Commit Graph

  • 9e222d222c Fix dead-lock in characters layout calc regression from e8aa2f922b Wojtek Figat 2023-04-22 18:00:25 +02:00
  • 55621054d8 Merge branch 'GoaLitiuM-vscode_goto_fix' Wojtek Figat 2023-04-22 17:45:38 +02:00
  • 8d057f5b8e Merge branch 'vscode_goto_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vscode_goto_fix Wojtek Figat 2023-04-22 17:45:32 +02:00
  • f04d723b29 Merge branch 'Withaust-nettransformfix' Wojtek Figat 2023-04-22 17:34:13 +02:00
  • 2bd66cf625 Merge branch 'nettransformfix' of https://github.com/Withaust/FlaxEngine into Withaust-nettransformfix Wojtek Figat 2023-04-22 17:34:07 +02:00
  • c9a2a17166 Merge branch 'PrecisionRender-add-missing-math-funcs' Wojtek Figat 2023-04-22 17:31:39 +02:00
  • c5b7d2fe8a Merge branch 'add-missing-math-funcs' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-add-missing-math-funcs Wojtek Figat 2023-04-22 17:31:33 +02:00
  • 978b3f835a Add editor playback utilities for Audio Source and Scene Animation Player Wojtek Figat 2023-04-22 17:25:55 +02:00
  • 765cd7a0f0 Fix managed scripting object handles created in managed side Ari Vuollet 2023-04-22 14:19:33 +03:00
  • f19e0628c5 Fix Visual Studio Code jump to line argument Ari Vuollet 2023-04-22 13:55:58 +03:00
  • 2090cba743 Fix crash when using multiple audio clips streaming with XAudio2 backend Wojtek Figat 2023-04-22 13:01:05 +02:00
  • 8d0cfcf05d Fix missing initial audio source volume setup for XAudio2 Wojtek Figat 2023-04-22 12:26:10 +02:00
  • 97e2e9a61d Fix content view items refresh (eg. after delete) when using search field Wojtek Figat 2023-04-22 11:51:18 +02:00
  • a1f225d2ef [C++] NetTransform copy-paste mistake fix Wiktor Kocielski 2023-04-21 18:57:41 +03:00
  • c93b41a88d Small Cleanup Chandler Cox 2023-04-21 10:34:40 -05:00
  • 3e8a29cdd5 Improve XAudio2 backend playback quality for spatial multi-channel sounds Wojtek Figat 2023-04-21 15:59:41 +02:00
  • 3d16f97e4c Improve audio source setup clip after all properties are read Wojtek Figat 2023-04-21 15:59:18 +02:00
  • 2afa287b67 Improve automatic slider speed for float value fields in Editor Wojtek Figat 2023-04-21 15:58:48 +02:00
  • 8457687025 Add Pan to Audio Source for stereo panning Wojtek Figat 2023-04-21 15:58:22 +02:00
  • 76c6696ead Add saving and re-opening all active scenes between editor sessions. Chandler Cox 2023-04-21 08:36:56 -05:00
  • 5a94116c9b Add some more missing functions to C++ Math PrecisionRender 2023-04-20 11:50:19 -05:00
  • eb613d3e8a Add DopplerFactor to Audio Source Wojtek Figat 2023-04-20 16:01:27 +02:00
  • c8dc8396f9 Merge branch 'Tryibion-remap-change' Wojtek Figat 2023-04-20 15:24:36 +02:00
  • 8cfc14f4b1 Add EnumAddFlags for easy flags appending Wojtek Figat 2023-04-20 15:21:47 +02:00
  • 1ffe8a7b60 Add OpenAL AL_SOFT_source_spatialize extension support for stereo spatial audio playback Wojtek Figat 2023-04-20 15:01:22 +02:00
  • 094a3cfe5a Refactor 3d audio for good spatial sound quality Wojtek Figat 2023-04-20 14:54:12 +02:00
  • 8c638e7947 Improve audio clip window usability in Editor Wojtek Figat 2023-04-20 11:13:20 +02:00
  • d719ef8d03 Fix crash when reimporting audio clip while it's being played Wojtek Figat 2023-04-20 10:56:57 +02:00
  • 6ec35e5175 Add audio clip preview refresh on asset reimport in Editor Wojtek Figat 2023-04-20 10:50:29 +02:00
  • dd9fa6e949 Fix OpenAL and XAudio2 audio backend listener/source velocity to prevent too strong Doppler effect Wojtek Figat 2023-04-19 23:24:43 +02:00
  • be204fd2f5 Ensure prefab actors static flags match parent flags or keeps it's own. Chandler Cox 2023-04-19 14:05:51 -05:00
  • 787414451e Add current playback position preview with seeking functionality to Audio Clip window in Editor Wojtek Figat 2023-04-19 15:17:01 +02:00
  • 552ce3e495 Add AudioDataInfo.Length Wojtek Figat 2023-04-19 15:15:28 +02:00
  • 29f5556634 Fix obsolete map warnings. Chandler Cox 2023-04-19 07:23:27 -05:00
  • 1e1c296300 Cleanup HRTF support code #963 Wojtek Figat 2023-04-19 13:12:27 +02:00
  • 1b278f5c56 Update Mathf.Map usage to Mathf.Remap Wojtek Figat 2023-04-19 13:11:52 +02:00
  • c2117f0254 Update OpenAL version to 1.23.1 Wojtek Figat 2023-04-19 13:11:04 +02:00
  • 648520a6dc Merge branch 'envision3d-feature/openal-hrtf' Wojtek Figat 2023-04-19 11:41:46 +02:00
  • 42c657cb58 Merge branch 'feature/openal-hrtf' of https://github.com/envision3d/FlaxEngine into envision3d-feature/openal-hrtf Wojtek Figat 2023-04-19 11:41:40 +02:00
  • b6a46a5ec2 Merge branch 'PrecisionRender-cpp-move-towards' Wojtek Figat 2023-04-19 11:18:50 +02:00
  • 6fef9b09fa Merge branch 'cpp-move-towards' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-cpp-move-towards Wojtek Figat 2023-04-19 11:18:34 +02:00
  • 941237342d Merge branch 'Withaust-mathfix' Wojtek Figat 2023-04-19 11:12:26 +02:00
  • 9501d23f35 Merge branch 'mathfix' of https://github.com/Withaust/FlaxEngine into Withaust-mathfix Wojtek Figat 2023-04-19 11:12:19 +02:00
  • 0a13e01d95 Merge branch 'Tryibion-sign-fix' Wojtek Figat 2023-04-19 11:09:23 +02:00
  • 1f2260048a Merge branch 'sign-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-sign-fix Wojtek Figat 2023-04-19 11:09:13 +02:00
  • 44d78dccbb Merge branch 'Tryibion-drag-fix' Wojtek Figat 2023-04-19 11:04:23 +02:00
  • 5eb888868f Merge branch 'drag-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-drag-fix Wojtek Figat 2023-04-19 11:04:17 +02:00
  • 38b1203bb2 Merge branch 'Tryibion-prefab-name' Wojtek Figat 2023-04-19 10:59:39 +02:00
  • 627de10e72 Merge branch 'prefab-name' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-name Wojtek Figat 2023-04-19 10:52:25 +02:00
  • 644eb35b97 Fix building bindings-only cross-platform with dotnet7 Wojtek Figat 2023-04-18 20:25:06 +02:00
  • ca48d60627 Merge remote-tracking branch 'origin/master' into 1.6 Wojtek Figat 2023-04-18 19:47:13 +02:00
  • a500f88b4c Fix compilation with UseLargeWorlds Wojtek Figat 2023-04-18 19:44:32 +02:00
  • 808c741ed7 Add SDKs printing in Github Actions for more verbosity of the setup Wojtek Figat 2023-03-21 23:13:10 +01:00
  • 9eaef3447c Improve Flax.Build build rules caching to include .NET runtime version and engine installation check Wojtek Figat 2023-04-18 19:06:49 +02:00
  • 364676ceae Fix compile warning in 32-bit build Wojtek Figat 2023-04-18 18:19:34 +02:00
  • e21756d685 Add logging .NET runtime version to build tool Wojtek Figat 2023-04-18 18:19:03 +02:00
  • 7df206f533 Fix deploying system .NET runtime files after system-installed .NET has been updated Wojtek Figat 2023-04-18 18:18:43 +02:00
  • e3ceaa3f9a Update Flax deployment scripts for dotnet7 Wojtek Figat 2023-04-18 18:17:47 +02:00
  • 8b2d3db3f1 Fix passing boxed reference values to managed thunk and properly unbox non-POD structures Wojtek Figat 2023-04-18 15:54:54 +02:00
  • 589941d6b2 Add non-POD structure test for method or event parameter reference passing via scripting bindings Wojtek Figat 2023-04-18 14:00:16 +02:00
  • f046642ba7 Improve stability by fixing various crashes with dotnet7 Wojtek Figat 2023-04-18 12:36:33 +02:00
  • 3792aa1984 Add select actor on script drop, Fix dragging asset into scene tree between nodes. Chandler Cox 2023-04-17 17:31:21 -05:00
  • 024dd74ae1 Fix interface marshaller codegen for dotnet7 Wojtek Figat 2023-04-17 22:34:00 +02:00
  • cdc8e4adb8 Take parent actor name as initial prefab name. Chandler Cox 2023-04-17 13:34:25 -05:00
  • 8c02dfbb3f Ignore logging missing env var on Windows Wojtek Figat 2023-04-17 19:02:58 +02:00
  • 9a84f9e4ac Improve native library path on dotnet when using plugins Wojtek Figat 2023-04-17 14:06:47 +02:00
  • 9322a2006a Post merge fixes for new dotnet7 Wojtek Figat 2023-04-17 14:04:08 +02:00
  • 67b373c6df Merge remote-tracking branch 'origin/master' into 1.6 Wojtek Figat 2023-04-17 13:18:08 +02:00
  • 0842a95dd6 Merge branch 'Tryibion-change-profilier-play-icon' Wojtek Figat 2023-04-17 13:08:52 +02:00
  • c3ef9f993b Merge branch 'change-profilier-play-icon' of https://github.com/Tryibion/FlaxEngine into Tryibion-change-profilier-play-icon Wojtek Figat 2023-04-17 13:08:46 +02:00
  • 378e48e7aa Fix cached DraggedOverNode to be properly reset after drag and #996 Wojtek Figat 2023-04-17 13:06:56 +02:00
  • 7ad497ca3b Merge branch 'Tryibion-actor-drag-visual-change' Wojtek Figat 2023-04-17 12:59:24 +02:00
  • 0e3dedbc5b Merge branch 'actor-drag-visual-change' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-drag-visual-change Wojtek Figat 2023-04-17 12:59:08 +02:00
  • 414bce38bb DOn't even start drag and drop if content item is detached from UI Wojtek Figat 2023-04-17 12:54:01 +02:00
  • 67da36a611 Merge branch 'Tryibion-change-wrap-words' Wojtek Figat 2023-04-17 12:51:07 +02:00
  • dc32386590 Merge branch 'change-wrap-words' of https://github.com/Tryibion/FlaxEngine into Tryibion-change-wrap-words Wojtek Figat 2023-04-17 12:51:02 +02:00
  • e9bdc8b319 Fix crash when starting drag&drop with invalid control state (detached from window) Wojtek Figat 2023-04-17 12:36:59 +02:00
  • 4449f1ddcf Merge branch 'Withaust-master' Wojtek Figat 2023-04-17 12:34:29 +02:00
  • 6562a8769e Merge branch 'master' of https://github.com/Withaust/FlaxEngine into Withaust-master Wojtek Figat 2023-04-17 12:34:23 +02:00
  • fcb71134c2 Merge branch 'Tryibion-content-bug-fix' Wojtek Figat 2023-04-17 12:29:16 +02:00
  • b7dcf9576e Merge branch 'content-bug-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-content-bug-fix Wojtek Figat 2023-04-17 12:29:03 +02:00
  • 2eea7abc27 Add Create collision data action to be performed for each model selected in the Content Window Wojtek Figat 2023-04-17 12:20:02 +02:00
  • 71b5b528fd Remove shadows casting and sdf data from editor camera model Wojtek Figat 2023-04-17 11:52:19 +02:00
  • d5b8e44572 Cache networking code generation task results Ari Vuollet 2023-03-14 19:47:59 +02:00
  • b85184eee0 Optimize vectors normalization Wojtek Figat 2023-04-17 11:10:14 +02:00
  • 2e1691c2f1 CSharp Math.Remap method obsoletion Wiktor Kocielski 2023-04-17 05:52:02 +03:00
  • c3cc78b7c2 Cleanup code after #1001 Wojtek Figat 2023-04-16 19:46:36 +02:00
  • 297b4f2a81 Merge branch 'PrecisionRender-cpp-clamp-length' Wojtek Figat 2023-04-16 19:43:03 +02:00
  • e1ea6a0676 Merge branch 'cpp-clamp-length' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-cpp-clamp-length Wojtek Figat 2023-04-16 19:42:55 +02:00
  • 4378b9e455 Merge branch 'Tryibion-change-cook-text' Wojtek Figat 2023-04-16 19:41:26 +02:00
  • f843b3858a Merge branch 'change-cook-text' of https://github.com/Tryibion/FlaxEngine into Tryibion-change-cook-text Wojtek Figat 2023-04-16 19:41:20 +02:00
  • f5c9dce34a Fix network RPC object id mapping back to server id when sent from client Wojtek Figat 2023-04-16 18:55:31 +02:00
  • 8a80a26523 Add networking replication codegen for C# array properties with object references or custom structures Wojtek Figat 2023-04-16 15:30:51 +02:00
  • 2e22abaff9 Refactor C# network replication codegen to be more extendable based on value context source Wojtek Figat 2023-04-16 14:56:54 +02:00
  • d38badb54b Add array property replication code-gen for C# networking Wojtek Figat 2023-04-16 13:00:28 +02:00
  • 17aca44a3b Add MoveTowards functions to C++ Math PrecisionRender 2023-04-15 16:40:03 -05:00
  • dbd5c71344 Fix RMB deletion to take selection into account Wiktor Kocielski 2023-04-15 22:32:52 +03:00
  • 49e05bc206 Add ClampLength functions to C++ Vector3 PrecisionRender 2023-04-15 12:53:19 -05:00
  • 2d51332bf7 Rename networking codegen initializer to NetworkingPlugin for C# netcode Wojtek Figat 2023-04-15 12:05:33 +02:00
  • e4804db160 Add NetworkRpcParams for sending RPC to specific set of clients or to read sender id Wojtek Figat 2023-04-15 12:04:40 +02:00