Commit Graph

  • 3636cd6940 Fix render target memory leak in Global Surface Atlas debug Wojtek Figat 2023-02-09 13:30:27 +01:00
  • 45866e6771 Minor code cleanup #930 Wojtek Figat 2023-02-09 09:47:27 +01:00
  • 7b253311a0 Merge branch 'Tryibion-scale-lock' Wojtek Figat 2023-02-09 09:43:56 +01:00
  • 73ac1c5d43 Merge branch 'scale-lock' of https://github.com/Tryibion/FlaxEngine into Tryibion-scale-lock Wojtek Figat 2023-02-09 09:42:16 +01:00
  • e08713707b Merge branch 'Tryibion-possible-revert-fix' Wojtek Figat 2023-02-09 09:41:01 +01:00
  • 48d8e3bb24 Merge branch 'possible-revert-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-possible-revert-fix Wojtek Figat 2023-02-09 09:40:55 +01:00
  • 8b6c3b2f5d Merge branch 'Tryibion-center-set-type' Wojtek Figat 2023-02-09 09:39:46 +01:00
  • 78001b8298 Merge branch 'center-set-type' of https://github.com/Tryibion/FlaxEngine into Tryibion-center-set-type Wojtek Figat 2023-02-09 09:39:40 +01:00
  • bd513eabc6 Improve 7fae0d9fb6 Wojtek Figat 2023-02-08 23:59:49 +01:00
  • 7fae0d9fb6 Fix to ignore warning due to missing NDA consoles packages Wojtek Figat 2023-02-08 23:41:24 +01:00
  • bc4514c905 Add missing Mono.Cecil from Editor deployment Wojtek Figat 2023-02-08 23:32:38 +01:00
  • c99525131a Fix build d09dfd1f61 Wojtek Figat 2023-02-08 23:31:23 +01:00
  • d09dfd1f61 Add **Canvas Scaler** control for resolution-independent UI Wojtek Figat 2023-02-08 19:51:16 +01:00
  • ca81ee3967 Update Linux build instructions Ari Vuollet 2023-02-07 22:27:31 +02:00
  • 533a6576b8 Link against zlib Ari Vuollet 2023-02-07 22:11:24 +02:00
  • 0366de36ce Add BlurScaleWithSize to BlurPanel for resolution-independent blur Wojtek Figat 2023-02-07 14:13:02 +01:00
  • d92da5ceba Upgrade GPU limits to support 16k textures Wojtek Figat 2023-02-07 13:35:00 +01:00
  • 9bb8dcac3d Fix GPU Limits to be clamped to the compile-time limits Wojtek Figat 2023-02-07 13:30:18 +01:00
  • 8c13c64088 Fix incorrect import path from other drive on Windows Wojtek Figat 2023-02-07 09:39:51 +01:00
  • 7a2023ead6 Add option for importing scale tracking to animation asset Wojtek Figat 2023-02-07 09:39:31 +01:00
  • e02c4b6f98 Fix using Center property on Character Controller Wojtek Figat 2023-02-06 20:22:52 +01:00
  • b71665ae0d Fix Up Direction default value for Character Controller Wojtek Figat 2023-02-06 17:47:48 +01:00
  • 9a84811f35 Fix editor values comparison in properties panel to match serializer rules Wojtek Figat 2023-02-06 13:44:45 +01:00
  • daff3abdc1 Add engine version defines to C++ game scripts Wojtek Figat 2023-02-06 10:25:07 +01:00
  • a175e58107 Add FLAX_X_Y_OR_NEWER to game code defines Wojtek Figat 2023-02-06 10:24:37 +01:00
  • ea9dd48da9 Expose ManagedArray to be used in game code bindings Wojtek Figat 2023-02-06 10:44:10 +01:00
  • 547f4d1180 Fix missing getter/setter methods attributes Wojtek Figat 2023-02-06 10:43:08 +01:00
  • 1ff49e1faf Add engine version defines to C++ game scripts Wojtek Figat 2023-02-06 10:25:07 +01:00
  • 64f7c6bf64 Add FLAX_X_Y_OR_NEWER to game code defines Wojtek Figat 2023-02-06 10:24:37 +01:00
  • 0270772463 Merge remote-tracking branch 'origin/master' into dotnet7 Wojtek Figat 2023-02-06 10:02:13 +01:00
  • 4b9bbfb663 Change GetGameWindowSize to return game viewport size. Chandler Cox 2023-02-05 20:22:54 -06:00
  • d5d5fb698f Small name changes Chandler Cox 2023-02-05 20:17:21 -06:00
  • e09ad39161 Fix exception on editor closing, cleanup code style Wojtek Figat 2023-02-05 23:58:14 +01:00
  • b4087452d1 Merge branch 'Tryibion-change-auto-save' Wojtek Figat 2023-02-05 23:52:44 +01:00
  • c6ad0fc337 Merge branch 'change-auto-save' of https://github.com/Tryibion/FlaxEngine into Tryibion-change-auto-save Wojtek Figat 2023-02-05 23:52:39 +01:00
  • c878c613c7 Update consoles building Wojtek Figat 2023-02-05 23:48:11 +01:00
  • 5c78e0d466 Possible fix for values reverting to previous values in ValueBoxes when changing the value right after sliding. Chandler Cox 2023-02-05 15:23:09 -06:00
  • 0f38fdda30 Remove unused include. Chandler Cox 2023-02-05 15:12:04 -06:00
  • e4afc49ac6 Added saving the users choice in the properties window and adding link and unlink to the scale context menu. Chandler Cox 2023-02-05 15:07:12 -06:00
  • ac45bbe53e Wait for asset load in MeshDataCache Wojtek Figat 2023-02-05 13:02:27 +01:00
  • ea153d4cf6 Minor adjustment to inline function in more places for CPU particles perf Wojtek Figat 2023-02-05 12:49:43 +01:00
  • f085e8e199 Merge branch 'PrecisionRender-fix-audio-settings' Wojtek Figat 2023-02-05 12:49:22 +01:00
  • c09afe55a3 Merge branch 'fix-audio-settings' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-fix-audio-settings Wojtek Figat 2023-02-05 12:49:15 +01:00
  • c51a923160 Only pass --copy-dt-needed-entries with GNU linker Ari Vuollet 2023-02-05 13:38:29 +02:00
  • 591b45d2e8 Fix linking errors with other linkers Ari Vuollet 2022-07-05 05:24:02 +03:00
  • 19eaec336d Use better linkers to improve linking times on Linux Ari Vuollet 2022-07-04 23:06:09 +03:00
  • b113bdb774 Changed to use enum for simplification Chandler Cox 2023-02-04 22:28:34 -06:00
  • 03f299bc3b Added apply across actors. Chandler Cox 2023-02-04 22:20:18 -06:00
  • 9c591b3c08 Add scale lock button Chandler Cox 2023-02-04 21:56:18 -06:00
  • f3b2011fef Small fix Chandler Cox 2023-02-04 08:25:07 -06:00
  • a061347f5a Centers the "Set Type" Button context menu for UI Controls in the editor. Chandler Cox 2023-02-03 19:22:25 -06:00
  • ffbd34c95a Improve Rider detection on Linux Ari Vuollet 2023-02-03 22:02:57 +02:00
  • 847a28d133 Fix running VC++-project build commands with Rider on Linux Ari Vuollet 2023-02-03 22:14:21 +02:00
  • 0ac5db45d1 Improve Linux file dialog support Ari Vuollet 2023-02-03 22:00:50 +02:00
  • 2703401f08 Fix process creation on Linux Ari Vuollet 2023-01-28 19:46:09 +02:00
  • f4da984399 Added function to get viewport size of the game window when in editor. This allows for certain functions to behave correctly. Chandler Cox 2023-02-03 13:27:53 -06:00
  • dbee9f6816 Small fix Chandler Cox 2023-02-03 12:11:18 -06:00
  • 2d98a46d94 Clean up code Chandler Cox 2023-02-03 11:27:11 -06:00
  • baf6048377 Added Play, pause, and stop functions to particle effect for more manual control if needed. Chandler Cox 2023-02-03 11:22:41 -06:00
  • d8a9b699ad Merge branch 'Tryibion-tag-editor-size-fix' Wojtek Figat 2023-02-03 16:03:54 +01:00
  • 873749b130 Merge branch 'tag-editor-size-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-tag-editor-size-fix Wojtek Figat 2023-02-03 16:02:39 +01:00
  • 58e99ca469 Fix crash in renderer due to the same object being registered twice Wojtek Figat 2023-02-03 16:01:42 +01:00
  • b84cb8428b Merge branch 'RuanLucasGD-Inputs' Wojtek Figat 2023-02-03 15:48:20 +01:00
  • d9f1e4253f Merge branch 'Inputs' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-Inputs Wojtek Figat 2023-02-03 15:47:45 +01:00
  • cb867e7657 Merge branch 'Tryibion-text-box-ibeam' Wojtek Figat 2023-02-03 15:40:33 +01:00
  • b959ecd671 Merge branch 'text-box-ibeam' of https://github.com/Tryibion/FlaxEngine into Tryibion-text-box-ibeam Wojtek Figat 2023-02-03 15:38:38 +01:00
  • 9c8f0c571d Merge branch 'pacyfist-master' Wojtek Figat 2023-02-03 15:35:12 +01:00
  • 7c176f4b69 Merge branch 'FlaxEngine:master' into master Filip Franik 2023-02-03 14:19:27 +01:00
  • 73ec370989 Update engine materials Wojtek Figat 2023-02-03 13:31:00 +01:00
  • aa8d6f7c79 Fix ribbon particles triangle indices ordering to prevent artifacts Wojtek Figat 2023-02-03 13:30:48 +01:00
  • d7595f1ecc Fix compiler warnings with Clang 15 or later Ari Vuollet 2023-01-29 21:27:43 +02:00
  • 50faa49c0f Add spacebar for play/pause in animated model and particles previews Wojtek Figat 2023-02-02 15:53:55 +01:00
  • b64475bcfa Fix particle module initialization if it reuses graph from other module Wojtek Figat 2023-02-02 15:53:16 +01:00
  • 36ba1d9953 Add play/pause widget and keybind for particles preview in asset Editor Wojtek Figat 2023-02-02 13:05:54 +01:00
  • 2592841793 Code style cleanup Chandler Cox 2023-02-01 18:28:00 -06:00
  • b862126209 Changed to only show ibeam when editing Chandler Cox 2023-02-01 18:25:40 -06:00
  • ade0450c0e Add cursor to change to Ibeam in text boxes. Chandler Cox 2023-02-01 09:12:10 -06:00
  • baabc5d16f Add AfterForwardPass for custom postfx render location Wojtek Figat 2023-02-01 11:38:22 +01:00
  • ee19c8e856 Update engine assets Wojtek Figat 2023-02-01 11:12:29 +01:00
  • 45a30990ba Add GPUContext::SetBlendFactor Wojtek Figat 2023-02-01 11:07:48 +01:00
  • ab51ecddb4 Add RenderBuffers::LinkedCustomBuffers to reuse main game viewport rendered state (eg. GI) in sub-rendered view Wojtek Figat 2023-02-01 11:05:29 +01:00
  • 836f72481b Fix to DownloadMeshData calling the Finished event before the _meshDatasInProgress was set to false. Filip Franik 2023-01-31 23:44:33 +01:00
  • 831af77eff Fix rendering with custom feature-set Wojtek Figat 2023-01-31 16:18:04 +01:00
  • b071cdb843 Expose various engine features to scripting Wojtek Figat 2023-01-31 16:01:56 +01:00
  • a0c6add732 Add ViewFlags::Sky for conditional sky/skybox rendering Wojtek Figat 2023-01-31 15:58:02 +01:00
  • b93e97dd76 Add EnumHasNoneFlags Wojtek Figat 2023-01-31 15:19:34 +01:00
  • 8c5d421c45 Update build number Wojtek Figat 2023-01-31 15:18:19 +01:00
  • 0709288eac Revert Depth Offset (wrong impl, can be done later) Wojtek Figat 2023-01-31 14:22:37 +01:00
  • c46ea56af2 Rename DepthTestEnable to DepthEnable in Graphics PSO to match actual logic Wojtek Figat 2023-01-31 14:04:00 +01:00
  • c39d1283f8 Add sort order for custom model drawing Wojtek Figat 2023-01-31 09:29:04 +01:00
  • c9fce7e4aa Add GBuffer textures to the C# scripting Wojtek Figat 2023-01-31 09:28:48 +01:00
  • 5a30883082 Add AfterGBufferPass for custom PostFx location Wojtek Figat 2023-01-31 09:28:19 +01:00
  • 9b3d15aa46 Add Renderer::DrawActors for quick actors rendering in custom render passes Wojtek Figat 2023-01-30 00:52:32 +01:00
  • 56c16c7078 Delete auto save popup and utilize regular status bar text and button. Chandler Cox 2023-01-29 16:32:06 -06:00
  • 238095b862 Add DefaultValue support for scripting parameters Wojtek Figat 2023-01-29 22:10:22 +01:00
  • a219a3d2eb Add **Depth Offset to materials** Wojtek Figat 2023-01-29 22:09:51 +01:00
  • b0bc1fa310 Fix error when joining exited threads The internal thread handles were cleared prematurely when attempting to join them. The handles should be also cleared when trying to kill already exited threads. Ari Vuollet 2023-01-29 21:25:29 +02:00
  • 6f8aee0c1c Use alternative method to query DPI on Linux Ari Vuollet 2023-01-29 19:12:24 +02:00
  • 02c6354003 Store pooled ManagedArray in thread-local storage Ari Vuollet 2023-01-29 18:08:40 +02:00
  • 641e746ee1 Fix dotnet SDK detection on Linux The dotnet-sdk package on Arch Linux seems to different RID prefix in SDK location. Ari Vuollet 2023-01-28 19:50:30 +02:00