Commit Graph

  • dd4bb2f7f1 Dont scroll to node when play is starting or ending. Chandler Cox 2025-06-04 11:16:01 -05:00
  • 6b78b498f7 Use direct count from internal call. Chandler Cox 2025-06-04 10:17:41 -05:00
  • c4130aa20f fix and improve show all commands on " " behavior xxSeys1 2025-06-04 15:23:42 +02:00
  • 496856d12e Add shader header proxy for easy .hlsl files creation within Editor Wojtek Figat 2025-06-04 00:12:43 +02:00
  • e97d683545 Fix regression from #3389 Wojtek Figat 2025-06-03 23:37:37 +02:00
  • 71991ff8c7 Show added and removed actors in prefab diff view. Chandler Cox 2025-06-03 15:25:45 -05:00
  • ae44d47043 Merge branch 'GoaLitiuM-float_equality' Wojtek Figat 2025-06-03 18:08:12 +02:00
  • 8b88def9d0 Revert some changes from #3389 that are not relevant for world units Wojtek Figat 2025-06-03 17:43:01 +02:00
  • fa97229830 Merge branch 'float_equality' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-float_equality Wojtek Figat 2025-06-03 17:26:12 +02:00
  • 1946caac6e Fix compilation with Large Worlds Wojtek Figat 2025-06-03 17:26:04 +02:00
  • 6f5308126b Fix focus issue after closing context menu Wojtek Figat 2025-06-03 14:52:45 +02:00
  • 6a0c734cec Fix Visject surface select with Control to toggle selection of the node Wojtek Figat 2025-06-03 14:51:31 +02:00
  • 13b8863f0c Fix some material nodes height Wojtek Figat 2025-06-03 14:51:04 +02:00
  • f2aaad0048 Add viewport icons scale relative to the distance and editor control over it Wojtek Figat 2025-06-03 14:50:47 +02:00
  • 55b441e9fa Fix transparency-related material options when using material with deferred shading Wojtek Figat 2025-06-03 12:55:54 +02:00
  • 6fece4ca38 Fix automatic collision importing from mode to remove unused material slots Wojtek Figat 2025-06-03 12:48:31 +02:00
  • 2fd9b4a62a Fix loading models with no meshes Wojtek Figat 2025-06-03 12:28:17 +02:00
  • 077f7a3cd1 Add PositionFormat and TexCoordFormat to model import option for mesh data encoding Wojtek Figat 2025-06-03 11:18:03 +02:00
  • c9fe9213b3 add showing all commands if prompt is whitespace(s) xxSeys1 2025-06-02 23:25:50 +02:00
  • 608839b6a5 set width of command suggestions based on longest command xxSeys1 2025-06-02 22:33:22 +02:00
  • 7da69f18d4 Add button to quickly jump into Localized String Table that contains it Wojtek Figat 2025-06-02 22:01:06 +02:00
  • 6c63c2f650 Update tracy to 0.12.0 Ari Vuollet 2025-06-02 19:59:55 +03:00
  • 149b189629 Update SDL to 3.2.16 Ari Vuollet 2025-06-02 19:23:34 +03:00
  • fd8a8b5a4d Fix missing default value of localized string in editor Wojtek Figat 2025-06-02 18:02:34 +02:00
  • b1fd86e6b5 Merge remote-tracking branch 'origin/master' into sdl_platform Ari Vuollet 2025-06-02 18:15:16 +03:00
  • 5e8fdf879d Fix logging in gamepad related events Ari Vuollet 2025-04-26 00:33:07 +03:00
  • fa89e710d8 Fix Terrain shader error when using Position Offset Wojtek Figat 2025-06-02 15:05:20 +02:00
  • b51ba58063 Fix crash on invalid particle data to be a soft check instead Wojtek Figat 2025-06-02 14:56:51 +02:00
  • 057489e5b9 Fix Output Log scroll when using search Wojtek Figat 2025-06-02 14:42:18 +02:00
  • 5bae695ae9 Merge branch 'Tryibion-fix-unpause-no-game-win' Wojtek Figat 2025-06-02 14:05:23 +02:00
  • 5b3ed1fbc3 Merge branch 'fix-unpause-no-game-win' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-unpause-no-game-win Wojtek Figat 2025-06-02 14:05:19 +02:00
  • f5092e5262 Merge branch 'Tryibion-skip-setting-prefab-root-name' Wojtek Figat 2025-06-02 14:03:50 +02:00
  • 3bd6160c3b Merge branch 'skip-setting-prefab-root-name' of https://github.com/Tryibion/FlaxEngine into Tryibion-skip-setting-prefab-root-name Wojtek Figat 2025-06-02 14:03:47 +02:00
  • 1d0a0a409d Fix panel scroll bars update to be performed once again if controls are gets changed during layout Wojtek Figat 2025-06-02 13:40:27 +02:00
  • eb90ab84f2 Fix performing layout after changing selected tab Wojtek Figat 2025-06-02 13:17:51 +02:00
  • 6f37525674 Merge branch 'alsed-master' Wojtek Figat 2025-06-02 12:39:17 +02:00
  • eeb8a7ea41 Merge branch 'master' of https://github.com/alsed/FlaxEngine into alsed-master Wojtek Figat 2025-06-02 12:39:13 +02:00
  • df0b571c50 Merge branch 'xxSeys1-UnifyZoomBehavior' Wojtek Figat 2025-06-02 12:37:41 +02:00
  • ec22427acd Merge branch 'UnifyZoomBehavior' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-UnifyZoomBehavior Wojtek Figat 2025-06-02 12:25:18 +02:00
  • 6c499e877f Fix prefab diff in Editor on mesh reference Wojtek Figat 2025-06-02 11:50:10 +02:00
  • 4d9407e4e9 Merge code on properties objects locking to use the same path for prefab and scene properties panels Wojtek Figat 2025-06-02 11:03:16 +02:00
  • 28c70f5078 Fix some editor UI Wojtek Figat 2025-06-02 11:00:33 +02:00
  • 14806a1ac7 Merge branch 'Tryibion-add-root-tree-line-option' Wojtek Figat 2025-06-02 10:19:35 +02:00
  • 1ebb3e67d6 Merge branch 'add-root-tree-line-option' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-root-tree-line-option Wojtek Figat 2025-06-02 10:17:34 +02:00
  • 991cdbb9a0 Merge branch 'Tryibion-fix-node-filter-prefab' Wojtek Figat 2025-06-02 10:16:28 +02:00
  • 278b177c46 Merge branch 'fix-node-filter-prefab' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-node-filter-prefab Wojtek Figat 2025-06-02 10:16:25 +02:00
  • 0630b6257a Merge branch 'Tryibion-better-prefab-dif-name' Wojtek Figat 2025-06-02 09:30:51 +02:00
  • f86d9c47b7 Merge branch 'better-prefab-dif-name' of https://github.com/Tryibion/FlaxEngine into Tryibion-better-prefab-dif-name Wojtek Figat 2025-06-02 09:30:46 +02:00
  • ae2088bb9d Fix Android NDK version parsing when using beta build Wojtek Figat 2025-06-02 00:06:13 +02:00
  • 9340c42f2b Merge branch 'xxSeys1-CrammedGradingFixed' Wojtek Figat 2025-06-01 23:54:40 +02:00
  • 8d7dfd5946 Merge branch 'CrammedGradingFixed' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-CrammedGradingFixed Wojtek Figat 2025-06-01 23:53:15 +02:00
  • 894cb273aa Merge branch 'xxSeys1-WindowShortcuts' Wojtek Figat 2025-06-01 23:32:43 +02:00
  • 2996e0c53c Merge branch 'WindowShortcuts' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-WindowShortcuts Wojtek Figat 2025-06-01 23:26:46 +02:00
  • 79ce82d8a0 Merge branch 'Weyzu-fix_dotnet_version_detection' Wojtek Figat 2025-06-01 22:43:56 +02:00
  • 3c8e59c114 Merge branch 'fix_dotnet_version_detection' of https://github.com/Weyzu/FlaxEngine into Weyzu-fix_dotnet_version_detection Wojtek Figat 2025-06-01 22:43:53 +02:00
  • 1493571810 Merge branch 'GoaLitiuM-fix_tree_performance' Wojtek Figat 2025-06-01 21:59:13 +02:00
  • a613d89f47 Merge branch 'fix_tree_performance' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_tree_performance Wojtek Figat 2025-06-01 21:55:58 +02:00
  • 5471c59d5f Merge branch 'xxSeys1-Atan2DefaultValueFix' Wojtek Figat 2025-06-01 21:39:16 +02:00
  • ac42223f9e Merge branch 'Atan2DefaultValueFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-Atan2DefaultValueFix Wojtek Figat 2025-06-01 21:39:03 +02:00
  • c21c9c13ad Merge branch 'xxSeys1-gravityTypoFix' Wojtek Figat 2025-06-01 21:23:42 +02:00
  • 8251509607 Merge branch 'gravityTypoFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-gravityTypoFix Wojtek Figat 2025-06-01 21:23:35 +02:00
  • 3083e3f611 fix wrong unit in physics settings xxSeys1 2025-06-01 16:04:30 +02:00
  • 66add1f3bd fix missing whitespaces xxSeys1 2025-06-01 16:01:55 +02:00
  • b8a680df57 Merge branch 'xxSeys1-TerrainLayerWeightNodeWidth' Wojtek Figat 2025-06-01 15:55:10 +02:00
  • e969b7fffb Merge branch 'TerrainLayerWeightNodeWidth' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-TerrainLayerWeightNodeWidth Wojtek Figat 2025-06-01 15:55:07 +02:00
  • 5d9657781a Merge branch 'Weyzu-fix_timeouts_in_task_wait' Wojtek Figat 2025-06-01 15:51:07 +02:00
  • 2cd03787cd Merge branch 'fix_timeouts_in_task_wait' of https://github.com/Weyzu/FlaxEngine into Weyzu-fix_timeouts_in_task_wait Wojtek Figat 2025-06-01 15:50:03 +02:00
  • 619c5ac3b0 Fix unit of gravity in doc comment Wojtek Figat 2025-06-01 15:45:27 +02:00
  • 89baa91552 Don't sue Wojtek Figat 2025-06-01 09:20:11 +02:00
  • 83b3b1af76 Fix terrain collision debug draw flickering when moving camera in Large Worlds Wojtek Figat 2025-06-01 09:19:49 +02:00
  • 19148f21ac Merge branch 'Tryibion-fix-anim-preview-bounds' Wojtek Figat 2025-05-31 23:59:22 +02:00
  • 2da8e392db Merge branch 'fix-anim-preview-bounds' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-anim-preview-bounds Wojtek Figat 2025-05-31 23:58:54 +02:00
  • a812b8b108 Merge branch 'xxSeys1-ViewFlagAndDebugModeShortcuts' Wojtek Figat 2025-05-31 23:56:06 +02:00
  • 3dc96352e6 Merge branch 'ViewFlagAndDebugModeShortcuts' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ViewFlagAndDebugModeShortcuts Wojtek Figat 2025-05-31 23:51:10 +02:00
  • c2b590d2cf Merge branch 'Tryibion-engine-play-mode' Wojtek Figat 2025-05-31 23:37:16 +02:00
  • 842d6969fe Merge branch 'engine-play-mode' of https://github.com/Tryibion/FlaxEngine into Tryibion-engine-play-mode Wojtek Figat 2025-05-31 23:37:11 +02:00
  • 0f3044ae72 Optimize debug drawing of terrain shape in Physics Colliders view mode Wojtek Figat 2025-05-31 23:27:51 +02:00
  • 11dec8e868 Fix incorrectly rendered transparency in Physics Colliders view mode Wojtek Figat 2025-05-30 15:51:35 +02:00
  • d6b1f06721 Fix deprecated asset saving to skip temporary or virtual assets Wojtek Figat 2025-05-30 15:31:10 +02:00
  • 14fcc593c7 Fix various margins and spacings between UI elements in Editor to be consistent Wojtek Figat 2025-05-30 15:28:56 +02:00
  • 08ed5ae483 Add SCOPE_EXIT macro and use it in prefab tests to cleanup assets on test fail Wojtek Figat 2025-05-30 11:16:17 +02:00
  • b065e6c989 Fix regression from 294dd3d363 Wojtek Figat 2025-05-30 11:15:47 +02:00
  • 372a23cf3a Merge branch 'Tryibion-focus-actor-no-box' Wojtek Figat 2025-05-30 00:47:18 +02:00
  • 4721e8109f Merge branch 'focus-actor-no-box' of https://github.com/Tryibion/FlaxEngine into Tryibion-focus-actor-no-box Wojtek Figat 2025-05-30 00:47:05 +02:00
  • b58aaccc53 Fix missing Physics Colliders view if Debug Draw is disabled Wojtek Figat 2025-05-30 00:46:09 +02:00
  • 294dd3d363 Fix json guid parsing to check for correct hex characters Wojtek Figat 2025-05-30 00:42:55 +02:00
  • e00f552baf Fix missing xml comment Wojtek Figat 2025-05-30 00:39:20 +02:00
  • 8eff098850 Fix Linux build Wojtek Figat 2025-05-28 04:30:08 +02:00
  • 4fe9fdded6 Optimize redundant string allocation in managed binary module unload Wojtek Figat 2025-05-28 04:10:47 +02:00
  • 03d52d4eb9 Add support for building engine without logging Wojtek Figat 2025-05-28 04:05:12 +02:00
  • ab61ed5a37 Add more memory profiling insights and groups Wojtek Figat 2025-05-28 04:03:44 +02:00
  • 72ee80242d Add integration with Tracy profiler to plot main memory categories Wojtek Figat 2025-05-26 05:37:53 +02:00
  • 9dc4dbc6d7 Add more memory profiler categories Wojtek Figat 2025-05-25 18:38:07 +02:00
  • a74c5e7943 Another fix for iOS build Wojtek Figat 2025-05-25 18:01:30 +02:00
  • 8f9fa6995e Fix compilation issues Wojtek Figat 2025-05-25 17:40:00 +02:00
  • 98e59450f1 Add freeing managed assembly memory on reload/unload Wojtek Figat 2025-05-25 17:39:51 +02:00
  • 8c62f1120f Optimize dynamic memory allocations for managed runtime interop collections with a new Arena Allocation Wojtek Figat 2025-05-25 17:39:20 +02:00
  • 9aaba955d0 Fix profiler tables to use column headers aligned to center Wojtek Figat 2025-05-25 02:04:56 +02:00
  • 410ec0465c Optimize CSharp scripting runtime to use arena allocator per-assembly Wojtek Figat 2025-05-25 02:04:16 +02:00
  • ae9ded504d Add utility for if in play mode that returns true for shipped applications. Chandler Cox 2025-05-23 23:21:45 -05:00