetIsCSGActive", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_GetIsCSGActive")]
[return: MarshalAs(UnmanagedType.U1)]
internal static partial bool Internal_GetIsCSGActive();
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_RunVisualScriptBreakpointLoopTick", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_RunVisualScriptBreakpointLoopTick")]
internal static partial void Internal_RunVisualScriptBreakpointLoopTick(float deltaTime);
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_DeserializeSceneObject", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_DeserializeSceneObject", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(FlaxEngine.Interop.StringMarshaller))]
internal static partial void Internal_DeserializeSceneObject(IntPtr sceneObject, string json);
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_LoadAsset", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_LoadAsset")]
internal static partial void Internal_LoadAsset(ref Guid id);
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_CanSetToRoot", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_CanSetToRoot")]
[return: MarshalAs(UnmanagedType.U1)]
internal static partial bool Internal_CanSetToRoot(IntPtr prefab, IntPtr newRoot);
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_GetAnimationTime", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_GetAnimationTime")]
internal static partial float Internal_GetAnimationTime(IntPtr animatedModel);
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_SetAnimationTime", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_SetAnimationTime")]
internal static partial void Internal_SetAnimationTime(IntPtr animatedModel, float time);
#endregion

View File

@@ -58,22 +58,22 @@ void OnLogMessage(LogType type, const StringView& msg)
{
ScopeLock lock(CachedLogDataLocker);
CachedLogData.EnsureCapacity(4 + 8 + 4 + msg.Length() * 2);
CachedLogData.EnsureCapacity(sizeof(int32) + sizeof(DateTime) + sizeof(int32) + msg.Length() * sizeof(Char));
// Log Type
int32 buf = (int32)type;
CachedLogData.Add((byte*)&buf, 4);
CachedLogData.Add((byte*)&buf, sizeof(int32));
// Time
auto time = DateTime::Now();
CachedLogData.Add((byte*)&time.Ticks, 8);
CachedLogData.Add((byte*)&time.Ticks, sizeof(DateTime));
// Message Length
buf = msg.Length();
CachedLogData.Add((byte*)&buf, 4);
CachedLogData.Add((byte*)&buf, sizeof(int32));
// Message
CachedLogData.Add((byte*)msg.Get(), msg.Length() * 2);
CachedLogData.Add((byte*)msg.Get(), msg.Length() * sizeof(Char));
}
DEFINE_INTERNAL_CALL(bool) EditorInternal_IsDevInstance()
@@ -99,7 +99,7 @@ DEFINE_INTERNAL_CALL(bool) EditorInternal_IsPlayMode()
return Editor::IsPlayMode;
}
DEFINE_INTERNAL_CALL(int32) EditorInternal_ReadOutputLogs(MArray** outMessages, MArray** outLogTypes, MArray** outLogTimes, int outArraySize)
DEFINE_INTERNAL_CALL(int32) EditorInternal_ReadOutputLogs(NativeArray<String>* outMessages, NativeArray<byte>* outLogTypes, NativeArray<int64>* outLogTimes, int outArraySize)
{
ScopeLock lock(CachedLogDataLocker);
if (CachedLogData.IsEmpty() || CachedLogData.Get() == nullptr)
@@ -108,27 +108,30 @@ DEFINE_INTERNAL_CALL(int32) EditorInternal_ReadOutputLogs(MArray** outMessages,
int32 count = 0;
const int32 maxCount = outArraySize;
String* messages = &outMessages->data[0];
byte* ptr = CachedLogData.Get();
byte* end = ptr + CachedLogData.Count();
byte* outLogTypesPtr = MCore::Array::GetAddress<byte>(*outLogTypes);
int64* outLogTimesPtr = MCore::Array::GetAddress<int64>(*outLogTimes);
byte* outLogTypesPtr = outLogTypes->data;
int64* outLogTimesPtr = outLogTimes->data;
while (count < maxCount && ptr != end)
{
auto type = (byte)*(int32*)ptr;
ptr += 4;
ptr += sizeof(int32);
auto time = *(int64*)ptr;
ptr += 8;
ptr += sizeof(int64);
auto length = *(int32*)ptr;
ptr += 4;
ptr += sizeof(int32);
auto msg = (Char*)ptr;
ptr += length * 2;
ptr += length * sizeof(Char);
auto msgObj = MUtils::ToString(StringView(msg, length));
auto msgObj = String(msg, length);
MCore::GC::WriteArrayRef(*outMessages, (MObject*)msgObj, count);
String& str = messages[count];
ASSERT(str.Get() == nullptr && str.Length() == 0);
str = msgObj;
outLogTypesPtr[count] = type;
outLogTimesPtr[count] = time;
@@ -147,9 +150,9 @@ DEFINE_INTERNAL_CALL(void) EditorInternal_SetPlayMode(bool value)
Editor::IsPlayMode = value;
}
DEFINE_INTERNAL_CALL(MString*) EditorInternal_GetProjectPath()
DEFINE_INTERNAL_CALL(void) EditorInternal_GetProjectPath(StringView* projectPath)
{
return MUtils::ToString(Editor::Project->ProjectPath);
*projectPath = Editor::Project->ProjectPath;
}
DEFINE_INTERNAL_CALL(void) EditorInternal_CloseSplashScreen()
@@ -159,6 +162,7 @@ DEFINE_INTERNAL_CALL(void) EditorInternal_CloseSplashScreen()
DEFINE_INTERNAL_CALL(bool) EditorInternal_CloneAssetFile(MString* dstPathObj, MString* srcPathObj, Guid* dstId)
{
PLATFORM_DEBUG_BREAK;
// Get normalized paths
String dstPath, srcPath;
MUtils::ToString(dstPathObj, dstPath);
@@ -172,6 +176,7 @@ DEFINE_INTERNAL_CALL(bool) EditorInternal_CloneAssetFile(MString* dstPathObj, MS
DEFINE_INTERNAL_CALL(bool) EditorInternal_CreateVisualScript(MString* outputPathObj, MString* baseTypenameObj)
{
PLATFORM_DEBUG_BREAK;
String outputPath;
MUtils::ToString(outputPathObj, outputPath);
FileSystem::NormalizePath(outputPath);
@@ -182,6 +187,7 @@ DEFINE_INTERNAL_CALL(bool) EditorInternal_CreateVisualScript(MString* outputPath
DEFINE_INTERNAL_CALL(MString*) EditorInternal_CanImport(MString* extensionObj)
{
PLATFORM_DEBUG_BREAK;
String extension;
MUtils::ToString(extensionObj, extension);
if (extension.Length() > 0 && extension[0] == '.')
@@ -199,6 +205,7 @@ DEFINE_INTERNAL_CALL(void) EditorInternal_GetAudioClipMetadata(AudioClip* clip,
DEFINE_INTERNAL_CALL(bool) EditorInternal_SaveJsonAsset(MString* outputPathObj, MString* dataObj, MString* dataTypeNameObj)
{
PLATFORM_DEBUG_BREAK;
String outputPath;
MUtils::ToString(outputPathObj, outputPath);
FileSystem::NormalizePath(outputPath);
@@ -216,6 +223,7 @@ DEFINE_INTERNAL_CALL(bool) EditorInternal_SaveJsonAsset(MString* outputPathObj,
DEFINE_INTERNAL_CALL(bool) EditorInternal_CanExport(MString* pathObj)
{
PLATFORM_DEBUG_BREAK;
#if COMPILE_WITH_ASSETS_EXPORTER
String path;
MUtils::ToString(pathObj, path);
@@ -229,6 +237,7 @@ DEFINE_INTERNAL_CALL(bool) EditorInternal_CanExport(MString* pathObj)
DEFINE_INTERNAL_CALL(bool) EditorInternal_Export(MString* inputPathObj, MString* outputFolderObj)
{
PLATFORM_DEBUG_BREAK;
#if COMPILE_WITH_ASSETS_EXPORTER
String inputPath;
MUtils::ToString(inputPathObj, inputPath);
@@ -246,6 +255,7 @@ DEFINE_INTERNAL_CALL(bool) EditorInternal_Export(MString* inputPathObj, MString*
DEFINE_INTERNAL_CALL(void) EditorInternal_CopyCache(Guid* dstId, Guid* srcId)
{
PLATFORM_DEBUG_BREAK;
ShaderCacheManager::CopyCache(*dstId, *srcId);
}
@@ -260,6 +270,7 @@ DEFINE_INTERNAL_CALL(void) EditorInternal_BakeLightmaps(bool cancel)
DEFINE_INTERNAL_CALL(MString*) EditorInternal_GetShaderAssetSourceCode(BinaryAsset* obj)
{
PLATFORM_DEBUG_BREAK;
INTERNAL_CALL_CHECK_RETURN(obj, nullptr);
if (obj->WaitForLoaded())
DebugLog::ThrowNullReference();
@@ -287,6 +298,7 @@ DEFINE_INTERNAL_CALL(MString*) EditorInternal_GetShaderAssetSourceCode(BinaryAss
DEFINE_INTERNAL_CALL(bool) EditorInternal_CookMeshCollision(MString* pathObj, CollisionDataType type, ModelBase* modelObj, int32 modelLodIndex, uint32 materialSlotsMask, ConvexMeshGenerationFlags convexFlags, int32 convexVertexLimit)
{
PLATFORM_DEBUG_BREAK;
#if COMPILE_WITH_PHYSICS_COOKING
CollisionCooking::Argument arg;
String path;
@@ -307,6 +319,7 @@ DEFINE_INTERNAL_CALL(bool) EditorInternal_CookMeshCollision(MString* pathObj, Co
DEFINE_INTERNAL_CALL(void) EditorInternal_GetCollisionWires(CollisionData* collisionData, MArray** triangles, MArray** indices, int* trianglesCount, int* indicesCount)
{
PLATFORM_DEBUG_BREAK;
if (!collisionData || collisionData->WaitForLoaded() || collisionData->GetOptions().Type == CollisionDataType::None)
return;
@@ -332,6 +345,7 @@ DEFINE_INTERNAL_CALL(void) EditorInternal_GetCollisionWires(CollisionData* colli
DEFINE_INTERNAL_CALL(void) EditorInternal_GetEditorBoxWithChildren(Actor* obj, BoundingBox* result)
{
PLATFORM_DEBUG_BREAK;
INTERNAL_CALL_CHECK(obj);
*result = obj->GetEditorBoxChildren();
}
@@ -461,6 +475,7 @@ DEFINE_INTERNAL_CALL(void) EditorInternal_RunVisualScriptBreakpointLoopTick(floa
DEFINE_INTERNAL_CALL(void) EditorInternal_DeserializeSceneObject(SceneObject* sceneObject, MString* jsonObj)
{
PLATFORM_DEBUG_BREAK;
PROFILE_CPU_NAMED("DeserializeSceneObject");
StringAnsi json;
@@ -531,10 +546,9 @@ DEFINE_INTERNAL_CALL(MTypeObject*) CustomEditorsUtilInternal_GetCustomEditor(MTy
return CustomEditorsUtil::GetCustomEditor(targetType);
}
DEFINE_INTERNAL_CALL(MArray*) LayersAndTagsSettingsInternal_GetCurrentLayers(int* layersCount)
DEFINE_INTERNAL_CALL(NativeSpan<String>) LayersAndTagsSettingsInternal_GetCurrentLayers()
{
*layersCount = Math::Max(1, Level::GetNonEmptyLayerNamesCount());
return MUtils::ToArray(Span<String>(Level::Layers, *layersCount));
return NativeSpan<String>::AsSpan(Level::Layers, Math::Max(1, Level::GetNonEmptyLayerNamesCount()));
}
DEFINE_INTERNAL_CALL(void) GameSettingsInternal_Apply()

View File

@@ -397,7 +397,8 @@ bool ManagedEditor::HasGameViewportFocus() const
Internal_HasGameViewportFocus = GetClass()->GetMethod("Internal_HasGameViewportFocus");
ASSERT(Internal_HasGameViewportFocus);
}
result = MUtils::Unbox<bool>(Internal_HasGameViewportFocus->Invoke(GetManagedInstance(), nullptr, nullptr), true);
auto invk = Internal_HasGameViewportFocus->Invoke(GetManagedInstance(), nullptr, nullptr);
result = MUtils::Unbox<bool>(invk, true);
}
return result;
}

View File

@@ -334,6 +334,9 @@ namespace FlaxEditor.Modules.SourceCodeEditing
}
}
}
if (editor == null)
editor = Editor.Instance.CodeEditing.Editors[0];
Editor.Instance.CodeEditing.SelectedEditor = editor;
}

View File

@@ -41,9 +41,9 @@ namespace FlaxEditor.Modules.SourceCodeEditing
var vsCode = codeEditing.GetInBuildEditor(CodeEditorTypes.VSCode);
var rider = codeEditing.GetInBuildEditor(CodeEditorTypes.Rider);
#if PLATFORM_WINDOW
#if PLATFORM_WINDOWS
// Favor the newest Visual Studio
for (int i = (int)CodeEditorTypes.VS2019; i >= (int)CodeEditorTypes.VS2008; i--)
for (int i = (int)CodeEditorTypes.VS2026; i >= (int)CodeEditorTypes.VS2008; i--)
{
var visualStudio = codeEditing.GetInBuildEditor((CodeEditorTypes)i);
if (visualStudio != null)
@@ -74,7 +74,7 @@ namespace FlaxEditor.Modules.SourceCodeEditing
public string Name => "Default";
/// <inheritdoc />
public string GenerateProjectCustomArgs => null;
public string GenerateProjectCustomArgs => _currentEditor?.GenerateProjectCustomArgs;
/// <inheritdoc />
public void OpenSolution()

View File

@@ -22,71 +22,14 @@ namespace FlaxEditor.Modules.SourceCodeEditing
public InBuildSourceCodeEditor(CodeEditorTypes type)
{
Type = type;
switch (type)
{
case CodeEditorTypes.Custom:
Name = "Custom";
break;
case CodeEditorTypes.SystemDefault:
Name = "System Default";
break;
case CodeEditorTypes.VS2008:
Name = "Visual Studio 2008";
break;
case CodeEditorTypes.VS2010:
Name = "Visual Studio 2010";
break;
case CodeEditorTypes.VS2012:
Name = "Visual Studio 2012";
break;
case CodeEditorTypes.VS2013:
Name = "Visual Studio 2013";
break;
case CodeEditorTypes.VS2015:
Name = "Visual Studio 2015";
break;
case CodeEditorTypes.VS2017:
Name = "Visual Studio 2017";
break;
case CodeEditorTypes.VS2019:
Name = "Visual Studio 2019";
break;
case CodeEditorTypes.VS2022:
Name = "Visual Studio 2022";
break;
case CodeEditorTypes.VS2026:
Name = "Visual Studio 2026";
break;
case CodeEditorTypes.VSCode:
Name = "Visual Studio Code";
break;
case CodeEditorTypes.VSCodeInsiders:
Name = "Visual Studio Code - Insiders";
break;
case CodeEditorTypes.Rider:
Name = "Rider";
break;
default: throw new ArgumentOutOfRangeException(nameof(type), type, null);
}
Name = CodeEditingManager.GetName(type);
}
/// <inheritdoc />
public string Name { get; set; }
/// <inheritdoc />
public string GenerateProjectCustomArgs
{
get
{
switch (Type)
{
case CodeEditorTypes.VSCodeInsiders:
case CodeEditorTypes.VSCode: return "-vscode -vs2022";
case CodeEditorTypes.Rider: return "-vs2022";
default: return null;
}
}
}
public string GenerateProjectCustomArgs => CodeEditingManager.GetGenerateProjectCustomArgs(Type);
/// <inheritdoc />
public void OpenSolution()

View File

@@ -897,9 +897,11 @@ namespace FlaxEditor.Modules
if (type.IsAssignableTo(typeof(AssetEditorWindow)))
{
var ctor = type.GetConstructor(new Type[] { typeof(Editor), typeof(AssetItem) });
var assetItem = Editor.ContentDatabase.FindAsset(winData.AssetItemID);
var assetType = assetItem.GetType();
var ctor = type.GetConstructor(new Type[] { typeof(Editor), assetType });
var win = (AssetEditorWindow)ctor.Invoke(new object[] { Editor.Instance, assetItem });
win.Show(winData.DockState, winData.DockState != DockState.Float ? winData.DockedTo : null, winData.SelectOnShow, winData.SplitterValue);
if (winData.DockState == DockState.Float)
{

View File

@@ -139,6 +139,34 @@ CodeEditor* CodeEditingManager::GetCodeEditor(CodeEditorTypes editorType)
return nullptr;
}
String CodeEditingManager::GetName(CodeEditorTypes editorType)
{
const auto editor = GetCodeEditor(editorType);
if (editor)
{
return editor->GetName();
}
else
{
LOG(Warning, "Missing code editor type {0}", (int32)editorType);
return String::Empty;
}
}
String CodeEditingManager::GetGenerateProjectCustomArgs(CodeEditorTypes editorType)
{
const auto editor = GetCodeEditor(editorType);
if (editor)
{
return editor->GetGenerateProjectCustomArgs();
}
else
{
LOG(Warning, "Missing code editor type {0}", (int32)editorType);
return String::Empty;
}
}
void CodeEditingManager::OpenFile(CodeEditorTypes editorType, const String& path, int32 line)
{
const auto editor = GetCodeEditor(editorType);

View File

@@ -109,9 +109,18 @@ public:
/// <summary>
/// Gets the name of the editor.
/// </summary>
/// <returns>The name</returns>
/// <returns>The name.</returns>
virtual String GetName() const = 0;
/// <summary>
/// Gets the custom arguments for the Flax.Build tool to add when generating project files for this code editor.
/// </summary>
/// <returns>The custom arguments to generate project files.</returns>
virtual String GetGenerateProjectCustomArgs() const
{
return String::Empty;
}
/// <summary>
/// Opens the file.
/// </summary>
@@ -169,6 +178,20 @@ public:
/// <returns>The editor object or null if not found.</returns>
static CodeEditor* GetCodeEditor(CodeEditorTypes editorType);
/// <summary>
/// Gets the name of the editor.
/// </summary>
/// <param name="editorType">The code editor type.</param>
/// <returns>The name.</returns>
API_FUNCTION() static String GetName(CodeEditorTypes editorType);
/// <summary>
/// Gets the custom arguments for the Flax.Build tool to add when generating project files for this code editor.
/// </summary>
/// <param name="editorType">The code editor type.</param>
/// <returns>The custom arguments to generate project files.</returns>
API_FUNCTION() static String GetGenerateProjectCustomArgs(CodeEditorTypes editorType);
/// <summary>
/// Opens the file. Handles async opening.
/// </summary>

View File

@@ -257,12 +257,17 @@ String RiderCodeEditor::GetName() const
return TEXT("Rider");
}
String RiderCodeEditor::GetGenerateProjectCustomArgs() const
{
return TEXT("-vs2022");
}
void RiderCodeEditor::OpenFile(const String& path, int32 line)
{
// Generate project files if solution is missing
if (!FileSystem::FileExists(_solutionPath))
{
ScriptsBuilder::GenerateProject(TEXT("-vs2022"));
ScriptsBuilder::GenerateProject(GetGenerateProjectCustomArgs());
}
// Open file
@@ -290,7 +295,7 @@ void RiderCodeEditor::OpenSolution()
// Generate project files if solution is missing
if (!FileSystem::FileExists(_solutionPath))
{
ScriptsBuilder::GenerateProject(TEXT("-vs2022"));
ScriptsBuilder::GenerateProject(GetGenerateProjectCustomArgs());
}
// Open solution
@@ -312,5 +317,5 @@ void RiderCodeEditor::OpenSolution()
void RiderCodeEditor::OnFileAdded(const String& path)
{
ScriptsBuilder::GenerateProject();
ScriptsBuilder::GenerateProject(GetGenerateProjectCustomArgs());
}

View File

@@ -35,6 +35,7 @@ public:
// [CodeEditor]
CodeEditorTypes GetType() const override;
String GetName() const override;
String GetGenerateProjectCustomArgs() const override;
void OpenFile(const String& path, int32 line) override;
void OpenSolution() override;
void OnFileAdded(const String& path) override;

View File

@@ -148,12 +148,17 @@ String VisualStudioEditor::GetName() const
return String(ToString(_version));
}
String VisualStudioEditor::GetGenerateProjectCustomArgs() const
{
return String::Format(TEXT("-{0}"), String(ToString(_version)).ToLower());
}
void VisualStudioEditor::OpenFile(const String& path, int32 line)
{
// Generate project files if solution is missing
if (!FileSystem::FileExists(_solutionPath))
{
ScriptsBuilder::GenerateProject();
ScriptsBuilder::GenerateProject(GetGenerateProjectCustomArgs());
}
// Open file
@@ -172,7 +177,7 @@ void VisualStudioEditor::OpenSolution()
// Generate project files if solution is missing
if (!FileSystem::FileExists(_solutionPath))
{
ScriptsBuilder::GenerateProject();
ScriptsBuilder::GenerateProject(GetGenerateProjectCustomArgs());
}
// Open solution
@@ -187,7 +192,7 @@ void VisualStudioEditor::OpenSolution()
void VisualStudioEditor::OnFileAdded(const String& path)
{
// TODO: finish dynamic files adding to the project - for now just regenerate it
ScriptsBuilder::GenerateProject();
ScriptsBuilder::GenerateProject(GetGenerateProjectCustomArgs());
return;
if (!FileSystem::FileExists(_solutionPath))
{

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@@ -56,6 +56,7 @@ public:
// [CodeEditor]
CodeEditorTypes GetType() const override;
String GetName() const override;
String GetGenerateProjectCustomArgs() const override;
void OpenFile(const String& path, int32 line) override;
void OpenSolution() override;
void OnFileAdded(const String& path) override;

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@@ -128,6 +128,11 @@ String VisualStudioCodeEditor::GetName() const
return _isInsiders ? TEXT("Visual Studio Code - Insiders") : TEXT("Visual Studio Code");
}
String VisualStudioCodeEditor::GetGenerateProjectCustomArgs() const
{
return TEXT("-vs2022 -vscode");
}
void VisualStudioCodeEditor::OpenFile(const String& path, int32 line)
{
// Generate VS solution files for intellisense

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@@ -37,6 +37,7 @@ public:
// [CodeEditor]
CodeEditorTypes GetType() const override;
String GetName() const override;
String GetGenerateProjectCustomArgs() const override;
void OpenFile(const String& path, int32 line) override;
void OpenSolution() override;
bool UseAsyncForOpen() const override;

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@@ -406,6 +406,8 @@ namespace FlaxEngine.Utilities
{
if (type == ScriptType.Null)
return null;
if (type.BaseType == null)
return type.Type;
while (type.Type == null)
type = type.BaseType;
return type.Type;

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@@ -400,7 +400,7 @@ namespace FlaxEditor.Surface
return scriptType.GetGenericTypeDefinition() == typeof(Dictionary<,>);
}
var managedType = TypeUtils.GetType(scriptType);
return !TypeUtils.IsDelegate(managedType);
return managedType != null && !TypeUtils.IsDelegate(managedType);
}
internal static bool IsValidVisualScriptFunctionType(ScriptType scriptType)
@@ -408,7 +408,7 @@ namespace FlaxEditor.Surface
if (scriptType.IsGenericType || scriptType.IsStatic || !scriptType.IsPublic || scriptType.HasAttribute(typeof(HideInEditorAttribute), true))
return false;
var managedType = TypeUtils.GetType(scriptType);
return !TypeUtils.IsDelegate(managedType);
return managedType != null && !TypeUtils.IsDelegate(managedType);
}
internal static string GetVisualScriptTypeDescription(ScriptType type)

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@@ -878,7 +878,7 @@ namespace FlaxEditor.Windows
Message = _outMessages[i],
};
_entries.Add(entry);
_outMessages[i] = null;
_outMessages[i] = null; // Prevent passing old strings back to native side
_isDirty = true;
}
} while (logCount != 0);

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@@ -269,7 +269,7 @@ namespace FlaxEngine
internal static partial bool Internal_HasConnection(ref AnimationGraph.CustomNode.Context context, int boxId);
[LibraryImport("FlaxEngine", EntryPoint = "AnimGraphInternal_GetInputValue")]
[return: MarshalUsing(typeof(FlaxEngine.Interop.ManagedHandleMarshaller))]
[return: MarshalUsing(typeof(FlaxEngine.Interop.AsManagedHandleMarshaller))]
internal static partial object Internal_GetInputValue(ref AnimationGraph.CustomNode.Context context, int boxId);
[LibraryImport("FlaxEngine", EntryPoint = "AnimGraphInternal_GetOutputImpulseData")]

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@@ -47,6 +47,7 @@ static_assert(sizeof(InternalImpulse) == sizeof(AnimGraphImpulse), "Please updat
DEFINE_INTERNAL_CALL(bool) AnimGraphInternal_HasConnection(InternalContext* context, int32 boxId)
{
PLATFORM_DEBUG_BREAK;
const auto box = context->Node->TryGetBox(boxId);
if (box == nullptr)
DebugLog::ThrowArgumentOutOfRange("boxId");
@@ -55,6 +56,7 @@ DEFINE_INTERNAL_CALL(bool) AnimGraphInternal_HasConnection(InternalContext* cont
DEFINE_INTERNAL_CALL(MObject*) AnimGraphInternal_GetInputValue(InternalContext* context, int32 boxId)
{
PLATFORM_DEBUG_BREAK;
const auto box = context->Node->TryGetBox(boxId);
if (box == nullptr)
DebugLog::ThrowArgumentOutOfRange("boxId");
@@ -72,6 +74,7 @@ DEFINE_INTERNAL_CALL(MObject*) AnimGraphInternal_GetInputValue(InternalContext*
DEFINE_INTERNAL_CALL(AnimGraphImpulse*) AnimGraphInternal_GetOutputImpulseData(InternalContext* context)
{
PLATFORM_DEBUG_BREAK;
const auto nodes = context->Node->GetNodes(context->GraphExecutor);
context->GraphExecutor->InitNodes(nodes);
return nodes;

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@@ -2441,10 +2441,14 @@ void AnimGraphExecutor::ProcessGroupAnimation(Box* boxBase, Node* nodeBase, Valu
{
if (bucket.LoopsLeft == 0)
{
// End playing animation
// End playing animation and reset bucket params
value = tryGetValue(node->GetBox(1), Value::Null);
bucket.Index = -1;
slot.Animation = nullptr;
bucket.TimePosition = 0.0f;
bucket.BlendInPosition = 0.0f;
bucket.BlendOutPosition = 0.0f;
bucket.LoopsDone = 0;
return;
}
@@ -2553,9 +2557,15 @@ void AnimGraphExecutor::ProcessGroupFunction(Box* boxBase, Node* node, Value& va
// Function Input
case 1:
{
// Skip when graph is too small (eg. preview) and fallback with default value from the function graph
if (context.GraphStack.Count() < 2)
{
value = tryGetValue(node->TryGetBox(1), Value::Zero);
break;
}
// Find the function call
AnimGraphNode* functionCallNode = nullptr;
ASSERT(context.GraphStack.Count() >= 2);
Graph* graph;
for (int32 i = context.CallStack.Count() - 1; i >= 0; i--)
{

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@@ -962,7 +962,7 @@ void SceneAnimationPlayer::Tick(SceneAnimation* anim, float time, float dt, int3
else if (!MCore::Type::IsPointer(valueType) && !MCore::Type::IsReference(valueType))
{
if (boxed)
Platform::MemoryCopy(value, MCore::Object::Unbox(boxed), valueSize);
MCore::Object::Unbox(boxed, value);
else
Platform::MemoryClear(value, valueSize);
}

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@@ -658,7 +658,10 @@ public:
--_count;
T* data = _allocation.Get();
if (index < _count)
Memory::MoveAssignItems(data + index, data + (index + 1), _count - index);
{
for (int32 i = index; i < _count; i++)
data[i] = MoveTemp(data[i + 1]);
}
Memory::DestructItems(data + _count, 1);
}

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@@ -409,27 +409,36 @@ protected:
else
{
// Rebuild entire table completely
const int32 elementsCount = _elementsCount;
const int32 oldSize = _size;
AllocationData oldAllocation;
AllocationUtils::MoveToEmpty<BucketType, AllocationType>(oldAllocation, _allocation, _size, _size);
AllocationUtils::MoveToEmpty<BucketType, AllocationType>(oldAllocation, _allocation, oldSize, oldSize);
_allocation.Allocate(_size);
BucketType* data = _allocation.Get();
for (int32 i = 0; i < _size; ++i)
for (int32 i = 0; i < oldSize; ++i)
data[i]._state = HashSetBucketState::Empty;
BucketType* oldData = oldAllocation.Get();
FindPositionResult pos;
for (int32 i = 0; i < _size; ++i)
for (int32 i = 0; i < oldSize; ++i)
{
BucketType& oldBucket = oldData[i];
if (oldBucket.IsOccupied())
{
FindPosition(oldBucket.GetKey(), pos);
ASSERT(pos.FreeSlotIndex != -1);
if (pos.FreeSlotIndex == -1)
{
// Grow and retry to handle pathological cases (eg. heavy collisions)
EnsureCapacity(_size + 1, true);
FindPosition(oldBucket.GetKey(), pos);
ASSERT(pos.FreeSlotIndex != -1);
}
BucketType& bucket = _allocation.Get()[pos.FreeSlotIndex];
bucket = MoveTemp(oldBucket);
}
}
for (int32 i = 0; i < _size; ++i)
for (int32 i = 0; i < oldSize; ++i)
oldData[i].Free();
_elementsCount = elementsCount;
}
_deletedCount = 0;
}

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@@ -4,8 +4,9 @@
#if defined(__clang__)
#define DLLEXPORT __attribute__ ((__visibility__ ("default")))
#define DLLEXPORT __attribute__((__visibility__("default")))
#define DLLIMPORT
#define USED __attribute__((used))
#define THREADLOCAL __thread
#define STDCALL __attribute__((stdcall))
#define CDECL __attribute__((cdecl))
@@ -19,7 +20,7 @@
#define PACK_BEGIN()
#define PACK_END() __attribute__((__packed__))
#define ALIGN_BEGIN(_align)
#define ALIGN_END(_align) __attribute__( (aligned(_align) ) )
#define ALIGN_END(_align) __attribute__((aligned(_align)))
#define OFFSET_OF(X, Y) __builtin_offsetof(X, Y)
#define PRAGMA_DISABLE_DEPRECATION_WARNINGS \
_Pragma("clang diagnostic push") \
@@ -37,8 +38,9 @@
#elif defined(__GNUC__)
#define DLLEXPORT __attribute__ ((__visibility__ ("default")))
#define DLLEXPORT __attribute__((__visibility__("default")))
#define DLLIMPORT
#define USED __attribute__((used))
#define THREADLOCAL __thread
#define STDCALL __attribute__((stdcall))
#define CDECL __attribute__((cdecl))
@@ -52,7 +54,7 @@
#define PACK_BEGIN()
#define PACK_END() __attribute__((__packed__))
#define ALIGN_BEGIN(_align)
#define ALIGN_END(_align) __attribute__( (aligned(_align) ) )
#define ALIGN_END(_align) __attribute__((aligned(_align)))
#define OFFSET_OF(X, Y) __builtin_offsetof(X, Y)
#define PRAGMA_DISABLE_DEPRECATION_WARNINGS
#define PRAGMA_ENABLE_DEPRECATION_WARNINGS
@@ -67,6 +69,7 @@
#define DLLEXPORT __declspec(dllexport)
#define DLLIMPORT __declspec(dllimport)
#define USED
#define THREADLOCAL __declspec(thread)
#define STDCALL __stdcall
#define CDECL __cdecl

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@@ -27,7 +27,7 @@ namespace FlaxEditor.Content.Settings
/// <returns>The layers.</returns>
public static string[] GetCurrentLayers()
{
return GetCurrentLayers(out int _);
return Internal_GetCurrentLayers();
}
/// <summary>
@@ -56,7 +56,7 @@ namespace FlaxEditor.Content.Settings
}
[LibraryImport("FlaxEngine", EntryPoint = "LayersAndTagsSettingsInternal_GetCurrentLayers", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(FlaxEngine.Interop.StringMarshaller))]
[return: MarshalUsing(typeof(FlaxEngine.Interop.ArrayMarshaller<,>), CountElementName = "layerCount")]
internal static partial string[] GetCurrentLayers(out int layerCount);
[return: MarshalUsing(typeof(FlaxEngine.Interop.NativeSpanMarshaller<string, FlaxEngine.Interop.NativeString>), ConstantElementCount = FlaxEngine.Interop.MarshallerFlags.SkipDisposeElements)]
internal static partial string[] Internal_GetCurrentLayers();
}
}

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@@ -133,7 +133,7 @@ void Log::Logger::Write(const StringView& msg)
IsDuringLog = true;
// Send message to standard process output
if (CommandLine::Options.Std.IsTrue())
if (!CommandLine::Options.Std.IsFalse())
{
#if PLATFORM_TEXT_IS_CHAR16
StringAnsi ansi(msg);

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@@ -678,7 +678,7 @@ namespace FlaxEngine
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool Equals(in BoundingBox other)
{
return Minimum == other.Minimum && Maximum == other.Maximum;
return Minimum.Equals(other.Minimum) && Maximum.Equals(other.Maximum);
}
/// <summary>

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@@ -131,7 +131,7 @@ namespace FlaxEngine
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool Equals(in BoundingFrustum other)
{
return pMatrix == other.pMatrix;
return pMatrix.Equals(other.pMatrix);
}
/// <summary>

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@@ -492,7 +492,7 @@ namespace FlaxEngine
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool Equals(in BoundingSphere other)
{
return Center == other.Center && Radius == other.Radius;
return Center.Equals(other.Center) && Radius.Equals(other.Radius);
}
/// <summary>

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@@ -210,7 +210,7 @@ namespace FlaxEngine
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool Equals(in Color other)
{
return R == other.R && G == other.G && B == other.B && A == other.A;
return R.Equals(other.R) && G.Equals(other.G) && B.Equals(other.B) && A.Equals(other.A);
}
/// <inheritdoc />

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@@ -1582,7 +1582,7 @@ namespace FlaxEngine
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool Equals(in Double2 other)
{
return X == other.X && Y == other.Y;
return X.Equals(other.X) && Y.Equals(other.Y);
}
/// <summary>

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@@ -1880,7 +1880,7 @@ namespace FlaxEngine
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool Equals(in Double3 other)
{
return X == other.X && Y == other.Y && Z == other.Z;
return X.Equals(other.X) && Y.Equals(other.Y) && Z.Equals(other.Z);
}
/// <summary>

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@@ -1379,7 +1379,7 @@ namespace FlaxEngine
/// <returns><c>true</c> if the specified <see cref="Double4" /> is equal to this instance; otherwise, <c>false</c>.</returns>
public bool Equals(in Double4 other)
{
return X == other.X && Y == other.Y && Z == other.Z && W == other.W;
return X.Equals(other.X) && Y.Equals(other.Y) && Z.Equals(other.Z) && W.Equals(other.W);
}
/// <summary>

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@@ -1658,7 +1658,7 @@ namespace FlaxEngine
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool Equals(in Float2 other)
{
return X == other.X && Y == other.Y;
return X.Equals(other.X) && Y.Equals(other.Y);
}
/// <summary>

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@@ -1912,7 +1912,7 @@ namespace FlaxEngine
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool Equals(in Float3 other)
{
return X == other.X && Y == other.Y && Z == other.Z;
return X.Equals(other.X) && Y.Equals(other.Y) && Z.Equals(other.Z);
}
/// <summary>

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@@ -1419,7 +1419,7 @@ namespace FlaxEngine
/// <returns><c>true</c> if the specified <see cref="Float4" /> is equal to this instance; otherwise, <c>false</c>.</returns>
public bool Equals(in Float4 other)
{
return X == other.X && Y == other.Y && Z == other.Z && W == other.W;
return X.Equals(other.X) && Y.Equals(other.Y) && Z.Equals(other.Z) && W.Equals(other.W);
}
/// <summary>

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@@ -198,7 +198,7 @@ namespace FlaxEngine
/// <param name="value"></param>
public static double InverseLerp(double a, double b, double value)
{
if (a == b)
if (a.Equals(b))
return 0d;
return Saturate((value - a) / (b - a));
}

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@@ -228,7 +228,7 @@ namespace FlaxEngine
/// <param name="value"></param>
public static float InverseLerp(float a, float b, float value)
{
if (a == b)
if (a.Equals(b))
return 0f;
return Saturate((value - a) / (b - a));
}

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@@ -3236,22 +3236,22 @@ namespace FlaxEngine
/// <returns><c>true</c> if the specified <see cref="Matrix" /> is equal to this instance; otherwise, <c>false</c>.</returns>
public bool Equals(in Matrix other)
{
return other.M11 == M11 &&
other.M12 == M12 &&
other.M13 == M13 &&
other.M14 == M14 &&
other.M21 == M21 &&
other.M22 == M22 &&
other.M23 == M23 &&
other.M24 == M24 &&
other.M31 == M31 &&
other.M32 == M32 &&
other.M33 == M33 &&
other.M34 == M34 &&
other.M41 == M41 &&
other.M42 == M42 &&
other.M43 == M43 &&
other.M44 == M44;
return other.M11.Equals(M11) &&
other.M12.Equals(M12) &&
other.M13.Equals(M13) &&
other.M14.Equals(M14) &&
other.M21.Equals(M21) &&
other.M22.Equals(M22) &&
other.M23.Equals(M23) &&
other.M24.Equals(M24) &&
other.M31.Equals(M31) &&
other.M32.Equals(M32) &&
other.M33.Equals(M33) &&
other.M34.Equals(M34) &&
other.M41.Equals(M41) &&
other.M42.Equals(M42) &&
other.M43.Equals(M43) &&
other.M44.Equals(M44);
}
/// <summary>

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@@ -483,7 +483,7 @@ namespace FlaxEngine
/// <returns><c>true</c> if the specified <see cref="Matrix2x2"/> is equal to this instance; otherwise, <c>false</c>.</returns>
public bool Equals(in Matrix2x2 other)
{
return M11 == other.M11 && M12 == other.M12 && M21 == other.M21 && M22 == other.M22;
return M11.Equals(other.M11) && M12.Equals(other.M12) && M21.Equals(other.M21) && M22.Equals(other.M22);
}
/// <summary>

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@@ -2125,15 +2125,15 @@ namespace FlaxEngine
/// <returns><c>true</c> if the specified <see cref="Matrix3x3"/> is equal to this instance; otherwise, <c>false</c>.</returns>
public bool Equals(in Matrix3x3 other)
{
return M11 == other.M11 &&
M12 == other.M12 &&
M13 == other.M13 &&
M21 == other.M21 &&
M22 == other.M22 &&
M23 == other.M23 &&
M31 == other.M31 &&
M32 == other.M32 &&
M33 == other.M33;
return M11.Equals(other.M11) &&
M12.Equals(other.M12) &&
M13.Equals(other.M13) &&
M21.Equals(other.M21) &&
M22.Equals(other.M22) &&
M23.Equals(other.M23) &&
M31.Equals(other.M31) &&
M32.Equals(other.M32) &&
M33.Equals(other.M33);
}
/// <summary>

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@@ -397,7 +397,7 @@ namespace FlaxEngine
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool Equals(in OrientedBoundingBox value)
{
return Extents == value.Extents && Transformation == value.Transformation;
return Extents.Equals(value.Extents) && Transformation.Equals(value.Transformation);
}
/// <summary>

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@@ -587,7 +587,7 @@ namespace FlaxEngine
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool Equals(in Plane other)
{
return Normal == other.Normal && D == other.D;
return Normal.Equals(other.Normal) && D.Equals(other.D);
}
/// <summary>

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@@ -1714,7 +1714,7 @@ namespace FlaxEngine
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool Equals(in Quaternion other)
{
return X == other.X && Y == other.Y && Z == other.Z && W == other.W;
return X.Equals(other.X) && Y.Equals(other.Y) && Z.Equals(other.Z) && W.Equals(other.W);
}
/// <summary>

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@@ -433,7 +433,7 @@ namespace FlaxEngine
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool Equals(in Ray other)
{
return Position == other.Position && Direction == other.Direction;
return Position.Equals(other.Position) && Direction.Equals(other.Direction);
}
/// <summary>

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@@ -499,7 +499,7 @@ namespace FlaxEngine
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool Equals(in Rectangle other)
{
return Location == other.Location && Size == other.Size;
return Location.Equals(other.Location) && Size.Equals(other.Size);
}
/// <inheritdoc />

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@@ -705,7 +705,7 @@ namespace FlaxEngine
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool Equals(in Transform other)
{
return Translation == other.Translation && Orientation == other.Orientation && Scale == other.Scale;
return Translation.Equals(other.Translation) && Orientation.Equals(other.Orientation) && Scale.Equals(other.Scale);
}
/// <summary>

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@@ -1782,7 +1782,7 @@ namespace FlaxEngine
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool Equals(in Vector2 other)
{
return X == other.X && Y == other.Y;
return X.Equals(other.X) && Y.Equals(other.Y);
}
/// <summary>

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@@ -2141,7 +2141,7 @@ namespace FlaxEngine
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool Equals(in Vector3 other)
{
return X == other.X && Y == other.Y && Z == other.Z;
return X.Equals(other.X) && Y.Equals(other.Y) && Z.Equals(other.Z);
}
/// <summary>

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@@ -1493,7 +1493,7 @@ namespace FlaxEngine
/// <returns><c>true</c> if the specified <see cref="Vector4" /> is equal to this instance; otherwise, <c>false</c>.</returns>
public bool Equals(in Vector4 other)
{
return X == other.X && Y == other.Y && Z == other.Z && W == other.W;
return X.Equals(other.X) && Y.Equals(other.Y) && Z.Equals(other.Z) && W.Equals(other.W);
}
/// <summary>

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@@ -18,9 +18,7 @@ namespace AllocationUtils
capacity |= capacity >> 8;
capacity |= capacity >> 16;
uint64 capacity64 = (uint64)(capacity + 1) * 2;
if (capacity64 > MAX_int32)
capacity64 = MAX_int32;
return (int32)capacity64;
return capacity64 >= MAX_int32 ? MAX_int32 : (int32)capacity64 / 2;
}
// Aligns the input value to the next power of 2 to be used as bigger memory allocation block.

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@@ -889,6 +889,11 @@ Variant::Variant(const Span<byte>& v)
}
}
Variant::Variant(const BytesContainer& v)
: Variant((const Span<byte>&)(v))
{
}
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#include "Engine/Content/Deprecated.h"
Variant::Variant(const CommonValue& value)
@@ -4301,8 +4306,12 @@ void Variant::CopyStructure(void* src)
if (MANAGED_GC_HANDLE && mclass->IsValueType())
{
MObject* instance = MCore::GCHandle::GetTarget(MANAGED_GC_HANDLE);
void* data = MCore::Object::Unbox(instance);
Platform::MemoryCopy(data, src, mclass->GetInstanceSize());
PLATFORM_DEBUG_BREAK; // FIXME
MCore::GCHandle::Free(MANAGED_GC_HANDLE);
instance = MCore::Object::Box(src, mclass);
MANAGED_GC_HANDLE = *(MGCHandle*)&instance;
//void* data = MCore::Object::Unbox(instance);
//Platform::MemoryCopy(data, src, mclass->GetInstanceSize());
}
}
#endif

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@@ -11,6 +11,9 @@ struct CommonValue;
template<typename T>
class AssetReference;
struct ScriptingTypeHandle;
template<typename T>
class DataContainer;
typedef DataContainer<byte> BytesContainer;
/// <summary>
/// Represents an object type that can be interpreted as more than one type.
@@ -244,6 +247,7 @@ public:
explicit Variant(Dictionary<Variant, Variant, HeapAllocation>&& v);
explicit Variant(const Dictionary<Variant, Variant, HeapAllocation>& v);
explicit Variant(const Span<byte>& v);
explicit Variant(const BytesContainer& v);
explicit Variant(const CommonValue& v);
template<typename T>

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@@ -3,6 +3,7 @@
#include "CommandLine.h"
#include "Engine/Core/Collections/Array.h"
#include "Engine/Core/Utilities.h"
#include "Engine/Core/Types/StringView.h"
#include <iostream>
CommandLine::OptionsData CommandLine::Options;
@@ -155,6 +156,7 @@ bool CommandLine::Parse(const Char* cmdLine)
PARSE_BOOL_SWITCH("-clearcache ", ClearCache);
PARSE_BOOL_SWITCH("-clearcooker ", ClearCookerCache);
PARSE_ARG_SWITCH("-project ", Project);
PARSE_BOOL_SWITCH("-lastproject ", LastProject);
PARSE_BOOL_SWITCH("-new ", NewProject);
PARSE_BOOL_SWITCH("-genprojectfiles ", GenProjectFiles);
PARSE_ARG_SWITCH("-build ", Build);
@@ -169,3 +171,63 @@ bool CommandLine::Parse(const Char* cmdLine)
return false;
}
bool CommandLine::ParseArguments(const StringView& cmdLine, Array<StringAnsi>& arguments)
{
int32 start = 0;
int32 quotesStart = -1;
int32 length = cmdLine.Length();
for (int32 i = 0; i < length; i++)
{
if (cmdLine[i] == ' ' && quotesStart == -1)
{
int32 count = i - start;
if (count > 0)
arguments.Add(StringAnsi(cmdLine.Substring(start, count)));
start = i + 1;
}
else if (cmdLine[i] == '\"')
{
if (quotesStart >= 0)
{
if (i + 1 < length && cmdLine[i + 1] != ' ')
{
// End quotes are in the middle of the current word,
// continue until the end of the current word.
}
else
{
int32 offset = 1;
if (quotesStart == start && cmdLine[start] == '\"')
{
// Word starts and ends with quotes, only include the quoted content.
quotesStart++;
offset--;
}
else if (quotesStart != start)
{
// Start quotes in the middle of the word, include the whole word.
quotesStart = start;
}
int32 count = i - quotesStart + offset;
if (count > 0)
arguments.Add(StringAnsi(cmdLine.Substring(quotesStart, count)));
start = i + 1;
}
quotesStart = -1;
}
else
{
quotesStart = i;
}
}
}
const int32 count = length - start;
if (count > 0)
arguments.Add(StringAnsi(cmdLine.Substring(start, count)));
if (quotesStart >= 0)
return true; // Missing last closing quote
return false;
}

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@@ -4,6 +4,7 @@
#include "Engine/Core/Types/String.h"
#include "Engine/Core/Types/Nullable.h"
#include "Engine/Core/Collections/Array.h"
/// <summary>
/// Command line options helper.
@@ -147,6 +148,11 @@ public:
/// </summary>
String Project;
/// <summary>
/// -lastproject (Opens the last project)
/// </summary>
Nullable<bool> LastProject;
/// <summary>
/// -new (generates the project files inside the specified project folder or uses current workspace folder)
/// </summary>
@@ -214,4 +220,12 @@ public:
/// <param name="cmdLine">The command line.</param>
/// <returns>True if failed, otherwise false.</returns>
static bool Parse(const Char* cmdLine);
/// <summary>
/// Parses the command line arguments string into string list of arguments.
/// </summary>
/// <param name="cmdLine">The command line.</param>
/// <param name="arguments">The parsed arguments</param>
/// <returns>True if failed, otherwise false.</returns>
static bool ParseArguments(const StringView& cmdLine, Array<StringAnsi>& arguments);
};

View File

@@ -183,11 +183,11 @@ namespace FlaxEngine.Interop
if (returnType == typeof(string))
return ManagedString.ToNative/*Weak*/(Unsafe.As<string>(returnObject));
if (returnType == typeof(IntPtr))
return (IntPtr)(object)returnObject;
return (IntPtr)returnObject;
if (returnType == typeof(ManagedHandle))
return ManagedHandle.ToIntPtr((ManagedHandle)(object)returnObject);
return ManagedHandle.ToIntPtr((ManagedHandle)returnObject);
if (returnType == typeof(Type) || returnType == typeof(TypeHolder))
return returnObject != null ? ManagedHandle.ToIntPtr(GetTypeManagedHandle(Unsafe.As<Type>(returnObject))) : IntPtr.Zero;
return ManagedHandle.ToIntPtr(GetTypeManagedHandle(Unsafe.As<Type>(returnObject)));
if (returnType.IsArray)
{
var elementType = returnType.GetElementType();

View File

@@ -1,7 +1,8 @@
// Copyright (c) Wojciech Figat. All rights reserved.
#pragma warning disable CS0162
#define USE_CONCURRENT_DICT
#define USE_GCHANDLE
//#define TRACK_HANDLES
#if USE_NETCORE
using System;
@@ -310,20 +311,24 @@ namespace FlaxEngine.Interop
{
internal static ManagedHandle EmptyStringHandle = ManagedHandle.Alloc(string.Empty);
[System.Diagnostics.DebuggerStepThrough]
//[System.Diagnostics.DebuggerStepThrough]
public static unsafe IntPtr ToNative(string str)
{
if (str == null)
return IntPtr.Zero;
else if (str == string.Empty)
return ManagedHandle.ToIntPtr(EmptyStringHandle);
Assert.IsTrue(str.Length > 0);
return ManagedHandle.ToIntPtr(str);
//else if (str == string.Empty)
// return ManagedHandle.ToIntPtr(EmptyStringHandle);
//return ManagedHandle.ToIntPtr(str);
NativeString* nativeString = (NativeString*)NativeMemory.AlignedAlloc((UIntPtr)Unsafe.SizeOf<NativeString>(), 16);
*nativeString = new NativeString(str);
return (IntPtr)nativeString;
}
[System.Diagnostics.DebuggerStepThrough]
//[System.Diagnostics.DebuggerStepThrough]
public static unsafe IntPtr ToNativeWeak(string str)
{
throw new Exception("not used");
if (str == null)
return IntPtr.Zero;
else if (str == string.Empty)
@@ -332,20 +337,39 @@ namespace FlaxEngine.Interop
return ManagedHandle.ToIntPtr(str, GCHandleType.Weak);
}
[System.Diagnostics.DebuggerStepThrough]
public static string ToManaged(IntPtr ptr)
//[System.Diagnostics.DebuggerStepThrough]
public static unsafe string ToManaged(IntPtr ptr)
{
if (ptr == IntPtr.Zero)
return null;
return Unsafe.As<string>(ManagedHandle.FromIntPtr(ptr).Target);
//return Unsafe.As<string>(ManagedHandle.FromIntPtr(ptr).Target);
NativeString* str = (NativeString*)ptr.ToPointer();
return str->ToString();
}
[System.Diagnostics.DebuggerStepThrough]
public static void Free(IntPtr ptr)
//[System.Diagnostics.DebuggerStepThrough]
public static unsafe void Free(IntPtr ptr)
{
if (ptr == IntPtr.Zero)
return;
ManagedHandle handle = ManagedHandle.FromIntPtr(ptr);
//ManagedHandle handle = ManagedHandle.FromIntPtr(ptr);
//if (handle == EmptyStringHandle)
// return;
//handle.Free();
Free((NativeString*)ptr.ToPointer());
}
//[System.Diagnostics.DebuggerStepThrough]
public static unsafe void Free(NativeString* str)
{
if (str->Data != null)
NativeMemory.AlignedFree(str->Data);
}
[System.Diagnostics.DebuggerStepThrough]
public static void Free(ManagedHandle handle)
{
throw new Exception("not used");
if (handle == EmptyStringHandle)
return;
handle.Free();
@@ -363,31 +387,48 @@ namespace FlaxEngine.Interop
#if USE_GCHANDLE
private GCHandle handle;
#if TRACK_HANDLES
private static HashSet<IntPtr> _weakHandles = new HashSet<nint>();
private static Dictionary<IntPtr, string> _handles = new();
private static Dictionary<IntPtr, string> _handles2 = new();
private static ConcurrentDictionary<IntPtr, string> _handles = new();
private static ConcurrentDictionary<IntPtr, string> _handles2 = new();
private static long _allocations = 0;
private static long _deallocations = 0;
public static long Allocations => Interlocked.Read(ref _allocations);
public static long Deallocations => Interlocked.Read(ref _deallocations);
#else
public static long Allocations => 0;
public static long Deallocations => 0;
#endif
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private ManagedHandle(IntPtr handle) => this.handle = GCHandle.FromIntPtr(handle);
//[MethodImpl(MethodImplOptions.AggressiveInlining)]
private ManagedHandle(object value, GCHandleType type) //=> handle = GCHandle.Alloc(value, type);
{
if (type == GCHandleType.Weak || type == GCHandleType.WeakTrackResurrection)
#if TRACK_HANDLES
/*if (type == GCHandleType.Weak || type == GCHandleType.WeakTrackResurrection)
{
type = GCHandleType.Normal;
}
}*/
#endif
handle = GCHandle.Alloc(value, type);
if (type == GCHandleType.Weak || type == GCHandleType.WeakTrackResurrection)
#if TRACK_HANDLES
/*if (type == GCHandleType.Weak || type == GCHandleType.WeakTrackResurrection)
_weakHandles.Add((IntPtr)handle);
else if (_handles.Count < 14000)
_handles.Add((IntPtr)handle, value?.GetType().FullName ?? "");
_handles.TryAdd((IntPtr)handle, value?.GetType().FullName ?? "");
else
{
if (_handles2.Count > 12)
type = type;
if (value?.GetType() == typeof(string))
type = type;
_handles2.Add((IntPtr)handle, value?.GetType().FullName ?? "");
}
_handles2.TryAdd((IntPtr)handle, value?.GetType().FullName ?? "");
}*/
Interlocked.Increment(ref _allocations);
#endif
}
#else
private IntPtr handle;
@@ -408,28 +449,40 @@ namespace FlaxEngine.Interop
{
if ((IntPtr)handle == IntPtr.Zero)
return;
if (_weakHandles.Remove((IntPtr)handle))
#if TRACK_HANDLES
/*if (_weakHandles.Remove((IntPtr)handle))
{
if (!handle.IsAllocated)
handle = handle;
handle = handle;
}
else if (_handles.Remove((IntPtr)handle))
else if (_handles.Remove((IntPtr)handle, out _))
{
handle = handle;
}
else if (_handles2.Remove((IntPtr)handle))
else if (_handles2.Remove((IntPtr)handle, out _))
{
handle = handle;
}
}*/
Interlocked.Increment(ref _deallocations);
#endif
handle.Free();
}
public object Target => handle.Target;
public object Target
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => handle.Target;
public bool IsAllocated => handle.IsAllocated;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set => handle.Target = value;
}
public bool IsAllocated
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => handle.IsAllocated;
}
#else
public void Free()
{
@@ -477,22 +530,65 @@ namespace FlaxEngine.Interop
public static IntPtr ToIntPtr(ManagedHandle value) => value.handle;
#endif
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public override int GetHashCode() => handle.GetHashCode();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public override bool Equals(object obj) => obj is ManagedHandle other && handle == other.handle;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool Equals(ManagedHandle other) => handle == other.handle;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool operator ==(ManagedHandle a, ManagedHandle b) => a.handle == b.handle;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool operator !=(ManagedHandle a, ManagedHandle b) => a.handle != b.handle;
#if USE_GCHANDLE
/// <summary>
/// A pool of shared managed handles used with short-lived temporary GCHandle allocations during interop.
/// </summary>
internal static class ManagedHandlePool
{
[ThreadStatic]
private static List<(bool InUse, ManagedHandle Handle)> __poolField;
private static List<(bool InUse, ManagedHandle Handle)> _pool => __poolField ??= [];
internal static void TryCollectWeakHandles(bool force = false)
{
}
internal static ManagedHandle Rent()
{
foreach (ref var tuple in CollectionsMarshal.AsSpan(_pool))
{
if (tuple.InUse)
continue;
tuple.InUse = true;
return tuple.Handle;
}
var newTuple = (InUse: true, Array: new ManagedHandle());
_pool.Add(newTuple);
return newTuple.Array;
}
internal static void Return(ManagedHandle handle)
{
foreach (ref var tuple in CollectionsMarshal.AsSpan(_pool))
{
if (tuple.Handle != handle)
continue;
tuple.InUse = false;
handle.Target = null;
return;
}
throw new Exception("Tried to return non-pooled ManagedHandle");
}
}
#else

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View File

@@ -527,24 +527,51 @@ namespace FlaxEngine.Interop
}
[UnmanagedCallersOnly]
internal static ManagedHandle NewArray(ManagedHandle typeHandle, long size)
internal static IntPtr NewArray(ManagedHandle typeHandle, long size)
{
Type elementType = Unsafe.As<TypeHolder>(typeHandle.Target);
Type marshalledType = ArrayFactory.GetMarshalledType(elementType);
Type arrayType = ArrayFactory.GetArrayType(elementType);
if (marshalledType.IsValueType)
{
ManagedArray managedArray = ManagedArray.AllocateNewArray((int)size, arrayType, marshalledType);
return ManagedHandle.Alloc(managedArray);
IntPtr arrayPtr = (IntPtr)NativeMemory.AlignedAlloc((UIntPtr)Unsafe.SizeOf<NativeArrayTypeless>(), 16);
IntPtr dataPtr = (IntPtr)NativeMemory.AlignedAlloc((UIntPtr)(RuntimeHelpers.SizeOf(marshalledType.TypeHandle) * size), 16);
Unsafe.Write<IntPtr>(arrayPtr.ToPointer(), dataPtr);
Unsafe.Write<long>(IntPtr.Add(arrayPtr, Unsafe.SizeOf<IntPtr>()).ToPointer(), size);
return arrayPtr;
//ManagedArray managedArray = ManagedArray.AllocateNewArray((int)size, arrayType, marshalledType);
//return ManagedHandle.Alloc(managedArray);
}
else
{
Array arr = ArrayFactory.CreateArray(elementType, size);
/*Array arr = ArrayFactory.CreateArray(elementType, size);
ManagedArray managedArray = ManagedArray.WrapNewArray(arr, arrayType);
return ManagedHandle.Alloc(managedArray);
return ManagedHandle.Alloc(managedArray);*/
IntPtr arrayPtr = (IntPtr)NativeMemory.AlignedAlloc((UIntPtr)Unsafe.SizeOf<NativeArrayTypeless>(), 16);
IntPtr dataPtr = (IntPtr)NativeMemory.AlignedAlloc((UIntPtr)(Unsafe.SizeOf<IntPtr>() * size), 16);
Unsafe.Write<IntPtr>(arrayPtr.ToPointer(), dataPtr);
Unsafe.Write<long>(IntPtr.Add(arrayPtr, Unsafe.SizeOf<IntPtr>()).ToPointer(), size);
return arrayPtr;
}
}
[UnmanagedCallersOnly]
internal static void FreeArray(void* ptr)
{
if (ptr == null)
return;
NativeArrayTypeless* array = (NativeArrayTypeless*)ptr;
array->Free();
/*ManagedArray managedArray = Unsafe.As<ManagedArray>(handle.Target);
if (managedArray.ElementType.IsValueType)
managedArray.Free();
else
managedArray.FreePooled();*/
}
[UnmanagedCallersOnly]
internal static ManagedHandle GetArrayTypeFromElementType(ManagedHandle elementTypeHandle)
{
@@ -563,14 +590,15 @@ namespace FlaxEngine.Interop
}
[UnmanagedCallersOnly]
internal static IntPtr GetArrayPointer(ManagedHandle arrayHandle)
internal static IntPtr GetArrayPointer(void* ptr)
{
if (!arrayHandle.IsAllocated)
if (ptr == null)
return IntPtr.Zero;
ManagedArray managedArray = Unsafe.As<ManagedArray>(arrayHandle.Target);
if (managedArray.Length == 0)
NativeArrayTypeless* array = (NativeArrayTypeless*)ptr;
if (array->Length == 0)
return IntPtr.Zero;
return managedArray.Pointer;
return (IntPtr)array->Data;
}
[UnmanagedCallersOnly]
@@ -587,12 +615,16 @@ namespace FlaxEngine.Interop
}
[UnmanagedCallersOnly]
internal static int GetArrayLength(ManagedHandle arrayHandle)
internal static int GetArrayLength(void* ptr)
{
if (!arrayHandle.IsAllocated)
return 0;
ManagedArray managedArray = Unsafe.As<ManagedArray>(arrayHandle.Target);
return managedArray.Length;
//if (ptr == null)
// return 0;
NativeArrayTypeless* array = (NativeArrayTypeless*)ptr;
return array->Length;
/* if (!arrayHandle.IsAllocated)
return 0;
ManagedArray managedArray = Unsafe.As<ManagedArray>(arrayHandle.Target);
return managedArray.Length;*/
}
[UnmanagedCallersOnly]
@@ -613,6 +645,12 @@ namespace FlaxEngine.Interop
return ManagedString.ToNative/*Weak*/(new string(text, 0, length, System.Text.Encoding.UTF8));
}
[UnmanagedCallersOnly]
internal static void FreeString(NativeString* str)
{
ManagedString.Free(str);
}
[UnmanagedCallersOnly]
internal static ManagedHandle GetObjectType(ManagedHandle handle)
{
@@ -656,8 +694,10 @@ namespace FlaxEngine.Interop
}
/// <summary>
/// Creates a managed copy of the value, and stores it in a boxed reference.
/// Creates a managed converted copy of the unmanaged value, and boxes it in a managed handle.
/// </summary>
/// <param name="typeHandle">A handle to class type.</param>
/// <param name="valuePtr">A pointer to unmanaged value.</param>
[UnmanagedCallersOnly]
internal static ManagedHandle BoxValue(ManagedHandle typeHandle, IntPtr valuePtr)
{
@@ -667,16 +707,17 @@ namespace FlaxEngine.Interop
}
/// <summary>
/// Returns the address of the boxed value type.
/// Writes the unboxed converted value to given address.
/// </summary>
/// <param name="objectHandle">A handle to boxed object.</param>
/// <param name="destinationPtr">The destination address for unboxed value.</param>
[UnmanagedCallersOnly]
internal static IntPtr UnboxValue(ManagedHandle handle)
internal static void UnboxValue(ManagedHandle objectHandle, IntPtr destinationPtr)
{
object value = handle.Target;
object value = objectHandle.Target;
Assert.IsNotNull(value, "Boxed value type can't be null.");
Type type = value.GetType();
if (!type.IsValueType)
return ManagedHandle.ToIntPtr(handle);
return ValueTypeUnboxer.GetPointer(value, type);
MarshalToNative(objectHandle.Target, destinationPtr, type);
}
[UnmanagedCallersOnly]
@@ -744,7 +785,7 @@ namespace FlaxEngine.Interop
for (int i = 0; i < numParams; i++)
{
IntPtr nativePtr = Unsafe.Read<IntPtr>((IntPtr.Add(paramPtr, sizeof(IntPtr) * i)).ToPointer());
methodParameters[i] = MarshalToManaged(nativePtr, methodHolder.parameterTypes[i]);
methodParameters[i] = MarshalToManaged2(nativePtr, methodHolder.parameterTypes[i]);
}
try

View File

@@ -19,6 +19,8 @@ using System.IO;
using System.Text;
using System.Threading;
using System.Buffers;
using System.Runtime.InteropServices.Marshalling;
using FlaxEngine.Utilities;
namespace FlaxEngine.Interop
{
@@ -188,6 +190,28 @@ namespace FlaxEngine.Interop
return Marshal.GetFunctionPointerForDelegate<TDelegate>(d);
}
/// <summary>
/// Converts array of GC Handles from native runtime to managed array.
/// </summary>
/// <typeparam name="T">Array element type.</typeparam>
/// <param name="ptrArray">Input array.</param>
/// <param name="buffer">Cached memory allocation buffer to use for the result (if size fits).</param>
/// <returns>Output array.</returns>
public static T[] GCHandleArrayToManagedArray<T>(NativeArray<IntPtr> ptrArray, T[] buffer = null) where T : class
{
ReadOnlySpan<IntPtr> span = ptrArray.AsReadOnlySpan();
//if (buffer != null)
// buffer = buffer;
if (buffer == null || buffer.Length < ptrArray.Length)
buffer = new T[ptrArray.Length];
for (int i = 0; i < ptrArray.Length; i++)
{
IntPtr ptr = span[i];
buffer[i] = ptr != IntPtr.Zero ? (T)ManagedHandle.FromIntPtr(ptr).Target : default;
}
return buffer;
}
/// <summary>
/// Converts array of GC Handles from native runtime to managed array.
/// </summary>
@@ -238,6 +262,24 @@ namespace FlaxEngine.Interop
return ManagedArray.WrapNewArray(pointerArray, array.GetType());
}
/// <summary>
/// Converts managed array wrapper into array of GC Handles for native runtime.
/// </summary>
/// <param name="array">Input array.</param>
/// <returns>Output array.</returns>
public static NativeArray<IntPtr> ManagedArrayToGCHandleWrappedArray<T>(T[] array)
{
NativeArray<IntPtr> pointerArray = new(array.Length);
for (int i = 0; i < array.Length; i++)
//foreach (var ptr in pointerArray.AsSpan())
{
pointerArray.Data[i] = array[i] != null ? ManagedHandle.ToIntPtr(array[i]) : IntPtr.Zero;
}
return pointerArray;
//IntPtr[] pointerArray = ManagedArrayToGCHandleArray(array);
//return ManagedArray.WrapNewArray(pointerArray, array.GetType());
}
/// <summary>
/// Converts array with a custom converter function for each element.
/// </summary>
@@ -270,6 +312,23 @@ namespace FlaxEngine.Interop
return dst;
}
/// <summary>
/// Converts array with a custom converter function for each element.
/// </summary>
/// <typeparam name="TSrc">Input data type.</typeparam>
/// <typeparam name="TDst">Output data type.</typeparam>
/// <param name="src">The input array.</param>
/// <param name="convertFunc">Converter callback.</param>
/// <returns>The output array.</returns>
public static NativeArray<TDst> ConvertArrayNative<TSrc, TDst>(this Span<TSrc> src, Func<TSrc, TDst> convertFunc)
where TDst : unmanaged
{
NativeArray<TDst> dst = new(src.Length);
for (int i = 0; i < src.Length; i++)
dst.Data[i] = convertFunc(src[i]);
return dst;
}
/// <summary>Find <paramref name="assemblyName"/> among the scripting assemblies.</summary>
/// <param name="assemblyName">The name to find</param>
/// <param name="allowPartial">If true, partial names should be allowed to be resolved.</param>
@@ -353,6 +412,164 @@ namespace FlaxEngine.Interop
internal static ConcurrentDictionary<Type, MarshalToNativeDelegate> toNativeMarshallers = new ConcurrentDictionary<Type, MarshalToNativeDelegate>(1, 3);
internal static ConcurrentDictionary<Type, MarshalToNativeFieldDelegate> toNativeFieldMarshallers = new ConcurrentDictionary<Type, MarshalToNativeFieldDelegate>(1, 3);
internal static ConcurrentDictionary<Type, (Type, Func<object, object>)> _marshallers = new(1, 3);
internal static object MarshalToManaged2(IntPtr nativePtr, Type type)
{
static MarshalToManagedDelegate Factory(Type type)
{
Type marshalType = type;
if (marshalType.IsByRef)
marshalType = marshalType.GetElementType();
else if (marshalType.IsPointer)
marshalType = typeof(IntPtr);
MethodInfo method = typeof(MarshalHelper<>).MakeGenericType(marshalType).GetMethod(nameof(MarshalHelper<ReferenceTypePlaceholder>.ToManagedWrapper), BindingFlags.Static | BindingFlags.NonPublic);
return method.CreateDelegate<MarshalToManagedDelegate>();
}
static Type GetCustomMarshaller(Type type)
{
if (type == typeof(bool))
return typeof(BooleanMarshaller);
else if (type.IsArray)
return null;
Type marshallerType = type.GetCustomAttribute<NativeMarshallingAttribute>()?.NativeType;
//if (marshallerType == null && marshallerType != type)
// marshallerType = type.GetCustomAttribute<NativeMarshallingAttribute>()?.NativeType;
return marshallerType;
}
static (Type, Func<object, object>) Factory2(Type type)
{
Type marshalType = type;
if (marshalType.IsByRef)
marshalType = marshalType.GetElementType();
else if (marshalType == typeof(byte*) || marshalType == typeof(char*))
{
}
else if (marshalType.IsPointer)
marshalType = typeof(IntPtr);
Type marshallerType = GetCustomMarshaller(marshalType);
if (marshalType.IsArray)
{
Type elementType = marshalType.GetElementType();
Type elementMarshallerType = GetCustomMarshaller(elementType);
if (elementMarshallerType == null)
{
}
else
{
MethodInfo method2 = elementMarshallerType.GetMethod("ConvertToManaged", BindingFlags.Static | BindingFlags.NonPublic | BindingFlags.Public);
var elementInternalType = method2.GetParameters()[0].ParameterType;
var types2 = new Type[] { elementType, elementInternalType };
marshallerType = typeof(NativeArrayMarshaller<,>).MakeGenericType(types2);
}
}
if (marshallerType == null)
{
if (marshalType == typeof(IntPtr))
{
Func<object, object> func = (obj) => obj;
return (typeof(IntPtr), func);
}
else if (marshalType == typeof(ManagedHandle))
{
Func<object, object> func = (obj) => ManagedHandle.FromIntPtr((IntPtr)obj);
return (typeof(IntPtr), func);
}
}
if (marshallerType == null)
return (null, null);
MethodInfo method = marshallerType.GetMethod("ConvertToManaged", BindingFlags.Static | BindingFlags.NonPublic | BindingFlags.Public);
if (method == null)
{
// [CustomMarshaller(typeof(CustomMarshallerAttribute.GenericPlaceholder[]), MarshalMode.ManagedToUnmanagedOut, typeof(NativeArrayMarshaller<,>.NativeToManaged))]
// [CustomMarshaller(typeof(CustomMarshallerAttribute.GenericPlaceholder[]), MarshalMode.UnmanagedToManagedIn, typeof(NativeArrayMarshaller<,>.NativeToManaged))]
var customMarshallerAttributes = marshallerType.GetCustomAttributes<CustomMarshallerAttribute>();
foreach (var attrib in customMarshallerAttributes)
{
if (attrib.MarshalMode == MarshalMode.ManagedToUnmanagedOut)
{
var asdf = typeof(NativeArrayMarshaller<,>.NativeToManaged);
marshallerType = attrib.MarshallerType;
//method = marshallerType.GetMethod("ConvertToManaged", BindingFlags.Static | BindingFlags.NonPublic | BindingFlags.Public);
}
}
return (null, null);
}
var internalType = method.GetParameters()[0].ParameterType;
var types = new Type[] { marshalType, internalType };
var convertDelegate = method.CreateDelegate(typeof(ToManagedDelegate<,>).MakeGenericType(types));
if (internalType.IsStructure())
{
Func<object, object> func =
(obj) => convertDelegate.DynamicInvoke(obj);
return (internalType, func);
}
else
{
Func<object, object> func =
(obj) => convertDelegate.DynamicInvoke(obj);
return (internalType, func);
}
}
var type2 = type.IsByRef ? type.GetElementType() : type;
if (!_marshallers.TryGetValue(type, out var marsh))
marsh = _marshallers.GetOrAdd(type, Factory2);
if (!toManagedMarshallers.TryGetValue(type, out var deleg))
deleg = toManagedMarshallers.GetOrAdd(type, Factory);
if (marsh.Item2 != null)
{
object conv1 = deleg(nativePtr, type.IsByRef && false);
if (type.IsByRef && marsh.Item1 == typeof(IntPtr))
nativePtr = Unsafe.Read<IntPtr>(nativePtr.ToPointer());
object value = marsh.Item1 == typeof(IntPtr) ? nativePtr : Marshal.PtrToStructure(nativePtr, marsh.Item1);//Unsafe.Read<byte>(nativePtr.ToPointer());
object conv2 = marsh.Item2(value);
if (conv1 is null && conv2 is null)
{ }
else if (!conv1.Equals(conv2))
Assert.IsTrue(conv1.Equals(conv2));
return conv2;
}
else if (type2 == typeof(bool))
{
//object conv1 = deleg(nativePtr, type.IsByRef && false);
byte value = Unsafe.Read<byte>(nativePtr.ToPointer());
object conv2 = BooleanMarshaller.ConvertToManaged(value);
//Assert.IsTrue(conv1.Equals(conv2));
return conv2;
}
else if (type2 == typeof(ManagedHandle))
{
//ManagedHandle conv1 = (ManagedHandle)deleg(nativePtr, type.IsByRef && false);
ManagedHandle conv2 = ManagedHandle.FromIntPtr(nativePtr);
//Assert.IsTrue(conv1.Equals(conv2));
return conv2;
}
else if (type2 == typeof(int) || type2.IsEnum ||
type2 == typeof(IntPtr) || type2 == typeof(Float2) || type2 == typeof(Float3) || type2 == typeof(Guid))
{
}
else
{
}
return deleg(nativePtr, type.IsByRef && false);
}
internal static object MarshalToManaged(IntPtr nativePtr, Type type)
{
static MarshalToManagedDelegate Factory(Type type)
@@ -369,7 +586,7 @@ namespace FlaxEngine.Interop
if (!toManagedMarshallers.TryGetValue(type, out var deleg))
deleg = toManagedMarshallers.GetOrAdd(type, Factory);
return deleg(nativePtr, type.IsByRef);
return deleg(nativePtr, type.IsByRef && false);
}
internal static void MarshalToNative(object managedObject, IntPtr nativePtr, Type type)
@@ -495,6 +712,7 @@ namespace FlaxEngine.Interop
internal static int[] marshallableFieldOffsets;
internal static MarshalFieldTypedDelegate[] toManagedFieldMarshallers;
internal static MarshalFieldTypedDelegate[] toNativeFieldMarshallers;
private static int marshalledSize;
private static MarshalToNativeTypedDelegate toNativeTypedMarshaller;
private static MarshalToManagedTypedDelegate toManagedTypedMarshaller;
@@ -525,7 +743,33 @@ namespace FlaxEngine.Interop
MethodInfo toManagedFieldMethod;
MethodInfo toNativeFieldMethod;
if (fieldType.IsPointer)
if (fieldType == typeof(SoftTypeReference))
{
if (type.IsValueType)
{
toManagedFieldMethod = typeof(MarshalHelper<>).MakeGenericType(type).GetMethod(nameof(MarshalHelper<T>.ToManagedFieldSoftTypeReferenceValueType), bindingFlags);
toNativeFieldMethod = typeof(MarshalHelper<>).MakeGenericType(type).GetMethod(nameof(MarshalHelper<T>.ToNativeFieldSoftTypeReferenceValueType), bindingFlags);
}
else
{
toManagedFieldMethod = typeof(MarshalHelper<>).MakeGenericType(type).GetMethod(nameof(MarshalHelper<T>.ToManagedFieldSoftTypeReferenceReferenceType), bindingFlags);
toNativeFieldMethod = typeof(MarshalHelper<>).MakeGenericType(type).GetMethod(nameof(MarshalHelper<T>.ToNativeFieldSoftTypeReferenceReferenceType), bindingFlags);
}
}
else if (fieldType == typeof(string))
{
if (type.IsValueType)
{
toManagedFieldMethod = typeof(MarshalHelper<>).MakeGenericType(type).GetMethod(nameof(MarshalHelper<T>.ToManagedFieldStringValueType), bindingFlags);
toNativeFieldMethod = typeof(MarshalHelper<>).MakeGenericType(type).GetMethod(nameof(MarshalHelper<T>.ToNativeFieldStringValueType), bindingFlags);
}
else
{
toManagedFieldMethod = typeof(MarshalHelper<>).MakeGenericType(type).GetMethod(nameof(MarshalHelper<T>.ToManagedFieldStringReferenceType), bindingFlags);
toNativeFieldMethod = typeof(MarshalHelper<>).MakeGenericType(type).GetMethod(nameof(MarshalHelper<T>.ToNativeFieldStringReferenceType), bindingFlags);
}
}
else if (fieldType.IsPointer)
{
if (type.IsValueType)
{
@@ -609,6 +853,15 @@ namespace FlaxEngine.Interop
}
}
/*if (marshallableFieldOffsets != null)
{
for (int i = 1; i < marshallableFieldOffsets.Length; i++)
{
if (marshallableFieldOffsets[i - 1] > marshallableFieldOffsets[i])
throw new NativeInteropException("marshal field offsets");
}
}*/
// Setup marshallers for managed and native directions
MethodInfo toManagedMethod;
if (type.IsValueType)
@@ -625,18 +878,31 @@ namespace FlaxEngine.Interop
//toManagedDelegate = toManagedMethod.CreateDelegate();//.CreateDelegate(typeof(ToManagedDelegate<,>).MakeGenericType(type, toManagedMethod.GetParameters()[0].ParameterType));
string methodName = nameof(MarshalInternalHelper<ValueTypePlaceholder, ValueTypePlaceholder>.ToManagedMarshaller);
toManagedMethod = typeof(MarshalInternalHelper<,>).MakeGenericType(types).GetMethod(methodName, BindingFlags.Static | BindingFlags.NonPublic);
marshalledSize = RuntimeHelpers.SizeOf(internalType.TypeHandle);
}
else
{
string methodName;
if (type == typeof(IntPtr))
{
methodName = nameof(MarshalHelperValueType<ValueTypePlaceholder>.ToManagedPointer);
marshalledSize = Unsafe.SizeOf<IntPtr>();
}
else if (type == typeof(ManagedHandle))
{
methodName = nameof(MarshalHelperValueType<ValueTypePlaceholder>.ToManagedHandle);
marshalledSize = Unsafe.SizeOf<IntPtr>();
}
else if (marshallableFields != null)
{
methodName = nameof(MarshalHelperValueType<ValueTypePlaceholder>.ToManagedWithMarshallableFields);
marshalledSize = RuntimeHelpers.SizeOf(type.TypeHandle);
}
else
{
methodName = nameof(MarshalHelperValueType<ValueTypePlaceholder>.ToManaged);
marshalledSize = RuntimeHelpers.SizeOf(type.TypeHandle);
}
toManagedMethod = typeof(MarshalHelperValueType<>).MakeGenericType(type).GetMethod(methodName, BindingFlags.Static | BindingFlags.NonPublic);
}
}
@@ -650,10 +916,14 @@ namespace FlaxEngine.Interop
methodName = nameof(MarshalHelperValueType<ValueTypePlaceholder>.ToManagedArray);
else
methodName = nameof(MarshalHelperValueType<ValueTypePlaceholder>.ToManagedArrayMarshalled);
toManagedMethod = typeof(MarshalHelperValueType<>).MakeGenericType(type.GetElementType()).GetMethod(methodName, BindingFlags.Static | BindingFlags.NonPublic);
toManagedMethod = typeof(MarshalHelperValueType<>).MakeGenericType(elementType).GetMethod(methodName, BindingFlags.Static | BindingFlags.NonPublic);
marshalledSize = RuntimeHelpers.SizeOf(elementType.TypeHandle);
}
else
toManagedMethod = typeof(MarshalHelperReferenceType<>).MakeGenericType(type.GetElementType()).GetMethod(nameof(MarshalHelperReferenceType<ReferenceTypePlaceholder>.ToManagedArray), BindingFlags.Static | BindingFlags.NonPublic);
{
toManagedMethod = typeof(MarshalHelperReferenceType<>).MakeGenericType(elementType).GetMethod(nameof(MarshalHelperReferenceType<ReferenceTypePlaceholder>.ToManagedArray), BindingFlags.Static | BindingFlags.NonPublic);
marshalledSize = Unsafe.SizeOf<IntPtr>();
}
}
else
{
@@ -669,7 +939,10 @@ namespace FlaxEngine.Interop
else
throw new NativeInteropException($"Unsupported type '{type.FullName}'");
toManagedMethod = typeof(MarshalHelperReferenceType<>).MakeGenericType(type).GetMethod(methodName, BindingFlags.Static | BindingFlags.NonPublic);
marshalledSize = Unsafe.SizeOf<IntPtr>();
}
if (marshalledSize <= 0)
throw new NativeInteropException($"Missing marshalled size for type '{type.FullName}'");
toManagedTypedMarshaller = toManagedMethod.CreateDelegate<MarshalToManagedTypedDelegate>();
MethodInfo toNativeMethod;
@@ -745,6 +1018,18 @@ namespace FlaxEngine.Interop
return arr;
}
internal static Array ToManagedArray2(NativeArrayTypeless nativeArray)
{
T[] arr = new T[nativeArray.Length];
IntPtr nativePtr = (IntPtr)nativeArray.Data;
for (int i = 0; i < arr.Length; i++)
{
toManagedTypedMarshaller(ref arr[i], nativePtr, false);
nativePtr += marshalledSize;
}
return arr;
}
internal static void ToNative(ref T managedValue, IntPtr nativePtr)
{
toNativeTypedMarshaller(ref managedValue, nativePtr);
@@ -814,6 +1099,106 @@ namespace FlaxEngine.Interop
fieldSize = IntPtr.Size;
}
private static void ToManagedFieldStringValueType(FieldInfo field, int fieldOffset, ref T fieldOwner, IntPtr nativeFieldPtr, out int fieldSize) // where T : struct
{
fieldSize = Unsafe.SizeOf<NativeString>();
NativeString nativeValue = Unsafe.Read<NativeString>(nativeFieldPtr.ToPointer());
string value = nativeValue.ToString();
#if USE_AOT || DOTNET_HOST_MONO
FieldHelper.SetReferenceTypeField(field, ref fieldOwner, value);
#else
ref string fieldValueRef = ref FieldHelper.GetValueTypeFieldReference<T, string>(fieldOffset, ref fieldOwner);
fieldValueRef = value;
#endif
}
private static void ToManagedFieldStringReferenceType(FieldInfo field, int fieldOffset, ref T fieldOwner, IntPtr nativeFieldPtr, out int fieldSize) // where T : class
{
fieldSize = Unsafe.SizeOf<NativeString>();
NativeString nativeValue = Unsafe.Read<NativeString>(nativeFieldPtr.ToPointer());
string value = nativeValue.ToString();
#if USE_AOT || DOTNET_HOST_MONO
FieldHelper.SetReferenceTypeField(field, ref fieldOwner, value);
#else
ref string fieldValueRef = ref FieldHelper.GetReferenceTypeFieldReference<T, string>(fieldOffset, ref fieldOwner);
fieldValueRef = value;
#endif
}
private static void ToNativeFieldStringValueType(FieldInfo field, int fieldOffset, ref T fieldOwner, IntPtr nativeFieldPtr, out int fieldSize) // where T : struct
{
fieldSize = Unsafe.SizeOf<NativeString>();
#if USE_AOT || DOTNET_HOST_MONO
string fieldValue = field.GetValue(fieldOwner);
#else
string fieldValue = FieldHelper.GetValueTypeFieldReference<T, string>(fieldOffset, ref fieldOwner);
#endif
NativeString value = new NativeString(fieldValue);
Unsafe.Write<NativeString>(nativeFieldPtr.ToPointer(), value);
}
private static void ToNativeFieldStringReferenceType(FieldInfo field, int fieldOffset, ref T fieldOwner, IntPtr nativeFieldPtr, out int fieldSize) // where T : class
{
fieldSize = Unsafe.SizeOf<NativeString>();
#if USE_AOT || DOTNET_HOST_MONO
string fieldValue = field.GetValue(fieldOwner);
#else
string fieldValue = FieldHelper.GetReferenceTypeFieldReference<T, string>(fieldOffset, ref fieldOwner);
#endif
NativeString value = new NativeString(fieldValue);
Unsafe.Write<NativeString>(nativeFieldPtr.ToPointer(), value);
}
private static void ToManagedFieldSoftTypeReferenceValueType(FieldInfo field, int fieldOffset, ref T fieldOwner, IntPtr nativeFieldPtr, out int fieldSize) // where T : struct
{
fieldSize = Unsafe.SizeOf<NativeString>();
NativeString nativeValue = Unsafe.Read<NativeString>(nativeFieldPtr.ToPointer());
SoftTypeReference value = new SoftTypeReference(nativeValue.ToString());
#if USE_AOT || DOTNET_HOST_MONO
FieldHelper.SetReferenceTypeField(field, ref fieldOwner, value);
#else
ref SoftTypeReference fieldValueRef = ref FieldHelper.GetValueTypeFieldReference<T, SoftTypeReference>(fieldOffset, ref fieldOwner);
fieldValueRef = value;
#endif
}
private static void ToManagedFieldSoftTypeReferenceReferenceType(FieldInfo field, int fieldOffset, ref T fieldOwner, IntPtr nativeFieldPtr, out int fieldSize) // where T : class
{
fieldSize = Unsafe.SizeOf<NativeString>();
NativeString nativeValue = Unsafe.Read<NativeString>(nativeFieldPtr.ToPointer());
SoftTypeReference value = new SoftTypeReference(nativeValue.ToString());
#if USE_AOT || DOTNET_HOST_MONO
FieldHelper.SetReferenceTypeField(field, ref fieldOwner, value);
#else
ref SoftTypeReference fieldValueRef = ref FieldHelper.GetReferenceTypeFieldReference<T, SoftTypeReference>(fieldOffset, ref fieldOwner);
fieldValueRef = value;
#endif
}
private static void ToNativeFieldSoftTypeReferenceValueType(FieldInfo field, int fieldOffset, ref T fieldOwner, IntPtr nativeFieldPtr, out int fieldSize) // where T : struct
{
fieldSize = Unsafe.SizeOf<NativeString>();
#if USE_AOT || DOTNET_HOST_MONO
SoftTypeReference fieldValue = field.GetValue(fieldOwner);
#else
SoftTypeReference fieldValue = FieldHelper.GetValueTypeFieldReference<T, SoftTypeReference>(fieldOffset, ref fieldOwner);
#endif
NativeString value = new NativeString(fieldValue);
Unsafe.Write<NativeString>(nativeFieldPtr.ToPointer(), value);
}
private static void ToNativeFieldSoftTypeReferenceReferenceType(FieldInfo field, int fieldOffset, ref T fieldOwner, IntPtr nativeFieldPtr, out int fieldSize) // where T : class
{
fieldSize = Unsafe.SizeOf<NativeString>();
#if USE_AOT || DOTNET_HOST_MONO
SoftTypeReference fieldValue = field.GetValue(fieldOwner);
#else
SoftTypeReference fieldValue = FieldHelper.GetReferenceTypeFieldReference<T, SoftTypeReference>(fieldOffset, ref fieldOwner);
#endif
NativeString value = new NativeString(fieldValue);
Unsafe.Write<NativeString>(nativeFieldPtr.ToPointer(), value);
}
private static IntPtr EnsureAlignment(IntPtr ptr, int alignment)
{
if (ptr % alignment != 0)
@@ -1140,13 +1525,17 @@ namespace FlaxEngine.Interop
internal static void ToManagedArray(ref T[] managedValue, IntPtr nativePtr, bool byRef)
{
if (byRef)
nativePtr = Unsafe.Read<IntPtr>(nativePtr.ToPointer());
//if (byRef)
// nativePtr = Unsafe.Read<IntPtr>(nativePtr.ToPointer());
if (nativePtr != IntPtr.Zero)
{
ManagedArray managedArray = Unsafe.As<ManagedArray>(ManagedHandle.FromIntPtr(nativePtr).Target);
managedValue = Unsafe.As<T[]>(managedArray.ToArray<T>());
int length = Unsafe.Read<int>(IntPtr.Add(nativePtr, Unsafe.SizeOf<IntPtr>()).ToPointer());
IntPtr data = Unsafe.Read<IntPtr>(nativePtr.ToPointer());
var span = new Span<T>(data.ToPointer(), length);
managedValue = span.ToArray();
//ManagedArray managedArray = Unsafe.As<ManagedArray>(ManagedHandle.FromIntPtr(nativePtr).Target);
//managedValue = Unsafe.As<T[]>(managedArray.ToArray<T>());
}
else
managedValue = null;
@@ -1159,8 +1548,12 @@ namespace FlaxEngine.Interop
if (nativePtr != IntPtr.Zero)
{
ManagedArray managedArray = Unsafe.As<ManagedArray>(ManagedHandle.FromIntPtr(nativePtr).Target);
managedValue = Unsafe.As<T[]>(MarshalHelper<T>.ToManagedArray(managedArray));
int length = Unsafe.Read<int>(IntPtr.Add(nativePtr, Unsafe.SizeOf<IntPtr>()).ToPointer());
IntPtr data = Unsafe.Read<IntPtr>(nativePtr.ToPointer());
NativeArrayTypeless array = new(data, length);
managedValue = Unsafe.As<T[]>(MarshalHelper<T>.ToManagedArray2(array)); // element size for internal structure needed here
//ManagedArray managedArray = Unsafe.As<ManagedArray>(ManagedHandle.FromIntPtr(nativePtr).Target);
//managedValue = Unsafe.As<T[]>(MarshalHelper<T>.ToManagedArray(managedArray));
}
else
managedValue = null;
@@ -1172,6 +1565,7 @@ namespace FlaxEngine.Interop
var fields = MarshalHelper<T>.marshallableFields;
var offsets = MarshalHelper<T>.marshallableFieldOffsets;
var marshallers = MarshalHelper<T>.toNativeFieldMarshallers;
for (int i = 0; i < fields.Length; i++)
{
marshallers[i](fields[i], offsets[i], ref managedValue, nativePtr, out int fieldSize);
@@ -1235,8 +1629,9 @@ namespace FlaxEngine.Interop
if (nativePtr != IntPtr.Zero)
{
ManagedArray managedArray = Unsafe.As<ManagedArray>(ManagedHandle.FromIntPtr(nativePtr).Target);
managedValue = Unsafe.As<T[]>(MarshalHelper<T>.ToManagedArray(managedArray.ToSpan<IntPtr>()));
NativeArray<IntPtr>* array = (NativeArray<IntPtr>*)nativePtr;
var span = array->AsSpan();
managedValue = Unsafe.As<T[]>(MarshalHelper<T>.ToManagedArray(span));
}
else
managedValue = null;
@@ -1267,34 +1662,59 @@ namespace FlaxEngine.Interop
internal static void ToNativeArray(ref T managedValue, IntPtr nativePtr)
{
IntPtr managedPtr;
IntPtr arrayDataPtr;
int arrayLength;
if (managedValue == null)
managedPtr = IntPtr.Zero;
{
arrayDataPtr = IntPtr.Zero;
arrayLength = 0;
}
else
{
Type type = typeof(T);
var elementType = type.GetElementType();
var arr = Unsafe.As<Array>(managedValue);
arrayLength = arr.Length;
var marshalledType = ArrayFactory.GetMarshalledType(elementType);
ManagedArray managedArray;
if (marshalledType == elementType)
managedArray = ManagedArray.WrapNewArray(arr, type);
{
var elementLength = RuntimeHelpers.SizeOf(marshalledType.TypeHandle);
var bytesLength = elementLength * arrayLength;
byte* ptr = (byte*)NativeMemory.AlignedAlloc((UIntPtr)bytesLength, 16);
arrayDataPtr = (IntPtr)ptr;
for (int i = 0; i < arr.Length; i++)
{
MarshalToNative(arr.GetValue(i), (IntPtr)ptr, elementType);
ptr += elementLength;
}
}
else if (elementType.IsValueType)
{
// Convert array of custom structures into internal native layout
managedArray = ManagedArray.AllocateNewArray(arr.Length, type, marshalledType);
IntPtr managedArrayPtr = managedArray.Pointer;
var elementLength = RuntimeHelpers.SizeOf(marshalledType.TypeHandle);
var bytesLength = elementLength * arrayLength;
byte* ptr = (byte*)NativeMemory.AlignedAlloc((UIntPtr)bytesLength, 16);
arrayDataPtr = (IntPtr)ptr;
for (int i = 0; i < arr.Length; i++)
{
MarshalToNative(arr.GetValue(i), managedArrayPtr, elementType);
managedArrayPtr += managedArray.ElementSize;
MarshalToNative(arr.GetValue(i), (IntPtr)ptr, elementType);
ptr += elementLength;
}
}
else
managedArray = ManagedArrayToGCHandleWrappedArray(arr);
managedPtr = ManagedHandle.ToIntPtr(managedArray/*, GCHandleType.Weak*/);
{
byte* ptr = (byte*)NativeMemory.AlignedAlloc((UIntPtr)(Unsafe.SizeOf<IntPtr>() * arrayLength), 16);
arrayDataPtr = (IntPtr)ptr;
for (int i = 0; i < arr.Length; i++)
{
var obj = arr.GetValue(i);
Unsafe.Write<IntPtr>(ptr, obj != null ? ManagedHandle.ToIntPtr(obj) : IntPtr.Zero);
ptr += Unsafe.SizeOf<IntPtr>();
}
}
}
Unsafe.Write<IntPtr>(nativePtr.ToPointer(), managedPtr);
Unsafe.Write<IntPtr>(nativePtr.ToPointer(), arrayDataPtr);
Unsafe.Write<long>(IntPtr.Add(nativePtr, Unsafe.SizeOf<IntPtr>()).ToPointer(), arrayLength);
}
internal static void ToNative(ref T managedValue, IntPtr nativePtr)
@@ -1757,7 +2177,7 @@ namespace FlaxEngine.Interop
internal static void InitMethods()
{
return;
#if false
MakeNewCustomDelegateFunc =
typeof(Expression).Assembly.GetType("System.Linq.Expressions.Compiler.DelegateHelpers")
.GetMethod("MakeNewCustomDelegate", BindingFlags.NonPublic | BindingFlags.Static).CreateDelegate<Func<Type[], Type>>();
@@ -1789,6 +2209,7 @@ namespace FlaxEngine.Interop
var ret = MakeNewCustomDelegateFuncCollectible(new[] { typeof(void) });
Assert.IsTrue(ret.IsCollectible);
}
#endif
#endif
}
@@ -1809,7 +2230,7 @@ namespace FlaxEngine.Interop
return MakeNewCustomDelegateFunc(parameters);
}
#endif
}
}
internal static class ObjectArrayPool
{
@@ -1916,8 +2337,8 @@ namespace FlaxEngine.Interop
internal MethodInfo method;
internal MethodInvoker invoker;
internal Type[] parameterTypes;
internal Invoker.InvokeThunkDelegate methodDelegate;
internal object methodDelegateContext;
//internal Invoker.InvokeThunkDelegate methodDelegate;
//internal object methodDelegateContext;
internal static object[] objectPool = new object[128];
internal static int objectPoolIndex = 0;
@@ -2075,7 +2496,7 @@ namespace FlaxEngine.Interop
}
}
#endif
}
}
internal class NativeInteropException : Exception
{

View File

@@ -67,7 +67,7 @@ void GPUContext::FrameBegin()
void GPUContext::FrameEnd()
{
ClearState();
ResetState();
FlushState();
}

View File

@@ -189,7 +189,7 @@ public:
/// [Deprecated in v1.10]
/// </summary>
/// <returns><c>true</c> if depth buffer is binded; otherwise, <c>false</c>.</returns>
DEPRECATED("IsDepthBufferBinded has been deprecated and will be removed in ")
DEPRECATED("IsDepthBufferBinded has been deprecated and will be removed in future")
virtual bool IsDepthBufferBinded() = 0;
public:
@@ -617,8 +617,17 @@ public:
/// <summary>
/// Clears the context state.
/// [Deprecated in v1.12]
/// </summary>
API_FUNCTION() virtual void ClearState() = 0;
API_FUNCTION() DEPRECATED("Use ResetState instead") void ClearState()
{
ResetState();
}
/// <summary>
/// Resets the context state.
/// </summary>
API_FUNCTION() virtual void ResetState() = 0;
/// <summary>
/// Flushes the internal cached context state with a command buffer.

View File

@@ -201,6 +201,7 @@ bool DeferredMaterialShader::Load()
psDesc.DepthWriteEnable = true;
psDesc.DepthEnable = true;
psDesc.DepthFunc = ComparisonFunc::Less;
psDesc.BlendMode.RenderTargetWriteMask = BlendingMode::ColorWrite::None;
psDesc.HS = nullptr;
psDesc.DS = nullptr;
GPUShaderProgramVS* instancedDepthPassVS;

View File

@@ -195,5 +195,10 @@ bool ForwardMaterialShader::Load()
psDesc.VS = _shader->GetVS("VS_Skinned");
_cache.DepthSkinned.Init(psDesc);
#if PLATFORM_PS5
// Fix shader binding issues on forward shading materials on PS5
_drawModes = DrawPass::None;
#endif
return false;
}

View File

@@ -264,5 +264,10 @@ bool ParticleMaterialShader::Load()
// Lazy initialization
_cacheVolumetricFog.Desc.PS = nullptr;
#if PLATFORM_PS5
// Fix shader binding issues on forward shading materials on PS5
_drawModes = DrawPass::None;
#endif
return false;
}

View File

@@ -113,7 +113,8 @@ GPUTexture* RenderBuffers::RequestHalfResDepth(GPUContext* context)
PixelFormat RenderBuffers::GetOutputFormat() const
{
return _useAlpha ? PixelFormat::R16G16B16A16_Float : PixelFormat::R11G11B10_Float;
// TODO: fix incorrect alpha leaking into reflections on PS5 with R11G11B10_Float
return _useAlpha || PLATFORM_PS5 ? PixelFormat::R16G16B16A16_Float : PixelFormat::R11G11B10_Float;
}
bool RenderBuffers::GetUseAlpha() const

View File

@@ -216,20 +216,21 @@ GPUVertexLayout* GPUVertexLayout::Get(const Span<GPUVertexLayout*>& layouts)
return result;
}
GPUVertexLayout* GPUVertexLayout::Merge(GPUVertexLayout* base, GPUVertexLayout* reference, bool removeUnused, bool addMissing, int32 missingSlotOverride)
GPUVertexLayout* GPUVertexLayout::Merge(GPUVertexLayout* base, GPUVertexLayout* reference, bool removeUnused, bool addMissing, int32 missingSlotOverride, bool referenceOrder)
{
GPUVertexLayout* result = base ? base : reference;
if (base && reference && base != reference)
{
bool elementsModified = false;
Elements newElements = base->GetElements();
const Elements& refElements = reference->GetElements();
if (removeUnused)
{
for (int32 i = newElements.Count() - 1; i >= 0; i--)
{
bool missing = true;
const VertexElement& e = newElements.Get()[i];
for (const VertexElement& ee : reference->GetElements())
for (const VertexElement& ee : refElements)
{
if (ee.Type == e.Type)
{
@@ -247,7 +248,7 @@ GPUVertexLayout* GPUVertexLayout::Merge(GPUVertexLayout* base, GPUVertexLayout*
}
if (addMissing)
{
for (const VertexElement& e : reference->GetElements())
for (const VertexElement& e : refElements)
{
bool missing = true;
for (const VertexElement& ee : base->GetElements())
@@ -282,6 +283,32 @@ GPUVertexLayout* GPUVertexLayout::Merge(GPUVertexLayout* base, GPUVertexLayout*
}
}
}
if (referenceOrder)
{
for (int32 i = 0, j = 0; i < newElements.Count() && j < refElements.Count(); j++)
{
if (newElements[i].Type == refElements[j].Type)
{
// Elements match so move forward
i++;
continue;
}
// Find reference element in a new list
for (int32 k = i + 1; k < newElements.Count(); k++)
{
if (newElements[k].Type == refElements[j].Type)
{
// Move matching element to the reference position
VertexElement e = newElements[k];
newElements.RemoveAt(k);
newElements.Insert(i, e);
i++;
break;
}
}
}
}
if (elementsModified)
result = Get(newElements, true);
}

View File

@@ -84,8 +84,9 @@ public:
/// <param name="removeUnused">True to remove elements from base layout that don't exist in a reference layout.</param>
/// <param name="addMissing">True to add missing elements to base layout that exist in a reference layout.</param>
/// <param name="missingSlotOverride">Allows to override the input slot for missing elements. Use value -1 to inherit slot from the reference layout.</param>
/// <param name="referenceOrder">True to reorder result elements to match the reference layout. For example, if input vertex buffer layout is different than vertex shader then it can match those.</param>
/// <returns>Vertex layout object. Doesn't need to be cleared as it's cached for an application lifetime.</returns>
static GPUVertexLayout* Merge(GPUVertexLayout* base, GPUVertexLayout* reference, bool removeUnused = false, bool addMissing = true, int32 missingSlotOverride = -1);
static GPUVertexLayout* Merge(GPUVertexLayout* base, GPUVertexLayout* reference, bool removeUnused = false, bool addMissing = true, int32 missingSlotOverride = -1, bool referenceOrder = false);
public:
// [GPUResource]

View File

@@ -724,7 +724,7 @@ void GPUContextDX11::SetState(GPUPipelineState* state)
}
}
void GPUContextDX11::ClearState()
void GPUContextDX11::ResetState()
{
if (!_context)
return;

View File

@@ -158,7 +158,7 @@ public:
void SetScissor(const Rectangle& scissorRect) override;
GPUPipelineState* GetState() const override;
void SetState(GPUPipelineState* state) override;
void ClearState() override;
void ResetState() override;
void FlushState() override;
void Flush() override;
void UpdateBuffer(GPUBuffer* buffer, const void* data, uint32 size, uint32 offset) override;

View File

@@ -553,7 +553,7 @@ void GPUTextureDX11::initHandles()
if (useDSV && useSRV && PixelFormatExtensions::HasStencil(format))
{
PixelFormat stencilFormat;
switch (_dxgiFormatDSV)
switch (static_cast<PixelFormat>(_dxgiFormatDSV))
{
case PixelFormat::D24_UNorm_S8_UInt:
srDesc.Format = DXGI_FORMAT_X24_TYPELESS_G8_UINT;

View File

@@ -143,6 +143,8 @@ void CommandQueueDX12::WaitForFence(uint64 fenceValue)
void CommandQueueDX12::WaitForGPU()
{
PROFILE_CPU();
ZoneColor(TracyWaitZoneColor);
const uint64 value = _fence.Signal(this);
_fence.WaitCPU(value);
}

View File

@@ -137,7 +137,7 @@ bool GPUBufferDX12::OnInit()
// Create resource
ID3D12Resource* resource;
#if PLATFORM_WINDOWS
D3D12_HEAP_FLAGS heapFlags = D3D12_HEAP_FLAG_CREATE_NOT_ZEROED;
D3D12_HEAP_FLAGS heapFlags = EnumHasAnyFlags(_desc.Flags, GPUBufferFlags::VertexBuffer | GPUBufferFlags::IndexBuffer) || _desc.InitData ? D3D12_HEAP_FLAG_CREATE_NOT_ZEROED : D3D12_HEAP_FLAG_NONE;
#else
D3D12_HEAP_FLAGS heapFlags = D3D12_HEAP_FLAG_NONE;
#endif

View File

@@ -1304,7 +1304,7 @@ void GPUContextDX12::SetState(GPUPipelineState* state)
}
}
void GPUContextDX12::ClearState()
void GPUContextDX12::ResetState()
{
if (!_commandList)
return;

View File

@@ -201,7 +201,7 @@ public:
void SetScissor(const Rectangle& scissorRect) override;
GPUPipelineState* GetState() const override;
void SetState(GPUPipelineState* state) override;
void ClearState() override;
void ResetState() override;
void FlushState() override;
void Flush() override;
void UpdateBuffer(GPUBuffer* buffer, const void* data, uint32 size, uint32 offset) override;

View File

@@ -628,6 +628,7 @@ bool GPUDeviceDX12::Init()
VALIDATE_DIRECTX_CALL(dxgiAdapter->EnumOutputs(0, dxgiOutput.GetAddressOf()));
DXGI_FORMAT backbufferFormat = RenderToolsDX::ToDxgiFormat(GPU_BACK_BUFFER_PIXEL_FORMAT);
UINT modesCount = 0;
#ifdef _GAMING_XBOX_SCARLETT
VALIDATE_DIRECTX_CALL(dxgiOutput->GetDisplayModeList(backbufferFormat, 0, &modesCount, NULL));
Array<DXGIXBOX_MODE_DESC> modes;
modes.Resize((int32)modesCount);
@@ -642,6 +643,11 @@ bool GPUDeviceDX12::Init()
videoOutput.RefreshRate = Math::Max(videoOutput.RefreshRate, mode.RefreshRate.Numerator / (float)mode.RefreshRate.Denominator);
}
modes.Resize(0);
#else
videoOutput.Width = 1920;
videoOutput.Height = 1080;
videoOutput.RefreshRate = 60;
#endif
#if PLATFORM_GDK
GDKPlatform::Suspended.Bind<GPUDeviceDX12, &GPUDeviceDX12::OnSuspended>(this);

View File

@@ -210,7 +210,7 @@ public:
/// <param name="device">The graphics device.</param>
/// <param name="name">The resource name.</param>
GPUResourceDX12(GPUDeviceDX12* device, const StringView& name)
: GPUResourceBase(device, name)
: GPUResourceBase<GPUDeviceDX12, BaseType>(device, name)
{
}
};

View File

@@ -159,7 +159,7 @@ bool GPUTextureDX12::OnInit()
initialState = D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE | D3D12_RESOURCE_STATE_NON_PIXEL_SHADER_RESOURCE;
// Create texture
#if PLATFORM_WINDOWS
#if PLATFORM_WINDOWS && 0
D3D12_HEAP_FLAGS heapFlags = useRTV || useDSV ? D3D12_HEAP_FLAG_CREATE_NOT_ZEROED : D3D12_HEAP_FLAG_NONE;
#else
D3D12_HEAP_FLAGS heapFlags = D3D12_HEAP_FLAG_NONE;
@@ -732,7 +732,7 @@ void GPUTextureDX12::initHandles()
if (useDSV && useSRV && PixelFormatExtensions::HasStencil(format))
{
PixelFormat stencilFormat;
switch (_dxgiFormatDSV)
switch (static_cast<PixelFormat>(_dxgiFormatDSV))
{
case PixelFormat::D24_UNorm_S8_UInt:
srDesc.Format = DXGI_FORMAT_X24_TYPELESS_G8_UINT;

View File

@@ -177,7 +177,7 @@ public:
{
}
void ClearState() override
void ResetState() override
{
}

View File

@@ -1329,7 +1329,7 @@ void GPUContextVulkan::SetState(GPUPipelineState* state)
}
}
void GPUContextVulkan::ClearState()
void GPUContextVulkan::ResetState()
{
ResetRenderTarget();
ResetSR();

View File

@@ -193,7 +193,7 @@ public:
void SetScissor(const Rectangle& scissorRect) override;
GPUPipelineState* GetState() const override;
void SetState(GPUPipelineState* state) override;
void ClearState() override;
void ResetState() override;
void FlushState() override;
void Flush() override;
void UpdateBuffer(GPUBuffer* buffer, const void* data, uint32 size, uint32 offset) override;

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@@ -554,10 +554,11 @@ void AnimatedModel::StopSlotAnimation(const StringView& slotName, Animation* ani
{
for (auto& slot : GraphInstance.Slots)
{
if (slot.Animation == anim && slot.Name == slotName)
if ((slot.Animation == anim || anim == nullptr) && slot.Name == slotName)
{
//slot.Animation = nullptr; // TODO: make an immediate version of this method and set the animation to nullptr.
slot.Reset = true;
if (slot.Animation != nullptr)
slot.Reset = true;
break;
}
}
@@ -573,7 +574,7 @@ void AnimatedModel::PauseSlotAnimation(const StringView& slotName, Animation* an
{
for (auto& slot : GraphInstance.Slots)
{
if (slot.Animation == anim && slot.Name == slotName)
if ((slot.Animation == anim || anim == nullptr) && slot.Name == slotName)
{
slot.Pause = true;
break;
@@ -595,7 +596,7 @@ bool AnimatedModel::IsPlayingSlotAnimation(const StringView& slotName, Animation
{
for (auto& slot : GraphInstance.Slots)
{
if (slot.Animation == anim && slot.Name == slotName && !slot.Pause)
if ((slot.Animation == anim || anim == nullptr) && slot.Name == slotName && !slot.Pause)
return true;
}
return false;

View File

@@ -412,8 +412,8 @@ public:
/// Stops the animation playback on the slot in Anim Graph.
/// </summary>
/// <param name="slotName">The name of the slot.</param>
/// <param name="anim">The animation to stop.</param>
API_FUNCTION() void StopSlotAnimation(const StringView& slotName, Animation* anim);
/// <param name="anim">The animation to check. Null to use slot name only.</param>
API_FUNCTION() void StopSlotAnimation(const StringView& slotName, Animation* anim = nullptr);
/// <summary>
/// Pauses all the animations playback on the all slots in Anim Graph.
@@ -424,8 +424,8 @@ public:
/// Pauses the animation playback on the slot in Anim Graph.
/// </summary>
/// <param name="slotName">The name of the slot.</param>
/// <param name="anim">The animation to pause.</param>
API_FUNCTION() void PauseSlotAnimation(const StringView& slotName, Animation* anim);
/// <param name="anim">The animation to check. Null to use slot name only.</param>
API_FUNCTION() void PauseSlotAnimation(const StringView& slotName, Animation* anim = nullptr);
/// <summary>
/// Checks if any animation playback is active on any slot in Anim Graph (not paused).
@@ -436,8 +436,8 @@ public:
/// Checks if the animation playback is active on the slot in Anim Graph (not paused).
/// </summary>
/// <param name="slotName">The name of the slot.</param>
/// <param name="anim">The animation to check.</param>
API_FUNCTION() bool IsPlayingSlotAnimation(const StringView& slotName, Animation* anim);
/// <param name="anim">The animation to check. Null to use slot name only.</param>
API_FUNCTION() bool IsPlayingSlotAnimation(const StringView& slotName, Animation* anim = nullptr);
private:
void ApplyRootMotion(const Transform& rootMotionDelta);

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@@ -1123,6 +1123,32 @@ SceneResult SceneLoader::OnBegin(Args& args)
_lastSceneLoadTime = DateTime::Now();
StartFrame = Engine::UpdateCount;
// Validate arguments
if (!args.Data.IsArray())
{
LOG(Error, "Invalid Data member.");
CallSceneEvent(SceneEventType::OnSceneLoadError, nullptr, Guid::Empty);
return SceneResult::Failed;
}
// Peek scene node value (it's the first actor serialized)
SceneId = JsonTools::GetGuid(args.Data[0], "ID");
if (!SceneId.IsValid())
{
LOG(Error, "Invalid scene id.");
CallSceneEvent(SceneEventType::OnSceneLoadError, nullptr, SceneId);
return SceneResult::Failed;
}
// Peek meta
if (args.EngineBuild < 6000)
{
LOG(Error, "Invalid serialized engine build.");
CallSceneEvent(SceneEventType::OnSceneLoadError, nullptr, SceneId);
return SceneResult::Failed;
}
Modifier->EngineBuild = args.EngineBuild;
// Scripting backend should be loaded for the current project before loading scene
if (!Scripting::HasGameModulesLoaded())
{
@@ -1136,27 +1162,7 @@ SceneResult SceneLoader::OnBegin(Args& args)
MessageBox::Show(TEXT("Failed to load scripts.\n\nCannot load scene without game script modules.\n\nSee logs for more info."), TEXT("Missing game modules"), MessageBoxButtons::OK, MessageBoxIcon::Error);
}
#endif
return SceneResult::Failed;
}
// Peek meta
if (args.EngineBuild < 6000)
{
LOG(Error, "Invalid serialized engine build.");
return SceneResult::Failed;
}
if (!args.Data.IsArray())
{
LOG(Error, "Invalid Data member.");
return SceneResult::Failed;
}
Modifier->EngineBuild = args.EngineBuild;
// Peek scene node value (it's the first actor serialized)
SceneId = JsonTools::GetGuid(args.Data[0], "ID");
if (!SceneId.IsValid())
{
LOG(Error, "Invalid scene id.");
CallSceneEvent(SceneEventType::OnSceneLoadError, nullptr, SceneId);
return SceneResult::Failed;
}
@@ -1164,6 +1170,7 @@ SceneResult SceneLoader::OnBegin(Args& args)
if (Level::FindScene(SceneId) != nullptr)
{
LOG(Info, "Scene {0} is already loaded.", SceneId);
CallSceneEvent(SceneEventType::OnSceneLoadError, nullptr, SceneId);
return SceneResult::Failed;
}

View File

@@ -194,7 +194,8 @@ CultureInfo MUtils::ToNative(void* value)
if (lcidProperty && lcidProperty->GetGetMethod())
{
MObject* lcidObj = lcidProperty->GetGetMethod()->Invoke(value, nullptr, nullptr);
lcid = *(int32*)MCore::Object::Unbox(lcidObj);
PLATFORM_DEBUG_BREAK;
MCore::Object::Unbox(lcidObj, &lcid);
}
}
#endif

View File

@@ -16,7 +16,7 @@ const Char* GetCommandLine(int argc, char* argv[])
const Char* cmdLine;
if (length != 0)
{
Char* str = (Char*)malloc(length * sizeof(Char));
Char* str = (Char*)malloc((length + 1) * sizeof(Char));
cmdLine = str;
for (int i = 1; i < argc; i++)
{

View File

@@ -100,6 +100,35 @@ API_STRUCT(NoDefault, Namespace="FlaxEngine.Networking") struct FLAXENGINE_API N
return Word0 + Word1 != 0;
}
NetworkClientsMask operator&(const NetworkClientsMask& other) const
{
return { Word0 & other.Word0, Word1 & other.Word1 };
}
NetworkClientsMask operator|(const NetworkClientsMask& other) const
{
return { Word0 | other.Word0, Word1 | other.Word1 };
}
NetworkClientsMask operator~() const
{
return { ~Word0, ~Word1 };
}
NetworkClientsMask& operator|=(const NetworkClientsMask& other)
{
Word0 |= other.Word0;
Word1 |= other.Word1;
return *this;
}
NetworkClientsMask& operator&=(const NetworkClientsMask& other)
{
Word0 &= other.Word0;
Word1 &= other.Word1;
return *this;
}
bool operator==(const NetworkClientsMask& other) const
{
return Word0 == other.Word0 && Word1 == other.Word1;

View File

@@ -116,17 +116,6 @@ PACK_STRUCT(struct NetworkMessageObjectRpc
struct NetworkReplicatedObject
{
ScriptingObjectReference<ScriptingObject> Object;
Guid ObjectId;
Guid ParentId;
uint32 OwnerClientId;
uint32 LastOwnerFrame = 0;
NetworkObjectRole Role;
uint8 Spawned : 1;
uint8 Synced : 1;
DataContainer<uint32> TargetClientIds;
INetworkObject* AsNetworkObject;
struct
{
NetworkClientsMask Mask;
@@ -139,6 +128,17 @@ struct NetworkReplicatedObject
}
} RepCache;
ScriptingObjectReference<ScriptingObject> Object;
Guid ObjectId;
Guid ParentId;
DataContainer<uint32> TargetClientIds;
INetworkObject* AsNetworkObject;
uint32 OwnerClientId;
uint32 LastOwnerFrame = 0;
NetworkObjectRole Role;
uint8 Spawned : 1;
uint8 Synced : 1;
NetworkReplicatedObject()
{
Spawned = 0;
@@ -152,12 +152,12 @@ struct NetworkReplicatedObject
bool operator==(const NetworkReplicatedObject& other) const
{
return Object == other.Object;
return ObjectId == other.ObjectId;
}
bool operator==(const ScriptingObject* other) const
{
return Object == other;
return other && ObjectId == other->GetID();
}
bool operator==(const Guid& other) const
@@ -176,6 +176,11 @@ inline uint32 GetHash(const NetworkReplicatedObject& key)
return GetHash(key.ObjectId);
}
inline uint32 GetHash(const ScriptingObject* key)
{
return key ? GetHash(key->GetID()) : 0;
}
struct Serializer
{
NetworkReplicator::SerializeFunc Methods[2];
@@ -698,14 +703,11 @@ void SendReplication(ScriptingObject* obj, NetworkClientsMask targetClients)
return;
auto& item = it->Item;
const bool isClient = NetworkManager::IsClient();
const NetworkClientsMask fullTargetClients = targetClients;
// Skip serialization of objects that none will receive
if (!isClient)
{
BuildCachedTargets(item, targetClients);
if (CachedTargets.Count() == 0)
return;
}
// If server has no recipients, skip early.
if (!isClient && !targetClients)
return;
if (item.AsNetworkObject)
item.AsNetworkObject->OnNetworkSerialize();
@@ -728,18 +730,30 @@ void SendReplication(ScriptingObject* obj, NetworkClientsMask targetClients)
#if USE_NETWORK_REPLICATOR_CACHE
// Process replication cache to skip sending object data if it didn't change
if (item.RepCache.Data.Length() == size &&
item.RepCache.Mask == targetClients &&
Platform::MemoryCompare(item.RepCache.Data.Get(), stream->GetBuffer(), size) == 0)
if (item.RepCache.Data.Length() == size && Platform::MemoryCompare(item.RepCache.Data.Get(), stream->GetBuffer(), size) == 0)
{
return;
// Check if only newly joined clients are missing this data to avoid resending it to everyone
NetworkClientsMask missingClients = targetClients & ~item.RepCache.Mask;
// If data is the same and only the client set changed, replicate to missing clients only
if (!missingClients)
return;
targetClients = missingClients;
}
item.RepCache.Mask = targetClients;
item.RepCache.Mask = fullTargetClients;
item.RepCache.Data.Copy(stream->GetBuffer(), size);
#endif
// TODO: use Unreliable for dynamic objects that are replicated every frame? (eg. player state)
constexpr NetworkChannelType repChannel = NetworkChannelType::Reliable;
// Skip serialization of objects that none will receive
if (!isClient)
{
BuildCachedTargets(item, targetClients);
if (CachedTargets.Count() == 0)
return;
}
// Send object to clients
NetworkMessageObjectReplicate msgData;
msgData.OwnerFrame = NetworkManager::Frame;
@@ -1530,7 +1544,21 @@ void NetworkReplicator::DespawnObject(ScriptingObject* obj)
// Register for despawning (batched during update)
auto& despawn = DespawnQueue.AddOne();
despawn.Id = obj->GetID();
despawn.Targets = item.TargetClientIds;
if (item.TargetClientIds.IsValid())
{
despawn.Targets = item.TargetClientIds;
}
else
{
// Snapshot current recipients to avoid sending despawn to clients that connect later (and never got the spawn)
Array<uint32, InlinedAllocation<8>> clientIds;
for (const NetworkClient* client : NetworkManager::Clients)
{
if (client->State == NetworkConnectionState::Connected && client->ClientId != item.OwnerClientId)
clientIds.Add(client->ClientId);
}
despawn.Targets.Copy(clientIds);
}
// Prevent spawning
for (int32 i = 0; i < SpawnQueue.Count(); i++)
@@ -1823,6 +1851,31 @@ void NetworkInternal::NetworkReplicatorClientConnected(NetworkClient* client)
{
ScopeLock lock(ObjectsLock);
NewClients.Add(client);
// Ensure cached replication acknowledges the new client without resending to others.
// Clear the new client's bit in RepCache and schedule a near-term replication.
const int32 clientIndex = NetworkManager::Clients.Find(client);
if (clientIndex != -1)
{
const uint64 bitMask = 1ull << (uint64)(clientIndex % 64);
const int32 wordIndex = clientIndex / 64;
for (auto it = Objects.Begin(); it.IsNotEnd(); ++it)
{
auto& item = it->Item;
ScriptingObject* obj = item.Object.Get();
if (!obj || !item.Spawned || item.Role != NetworkObjectRole::OwnedAuthoritative)
continue;
// Mark this client as missing cached data
uint64* word = wordIndex == 0 ? &item.RepCache.Mask.Word0 : &item.RepCache.Mask.Word1;
*word &= ~bitMask;
// Force next replication tick for this object so the new client gets data promptly
if (Hierarchy)
Hierarchy->DirtyObject(obj);
}
}
ASSERT(sizeof(NetworkClientsMask) * 8 >= (uint32)NetworkManager::Clients.Count()); // Ensure that clients mask can hold all of clients
}
@@ -2275,7 +2328,9 @@ void NetworkInternal::OnNetworkMessageObjectDespawn(NetworkEvent& event, Network
}
else
{
NETWORK_REPLICATOR_LOG(Error, "[NetworkReplicator] Failed to despawn object {}", objectId);
// If this client never had the object (eg. it was targeted to other clients only), drop the message quietly
DespawnedObjects.Add(objectId);
NETWORK_REPLICATOR_LOG(Warning, "[NetworkReplicator] Failed to despawn object {}", objectId);
}
}

View File

@@ -482,9 +482,15 @@ void ParticleEmitterGraphCPUExecutor::ProcessGroupFunction(Box* box, Node* node,
// Function Input
case 1:
{
// Skip when graph is too small (eg. preview) and fallback with default value from the function graph
if (context.GraphStack.Count() < 2)
{
value = tryGetValue(node->TryGetBox(1), Value::Zero);
break;
}
// Find the function call
Node* functionCallNode = nullptr;
ASSERT(context.GraphStack.Count() >= 2);
ParticleEmitterGraphCPU* graph;
for (int32 i = context.CallStackSize - 1; i >= 0; i--)
{

View File

@@ -83,17 +83,19 @@ void AppleFileSystem::GetSpecialFolderPath(const SpecialFolder type, String& res
switch (type)
{
case SpecialFolder::Desktop:
result = home / TEXT("/Desktop");
result = home / TEXT("/Desktop"); // TODO: should be NSDesktopDirectory
break;
case SpecialFolder::Documents:
result = home / TEXT("/Documents");
result = home / TEXT("/Documents"); // TODO: should be NSDocumentDirectory
break;
case SpecialFolder::Pictures:
result = home / TEXT("/Pictures");
result = home / TEXT("/Pictures"); // TODO: should be NSPicturesDirectory
break;
case SpecialFolder::AppData:
result = home / TEXT("/Library/Application Support"); // TODO: should be NSApplicationSupportDirectory
break;
case SpecialFolder::LocalAppData:
result = home / TEXT("/Library/Caches");
result = home / TEXT("/Library/Caches"); // TODO: should be NSApplicationSupportDirectory
break;
case SpecialFolder::ProgramData:
result = home / TEXT("/Library/Application Support");

View File

@@ -52,6 +52,7 @@ Array<User*, FixedAllocation<8>> PlatformBase::Users;
Delegate<User*> PlatformBase::UserAdded;
Delegate<User*> PlatformBase::UserRemoved;
void* OutOfMemoryBuffer = nullptr;
volatile int64 FatalReporting = 0;
const Char* ToString(NetworkConnectionType value)
{
@@ -330,11 +331,20 @@ int32 PlatformBase::GetCacheLineSize()
void PlatformBase::Fatal(const StringView& msg, void* context, FatalErrorType error)
{
// Let only one thread to report the error (and wait for it to end to have valid log before crash)
RETRY:
if (Platform::InterlockedCompareExchange(&FatalReporting, 1, 0) != 0)
{
Platform::Sleep(1);
goto RETRY;
}
// Check if is already during fatal state
if (Engine::FatalError != FatalErrorType::None)
{
// Just send one more error to the log and back
LOG(Error, "Error after fatal error: {0}", msg);
Platform::AtomicStore(&FatalReporting, 0);
return;
}
@@ -453,6 +463,8 @@ void PlatformBase::Fatal(const StringView& msg, void* context, FatalErrorType er
}
#endif
Platform::AtomicStore(&FatalReporting, 0);
// Show error message
if (Engine::ReportCrash.IsBinded())
Engine::ReportCrash(msg, context);

View File

@@ -338,17 +338,35 @@ void LinuxFileSystem::GetSpecialFolderPath(const SpecialFolder type, String& res
switch (type)
{
case SpecialFolder::Desktop:
result = home / TEXT("Desktop");
{
String desktopDir;
if (!Platform::GetEnvironmentVariable(TEXT("XDG_DESKTOP_DIR"), desktopDir))
result = desktopDir;
else
result = home / TEXT("Desktop");
break;
}
case SpecialFolder::Documents:
result = String::Empty;
break;
case SpecialFolder::Pictures:
result = home / TEXT("Pictures");
{
String picturesDir;
if (!Platform::GetEnvironmentVariable(TEXT("XDG_PICTURES_DIR"), picturesDir))
result = picturesDir;
else
result = home / TEXT("Pictures");
break;
}
case SpecialFolder::AppData:
result = TEXT("/usr/share");
{
String configHome;
if (!Platform::GetEnvironmentVariable(TEXT("XDG_CONFIG_HOME"), configHome))
result = configHome;
else
result = home / TEXT(".config");
break;
}
case SpecialFolder::LocalAppData:
{
String dataHome;

View File

@@ -2993,6 +2993,7 @@ bool LinuxPlatform::SetEnvironmentVariable(const String& name, const String& val
return setenv(StringAsANSI<>(*name).Get(), StringAsANSI<>(*value).Get(), true) != 0;
}
#if !PLATFORM_SDL
int32 LinuxPlatform::CreateProcess(CreateProcessSettings& settings)
{
LOG(Info, "Command: {0} {1}", settings.FileName, settings.Arguments);
@@ -3106,6 +3107,7 @@ int32 LinuxPlatform::CreateProcess(CreateProcessSettings& settings)
return returnCode;
}
#endif
void* LinuxPlatform::LoadLibrary(const Char* filename)
{

View File

@@ -148,7 +148,9 @@ public:
static void GetEnvironmentVariables(Dictionary<String, String, HeapAllocation>& result);
static bool GetEnvironmentVariable(const String& name, String& value);
static bool SetEnvironmentVariable(const String& name, const String& value);
#if !PLATFORM_SDL
static int32 CreateProcess(CreateProcessSettings& settings);
#endif
static void* LoadLibrary(const Char* filename);
static void FreeLibrary(void* handle);
static void* GetProcAddress(void* handle, const char* symbol);

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