Commit Graph

38 Commits

Author SHA1 Message Date
Chandler Cox
137951201d Refactor to use Camera Node. 2023-09-28 14:09:08 -05:00
Wojtek Figat
2a8e35d1ff Format code #1292 2023-09-12 14:38:23 +02:00
Ruan Lucas
dc3e71a262 fix for large worlds 2023-08-05 21:26:27 -04:00
Ruan Lucas
f511259a33 draw spline point size by distance from camera 2023-07-31 22:43:33 -04:00
Ruan Lucas
600659e453 Move DrawSpline from Spline.cpp to SplineNode.cs 2023-07-31 22:34:50 -04:00
Ruan Lucas
2b7b80ad38 makes more easy select a spline point or spline tangent 2023-07-31 22:05:13 -04:00
Ruan Lucas
b80682c97e set spline points / tangents size by camera distance 2023-07-31 19:21:26 -04:00
Ruan Lucas
84bed5b1c9 Revert "test"
This reverts commit b5eadbc531.
2023-07-31 14:02:03 -04:00
Ruan Lucas
b5eadbc531 test 2023-07-31 09:06:39 -04:00
Ruan Lucas
bd8c5985b1 remove debug 2023-07-21 22:11:30 -04:00
Ruan Lucas
f8da0708e1 add suport to loop spline on set tangent linear 2023-07-21 22:11:15 -04:00
Ruan Lucas
2be6a6be9e add basic options 2023-07-18 16:48:15 -04:00
Wojtek Figat
f552dd0c28 Merge remote-tracking branch 'origin/master' into 1.6 2023-06-10 23:29:22 +02:00
Ruan Lucas
dae05e0549 improv: copy old curve point data to new curve point 2023-05-31 20:11:05 -04:00
Wojtek Figat
3a3e8e2ad5 Fix actors spawning in prefab editor 2023-05-05 14:18:32 +02:00
Chandler Cox
e6b0cd69ae Small bug fix 2023-03-03 13:34:24 -06:00
Chandler Cox
70e9410da0 Changed color of tangents when editing a spline to help the user know where the tangents are. 2023-03-03 13:25:53 -06:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojtek Figat
9ff0ad4734 Fix order of Large Worlds Real using 2022-07-18 20:20:12 +02:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojtek Figat
55155630ca Fix duplicating spline
#452
2021-04-12 21:06:34 +02:00
Wojtek Figat
77f9716932 Fix selecting spline points
#409
2021-03-30 22:27:24 +02:00
Wojtek Figat
97fd733c3e Fix issue when spline point is deleted externally while being selected
#393
2021-03-26 22:00:15 +01:00
Wojtek Figat
8661091337 Add Spline Rope Body actor for ropes, chains and cables physics 2021-02-12 15:16:04 +01:00
Wojtek Figat
34b6cfebc3 Fix navmesh update on some spline editing operations 2021-02-12 12:20:58 +01:00
Wojtek Figat
17d0f40e1c Add automatic navmesh update when editing spline with navmesh-relevant collider 2021-02-12 11:27:13 +01:00
Wojtek Figat
49758fbfff Add Spline Collider 2021-02-11 16:47:43 +01:00
Wojtek Figat
311dad7b82 Add Spline Model 2021-02-09 16:04:47 +01:00
Wojtek Figat
c3d9c52f1f Add support for spline point duplicate via Transform gizmo 2021-02-01 16:04:20 +01:00
Wojtek Figat
69790f3576 Add support for deleting selected spline points (with undo) 2021-02-01 13:51:37 +01:00
Wojtek Figat
7c85ac61b8 Add new Spline actor initialization when spawning in editor 2021-01-27 15:39:38 +01:00
Wojtek Figat
9cdbbf590a Add spline points tangents gizmos and debug drawing 2021-01-27 15:29:33 +01:00
Wojtek Figat
bd93e46624 Tweaks for ActorChildNode 2021-01-27 15:29:14 +01:00
Wojtek Figat
3dc6afef62 Improve selecting spline gizmos and add highlight sphere 2021-01-27 12:38:03 +01:00
Wojtek Figat
590fcebaec Fix drawing spline when spline point gizmo is selected 2021-01-27 12:33:46 +01:00
Wojtek Figat
fd96957819 Add gizmo handles for spline points 2021-01-27 12:13:00 +01:00
Wojtek Figat
fe78fa7575 Add Spline 2021-01-25 10:41:53 +01:00