Commit Graph

  • c1e1dee975 Merge branch 'node-alignment' of https://github.com/Zode/FlaxEngine into Zode-node-alignment Wojtek Figat 2025-06-15 22:32:24 +02:00
  • 742d74a2d0 Merge branch 'xxSeys1-ModelSliders' Wojtek Figat 2025-06-15 21:43:04 +02:00
  • 614ffa70a0 Merge branch 'ModelSliders' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ModelSliders Wojtek Figat 2025-06-15 21:43:00 +02:00
  • 4b4331fd70 Merge branch 'Zode-visject-better-selection' Wojtek Figat 2025-06-15 21:28:42 +02:00
  • e221f7204b Merge branch 'visject-better-selection' of https://github.com/Zode/FlaxEngine into Zode-visject-better-selection Wojtek Figat 2025-06-15 21:22:27 +02:00
  • 18fa8e1c47 Merge branch 'Zode-particles-sourcecode' Wojtek Figat 2025-06-15 20:48:22 +02:00
  • 2f02ec52ed Cleanup code Wojtek Figat 2025-06-15 20:48:19 +02:00
  • 9464f97e16 Merge branch 'particles-sourcecode' of https://github.com/Zode/FlaxEngine into Zode-particles-sourcecode Wojtek Figat 2025-06-15 20:45:18 +02:00
  • 54467a4a5e Merge branch 'Zode-layers-matrix-improvements' Wojtek Figat 2025-06-15 20:41:23 +02:00
  • 3a9e175043 Merge branch 'layers-matrix-improvements' of https://github.com/Zode/FlaxEngine into Zode-layers-matrix-improvements Wojtek Figat 2025-06-15 20:40:22 +02:00
  • 9dff048cb5 Merge branch 'Tryibion-main-menu-get-add' Wojtek Figat 2025-06-15 20:36:37 +02:00
  • f376fd50a9 Merge branch 'main-menu-get-add' of https://github.com/Tryibion/FlaxEngine into Tryibion-main-menu-get-add Wojtek Figat 2025-06-15 20:36:32 +02:00
  • e27cf04f91 Merge branch 'Zode-debug-quicktoggle' Wojtek Figat 2025-06-15 20:32:00 +02:00
  • 648504ceb1 Format code Wojtek Figat 2025-06-15 20:31:04 +02:00
  • a4d3ede368 fix context menu on reroute node xxSeys1 2025-06-15 02:08:47 +02:00
  • 92edb996f2 properly handle connecting to a box that already has a connection xxSeys1 2025-06-14 17:20:28 +02:00
  • 2e0c35e6e4 fix out of range error when searching visject cm xxSeys1 2025-06-14 01:04:35 +02:00
  • baba151d8a fix context menu xxSeys1 2025-06-14 00:54:16 +02:00
  • b44d4107c0 fixes xxSeys1 2025-06-13 22:25:02 +02:00
  • f40c67ddf0 add support to move visject socket connections xxSeys1 2025-06-13 22:05:57 +02:00
  • ec154b4998 remove unnecessary returns xml doc comment xxSeys1 2025-06-12 19:31:32 +02:00
  • e2f741cab9 adjust model window and animated model slider speeds xxSeys1 2025-06-12 18:45:02 +02:00
  • 766091045b Improve version parsing to share code Wojtek Figat 2025-06-12 18:21:12 +02:00
  • 47e1547d29 improve behaviour of visject node cm menu xxSeys1 2025-06-12 18:12:06 +02:00
  • e2d9452994 Add unified min Clang version 13 for Linux Wojtek Figat 2025-06-12 18:05:01 +02:00
  • eadb4411ff Fix crash in GPU Memory profiler if resource went null Wojtek Figat 2025-06-12 17:35:02 +02:00
  • bdc87c7bc6 Update min supported version of macOS to 13 and iOS to 15 Wojtek Figat 2025-06-12 17:26:39 +02:00
  • 7606c9ac12 Update minimum CPU arch requirement on Windows to AVX2 with SSE4.2 Wojtek Figat 2025-06-12 17:03:19 +02:00
  • 4240646ec7 Update minimum Windows version to 10 (to match .NET 8) Wojtek Figat 2025-06-12 08:31:32 +02:00
  • 28eaac37dc Initial work on nuget packages. Chandler Cox 2025-06-11 18:17:19 -05:00
  • 214ec9f2b1 fix node delete button not checking if the user is performing certain actions on the surface before deleting node xxSeys1 2025-06-12 00:49:39 +02:00
  • 0fa53f860a Add UseLogInRelease to engine config to disable logging in Release builds Wojtek Figat 2025-06-11 23:35:03 +02:00
  • 27ac755bbe Make particle emitter editor window source code button disable itself is no source code is available Zode 2025-06-11 23:15:11 +03:00
  • 8ec138399a Add higher level streaming time budget in frame based on idle time Wojtek Figat 2025-06-11 18:40:35 +02:00
  • 5b6859a66f Add time slicing to Deserialization stage of async scenes loading to avoid hitching Wojtek Figat 2025-06-11 18:40:06 +02:00
  • bed1f6e9cc Make tag editor expand all if holding shift while clicking the ... button Zode 2025-06-11 19:06:23 +03:00
  • 00055ef663 Make tool strip buttons more responsive by also reaction to double left clicks Zode 2025-06-11 17:47:27 +03:00
  • aa59a6faf7 Extract function to lessen repeat code for debug group buttons, add shift functionality to quick toggle others. Zode 2025-06-11 17:46:37 +03:00
  • e9835766bc Add red color to Tracy profiler zones that cause CPU waiting to improve profiling Wojtek Figat 2025-06-11 14:56:43 +02:00
  • d6eb647d59 Optimize async scene loading to run in separate stages with time-slicing Wojtek Figat 2025-06-11 14:33:47 +02:00
  • 6997cbeb47 add options for viewport icons xxSeys1 2025-06-11 13:08:59 +02:00
  • b50f3fcb64 Refactor level actions to support time budget and time slicing Wojtek Figat 2025-06-11 00:01:46 +02:00
  • d6b4992991 Optimize actors registration in SceneRendering to track free items Wojtek Figat 2025-06-10 20:08:20 +02:00
  • fc561b5ec5 Merge pull request #2 from xxSeys1/noScrollOnScriptsReload Chandler Cox 2025-06-10 10:03:06 -05:00
  • dacc0068e0 dont scroll to node after scripts compilation xxSeys1 2025-06-10 16:49:30 +02:00
  • e7d2025010 Merge less flicker pr, and snatch the badge Zode 2025-06-10 16:45:02 +03:00
  • b418ab5275 reduce flickering in highlights and boxes xxSeys1 2025-06-10 14:58:31 +02:00
  • c1e782bb32 Add hotkey to quick focus debug console input Zode 2025-06-09 23:34:02 +03:00
  • cfd2f42b0c Optimize managed memory allocations in Editor profiler Wojtek Figat 2025-06-09 22:06:49 +02:00
  • e1a2a36978 Add GetOrAddButton utility for MainMenu. Chandler Cox 2025-06-09 15:02:43 -05:00
  • 793bc33b2f fix right clicking on item reset search and scroll xxSeys1 2025-06-09 18:40:33 +02:00
  • 2109a2d261 update content finder popup to wrap on keyboard navigation xxSeys1 2025-06-09 18:40:12 +02:00
  • 89c7f4b0a3 Fix ManagedDictionary cache to be cleared on hot-reload Wojtek Figat 2025-06-09 17:19:36 +02:00
  • d7ff9fdade Optimize editor profiler native allocations when capturing data Wojtek Figat 2025-06-09 15:23:31 +02:00
  • 9e50a39ebf Add define guards so that the messagebox only appears in editor builds Zode 2025-06-09 16:19:39 +03:00
  • 7fc564a0ac Pop error box on lightmap UV generation also Zode 2025-06-09 15:07:52 +03:00
  • 8dfb564fb3 Add messagebox to windows import too Zode 2025-06-09 15:04:34 +03:00
  • f8daff273a Add import & export warning messageboxes. Zode 2025-06-09 14:56:54 +03:00
  • 112e728465 fix scroll to node on selection in prefab editor xxSeys1 2025-06-09 13:56:41 +02:00
  • 057ec9d41e Anothher fix Wojtek Figat 2025-06-09 10:48:02 +02:00
  • 7fa4efcac5 Fix compilation in Release Wojtek Figat 2025-06-09 10:17:51 +02:00
  • 6547e7ee9c Fix compilation with Clang Wojtek Figat 2025-06-08 23:58:33 +02:00
  • 907c593671 Fix typos in doc comments Wojtek Figat 2025-06-08 19:47:09 +02:00
  • 29868531ad SDL workaround for window size and position not updating Ari Vuollet 2025-06-08 18:57:57 +03:00
  • 95dfb6fdc6 Reduce minimum default window size for CommandLineBox popup Ari Vuollet 2025-06-08 18:57:12 +03:00
  • 9c9d560ce5 Add hotkeys to visject formatting Zode 2025-06-08 03:32:51 +03:00
  • f1945552ab Add horizontal and vertical distribution Zode 2025-06-08 02:42:28 +03:00
  • 65ab42158d Update engine version Wojtek Figat 2025-06-08 00:58:39 +02:00
  • 99841e2e8d Fix crash when using invalid node index in skinned mesh Wojtek Figat 2025-06-08 00:58:31 +02:00
  • 73c30d3d89 Optimize asset references to support direct registration to reduce Delegate memory allocations and overhead Wojtek Figat 2025-06-08 00:58:15 +02:00
  • ecd5559aad Clean up a bit code after moving it around. Zode 2025-06-08 00:41:02 +03:00
  • 1fa83639c2 Fix update order inconsistencies between machines by exposing an action for when defered layout happens. Zode 2025-06-08 00:38:59 +03:00
  • 568719b615 Fix scroll issue caused by tree's defered layout update Zode 2025-06-07 23:21:41 +03:00
  • 74000fa766 Expand tree if necessary, so the selected node will be shown Zode 2025-06-07 22:53:07 +03:00
  • 1d63067614 Add ability to do additive and subtractive selections in visject surfaces using ctrl and shift during selection. Zode 2025-06-07 21:04:59 +03:00
  • 85fd1389db clear content panel search when selecting asset picker asset xxSeys1 2025-06-07 18:17:40 +02:00
  • cce042045e wrap scrolling items with arrow keys and simplify scrolling logic xxSeys1 2025-06-07 17:34:01 +02:00
  • 53e3cee196 Scroll selected to view when emptying out search box Zode 2025-06-07 17:15:54 +03:00
  • 6ee3b23261 Add highlighting to layers matrix editor to improve UX Zode 2025-06-07 16:57:28 +03:00
  • 1a77ba4552 Add node alignment formatting options to visject Zode 2025-06-07 13:15:39 +03:00
  • bffb175a9b Code fixes Wojtek Figat 2025-06-07 01:25:22 +02:00
  • 125a973ff2 Rename Prefetch to MemoryPrefetch Wojtek Figat 2025-06-06 22:55:14 +02:00
  • 462f75abd0 Optimize memory allocation when reading animated model pose by cloth Wojtek Figat 2025-06-06 22:41:48 +02:00
  • d95cd2f0be Optimize memory alloc on Animated Model init Wojtek Figat 2025-06-06 22:41:29 +02:00
  • 091f76bbf2 Add more improvements to usability of memory profiler Wojtek Figat 2025-06-06 22:40:43 +02:00
  • e8b60060ab Fix memory profiler thread-local storage to avoid dynamic mem alloc due to recursive call Wojtek Figat 2025-06-06 14:52:27 +02:00
  • cd637e8a7a Add more memory profiling coverage Wojtek Figat 2025-06-06 14:38:22 +02:00
  • 9d8e75caa3 Fix various code to improve quality Wojtek Figat 2025-06-06 11:19:32 +02:00
  • eee4e55cf0 Fix debug shapes change Wojtek Figat 2025-06-05 22:26:45 +02:00
  • 0670c0bbd3 Fix compilation warnings Wojtek Figat 2025-06-05 18:32:36 +02:00
  • f462a2187f Merge branch 'master' into 1.11 Wojtek Figat 2025-06-05 18:03:17 +02:00
  • c2cbaeed30 Add option to change Character Controller capsule origin to start at feet location Wojtek Figat 2025-06-05 17:48:07 +02:00
  • e982a23ed3 Add CharacterController.Resize for quick crouching implementation for characters Wojtek Figat 2025-06-05 15:07:51 +02:00
  • f6feae5cf2 Optimize collider cached scale Wojtek Figat 2025-06-05 15:06:03 +02:00
  • ba75fd5882 Fix crash regression when textbox watermak is null Wojtek Figat 2025-06-05 12:47:45 +02:00
  • 1eaf40f2f7 Fix changing CharacterController center at runtime to maintain actor placement Wojtek Figat 2025-06-05 12:40:47 +02:00
  • fe98a23cb4 Merge branch 'GoaLitiuM-update_tracy' Wojtek Figat 2025-06-05 00:01:04 +02:00
  • 77bf03128e Merge branch 'update_tracy' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-update_tracy Wojtek Figat 2025-06-04 23:53:32 +02:00
  • 8f49a492d8 Fix duplicating json assets to properly remap object IDs Wojtek Figat 2025-06-04 23:49:19 +02:00
  • 8df3999f85 Merge remote-tracking branch 'origin/master' into sdl_platform Ari Vuollet 2025-06-04 19:30:30 +03:00