Commit Graph

12211 Commits

Author SHA1 Message Date
Wojtek Figat
5e4d564338 Add **GPU profiling support to Tracy integration** 2025-07-30 19:08:45 +02:00
Wojtek Figat
8fcbef863e Add GPUResourceMapMode.NoWait flag to control buffer data reading
c68b75a298
2025-07-30 08:42:26 +02:00
Wojtek Figat
c68b75a298 Fix GPUBufferDX11::Map to wait on data to avoid missing data when reading staging buffers 2025-07-29 21:43:09 +02:00
Wojtek Figat
8f63a99a2c Fix game splash screen to wait fr texture to be streamed in, not just allocated 2025-07-29 21:42:37 +02:00
Wojtek Figat
6d05bf16b1 Optimize Asset::GetPath in cooked build 2025-07-29 21:41:59 +02:00
Wojtek Figat
b8218e9ab4 Fix shader asset path in debug name in cooked build 2025-07-29 17:34:42 +02:00
Wojtek Figat
99323c1d2f Add customizable per-platform affinity for content and pool threads 2025-07-29 10:41:41 +02:00
Wojtek Figat
17c0892ff1 Add debug name for PSO catching on D3D12/Vulkan during profiling incl. Development builds 2025-07-28 23:08:26 +02:00
Wojtek Figat
ad6764e6d7 Fix Asset.WaitForLoaded to yield or sleep thread for proper multithreading on some platforms 2025-07-28 18:35:37 +02:00
Wojtek Figat
0bfd38e065 Fix compilation on platforms without cloth sim 2025-07-28 18:34:29 +02:00
Wojtek Figat
a00ffe6ec3 Add Platform::Yield 2025-07-28 18:33:05 +02:00
Wojtek Figat
a7ffd9e57f Add more profiler events 2025-07-28 15:15:09 +02:00
Wojtek Figat
354eaac56c Add optional testing utility for malloc/free operations 2025-07-27 23:20:06 +02:00
Wojtek Figat
8c51ea511a Fix incorrect documentation comments on HashSet/Dictionary item removal 2025-07-27 11:07:58 +02:00
Wojtek Figat
2af266727f Add utility names to gamepad buttons doc and add usefull profiler event for mono 2025-07-26 00:12:10 +02:00
Wojtek Figat
f37b75df7b Add support for using shadow maps from linked scene rendering (eg. for 1p weapons) 2025-07-25 19:59:58 +02:00
Wojtek Figat
6132e45e25 Fix shadow lights checking loop if shadows are disabled 2025-07-25 16:00:44 +02:00
Chandler Cox
753035c452 Fix issue with infinite loop if \ is used instead of / for tag closing. 2025-07-24 18:04:39 -05:00
Wojtek Figat
acc1777638 Add shared utility for command line arguments merging 2025-07-24 12:38:52 +02:00
Wojtek Figat
69585618ed Optimize scripting objects spawning on AOT platforms 2025-07-24 12:27:28 +02:00
Wojtek Figat
af0ea65d78 Add option to disable pipeline cache on specific Vulkan platforms 2025-07-24 12:20:09 +02:00
Wojtek Figat
751d179cdb Fix missing brace 2025-07-24 11:34:48 +02:00
Chandler Cox
2dc44ac1a6 Fix infinite loop on rich text box tag parsing with incomplete end of tag. 2025-07-23 19:52:42 -05:00
Wojtek Figat
2550b9f88e Fix missing TypeConverter support in AOT build 2025-07-23 22:15:38 +02:00
Wojtek Figat
c3cf8fba98 Optimize managed code 2025-07-23 18:17:10 +02:00
Wojtek Figat
6f172f8f2c Fix crash when prefab root object failed to deserialize 2025-07-23 18:16:32 +02:00
Wojtek Figat
735d611de1 Fix AOT libs rebuild when corlib was modified to avoid version mismatch 2025-07-23 18:15:52 +02:00
Chandler Cox
d6a33d5a1c Add const to String::Empty 2025-07-23 10:23:30 -05:00
Chandler Cox
6cbd40e6d8 Make StringView::Empty const to fix issues with user accidentally changing the value. 2025-07-22 22:01:55 -05:00
Wojtek Figat
8ac2385447 Update dependencies for Switch 2025-07-22 22:58:57 +02:00
Chandler Cox
b8e00f2ed1 Change checking max to use ceiltoint 2025-07-19 21:30:49 -05:00
Chandler Cox
b6e18ccae5 Fix edge case for anim event on min or max frame when looping. Fix anim event playback when is running negative. 2025-07-19 21:05:57 -05:00
Chandler Cox
1fb6586dff Add collection item duplication. 2025-07-19 16:09:33 -05:00
Chandler Cox
e6265105b5 Move to interface options. 2025-07-19 15:39:11 -05:00
Wojtek Figat
892e2e0d1e Fix fullscreen borderless window on macOS 2025-07-19 16:46:10 +02:00
Wojtek Figat
90551b32bc Add version to game settings 2025-07-19 16:40:34 +02:00
Wojtek Figat
cd08eeaf95 Fix running cooked game o macOS 2025-07-19 16:08:27 +02:00
Olly Rybak
f8dadac453 Fixed up some names and added docs 2025-07-19 22:37:35 +10:00
Wojtek Figat
f87e2c2229 Merge branch '1.11' of https://gitlab.flaxengine.com/flax/flaxengine into 1.11 2025-07-19 11:14:58 +02:00
Wojtek Figat
18035a8604 Fix incorrect image buffer usage in Render Output Control 2025-07-19 11:14:54 +02:00
Chandler Cox
fc46219a82 Add support for multi-select disable. 2025-07-17 23:09:36 -05:00
Chandler Cox
2546e19d65 Add shift selection for tree nodes 2025-07-17 23:07:06 -05:00
Wojtek Figat
6763436eff Add logging missing instance layer on Vulkan 2025-07-15 20:10:01 +02:00
Wojtek Figat
2754d61c05 Fix building Tracy for Switch 2025-07-15 19:31:07 +02:00
Wojtek Figat
7fd278a689 Fix .NET version to use selection for consoles with fixed setup 2025-07-15 13:34:43 +02:00
Wojtek Figat
2d2c5411cd Add variable DDGI probe size in debug view based on cascade 2025-07-15 12:49:05 +02:00
Wojtek Figat
3e0c085bf3 Add error log when adding/removign actors during rendering or when ConcurrentSystemLocker deadlocks 2025-07-15 12:34:40 +02:00
Wojtek Figat
c882b547c8 Fix game UI focus loss when hiding focused control to maintain gamepad navigation in Editor 2025-07-15 12:34:02 +02:00
Wojtek Figat
9646dd3fc2 Fix AutoFocus on ContainerControl to be false by default 2025-07-15 12:33:33 +02:00
Wojtek Figat
c0cce748cc Optimize Array::RemoveAtKeepOrder 2025-07-15 00:12:31 +02:00