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c6bc90a82a
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_lagdriver fixes
Build Android / Game (Android, Release ARM64) (push) Has been cancelled
Build iOS / Game (iOS, Release ARM64) (push) Has been cancelled
Build Linux / Editor (Linux, Development x64) (push) Has been cancelled
Build Linux / Game (Linux, Release x64) (push) Has been cancelled
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Build Windows / Editor (Windows, Development x64) (push) Has been cancelled
Build Windows / Game (Windows, Release x64) (push) Has been cancelled
Cooker / Cook (Mac) (push) Has been cancelled
Tests / Tests (Linux) (push) Has been cancelled
Tests / Tests (Windows) (push) Has been cancelled
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2025-09-12 13:52:55 +03:00 |
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43b576d961
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Add support for Visual Studio 2026 and v145 MSVC toolset
Build Android / Game (Android, Release ARM64) (push) Has been cancelled
Build iOS / Game (iOS, Release ARM64) (push) Has been cancelled
Build Linux / Editor (Linux, Development x64) (push) Has been cancelled
Build Linux / Game (Linux, Release x64) (push) Has been cancelled
Build macOS / Editor (Mac, Development ARM64) (push) Has been cancelled
Build macOS / Game (Mac, Release ARM64) (push) Has been cancelled
Build Windows / Editor (Windows, Development x64) (push) Has been cancelled
Build Windows / Game (Windows, Release x64) (push) Has been cancelled
Cooker / Cook (Mac) (push) Has been cancelled
Tests / Tests (Linux) (push) Has been cancelled
Tests / Tests (Windows) (push) Has been cancelled
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2025-09-10 20:05:28 +03:00 |
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1d8f221f1b
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Merge remote-tracking branch 'origin/1.11' into sdl_platform_1.11
# Conflicts:
# Source/Engine/Platform/Windows/WindowsPlatform.cpp
# Source/Tools/Flax.Build/Build/ProjectTarget.cs
# Source/Tools/Flax.Build/Configuration.cs
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2025-09-07 19:31:16 +03:00 |
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d70a003617
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Improve tab-less dock window behavior in other platforms
Add checks for #3215 to hide the tab bar only if it doesn't prevent
window dragging in Wayland sessions with native decorations.
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2025-09-07 19:27:24 +03:00 |
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b443b74d18
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Merge branch 'master' into sdl_platform
# Conflicts:
# Source/Editor/GUI/Docking/DockHintWindow.cs
# Source/Editor/Options/InterfaceOptions.cs
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2025-09-07 19:02:09 +03:00 |
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Wojtek Figat
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42b542d190
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Improve recent changes to memory barriers on Vulkan
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2025-09-07 00:17:11 +02:00 |
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Wojtek Figat
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576b0710e0
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Fix GPU particles issues with missing sorting keys data when shader is not yet loaded
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2025-09-06 23:37:24 +02:00 |
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Wojtek Figat
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44e70692a2
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Fix render memory alignment issues to prevent crashes on Android
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2025-09-06 23:36:54 +02:00 |
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Wojtek Figat
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857b0c5ac3
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Fix various graphics issues detected by Vulkan Validation Layers on Android
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2025-09-06 23:32:54 +02:00 |
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Wojtek Figat
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1f6d837117
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Fix regression from 6d05bf16b1
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2025-09-05 08:51:43 +02:00 |
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Wojtek Figat
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67220d3f80
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Add support for large 16kb page sizes on Android
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2025-09-04 22:28:53 +02:00 |
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Wojtek Figat
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c5d06b2c8b
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Fix crash regression from #3588 when editing active particle emitters
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2025-09-04 22:05:31 +02:00 |
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Wojtek Figat
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3b19e1b40c
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Fix collision data memory preview text
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2025-09-04 21:47:51 +02:00 |
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Wojtek Figat
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831fb0f442
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Optimize textures/buffers uploading on Vulkan with page allocator
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2025-09-04 21:38:07 +02:00 |
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Wojtek Figat
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cd22cd059d
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Various small fixes and improvements
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2025-09-04 15:56:33 +02:00 |
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Wojtek Figat
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3e363c8275
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Remove ConcurrentSystemLocker and use ReadWriteLock instead of better threading synchronization
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2025-09-04 14:48:52 +02:00 |
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Wojtek Figat
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c44d939c08
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Add ReadWriteLock to platform api
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2025-09-04 14:46:56 +02:00 |
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Wojtek Figat
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c0c9df49dc
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Optimize DDGI probes update to overlap both irradiance and distance data at once
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2025-09-03 23:21:45 +02:00 |
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Wojtek Figat
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80de56f469
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Optimize Global SDF dispatches with UAV write overlaps
2-3x faster rasterization
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2025-09-03 23:12:55 +02:00 |
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Wojtek Figat
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f1ecbf828e
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Fix debug check on Vulkan backbuffer texture usage
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2025-09-03 22:11:48 +02:00 |
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Wojtek Figat
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f1c4fd464a
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Optimize GPU textures and buffers uploads with a batched memory barrier
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2025-09-03 22:11:26 +02:00 |
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Wojtek Figat
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212b0de29b
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Add RenderListAlloc to simplify rendering memory allocations
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2025-09-03 13:00:28 +02:00 |
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Wojtek Figat
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5a2555f845
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Improve cdb09847ec and 499ef51875 to swap key bits during sorting
#2271
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2025-09-02 22:30:50 +02:00 |
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Wojtek Figat
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c57e128ff1
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Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
# Source/Engine/Level/Scene/SceneRendering.cpp
# Source/Engine/Physics/Colliders/Collider.cpp
# Source/Engine/Physics/Colliders/Collider.h
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2025-09-02 22:23:45 +02:00 |
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Wojtek Figat
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eff5f84185
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Improve shadow maps sharing in nested scene rendering
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2025-09-02 22:14:07 +02:00 |
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Wojtek Figat
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ad1163bccc
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Fix HashSet::Add returning incorrect value
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2025-09-02 21:41:54 +02:00 |
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Wojtek Figat
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1042ad4e7d
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Fix object ids remapping inside nested prefabs
#3255
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2025-09-02 21:41:36 +02:00 |
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Wojtek Figat
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8fdda1a71a
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Fix scene object reference serialization in C++ to use correct serializer
#3255
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2025-08-30 23:52:54 +02:00 |
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Wojtek Figat
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3f7fe635d8
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Fix 5222f1d35c for inactive preprocessor conditional block
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2025-08-29 23:04:46 +02:00 |
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Wojtek Figat
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fcebc57ed0
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Merge branch 'xxSeys1-addSphere'
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2025-08-29 22:32:21 +02:00 |
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Wojtek Figat
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c40e447bb7
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Merge branch 'addSphere' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-addSphere
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2025-08-29 22:31:00 +02:00 |
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Wojtek Figat
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e6f94bb154
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Merge branch 'fibref-textrender-scaling-fix'
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2025-08-29 22:27:41 +02:00 |
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Wojtek Figat
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adbc546978
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Merge branch 'textrender-scaling-fix' of https://github.com/fibref/FlaxEngine into fibref-textrender-scaling-fix
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2025-08-29 22:26:32 +02:00 |
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Wojtek Figat
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2d171967e9
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Merge branch 'Tryibion-collection-duplicate'
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2025-08-29 22:24:58 +02:00 |
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Wojtek Figat
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33a0e6ac7d
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Merge branch 'collection-duplicate' of https://github.com/Tryibion/FlaxEngine into Tryibion-collection-duplicate
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2025-08-29 22:24:09 +02:00 |
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Wojtek Figat
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848cc38bf1
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Fix reverting prefab object reference in nested prefabs
#3255
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2025-08-29 22:04:03 +02:00 |
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Wojtek Figat
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91cd1e8065
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Fix regression from ef7c7f2d30 to ignore unmodified scripts in diff
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2025-08-29 21:49:14 +02:00 |
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Wojtek Figat
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9fafb47abb
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Fix debug drawing wheeled vehicle in prefab viewport
#3591
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2025-08-29 21:03:44 +02:00 |
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Wojtek Figat
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5222f1d35c
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Add support for parsing inheritance with preprocessor blocks inside it
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2025-08-29 21:03:04 +02:00 |
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Wojtek Figat
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785649f9d5
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Merge branch 'Tryibion-show-prefab-add-delete'
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2025-08-28 23:48:33 +02:00 |
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Wojtek Figat
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d47ac95681
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Modernize the code to use unified scene access #3513
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2025-08-28 23:48:25 +02:00 |
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Wojtek Figat
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703e0cb7ca
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Merge branch 'show-prefab-add-delete' of https://github.com/Tryibion/FlaxEngine into Tryibion-show-prefab-add-delete
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2025-08-28 22:56:22 +02:00 |
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Wojtek Figat
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ef7c7f2d30
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Fix script fields prefab diff showing and reverting with undo
#3594
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2025-08-28 22:52:46 +02:00 |
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Wojtek Figat
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f3d375e356
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Fix prefab root name and transform being changed when applying local changes of sub-object
#3235
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2025-08-28 22:26:50 +02:00 |
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frank
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a3073321cf
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fix scaling for TextRender
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2025-08-28 17:24:06 +08:00 |
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Chandler Cox
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824b49dd88
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Better duplication of collection.
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2025-08-26 20:25:02 -05:00 |
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Wojtek Figat
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d0e7bff03a
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Merge branch 'Tryibion-add-collision-v&t'
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2025-08-26 18:05:46 +02:00 |
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Wojtek Figat
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d314d5b324
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Format memory usage to human-readable format
#3495
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2025-08-26 18:05:42 +02:00 |
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Wojtek Figat
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a027ed3b63
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Merge branch 'add-collision-v&t' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-collision-v&t
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2025-08-26 17:57:01 +02:00 |
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Wojtek Figat
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bcedb05a2c
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Fix regression from 6a8553a277 on local lights
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2025-08-26 17:55:32 +02:00 |
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