Commit Graph

  • ed10c15069 Fix mono compile mafiesto4 2021-02-01 09:59:25 +01:00
  • f77d0cc8fc Add Assimp lib for Linux mafiesto4 2021-02-01 09:58:54 +01:00
  • d059027a47 Fixes for WIndow impl on Linux mafiesto4 2021-01-31 21:05:39 +01:00
  • 7fca8ae4bb Add Mono for Linux Editor mafiesto4 2021-01-31 21:05:14 +01:00
  • 28d16fd620 Add notice W2.Wizard 2021-01-30 23:32:35 +01:00
  • bc6de6932b Update MaterialGenerator.Material.cpp W2.Wizard 2021-01-30 23:28:53 +01:00
  • e75ca148c0 Added blackbody W2.Wizard 2021-01-30 23:21:41 +01:00
  • a5d6db6a18 Fix InputText & Typo. Jean-Baptiste Perrier 2021-01-30 19:58:45 +01:00
  • 33ce17c3fa Set minimum width and height for texture description in motion blur VNC 2021-01-29 16:18:00 +01:00
  • f15f7ff59f Bump up version Wojtek Figat 2021-01-29 00:36:15 +01:00
  • 0d0279a1f8 Merge branch 'stefnotch-fix-asset-viewports' Wojtek Figat 2021-01-28 23:30:11 +01:00
  • bb8a6e5c8d Merge branch 'fix-asset-viewports' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-asset-viewports Wojtek Figat 2021-01-28 23:30:05 +01:00
  • beecbffdc3 Fix error when opening Anim Graph with node name not existing in skeleton anymore Wojtek Figat 2021-01-28 21:59:30 +01:00
  • 06f07c2903 Fix EditorViewport zooming stefnotch 2021-01-28 17:17:17 +01:00
  • 164da0f87a Fix spelling error stefnotch 2021-01-28 16:24:36 +01:00
  • a250a23259 Fix TexturePreview zooming stefnotch 2021-01-28 16:13:45 +01:00
  • 50f6a01f83 Fix plane model normals Wojtek Figat 2021-01-28 01:28:13 +01:00
  • bd18286fbd Refactoring and Node implementation W2.Wizard 2021-01-28 01:26:57 +01:00
  • aedc619009 Fix crash when opening prefab that fails to load root ObjectsLookupIdMapping Wojtek Figat 2021-01-28 01:11:02 +01:00
  • a226ff8762 Fix plane model incorrect rotation in material preview (#165) Wojtek Figat 2021-01-28 00:52:06 +01:00
  • a1cee0f0bf Fix crash when applying changes to prefab Wojtek Figat 2021-01-28 00:38:08 +01:00
  • bb84ad0f79 Add missing doc comment Wojtek Figat 2021-01-28 00:10:41 +01:00
  • 0de380ad3a Optimize Variant typename loading if length is zero Wojtek Figat 2021-01-28 00:02:37 +01:00
  • 4b11725226 Fix crash when creating Empty particle emitter Wojtek Figat 2021-01-27 23:59:24 +01:00
  • 971ab7b8e7 Merge branch 'stefnotch-improve-first-time-setup' Wojtek Figat 2021-01-27 23:36:59 +01:00
  • b57ce2bd56 Merge branch 'improve-first-time-setup' of git://github.com/stefnotch/FlaxEngine into stefnotch-improve-first-time-setup Wojtek Figat 2021-01-27 23:36:54 +01:00
  • 876a728b41 Fix scene animation rendering issue with game window is not selected tab Wojtek Figat 2021-01-27 23:27:19 +01:00
  • b411539717 Merge branch 'stefnotch-fix-disable-ctrl-w-ingame' Wojtek Figat 2021-01-27 22:41:28 +01:00
  • 4cb5574a2e Merge branch 'fix-disable-ctrl-w-ingame' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-disable-ctrl-w-ingame Wojtek Figat 2021-01-27 22:41:24 +01:00
  • 1aceab3783 Merge branch 'W2Wizard-DDX-DDY-Nodes' Wojtek Figat 2021-01-27 22:39:23 +01:00
  • c583b6a1a7 Merge branch 'DDX-DDY-Nodes' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-DDX-DDY-Nodes Wojtek Figat 2021-01-27 22:39:19 +01:00
  • 3c3b47f5b4 Fix Get Node Transform ndoe in anim graph Wojtek Figat 2021-01-27 15:12:02 +01:00
  • 36bd398136 Fix error when animated model skeleton has duplicated node name Wojtek Figat 2021-01-27 15:12:29 +01:00
  • c820e87d4a Slightly tweak the key processing code stefnotch 2021-01-27 22:08:17 +01:00
  • f00ae7fb21 Disable CTRL+W during the game stefnotch 2021-01-27 21:30:22 +01:00
  • 18e3d51914 Check LFS using file size stefnotch 2021-01-27 18:08:38 +01:00
  • 7c85ac61b8 Add new Spline actor initialization when spawning in editor Wojtek Figat 2021-01-27 15:39:38 +01:00
  • 9cdbbf590a Add spline points tangents gizmos and debug drawing Wojtek Figat 2021-01-27 15:29:33 +01:00
  • bd93e46624 Tweaks for ActorChildNode Wojtek Figat 2021-01-27 15:29:14 +01:00
  • f0c7fbb0cf Add more utilities for Spline Wojtek Figat 2021-01-27 15:28:26 +01:00
  • 560b6cf5da Fix error when animated model skeleton has duplicated node name Wojtek Figat 2021-01-27 15:12:29 +01:00
  • c0e8b735ad Fix Get Node Transform ndoe in anim graph Wojtek Figat 2021-01-27 15:12:02 +01:00
  • 5a402df3ff Add Add/Subtract methods to Transform Wojtek Figat 2021-01-27 15:07:02 +01:00
  • 691d9d9b88 Document the GitHub basics stefnotch 2021-01-27 14:34:38 +01:00
  • 81865bd97e Move Flax plugin up, since it's currently required stefnotch 2021-01-27 14:32:25 +01:00
  • 80e0b0b0e5 Document the "set as startup project" stefnotch 2021-01-27 14:32:10 +01:00
  • da3a54d184 Pause on error stefnotch 2021-01-27 14:06:36 +01:00
  • 3dc6afef62 Improve selecting spline gizmos and add highlight sphere Wojtek Figat 2021-01-27 12:38:03 +01:00
  • 590fcebaec Fix drawing spline when spline point gizmo is selected Wojtek Figat 2021-01-27 12:33:46 +01:00
  • 37e3a85080 Optimize splines debug rendering performance Wojtek Figat 2021-01-27 12:33:32 +01:00
  • fd96957819 Add gizmo handles for spline points Wojtek Figat 2021-01-27 12:13:00 +01:00
  • d0c0259ee2 Add setter methods for spline points Wojtek Figat 2021-01-27 12:12:40 +01:00
  • 53601d8a85 Optimize and improve ActorChildNodes handling Wojtek Figat 2021-01-27 12:11:59 +01:00
  • 1d19d38c38 Merge remote-tracking branch 'origin/master' into 1.1 Wojtek Figat 2021-01-27 10:39:44 +01:00
  • cd2ae08da0 Fixes and tweaks to the networking impl Wojtek Figat 2021-01-27 10:37:15 +01:00
  • a876e56339 Merge branch 'jb-perrier-network' into 1.1 Wojtek Figat 2021-01-27 09:49:44 +01:00
  • 1925fe5724 Added DDX / DDY nodes W2.Wizard 2021-01-27 01:39:50 +01:00
  • c8b0773661 Fixed a bug Richard 2021-01-27 11:07:36 +11:00
  • f1763840c9 Fix exporting textures in format R10G10B10A2 and R11G11B10 on Windows Wojtek Figat 2021-01-27 00:28:38 +01:00
  • bbeab83b29 Merge branch 'GoaLitiuM-folder_dialog' Wojtek Figat 2021-01-27 00:27:41 +01:00
  • cb8ba2d757 Fix WindowsFileSystem::ShowBrowseFolderDialog path length Wojtek Figat 2021-01-27 00:27:32 +01:00
  • 1679458094 Merge branch 'folder_dialog' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-folder_dialog Wojtek Figat 2021-01-27 00:05:57 +01:00
  • c9992ef7d0 Merge branch 'GoaLitiuM-faster_dev_builds' Wojtek Figat 2021-01-26 23:47:10 +01:00
  • 02dde50071 Merge branch 'faster_dev_builds' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-faster_dev_builds Wojtek Figat 2021-01-26 23:02:59 +01:00
  • 854d0147dd Fix Visject Node layout when adding boxes from code Wojtek Figat 2021-01-26 22:52:35 +01:00
  • 59858ecb27 Fix Visual Script invoke method node signature check for output params passed via reference Wojtek Figat 2021-01-26 22:52:08 +01:00
  • 269f1fc8c1 Fix ResizeAuto in SurfaceNode to include custom controls Wojtek Figat 2021-01-21 14:28:44 +01:00
  • 4330eb5e4a Merge branch 'W2Wizard-UVTilingOffset' Wojtek Figat 2021-01-26 21:48:14 +01:00
  • 5f85e9ae96 Reset state. Jean-Baptiste Perrier 2021-01-26 20:07:35 +01:00
  • 09049990bd Default value. Jean-Baptiste Perrier 2021-01-26 20:07:09 +01:00
  • 674d1fbcc5 Handle error. Jean-Baptiste Perrier 2021-01-26 20:06:47 +01:00
  • db17c80e0a Use approriate fields instead W2.Wizard 2021-01-26 19:41:29 +01:00
  • 62b3f7c9c2 Adjusted node size W2.Wizard 2021-01-26 19:37:06 +01:00
  • 96e5e20e66 Added Node W2.Wizard 2021-01-26 19:26:38 +01:00
  • 254bdacc73 Cleanup. Jean-Baptiste Perrier 2021-01-26 17:07:37 +01:00
  • 0c68cd8a10 Merge branch '1.1' of https://github.com/FlaxEngine/FlaxEngine into network Jean-Baptiste Perrier 2021-01-26 15:58:12 +01:00
  • c20f0fa430 Remove Init & Exit, logic is now in Win32Platform.cpp. Jean-Baptiste Perrier 2021-01-26 15:55:51 +01:00
  • 54b9eaa969 Move static var to local. Jean-Baptiste Perrier 2021-01-26 15:48:48 +01:00
  • aaac0aec96 Brace to the next line. Jean-Baptiste Perrier 2021-01-26 15:46:27 +01:00
  • af1dfc0d08 Remove "Place holder" comments. Jean-Baptiste Perrier 2021-01-26 15:45:35 +01:00
  • 15d24308e8 Fix "Returns true on error, otherwise false." & Return"s". Jean-Baptiste Perrier 2021-01-26 15:44:08 +01:00
  • 8ac0e7491a Typo Initialize -> Initializes, and so on ... Jean-Baptiste Perrier 2021-01-26 15:41:39 +01:00
  • 2bcbf23bca All base functions return true. Jean-Baptiste Perrier 2021-01-26 15:37:33 +01:00
  • 01a3a80103 Fix compilation Wojtek Figat 2021-01-26 15:34:57 +01:00
  • 2119075240 Fix. Jean-Baptiste Perrier 2021-01-26 14:51:01 +01:00
  • 1df47bd8c5 Add partial docs. Jean-Baptiste Perrier 2021-01-26 14:50:45 +01:00
  • a51d47a4bb Add partial docs. Jean-Baptiste Perrier 2021-01-26 14:29:53 +01:00
  • 1b2dd0aff5 Fixes. Jean-Baptiste Perrier 2021-01-26 14:14:27 +01:00
  • ecb20afaa4 Reimpl. SiReadable & IsWriteable. Jean-Baptiste Perrier 2021-01-26 13:52:38 +01:00
  • 45ba154877 Add NetworkSocketGroup window impl. Jean-Baptiste Perrier 2021-01-26 13:41:44 +01:00
  • 51a2c1e868 Add NetworkSocketGroup. Jean-Baptiste Perrier 2021-01-26 13:41:23 +01:00
  • 8180877269 Add support for copy/paste/rever values for groups in Custom Editor (eg. array editor) Wojtek Figat 2021-01-26 12:52:03 +01:00
  • aa2eeb8243 Add GetSplineDirection util to Spline Wojtek Figat 2021-01-26 12:32:35 +01:00
  • 937248794a Add first derivative calculation utilities for Curve Wojtek Figat 2021-01-26 12:32:16 +01:00
  • b674aae970 Fix spline length calculation to include bezier shape Wojtek Figat 2021-01-26 12:12:16 +01:00
  • dda5f26d89 Add Transform.LocalToWorldVector and Transform.WorldToLocalVector Wojtek Figat 2021-01-26 12:11:41 +01:00
  • 023cdced0a Add utility to make spline curve linear or smooth Wojtek Figat 2021-01-26 09:32:41 +01:00
  • 054aa18e31 Merge branch 'W2Wizard-RemapMaterialNode' Wojtek Figat 2021-01-26 00:16:17 +01:00
  • b6fe228b85 Merge branch 'RemapMaterialNode' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-RemapMaterialNode Wojtek Figat 2021-01-26 00:16:13 +01:00
  • c703064add Added also tryGetValue to ShaderGraph W2.Wizard 2021-01-26 00:12:43 +01:00