Commit Graph

  • 0d1dbd8845 Merge branch 'add_spline_snap' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-add_spline_snap Wojtek Figat 2024-02-19 15:51:02 +01:00
  • cb0969893d Fix build with older C# compiler Wojtek Figat 2024-02-19 15:12:37 +01:00
  • 4c082ef17f Codestyle fixes Wojtek Figat 2024-02-19 14:59:02 +01:00
  • ed30cd0238 Merge branch 'NoriteSC-Debug' Wojtek Figat 2024-02-19 14:53:40 +01:00
  • 7e10baf5ea Fixes to code Wojtek Figat 2024-02-19 14:53:34 +01:00
  • d2b8d14ca7 Merge branch 'Debug' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-Debug Wojtek Figat 2024-02-19 14:28:28 +01:00
  • 324b2e7f66 Merge branch 'Chikinsupu-Visject-ImprovedNodeSearching' Wojtek Figat 2024-02-19 13:59:55 +01:00
  • ed3d2c2748 Merge branch 'Visject-ImprovedNodeSearching' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-Visject-ImprovedNodeSearching Wojtek Figat 2024-02-19 13:57:55 +01:00
  • 52642d4d6c Merge branch 'MineBill-new-script' Wojtek Figat 2024-02-19 10:54:39 +01:00
  • a061afd840 Cleanup for #1827 Wojtek Figat 2024-02-19 10:54:29 +01:00
  • a5a16c3192 Fix issue with CharacterController initialization envision3d 2024-02-18 20:32:32 -06:00
  • 71627f1bbd Merge branch 'new-script' of https://github.com/MineBill/FlaxEngine into MineBill-new-script Wojtek Figat 2024-02-18 20:32:27 +01:00
  • 4b24b79e90 Merge branch 'RuanLucasGD-optimize-actors-search' Wojtek Figat 2024-02-18 20:31:44 +01:00
  • 2cce7522de Merge branch 'optimize-actors-search' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-optimize-actors-search Wojtek Figat 2024-02-18 20:31:04 +01:00
  • ab07bab958 Merge branch 'RuanLucasGD-add-activeOnly-to-getactors' Wojtek Figat 2024-02-18 20:26:36 +01:00
  • dad3d185f1 Merge branch 'add-activeOnly-to-getactors' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-add-activeOnly-to-getactors Wojtek Figat 2024-02-18 20:17:33 +01:00
  • f344c68f48 Merge branch 'Menotdan-getprefabroot' Wojtek Figat 2024-02-18 20:16:33 +01:00
  • 9335925b48 Simplify code #1949 Wojtek Figat 2024-02-18 20:16:20 +01:00
  • 0d6f85ba6c Merge branch 'getprefabroot' of https://github.com/Menotdan/FlaxEngine into Menotdan-getprefabroot Wojtek Figat 2024-02-18 20:13:30 +01:00
  • f5be8e0e77 Merge branch 'HydrogenC-master' Wojtek Figat 2024-02-18 19:48:56 +01:00
  • a2b8312fba Cleanup stuff in #2019 Wojtek Figat 2024-02-18 19:48:43 +01:00
  • 027d29c6cd Merge branch 'FlaxEngine:master' into model-prefab-fix Menotdan 2024-02-18 12:29:45 -05:00
  • 45aa0e1b65 Merge branch 'master' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-master Wojtek Figat 2024-02-18 16:11:31 +01:00
  • 4df8a12666 Merge branch 'RuanLucasGD-check-box-focus-game' Wojtek Figat 2024-02-18 16:08:44 +01:00
  • 7e43cb09e0 Merge branch 'check-box-focus-game' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-check-box-focus-game Wojtek Figat 2024-02-18 16:07:37 +01:00
  • a6d7400422 Merge branch 'nothingTVatYT-focusSelection' Wojtek Figat 2024-02-18 16:06:22 +01:00
  • 47313eacc8 Merge branch 'focusSelection' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-focusSelection Wojtek Figat 2024-02-18 16:04:43 +01:00
  • 2a1bd5cbe8 Merge branch 'Tryibion-require-script' Wojtek Figat 2024-02-18 16:00:36 +01:00
  • d97772383e Merge branch 'require-script' of https://github.com/Tryibion/FlaxEngine into Tryibion-require-script Wojtek Figat 2024-02-18 16:00:29 +01:00
  • 636b2c91cc Refactor Editor.CreateAsset to use named tags for better extensibility with custom assets in plugins Wojtek Figat 2024-02-18 11:22:35 +01:00
  • d76b5234c5 Expose and document various APIs of Visject for plugins to use Wojtek Figat 2024-02-18 11:06:42 +01:00
  • dfbde5f8eb Remove debug draw Wojtek Figat 2024-02-18 10:47:24 +01:00
  • b8044dff76 Merge branch 'RuanLucasGD-arrow-debug-draw-improviment' Wojtek Figat 2024-02-18 10:47:09 +01:00
  • 45241d63bd Merge branch 'arrow-debug-draw-improviment' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-arrow-debug-draw-improviment Wojtek Figat 2024-02-18 10:39:16 +01:00
  • 912437c456 Fix CreateParentForSelectedActors Wojtek Figat 2024-02-18 10:27:17 +01:00
  • eed44c14df Simplify code Chandler Cox 2024-02-17 19:47:18 -06:00
  • af63858d80 Fix Scale gizmo for multiple directions. Chandler Cox 2024-02-17 19:42:38 -06:00
  • e165c87e5a Format code #1871 Wojtek Figat 2024-02-18 00:03:54 +01:00
  • fcfde1e964 Merge branch 'whocares77-new-context-menu-button' Wojtek Figat 2024-02-18 00:03:38 +01:00
  • 5e218c8da9 Improve #2100 and fix undo Wojtek Figat 2024-02-18 00:03:27 +01:00
  • f0f065f983 Merge branch 'new-context-menu-button' of https://github.com/whocares77/FlaxEngine into whocares77-new-context-menu-button Wojtek Figat 2024-02-17 23:52:50 +01:00
  • cf07659757 Merge branch 'Tryibion-directional-slider' Wojtek Figat 2024-02-17 23:50:57 +01:00
  • 7a21c37603 Merge branch 'directional-slider' of https://github.com/Tryibion/FlaxEngine into Tryibion-directional-slider Wojtek Figat 2024-02-17 23:50:50 +01:00
  • c81ef9b26f Add hiding Actor's Transform for UIControlActor Wojtek Figat 2024-02-17 23:48:30 +01:00
  • c305bed829 Add sub-groups expanded state restoring in Properties window Wojtek Figat 2024-02-17 23:42:57 +01:00
  • 37dfdad7e2 Minor improvements to character controller Wojtek Figat 2024-02-17 20:22:40 +01:00
  • 6a11d4d10a Merge branch 'MineBill-terrain-painting' Wojtek Figat 2024-02-17 11:36:31 +01:00
  • 0cf39c9f8d Further improve terrain painting logic #1739r Wojtek Figat 2024-02-17 11:36:13 +01:00
  • 368dac5e4b Simplify splatmap data management #1739 Wojtek Figat 2024-02-17 11:24:56 +01:00
  • cc157b172d Merge branch 'terrain-painting' of https://github.com/MineBill/FlaxEngine into MineBill-terrain-painting Wojtek Figat 2024-02-17 11:13:50 +01:00
  • 5de5e576e5 Rename Navigation.ProjectPoint into Navigation.FindClosestPoint to have consistent API naming Wojtek Figat 2024-02-17 09:07:37 +01:00
  • 09532acf29 Fix compilation with Clang Wojtek Figat 2024-02-17 07:12:52 +01:00
  • 01c3dd8d09 Merge branch 'Withaust-terrainscripting' Wojtek Figat 2024-02-16 23:49:40 +01:00
  • 9e269b8e58 Merge branch 'terrainscripting' of https://github.com/Withaust/FlaxEngine into Withaust-terrainscripting Wojtek Figat 2024-02-16 23:49:33 +01:00
  • b931020e5c Enable terrain updating in cooked build Wojtek Figat 2024-02-16 23:32:46 +01:00
  • c3faabaa0f Fix game build Wojtek Figat 2024-02-16 23:29:01 +01:00
  • 12f7370caf Fix missing forward type decl Wojtek Figat 2024-02-16 23:16:18 +01:00
  • c140cc4e7c Add Material to RayCastHit for surface detection logic Wojtek Figat 2024-02-16 17:39:35 +01:00
  • 85f2910718 Move collider shape raycasting utilities to the PhysicsColliderActor class Wojtek Figat 2024-02-16 17:19:51 +01:00
  • 42b4443e14 Add support for multiple physical materials in terrain - one for each painted layer Wojtek Figat 2024-02-16 17:11:40 +01:00
  • f04f1cc90e Add ScriptingEnum::ToStringFlags for printing flag enums into readable text Wojtek Figat 2024-02-16 12:46:35 +01:00
  • f0f8da3c09 Various fixes Wojtek Figat 2024-02-16 12:29:59 +01:00
  • 9a5db2ff8e Add NextUnitCircleVector2 extension method rkrahn 2024-02-15 14:51:55 -08:00
  • 0b2fcff4ea Fix NextUnitVector2 rkrahn 2024-02-15 14:34:50 -08:00
  • c7a449fe1c Fix marshaling custom type array to C# with MarshalAs used Wojtek Figat 2024-02-15 18:28:51 +01:00
  • 5fc7c6e190 Add MinCount and MaxCount to Collection attribute Wojtek Figat 2024-02-15 18:26:12 +01:00
  • b5e23f0096 Improve JsonAssetReference Wojtek Figat 2024-02-15 11:46:17 +01:00
  • 7538296775 Refactor PhysicalMaterial usage to utilize JsonAssetReference struct Wojtek Figat 2024-02-15 11:45:50 +01:00
  • fe7cc62728 Add JsonAssetReference type for scripting Wojtek Figat 2024-02-15 11:22:01 +01:00
  • 43f344ee13 Simplify bindings code for object refs Wojtek Figat 2024-02-15 10:54:33 +01:00
  • f730657518 Add support for using pointer in MarshalAs in scripting types Wojtek Figat 2024-02-15 10:47:45 +01:00
  • 75b7eaf345 copy color and style from visject nothingTVatYT 2024-02-15 00:01:29 +01:00
  • 355835439a draw rubber band on top of items nothingTVatYT 2024-02-14 23:48:30 +01:00
  • defe7454ce Revert "add borderless mode" nothingTVatYT 2024-02-14 23:25:27 +01:00
  • f1c0aea10f add rubberband selection nothingTVatYT 2024-02-14 23:14:25 +01:00
  • db7dfdb0b1 Add support for structure and script types in JsonAsset Wojtek Figat 2024-02-14 18:55:48 +01:00
  • 42363e411e Various tweaks Wojtek Figat 2024-02-14 18:21:30 +01:00
  • ebcc864b06 Fix missing file error in Content::GetAssetInfo Wojtek Figat 2024-02-14 12:47:34 +01:00
  • 3958a4740f Add option to enable Depth Test on cloth painting debug preview (enabled by default) Wojtek Figat 2024-02-14 12:36:04 +01:00
  • 31437e6dde Fix copy/paste for UI brushes Wojtek Figat 2024-02-14 12:17:02 +01:00
  • 6f4e599cc2 add borderless mode nothingTVatYT 2024-02-13 22:09:51 +01:00
  • 6548ca1148 Fix JsonAsset::GetInstance to properly check base class Wojtek Figat 2024-02-13 10:43:20 +01:00
  • 07e93e261e Fix physics simulation result collection to happen before draw or next update Wojtek Figat 2024-02-13 09:52:26 +01:00
  • f044569b67 initialize the bool nothingTVatYT 2024-02-12 01:26:01 +01:00
  • 36beac5154 Fix deadlock when stack overflows in the Anim Graph update Wojtek Figat 2024-02-11 12:44:40 +01:00
  • f36dc0c5af Merge branch 'FlaxEngine:master' into model-prefab-fix Menotdan 2024-02-11 02:38:24 -05:00
  • 203f5d06d1 Fix typo ruan 2024-02-10 20:46:05 -04:00
  • c6515da8c9 Improve rename window style and refactor ruan 2024-02-10 20:36:42 -04:00
  • 04f1c9a59b Fix missing networked object ID resolving Wojtek Figat 2024-02-10 21:06:48 +01:00
  • 46441f6a03 Fix crash when using multi-threaded objects spawn and caching scripting VTables Wojtek Figat 2024-02-10 18:43:15 +01:00
  • 196a4ffe49 Add warning on not implemented generic type network serializer (need better codegen) Wojtek Figat 2024-02-10 18:17:29 +01:00
  • 4a19657e75 Fix crash when replicating C# object with NetworkReplicated attribute on derived generic class Wojtek Figat 2024-02-10 17:26:10 +01:00
  • 9c5c9cb76f refresh thumbnails on selection nothingTVatYT 2024-02-10 12:48:14 +01:00
  • c646007882 Fix color grading issue with LUT texture used Wojtek Figat 2024-02-09 23:29:43 +01:00
  • 080202cf95 Fix crash when storage file gets deleted due to missing ref from async thread which failed to load it Wojtek Figat 2024-02-09 15:52:53 +01:00
  • 87c66b0168 Fix root motion preview in animation window Wojtek Figat 2024-02-09 15:38:11 +01:00
  • da1b2f0c07 Fix crash when file handle was null Wojtek Figat 2024-02-09 15:37:42 +01:00
  • d08843900e Add AnimationRootMotionFlags to configure root motion component extraction Wojtek Figat 2024-02-09 15:37:29 +01:00
  • f9ca69d8a9 Disable dynamic buckets in ThreadLocal on non-Desktop platforms that use fixed set of thread count Wojtek Figat 2024-02-08 10:47:55 +01:00
  • 082768d08c Refactor ThreadLocal when running on hardware with more cores than PLATFORM_THREADS_LIMIT Wojtek Figat 2024-02-07 23:39:02 +01:00