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6783efdb6a
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_asdf
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2025-03-28 15:24:44 +02:00 |
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e023dfce69
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stuff
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2024-04-26 20:06:38 +03:00 |
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88fd764928
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_wipshit
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2024-03-27 22:38:48 +02:00 |
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a5aed4266d
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netcode progress, scene duplication inprog
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2024-03-12 21:13:37 +02:00 |
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63d14ce2a9
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poop
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2023-12-30 17:22:10 +02:00 |
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bac8b3c70d
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_backup
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2023-08-26 14:24:42 +03:00 |
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b5ec0b86b2
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https://github.com/FlaxEngine/FlaxEngine/pull/1102
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2023-05-12 17:30:58 +03:00 |
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7228c51dd7
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networking progress
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2023-04-06 21:12:04 +03:00 |
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5e48806b8c
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staf
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2023-03-02 22:07:43 +02:00 |
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b66976e029
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linux fixes
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2023-02-19 12:35:31 +02:00 |
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51dcad2cc4
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dotnet7 compat, DLSS, network manager rewrite and other fixes
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2023-01-27 16:24:11 +02:00 |
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9cc8e81b33
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new logo, AO and vsync console commands, GI test area
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2022-07-01 15:51:20 +03:00 |
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929c5de6ed
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remove global postfx volume and use global settings instead
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2022-06-17 23:39:11 +03:00 |
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8987915bfe
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more dev textures, clipmat changes
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2022-06-09 20:43:44 +03:00 |
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553280945e
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r_lighting toggles lights, material rename
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2022-05-22 22:04:52 +03:00 |
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caacee7c01
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tweak lighting entities and scene lighting
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2022-05-22 21:28:50 +03:00 |
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99aa9ab6f8
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optimize light radius, add fake ambient lighting and enable AO
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2022-05-22 17:18:33 +03:00 |
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ec8a749ef8
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Simple crosshair widget and material
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2022-05-22 16:06:56 +03:00 |
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e994677566
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performance widget changes
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2022-05-15 18:00:22 +03:00 |
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3b8a226fdc
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networking basics
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2022-05-09 18:08:56 +03:00 |
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fe443b9f50
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reformat code + level load events
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2022-05-05 18:53:15 +03:00 |
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654e641464
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huge asset cleanup
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2022-05-02 19:32:15 +03:00 |
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06fc68b6a1
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networking first draft, stair jumping, clip materials
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2022-05-01 21:43:33 +03:00 |
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10ff8132cb
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double jump stuff
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2022-04-30 16:12:23 +03:00 |
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cbb2d530cb
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clean up, import lights from map
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2022-04-24 22:17:34 +03:00 |
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a60c27b55a
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console fixes
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2022-04-24 17:18:58 +03:00 |
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45eec4e180
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smoothen camera in stairs
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2022-04-24 12:45:56 +03:00 |
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eba26ee7fe
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better sway, exe customizations + logo
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2022-04-23 13:40:22 +03:00 |
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48d2e3029e
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clean up + hitsounds
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2022-04-18 13:37:00 +03:00 |
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377f6d1bf7
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weapon sway
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2022-04-10 13:52:40 +03:00 |
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ee11648fc9
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weapon rendering (camera stack based)
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2022-04-02 17:53:25 +03:00 |
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3ee7dddfd3
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fxr plugin update and fixes
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2022-03-28 21:14:49 +03:00 |
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5a2680aa58
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audio manager, console plugin fixes, demo view angle verifications
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2022-03-26 23:36:45 +02:00 |
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31b380f718
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custom player actor, dont save map data in scene
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2022-03-24 22:26:12 +02:00 |
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719dd40808
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starting weapon rendering stuff
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2022-03-24 20:46:11 +02:00 |
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4997077978
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working replay system
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2022-03-21 19:01:28 +02:00 |
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GoaLitiuM
|
99637255da
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stuff
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2021-12-30 16:30:16 +02:00 |
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GoaLitiuM
|
65cc97a46c
|
demo recording stuff
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2021-11-07 20:26:21 +02:00 |
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GoaLitiuM
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484038c670
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profiling thinsg
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2021-09-16 19:00:09 +03:00 |
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GoaLitiuM
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582b1782e4
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player jump fixes, player eye offset
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2021-09-13 18:30:40 +03:00 |
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GoaLitiuM
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7ed2f712b2
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missing texture, split map scenes
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2021-09-11 22:48:59 +03:00 |
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GoaLitiuM
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4e2b122257
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multiple materials
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2021-08-31 20:03:37 +03:00 |
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GoaLitiuM
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8bde0a7f18
|
tests
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2021-08-31 20:03:02 +03:00 |
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GoaLitiuM
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995e9bdbce
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brush texture to material mapping and material changes
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2021-08-22 22:21:55 +03:00 |
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GoaLitiuM
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f6f3d7ff2d
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more edge cases handled, one more left
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2021-08-15 22:53:29 +03:00 |
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GoaLitiuM
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4714b888a8
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working, fixing texture mapping
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2021-08-15 12:30:28 +03:00 |
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GoaLitiuM
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d94a2544a0
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wip map importer stuff
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2021-07-05 15:52:51 +03:00 |
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GoaLitiuM
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c7369d94b5
|
precleanup
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2021-06-28 16:20:57 +03:00 |
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GoaLitiuM
|
5d98b41c85
|
jutkuja
|
2021-06-12 02:01:26 +03:00 |
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GoaLitiuM
|
1b6e828abe
|
stair stepping
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2021-05-31 22:07:58 +03:00 |
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