Commit Graph

110 Commits

Author SHA1 Message Date
Wojtek Figat
87e2c4c4d5 Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
#	Content/Editor/DebugMaterials/DDGIDebugProbes.flax
#	Source/Editor/Windows/OutputLogWindow.cs
#	Source/Engine/Level/Actor.cpp
2025-09-24 18:18:27 +02:00
Wojtek Figat
88773e71e5 Fix warning when cloning actor from prefab that is not a root
#3578
2025-09-14 14:25:19 +02:00
Wojtek Figat
ef5d45874a Fix compilation regression 2025-06-22 12:12:42 +02:00
Wojtek Figat
d3a50cdacb Optimize Actor::DestroyChildren 2025-06-20 09:05:25 +02:00
Wojtek Figat
f462a2187f Merge branch 'master' into 1.11 2025-06-05 18:03:17 +02:00
Wojtek Figat
e97d683545 Fix regression from #3389 2025-06-03 23:37:37 +02:00
Wojtek Figat
c639a3103c Add memory profiling events to the main areas of the engine 2025-05-22 04:47:01 +02:00
f09fd7ad34 Use exact value comparison in caching related functions
(cherry picked from commit 9d7c6b26422e127719836944d8d473910190e7d4)
2025-05-02 14:19:55 +03:00
Wojtek Figat
9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
Wojtek Figat
dad8c0cd6b Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Engine/Level/Prefabs/Prefab.Apply.cpp
2025-02-27 17:17:02 +01:00
Wojtek Figat
ca6544204b Fix actor hierarchy initialization when it gets modified by a script on the fly
#2940 #2623 #2751
2025-02-25 15:32:20 +01:00
Wojtek Figat
1c3d1b623d Optimize and cleanup some actor code 2025-02-25 15:31:46 +01:00
Wojtek Figat
ce335a0fe4 Use new api for span from stream 2025-02-18 09:52:49 +01:00
Wojtek Figat
a6fb651ff4 Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Engine/Graphics/Materials/MaterialShader.h
2025-02-18 09:19:59 +01:00
Wojtek Figat
3ad369501a Add support for searching actors and scripts by interface
#3199
2025-02-11 14:22:44 +01:00
Wojtek Figat
aa8add7b38 Fix large worlds rendering of meshes
Add `Double4x4` for higher precision matrices operations

#2985
2025-02-11 13:01:48 +01:00
Wojtek Figat
42fc62eb68 Add Actor.Clone for actors duplication at runtime (including scripts and children)
#2012
2025-01-31 10:21:05 +01:00
Wojtek Figat
8a7ceef288 Add content deprecation system that auto-saves assets in Editor that use old data format 2025-01-20 23:46:49 +01:00
Wojtek Figat
668f3fa68d Update read and write streaming api to use the newest format 2024-12-29 23:00:40 +01:00
Wojtek Figat
e44e44d317 Merge remote-tracking branch 'origin/master' into 1.9 2024-08-05 11:08:51 +02:00
Wojtek Figat
013dab4ba7 Fix codestyle and apply pr feedback
#2730
2024-07-25 10:52:54 +02:00
Mateusz Karbowiak
cb3e8e4112 Ambiguous name fix 2024-06-22 16:41:29 +02:00
Mateusz Karbowiak
5f4aee71b8 Actor naming without string copy fix 2024-06-22 15:14:02 +02:00
Wojtek Figat
19ad91d5d8 Merge remote-tracking branch 'origin/master' into 1.9 2024-05-31 22:12:03 +02:00
Wojtek Figat
e0791eacad Fix game crashes due to scene objects C# instances removal on EndPlay before all game logic ends 2024-05-31 10:29:23 +02:00
Wojtek Figat
97be8ee8cc Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Source/Engine/Content/Storage/FlaxStorage.cpp
#	Source/Engine/Renderer/GBufferPass.cpp
2024-05-15 23:49:05 +02:00
Wojtek Figat
dc1f15f18d Add OnStaticFlagsChanged to Actor 2024-05-09 16:55:05 +02:00
Wojtek Figat
c4949de28f Add new Static Flag Shadow for cached shadow maps 2024-04-11 10:20:21 +02:00
Wojtek Figat
28da656ed1 Fix preserving actors hierarchy order when performing undo of actor removal
#1751
2024-03-05 16:30:50 +01:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
9a21cfd092 Fix transform scaling applying to nested objects when drawing
#1796 #1350
2024-02-20 23:55:06 +01:00
Wojtek Figat
e5cfd872b2 Simplify math codebase 2024-02-20 17:52:51 +01:00
Wojtek Figat
2cce7522de Merge branch 'optimize-actors-search' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-optimize-actors-search 2024-02-18 20:31:04 +01:00
Wojtek Figat
9335925b48 Simplify code #1949 2024-02-18 20:16:20 +01:00
Wojtek Figat
0d6f85ba6c Merge branch 'getprefabroot' of https://github.com/Menotdan/FlaxEngine into Menotdan-getprefabroot 2024-02-18 20:13:30 +01:00
Wojtek Figat
1094abce5a Fix crash when finding actor or level with empty name text
#2161
2024-01-10 12:12:11 +01:00
Wojtek Figat
4e34524a08 Add profile event 2023-12-19 13:02:48 +01:00
Wojtek Figat
bc2e130281 Fix calling script OnDestroy when removing actors or scripts from the scene 2023-12-18 21:43:13 +01:00
Wojtek Figat
1874382816 Various fixes to prefabs 2023-12-13 11:05:29 +01:00
Wojtek Figat
eb7d5e5df3 Fix crash when spawning actor from asyc thread into the SceneObject
#2033
2023-12-07 11:50:24 +01:00
Menotdan
3824b19c8b Added Actor.GetPrefabRoot() 2023-11-16 23:46:44 -05:00
MineBill
357148f973 Include interfaces in FindScript. 2023-10-30 08:07:46 +02:00
Mr. Capybara
fff8a1e8a6 Optimize actor search 2023-10-22 13:26:07 -04:00
Wojtek Figat
09f2be907e Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
#	Flax.flaxproj
2023-10-09 12:40:47 +02:00
Wojtek Figat
a001a5fbdc Remove mutex usage since scenes are loaded in sync for now 2023-10-01 13:17:37 +02:00
Wojtek Figat
075f40b93a Minor fixes 2023-10-01 10:56:30 +02:00
Wojtek Figat
b960600102 Optimize scenes loading with Job System 2023-10-01 10:55:01 +02:00
Ruan Lucas
ba20402900 Change OnDestroy order 2023-09-28 19:05:26 -04:00
Ruan Lucas
409b17df2d Remake 2023-09-24 11:28:07 -04:00
Wiktor Kocielski
8008f05d64 Merge branch 'master' into layeraddition 2023-09-10 13:39:31 +03:00