Commit Graph

  • 6d792f1f74 Fix critical regression in terrain heightmap data upgrade Wojtek Figat 2024-03-12 17:59:41 +01:00
  • f4033578c3 Refactor UI Control linkage in the prefab previews to prevent bugs Wojtek Figat 2024-03-12 17:48:51 +01:00
  • 66b68bff27 Cleanup editor viewports code Wojtek Figat 2024-03-12 17:48:16 +01:00
  • fc29d687b5 Add more insights on potentially missing asset file data chunks Wojtek Figat 2024-03-12 13:25:25 +01:00
  • 94520d30ad Fix debug shapes from prefab window visible in main viewport Wojtek Figat 2024-03-12 13:22:01 +01:00
  • e12919da98 Fix crash in StaticModel::GetMaterial when model is not loaded or has invalid entries count Wojtek Figat 2024-03-12 13:05:02 +01:00
  • 83e8f8cb94 Increase backbuffers support for Vulkan on Linux to 8 Wojtek Figat 2024-03-12 12:39:01 +01:00
  • b4d3eeb771 Another attempt for Vulkan swapchain setup if minImageCount is larger than VULKAN_BACK_BUFFERS_COUNT Wojtek Figat 2024-03-12 12:11:03 +01:00
  • a4e693b6a6 Fix small GPU buffer update on Vulkan if data size align up overflows buffer size Wojtek Figat 2024-03-12 10:01:04 +01:00
  • 806fee7011 Redo 969d0390ce to use in-built AutoFocus but fix focus issue Wojtek Figat 2024-03-12 09:52:56 +01:00
  • 9d0b659520 Use default backbuffers for Vulkan if maxImageCount is 0 Wojtek Figat 2024-03-11 23:56:02 +01:00
  • d719c381ea Merge remote-tracking branch 'origin/master' into 1.8 Wojtek Figat 2024-03-11 23:49:33 +01:00
  • 8f2bc17a94 Improve UI Control selection outline drawing Wojtek Figat 2024-03-11 23:34:35 +01:00
  • 4ee15f95bb Fix missing debug shapes in prefab window Wojtek Figat 2024-03-11 23:31:45 +01:00
  • 0a9f746abb Refactor UI Control actor active state mirroring in UI via Visible properties rather than unlinked from parent Wojtek Figat 2024-03-11 19:10:13 +01:00
  • 1bbb2727b8 Further improve 4a5ded0849 to use cached json serializer for UI Wojtek Figat 2024-03-11 12:47:29 +01:00
  • 4a5ded0849 Reuse various serialization code Wojtek Figat 2024-03-10 23:28:16 +01:00
  • eac553a992 Add toggle orthographic view hotkey rkrahn 2024-03-10 13:49:14 -07:00
  • b00b5bed00 Add InputAxis and InputEvent integration with stdlib features Wojtek Figat 2024-03-10 21:11:35 +01:00
  • 92c109c003 Fix PhysicsScene change not working in physics actors Ari Vuollet 2024-03-09 23:47:39 +02:00
  • fc029b018e Fix UI size changes when saving scenes or prefabs in Editor with different layout Wojtek Figat 2024-03-08 14:56:34 +01:00
  • d390938fb6 Minor improvements to usability Wojtek Figat 2024-03-08 14:39:18 +01:00
  • 584c073df1 Reuse various serialization code Wojtek Figat 2024-03-08 14:26:48 +01:00
  • fef2e09915 Another fix attemp for vulkan driver on Linux Wojtek Figat 2024-03-08 13:12:55 +01:00
  • f4a352ec8d Add support for animating LocalizedString value in Scene Animation Wojtek Figat 2024-03-08 13:10:36 +01:00
  • 41cff47ca3 Revert "Merge branch 'Tryibion-rot-colliders'" (#1141) Wojtek Figat 2024-03-07 23:24:40 +01:00
  • aca7913c93 Add automatic last dangling separator removal in context menu Wojtek Figat 2024-03-07 22:14:01 +01:00
  • cee6aad0ef Add automatic last dangling separator removal in context menu Wojtek Figat 2024-03-07 22:13:56 +01:00
  • 31c633d25c Fix timeline tracks dragging like recent improvements to tree UI Wojtek Figat 2024-03-07 21:58:40 +01:00
  • a0e234ade1 Revert "Make rename popup more visible via orange outline" Wojtek Figat 2024-03-07 21:43:09 +01:00
  • 9fe874cc5b Revert profiler events to pass nunit tests without engine in-use 6d98bc5ef8 Wojtek Figat 2024-03-07 21:38:25 +01:00
  • 816fb9da6f Fix crash on Vulkan Swapchain init if GPU driver reports different image count Wojtek Figat 2024-03-07 20:41:53 +01:00
  • 56a33e4c98 Fix bug in actors duplicate action due to incorrect actors list setup Wojtek Figat 2024-03-07 20:23:00 +01:00
  • d3b0da3fdd Improve 07e25bb24c to use engine frame counter instead of time Wojtek Figat 2024-03-07 19:02:31 +01:00
  • 006a41b0da Make rename popup more visible via orange outline Wojtek Figat 2024-03-07 17:18:37 +01:00
  • 8de2249ed8 Refactor Editor UI style for selection and drag drop interactions Wojtek Figat 2024-03-07 16:45:09 +01:00
  • 9518d77da9 Consolidate files Wojtek Figat 2024-03-06 19:03:49 +01:00
  • 6d98bc5ef8 Add profile events for undo operations Wojtek Figat 2024-03-06 19:02:29 +01:00
  • ed3ac0af8e Improve usage of drag drop in treen UI structure in Editor Wojtek Figat 2024-03-06 19:02:05 +01:00
  • c561d684eb Refactor undo logic for actors reparenting in Editor Wojtek Figat 2024-03-06 19:01:36 +01:00
  • 6d77d45529 use var and real for sign Chandler Cox 2024-03-06 06:42:20 -06:00
  • 07e25bb24c Fix drag&drop regression issue on tree UI Wojtek Figat 2024-03-06 12:03:57 +01:00
  • 2e305da286 Fix crash when scene graph node gets somehow duplicated by internal error in Editor Wojtek Figat 2024-03-05 16:31:14 +01:00
  • 28da656ed1 Fix preserving actors hierarchy order when performing undo of actor removal Wojtek Figat 2024-03-05 16:30:50 +01:00
  • f0c2e65b5c Fix incorrect mouse cursor hiding on Windows when window is not focused Wojtek Figat 2024-03-05 15:00:47 +01:00
  • d5f4254a73 Add BehaviorTreeKnowledgeBooleanDecorator Wojtek Figat 2024-03-05 12:45:40 +01:00
  • b506295b7b Fix loading BehaviorKnowledgeSelectorAny from json object Wojtek Figat 2024-03-05 12:31:03 +01:00
  • 557d39aea4 Fix Mad node to not go above Multiply in Visject Wojtek Figat 2024-03-05 11:19:00 +01:00
  • 8964b8907c Fix to 5ec737ef80 Wojtek Figat 2024-03-05 11:10:37 +01:00
  • d4e0023925 Fix RawDataAsset memory usage to use capacity of the bytes array instead of just size Wojtek Figat 2024-03-04 22:46:30 +01:00
  • 5ec737ef80 Fix loading old terrain heightmaps when using Wojtek Figat 2024-03-04 22:46:11 +01:00
  • e20ddc83d8 Fix vehicle center of mass rotation used in wheels setup Wojtek Figat 2024-03-04 21:53:28 +01:00
  • e4583907e2 Fix build regression from #2299 Wojtek Figat 2024-03-04 21:30:04 +01:00
  • 0604a0393d Fix error in Editor when Audio Clip duration is very small Wojtek Figat 2024-03-04 21:20:25 +01:00
  • 21edb43bb1 Fix creating prefab out of actor to reset local transform of it for better instancing Wojtek Figat 2024-03-04 21:04:15 +01:00
  • bbbf690640 Merge branch 'cNori-Vertex-Snapping' Wojtek Figat 2024-03-04 20:27:21 +01:00
  • 32501101b1 Cleanup comments and implement todo to use LOD0 only Wojtek Figat 2024-03-04 20:27:11 +01:00
  • efd5561713 Merge branch 'Vertex-Snapping' of https://github.com/cNori/FlaxEngineFork into cNori-Vertex-Snapping Wojtek Figat 2024-03-04 20:20:58 +01:00
  • 73cb792989 Merge branch 'Tryibion-rot-colliders' Wojtek Figat 2024-03-04 20:16:51 +01:00
  • b4fe3a44aa Merge branch 'rot-colliders' of https://github.com/Tryibion/FlaxEngine into Tryibion-rot-colliders Wojtek Figat 2024-03-04 20:12:32 +01:00
  • 44ce444932 Merge branch 'GoaLitiuM-vs2022v1710' Wojtek Figat 2024-03-04 20:00:51 +01:00
  • 285fef97a2 Merge branch 'vs2022v1710' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vs2022v1710 Wojtek Figat 2024-03-04 20:00:30 +01:00
  • 25c1fcbf51 Add support for VS 2022 v17.10 / MSVC 14.4x toolset Ari Vuollet 2024-03-04 20:48:11 +02:00
  • 8e54a79470 Merge branch 'MineBill-play-mode-window-options' Wojtek Figat 2024-03-04 19:27:53 +01:00
  • ab81cf17ad Merge branch 'play-mode-window-options' of https://github.com/MineBill/FlaxEngine into MineBill-play-mode-window-options Wojtek Figat 2024-03-04 19:26:31 +01:00
  • 88bb8fae3a Merge branch 'Chikinsupu-VisualScript-FixPrivateParamInvisibleSetterGetter' Wojtek Figat 2024-03-04 19:25:13 +01:00
  • 63d49adc19 Merge branch 'VisualScript-FixPrivateParamInvisibleSetterGetter' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-VisualScript-FixPrivateParamInvisibleSetterGetter Wojtek Figat 2024-03-04 19:23:41 +01:00
  • 33bd6a56ce vertex snapping refactor corrections Norite SC 2024-03-04 19:15:15 +01:00
  • 294c25ae27 Merge branch 'GoaLitiuM-interop_marshalsize_fix' Wojtek Figat 2024-03-04 18:57:40 +01:00
  • 02d27b631b Merge branch 'interop_marshalsize_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-interop_marshalsize_fix Wojtek Figat 2024-03-04 18:57:35 +01:00
  • dcafee530e Merge branch 'Menotdan-input-settings-changes' Wojtek Figat 2024-03-04 18:33:25 +01:00
  • 01daa2d66a Merge branch 'input-settings-changes' of https://github.com/Menotdan/FlaxEngine into Menotdan-input-settings-changes Wojtek Figat 2024-03-04 18:33:16 +01:00
  • 1d68662592 Merge branch 'Tryibion-cap-multiblend-range' Wojtek Figat 2024-03-04 18:27:45 +01:00
  • 79f623a39e Merge branch 'cap-multiblend-range' of https://github.com/Tryibion/FlaxEngine into Tryibion-cap-multiblend-range Wojtek Figat 2024-03-04 18:27:38 +01:00
  • b2f0dc2cc5 Merge branch 'Tryibion-remove-ui-render-task' Wojtek Figat 2024-03-04 18:27:12 +01:00
  • b9b7c4433e Merge branch 'remove-ui-render-task' of https://github.com/Tryibion/FlaxEngine into Tryibion-remove-ui-render-task Wojtek Figat 2024-03-04 18:27:05 +01:00
  • d7d9da5279 Merge branch 'Tryibion-readd-inputs' Wojtek Figat 2024-03-04 18:26:43 +01:00
  • d1a061a37e Merge branch 'readd-inputs' of https://github.com/Tryibion/FlaxEngine into Tryibion-readd-inputs Wojtek Figat 2024-03-04 18:26:25 +01:00
  • bbe08be462 Fix duplicating array values in Editor Wojtek Figat 2024-03-04 18:25:57 +01:00
  • 5fdf1789ce Fix support for utf8 character in path on unix systems Wojtek Figat 2024-03-04 16:45:44 +01:00
  • 04761c69f1 Fix error loggig in headless mode on char16 platforms Wojtek Figat 2024-03-04 14:43:48 +01:00
  • 84d3103278 Fix crash on incorrect object destruction event Wojtek Figat 2024-03-04 14:26:47 +01:00
  • 2175f46a10 Fix rpath on Linux to handle plugins libraries loading in Editor Wojtek Figat 2024-03-04 14:23:17 +01:00
  • b6879e7688 Fix concurrent access to cached marshalled type sizes Ari Vuollet 2024-03-02 23:09:59 +02:00
  • 5fbbf4ae72 - Refactored UpdateSurfaceParametersGroup -- Removed 2nd for loop by merging both loops Nils Hausfeld 2024-03-02 23:42:49 +01:00
  • a19ae042f8 - Private parameters now get shown in VS CM Nils Hausfeld 2024-03-02 23:36:05 +01:00
  • 760ef3b8ed Add profiler inputs back to game window. Chandler Cox 2024-03-02 14:17:29 -06:00
  • 1ff462461e Re-add important inputs to GameWindow Chandler Cox 2024-03-01 11:55:19 -06:00
  • 23d1b3746d Remove ui postfx render task on canvas disable. Chandler Cox 2024-03-01 11:10:07 -06:00
  • 2100f56ecc clamp points locations. Chandler Cox 2024-03-01 08:53:15 -06:00
  • b25e932972 Move to ui update Chandler Cox 2024-03-01 08:47:12 -06:00
  • 2873f1c4f9 Add min and max values to limit the min and max that can be set for multiblend nodes. Chandler Cox 2024-03-01 08:11:55 -06:00
  • 161773a8be Fix serialization bug when compiling with Clang Wojtek Figat 2024-02-29 01:41:53 +01:00
  • 4df56cb506 Refactor 3D audio implementation in XAudio2 backend to match OpenAL Wojtek Figat 2024-02-29 01:41:40 +01:00
  • 508c07c5ea Add profile event for navcrowd init Wojtek Figat 2024-02-28 21:09:32 +01:00
  • dce0274a1c Fix regression in type search highlights from #2268 Wojtek Figat 2024-02-28 20:48:11 +01:00
  • 119a1e2b03 Add check to prevent incorrect NavCrowd::RemoveAgent usage Wojtek Figat 2024-02-28 18:37:59 +01:00
  • 22a3f9565f Add old DrawRay api Wojtek Figat 2024-02-28 13:26:24 +01:00
  • 53bd576ade Fix game settings serialization bug Wojtek Figat 2024-02-28 02:05:26 +01:00
  • 901b043909 Fix Temporal Anti Aliasing ghosting and improve quality of blending Wojtek Figat 2024-02-28 02:05:06 +01:00