Commit Graph

  • 850107944c Hide parameters for animated model on end play. Chandler Cox 2024-08-15 21:44:40 -05:00
  • 330d769bdc Optimize SceneObjectsFactory::SetupPrefabInstances when loading large scenes Wojtek Figat 2024-08-15 23:27:00 +02:00
  • d779862271 Merge branch 'Tryibion-keep-scroll' Wojtek Figat 2024-08-15 15:38:27 +02:00
  • b22a719204 Merge branch 'keep-scroll' of https://github.com/Tryibion/FlaxEngine into Tryibion-keep-scroll Wojtek Figat 2024-08-15 15:38:19 +02:00
  • dcffb422e5 Change actor scroll cache to use guid and float instead of strings, remove onactor removed code to keep values after undo. Chandler Cox 2024-08-15 08:37:00 -05:00
  • b6555519c5 Merge branch 'Tryibion-req-exit' Wojtek Figat 2024-08-15 15:34:59 +02:00
  • 1c77245818 Merge branch 'req-exit' of https://github.com/Tryibion/FlaxEngine into Tryibion-req-exit Wojtek Figat 2024-08-15 15:34:52 +02:00
  • 7ded585c0b Improve debug shapes drawing Wojtek Figat 2024-08-15 15:31:04 +02:00
  • 6065c3ec11 Merge branch 'Tryibion-prefab-physics-draw' Wojtek Figat 2024-08-15 15:26:25 +02:00
  • c67385ef80 Merge branch 'prefab-physics-draw' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-physics-draw Wojtek Figat 2024-08-15 15:26:19 +02:00
  • af2ee20e19 Merge branch 'GoaLitiuM-isnormalized_checks' Wojtek Figat 2024-08-15 15:22:10 +02:00
  • b551610604 Merge branch 'isnormalized_checks' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-isnormalized_checks Wojtek Figat 2024-08-15 15:21:58 +02:00
  • 4f2c59231a Merge branch 'handle-.f' of https://github.com/Tryibion/FlaxEngine into Tryibion-handle-.f Wojtek Figat 2024-08-15 15:18:42 +02:00
  • 51bf5cd1bf Fix to not call GetQueuedBuffersCount unless needed for the looping fix Wojtek Figat 2024-08-15 15:16:32 +02:00
  • a6e2a45869 Merge branch 'fix-stop-audio' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-stop-audio Wojtek Figat 2024-08-15 15:14:25 +02:00
  • e5bb243b68 Merge branch 'Tryibion-anim-slot-blend' Wojtek Figat 2024-08-15 15:08:46 +02:00
  • a6b4f2fc63 Remove extra include. Chandler Cox 2024-08-15 08:07:04 -05:00
  • 762419d4c4 Merge branch 'anim-slot-blend' of https://github.com/Tryibion/FlaxEngine into Tryibion-anim-slot-blend Wojtek Figat 2024-08-15 15:06:39 +02:00
  • 934e4ca549 Merge branch 'Tryibion-apply-hrtf-init' Wojtek Figat 2024-08-15 15:03:54 +02:00
  • 549a779a59 Merge branch 'apply-hrtf-init' of https://github.com/Tryibion/FlaxEngine into Tryibion-apply-hrtf-init Wojtek Figat 2024-08-15 15:03:49 +02:00
  • f43333ae01 Merge branch 'Tryibion-surf-param-sort' Wojtek Figat 2024-08-15 15:02:02 +02:00
  • 75cd7feffa Merge branch 'surf-param-sort' of https://github.com/Tryibion/FlaxEngine into Tryibion-surf-param-sort Wojtek Figat 2024-08-15 15:01:57 +02:00
  • 0b4361ab6b Merge branch 'Tryibion-expose-actor-func' Wojtek Figat 2024-08-15 15:00:00 +02:00
  • 4e5c163732 Merge branch 'expose-actor-func' of https://github.com/Tryibion/FlaxEngine into Tryibion-expose-actor-func Wojtek Figat 2024-08-15 14:59:54 +02:00
  • 17f32246da Merge branch 'Tryibion-descript-cm-anim-mat' Wojtek Figat 2024-08-15 14:58:24 +02:00
  • 94d4ea8a40 Merge branch 'descript-cm-anim-mat' of https://github.com/Tryibion/FlaxEngine into Tryibion-descript-cm-anim-mat Wojtek Figat 2024-08-15 14:56:35 +02:00
  • 70e7b0d527 Merge branch 'Tryibion-edit-scroll-shift' Wojtek Figat 2024-08-15 14:24:10 +02:00
  • f257b25998 Merge branch 'Tryibion-terrain-mode-visible' Wojtek Figat 2024-08-15 14:23:30 +02:00
  • 610cc2cd4f Merge branch 'terrain-mode-visible' of https://github.com/Tryibion/FlaxEngine into Tryibion-terrain-mode-visible Wojtek Figat 2024-08-15 14:23:07 +02:00
  • 7ed3340028 Merge branch 'edit-scroll-shift' of https://github.com/Tryibion/FlaxEngine into Tryibion-edit-scroll-shift Wojtek Figat 2024-08-15 14:21:38 +02:00
  • 5e25a2572b Merge branch 'Tryibion-terrain-gizmo-shift' Wojtek Figat 2024-08-15 14:15:39 +02:00
  • 74ce7e89d2 Merge branch 'terrain-gizmo-shift' of https://github.com/Tryibion/FlaxEngine into Tryibion-terrain-gizmo-shift Wojtek Figat 2024-08-15 14:15:33 +02:00
  • 40b9013f41 Merge branch 'Tryibion-foliage-gizmo-resize' Wojtek Figat 2024-08-15 14:14:52 +02:00
  • 52cc327f2b Merge branch 'foliage-gizmo-resize' of https://github.com/Tryibion/FlaxEngine into Tryibion-foliage-gizmo-resize Wojtek Figat 2024-08-15 14:13:19 +02:00
  • 94cffaaefe Merge branch 'Tryibion-obj-ref-color' Wojtek Figat 2024-08-15 13:04:41 +02:00
  • 8586a44c79 Merge branch 'obj-ref-color' of https://github.com/Tryibion/FlaxEngine into Tryibion-obj-ref-color Wojtek Figat 2024-08-15 13:04:28 +02:00
  • 5a410fe12d Merge branch 'Tryibion-rem-def-lod-terr' Wojtek Figat 2024-08-15 13:03:34 +02:00
  • 222768d363 Merge branch 'rem-def-lod-terr' of https://github.com/Tryibion/FlaxEngine into Tryibion-rem-def-lod-terr Wojtek Figat 2024-08-15 13:03:27 +02:00
  • 0c6ef79b11 Merge branch 'Tryibion-inc-lerp-node-size' Wojtek Figat 2024-08-15 13:02:24 +02:00
  • 14cb059b34 Merge branch 'inc-lerp-node-size' of https://github.com/Tryibion/FlaxEngine into Tryibion-inc-lerp-node-size Wojtek Figat 2024-08-15 13:02:16 +02:00
  • 45e83d6d15 Add feedback from PVS (static code analyzer) Wojtek Figat 2024-08-15 13:01:40 +02:00
  • e7f1afdfaa Fix GlobalSDF tracing artifacts in reflections by using occlusion bias relative to each cascade voxel size Wojtek Figat 2024-08-15 12:04:39 +02:00
  • 1ca7261f06 Add description to cm in Particle emitter surface. Chandler Cox 2024-08-13 16:49:34 -05:00
  • 6f15bf7209 Expose additional Actor virtual methods to c# Chandler Cox 2024-08-13 15:14:07 -05:00
  • da4058141b Change Object Reference "None" to be grayed out instead of error orange. Chandler Cox 2024-08-13 14:24:43 -05:00
  • 77729bc340 Remove default value comment from terrain LOD. Chandler Cox 2024-08-12 20:46:29 -05:00
  • ace45eabf3 Keep properties window scroll for actors. Chandler Cox 2024-08-12 20:36:26 -05:00
  • 75a97a30fe Update assets Wojtek Figat 2024-08-12 19:16:16 +02:00
  • 596ad18ce3 Add smooth light brightness fade out at last 10% of ViewDistance (if used) Wojtek Figat 2024-08-12 18:32:33 +02:00
  • f025f923ae Increase limit on Global Surface Atlas objects culling to prevent artifacts in dense scenes Wojtek Figat 2024-08-12 15:35:29 +02:00
  • fbd3b9372b Fix crash when reading invalid data from file Wojtek Figat 2024-08-12 15:35:02 +02:00
  • 824d6701d8 Add improved default value detection for scripting object references in bindings generator Wojtek Figat 2024-08-12 15:34:39 +02:00
  • 63bee0c78d Add IndirectLightingIntensity to Sky for GI intensity control Wojtek Figat 2024-08-12 15:34:08 +02:00
  • bcb0200435 Fix GPU-based SDF generation to reject negative distance from far away triangles Wojtek Figat 2024-08-12 10:55:27 +02:00
  • 9c4129a2a3 Add todo for immediate transition. Chandler Cox 2024-08-11 13:24:57 -05:00
  • 8f18d654ee Add copy/paste for material instance parameters via context menu on Parameters group header Wojtek Figat 2024-08-10 20:46:33 +02:00
  • 97ab8940f0 Fix bug with missing baked SDF data on save when asset data chunk memory was freed by GC Wojtek Figat 2024-08-10 20:45:59 +02:00
  • ae7a21504b Increase Lerp node size Chandler Cox 2024-08-10 10:42:27 -05:00
  • c871613616 Change terrain modes to not be visible if no terrain panel is showing Chandler Cox 2024-08-10 10:30:26 -05:00
  • 94334ae52d Dont zoom in edit game window if shift is clicked and window is not focused Chandler Cox 2024-08-10 10:02:31 -05:00
  • 002aac08e8 Add resizing foliage paint gizmo with shift scroll. Chandler Cox 2024-08-10 09:31:00 -05:00
  • 9d7d66f235 Add check for not having right mouse button down for changing terrain gizmo sizes. Chandler Cox 2024-08-10 09:19:34 -05:00
  • e954417c2f Set EnableHRTF on audio init to match audio settings value. Chandler Cox 2024-08-09 13:31:27 -05:00
  • 7224494ce6 Add improved material instance setup on model import with base material Wojtek Figat 2024-08-09 18:44:47 +02:00
  • 0023014cc2 Add MaterialInstance.ResetParameters Wojtek Figat 2024-08-09 18:39:47 +02:00
  • 43afa76e60 Optimize StaticModel draw into SDF and SurfaceAtlas if SDF texture is unused Wojtek Figat 2024-08-09 18:26:16 +02:00
  • a599615c1a use bucket index instead of anim for check. Chandler Cox 2024-08-09 10:47:52 -05:00
  • 588861757a Only reset starting value once time has progressed past zero. Chandler Cox 2024-08-09 10:00:36 -05:00
  • 830db22dcc Blend out of anim slots when stopped. Chandler Cox 2024-08-09 09:05:53 -05:00
  • 143014e9c9 fix crash with prefab window open on script reload envision3d 2024-08-09 00:16:38 -05:00
  • 7ca45e1f54 Add clearing render target pool textures to pink during in Debug builds Wojtek Figat 2024-08-08 21:25:08 +02:00
  • 1c24f5d3ce Update meshoptimizer to version v0.21 Wojtek Figat 2024-08-08 15:30:47 +02:00
  • ca62a6c4bf Fix directional lights shadows jittering when using TAA Wojtek Figat 2024-08-08 14:05:57 +02:00
  • 788d719f2a Add Git cloning plugin project inside Git repo as submodule Wojtek Figat 2024-08-08 00:34:02 +02:00
  • 2b9c050911 Add Graphics.ShadowUpdateRate to control global shadows atlas update rate Wojtek Figat 2024-08-07 23:46:18 +02:00
  • 5ae2196a01 Add support for customizing Dropdown popup visuals Wojtek Figat 2024-08-07 22:44:38 +02:00
  • ddbdf479ae Add assertion check for normalized rections to C# Ray constructor Ari Vuollet 2024-08-07 21:16:28 +03:00
  • f759f94cfa Use CHECK_DEBUG over ASSERT in normalized direction checks Ari Vuollet 2024-08-07 21:15:34 +03:00
  • a066e0078d Add CHECK_DEBUG soft check for non-release builds Ari Vuollet 2024-08-07 21:14:48 +03:00
  • 03de914dbc Add Requesting engine exit event. Expose Fatal erro and requesting exit to c# Chandler Cox 2024-08-07 12:16:07 -05:00
  • 143d9bcce6 Fix border placement in Dropdown control Wojtek Figat 2024-08-07 17:50:23 +02:00
  • 6e01cca9ad Add TextFormat, SelectedItemChanged, and text alignment options to Dropdown Wojtek Figat 2024-08-07 17:46:30 +02:00
  • 1c02f3d8fe Add text alignment options to Button Wojtek Figat 2024-08-07 17:44:47 +02:00
  • 28ce224caa Reduce shadow atlas fragmentation to favor bigger tile sizes Wojtek Figat 2024-08-07 17:14:31 +02:00
  • 15d6f9861c Fix shadow atlas resizing bug Wojtek Figat 2024-08-07 17:14:06 +02:00
  • 3186b58ba8 Change to use near equal for float compare. Chandler Cox 2024-08-06 21:43:38 -05:00
  • 201fa888dd Add comment Chandler Cox 2024-08-06 21:39:45 -05:00
  • 443bc347ef Fix vector type floats from .f to .0 Chandler Cox 2024-08-06 17:37:04 -05:00
  • 3140865780 Add physics and lights debug drawing in prefabs when enabled. Chandler Cox 2024-08-06 17:06:23 -05:00
  • 36eec5bf95 Better fix Chandler Cox 2024-08-06 13:01:28 -05:00
  • 002ab366fe Only sort surface parameters alphabetically if script member order is set to Alphabetical. Chandler Cox 2024-08-06 12:56:08 -05:00
  • 08f286253c Handle cpp .f in bindings generator. Chandler Cox 2024-08-06 12:30:59 -05:00
  • e2df50a21a Use visject surface description panel for material surface and anim graph surface. Chandler Cox 2024-08-06 12:02:19 -05:00
  • 17a444ad49 Fix disabled streaming audio not resetting state correctly. Chandler Cox 2024-08-05 17:55:38 -05:00
  • ffb760d8f3 Fix GPU particles issues with Global SDF far away from scene geometry Wojtek Figat 2024-08-05 22:43:00 +02:00
  • 52b00644c6 Update after merge with master Wojtek Figat 2024-08-05 20:33:46 +02:00
  • 3674d149dc Add check return for index in Level.GetScene Chandler Cox 2024-08-05 13:25:35 -05:00
  • bc313c8630 Merge remote-tracking branch 'origin/master' into 1.9 Wojtek Figat 2024-08-05 20:00:39 +02:00
  • 0b03a5da0d Merge branch 'Tryibion-asset-options' Wojtek Figat 2024-08-05 19:55:23 +02:00
  • 41fe1a5fb5 Merge branch 'asset-options' of https://github.com/Tryibion/FlaxEngine into Tryibion-asset-options Wojtek Figat 2024-08-05 19:55:17 +02:00