Wojtek Figat
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0d133cfbdc
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Minor fixes to #3870
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2026-03-10 22:22:02 +01:00 |
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Wojtek Figat
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337fea0f69
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Merge branch 'codeeditor_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-codeeditor_fixes
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2026-03-10 22:09:28 +01:00 |
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Wojtek Figat
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394dc31bb0
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Merge branch 'editor_load_scene_state_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-editor_load_scene_state_fix
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2026-03-10 22:03:07 +01:00 |
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Wojtek Figat
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a6c6be9c2e
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Merge branch 'loop-behavior' of https://github.com/Tryibion/FlaxEngine into Tryibion-loop-behavior
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2026-03-10 21:53:41 +01:00 |
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Wojtek Figat
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2a2f046f30
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Don't snap vertices in camera projection icon for better quality #3875
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2026-03-10 21:13:36 +01:00 |
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Wojtek Figat
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73b4b0dcee
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Merge branch 'NewOrthoPerspectiveToggle' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-NewOrthoPerspectiveToggle
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2026-03-10 20:02:30 +01:00 |
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Wojtek Figat
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8cdb6d77ab
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Merge branch 'req-actor-inherited-type' of https://github.com/Tryibion/FlaxEngine into Tryibion-req-actor-inherited-type
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2026-03-10 20:01:37 +01:00 |
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Wojtek Figat
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afc4d0f3d3
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Add Dead Zone to virtual input action for better usage with gamepad sticks/triggers
#3660
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2026-03-10 19:58:50 +01:00 |
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Wojtek Figat
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3bbaa7025a
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Fix crash when destroying actor that was left in enabled state
#3880
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2026-03-10 17:01:57 +01:00 |
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Wojtek Figat
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5509bc4989
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Add option to render Canvas into GPUTexture
#3601
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2026-03-10 16:29:39 +01:00 |
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Wojtek Figat
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c376f220ca
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Minor adjustments to #3846
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2026-03-08 22:46:53 +01:00 |
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Wojtek Figat
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5ce0a1535f
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Merge branch 'ObsoleteInScriptsEditor' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ObsoleteInScriptsEditor
# Conflicts:
# Source/Editor/CustomEditors/Dedicated/ScriptsEditor.cs
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2026-03-08 22:40:35 +01:00 |
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Wojtek Figat
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57489abc3a
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Minor adjustment to #3934
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2026-03-08 22:37:17 +01:00 |
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Wojtek Figat
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200aca93d3
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Merge branch 'CopyParameterNames' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-CopyParameterNames
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2026-03-08 22:33:19 +01:00 |
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Wojtek Figat
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3a651bc660
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Merge branch 'ClearerParticleAgeNodes' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ClearerParticleAgeNodes
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2026-03-08 22:25:20 +01:00 |
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Wojtek Figat
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befb74297a
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Merge branch 'CreateAssetOptions' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-CreateAssetOptions
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2026-03-08 22:19:07 +01:00 |
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Wojtek Figat
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e710a6e2d1
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Adjust naming
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2026-03-08 22:13:31 +01:00 |
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Wojtek Figat
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c378cd1d47
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Merge branch 'PreSkinningVertexPosMoreClear' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-PreSkinningVertexPosMoreClear
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2026-03-08 22:08:50 +01:00 |
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Chandler Cox
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4d4571ee55
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Allow -1 for Max textbox length
Allow -1 to be "no" length or max length. add bottom limit of -1.
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2026-03-06 20:02:24 -06:00 |
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Saas
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1ef35c3f94
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clear up naming of "Pre-skinning Local Vertex Pos"
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2026-03-04 23:57:21 +01:00 |
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Wojtek Figat
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cee1b72f2f
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Fix regression from 7b7a92758f
#3932
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2026-03-04 00:02:06 +01:00 |
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Wojtek Figat
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836e1d4f39
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Merge branch 'fix-kin-call' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-kin-call
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2026-03-03 23:41:41 +01:00 |
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Wojtek Figat
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66be7ebc50
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Merge branch 'CaretBlinkSpeedTweak' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-CaretBlinkSpeedTweak
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2026-03-03 23:32:10 +01:00 |
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Wojtek Figat
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bac361baf6
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Merge branch 'string_ref_temp' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-string_ref_temp
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2026-03-03 23:30:20 +01:00 |
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Wojtek Figat
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10bcf9c9a3
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Fix Vulkan timeout to be larger (5s)
#3967
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2026-03-03 23:29:10 +01:00 |
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Chandler Cox
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f7e2f3a4d5
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Only set kinematic target if rigid body has kinematic flag.
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2026-03-02 19:20:15 -06:00 |
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|
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5f9e8dedec
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Pass String reference values via temporary values
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2026-03-02 23:40:41 +02:00 |
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Saas
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db46050b16
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tweak caret blink speed
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2026-03-01 11:01:55 +01:00 |
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Wojtek Figat
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ff81d339ef
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Fix missing doppler factor in cooked game with OpenAL backend
#3959
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2026-02-23 17:24:59 +01:00 |
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Wojtek Figat
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7858225565
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Update docs for #3948
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2026-02-23 17:19:14 +01:00 |
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Wojtek Figat
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83bd1deafd
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Optimize shadow maps rendering by using new Graphics.Shadows.MinObjectPixelSize to skip sub-pixel objects
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2026-02-23 16:53:17 +01:00 |
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Saas
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0870a86a3a
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remove non parameters from parameter list
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2026-02-14 18:56:58 +01:00 |
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Saas
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dd2e2c5b3a
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add some utility for copying parameter names to parameter right click menu
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2026-02-14 18:35:13 +01:00 |
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Wojtek Figat
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645df4fb06
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Merge branch 'dotnet10_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet10_fixes
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2026-02-11 00:08:37 +01:00 |
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Wojtek Figat
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ef551c36ae
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Fix Forward shading to match Deferred in fog and reflections rendering
#3717
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2026-02-11 00:06:44 +01:00 |
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Wojtek Figat
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e851efa0a8
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Fix applying AO twice for lighting in Forward shading and use correct specular occlusion on reflections
#3717
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2026-02-10 22:50:32 +01:00 |
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Wojtek Figat
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6d02f5d9da
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Merge branch 'network-replication-fix-1' of https://github.com/Menotdan/FlaxEngine into Menotdan-network-replication-fix-1
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2026-02-10 15:50:01 +01:00 |
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Wojtek Figat
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1f9f281c31
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Fix regression from 7b7a92758f for Visual Scripts
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2026-02-10 15:02:05 +01:00 |
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Wojtek Figat
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55f73b6cf7
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Optimize Animated Models bones updating with a batches memory pass and manual resource transitions batch
#3917 #3827
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2026-02-09 23:03:25 +01:00 |
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Wojtek Figat
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0f6c1aea62
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Fix various material nodes to work on D3D12
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2026-02-09 18:40:39 +01:00 |
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Wojtek Figat
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d2ee61ef8d
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Fix GetNodesPose issue when 2 threads call it at once
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2026-02-09 18:06:57 +01:00 |
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Wojtek Figat
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a1399c5157
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Optimize Anim Graph retarget to use cached pose to avoid dynamic memory allocation
#3827
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2026-02-09 18:02:58 +01:00 |
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Wojtek Figat
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7b7a92758f
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Optimize VariantType to use static type name in game or from non-reloadable assemblies
This avoids many dynamic memory allocations in Visual Scripts and Anim Graph.
#
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2026-02-09 18:01:47 +01:00 |
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Wojtek Figat
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bd300651ec
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Fix Job System regression bug with incorrect initialization of job context
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2026-02-09 15:04:19 +01:00 |
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Wojtek Figat
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a2b0d0714e
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Add more docs about new ConcurrentDictionary
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2026-02-09 15:03:54 +01:00 |
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Wojtek Figat
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3d66316716
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Optimize animations retargeting between skeletons
Cuts down `RetargetSkeletonPose` time down by over 80%.
#3827
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2026-02-09 15:03:42 +01:00 |
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Wojtek Figat
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9c32f978fb
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Fix regression from 73c19b278f to fix missing skeleton bones on start in Editor
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2026-02-08 00:22:37 +01:00 |
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Wojtek Figat
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ed5ad91a32
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Optimize SkinnedModel::GetSkeletonMapping to not use locking for better perf when multi-threading
#3827
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2026-02-07 00:46:32 +01:00 |
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Wojtek Figat
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ecddb8aae5
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Optimize GPUVertexLayout caches with ConcurrentDictionary
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2026-02-07 00:45:14 +01:00 |
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Wojtek Figat
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a855b17cc0
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Add new collection type ConcurrentDictionary
#3917 #3827
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2026-02-07 00:44:51 +01:00 |
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